Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 11:47:52 Player: NeoBioHazard Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (48) 240 Value Destroyed (1559) 1559 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9319 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 288/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Long-range Terrain Scanner Advanced Melee Analysis Suite Force Booster Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Core Analyzer Advanced System Shield Advanced Component Analysis Suite System Guard > --- WEAPON ----------- Greatsword Lance > --- INVENTORY -------- Light Antimatter Reactor Advanced Terrain Scanner Force Booster [Rating: 145] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Impulse Thruster Array Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Utility Shielding Weapon Lance Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 2 . . . . 2 . . . Utility 10 | . . 2 . 2 . . 2 2 . . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 106 | 6 5 2 4 23 17 9 9 5 1 . 14 5 1 5 Power 16 | 1 . 2 . 3 2 1 1 . 1 . 2 2 . 1 Engine 7 | 1 . 2 . 3 1 . . . . . . . . . Core 4 | . . . . . 1 1 1 . 1 . . . . . Reactor 5 | . . . . . . . . . . . 2 2 . 1 Propulsion 28 | 2 3 . . 5 4 4 3 1 . . 4 2 . . Treads 2 | . . . . 2 . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . Wheel 5 | 2 3 . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . Flight 18 | . . . . 2 2 4 3 1 . . 4 2 . . Utility 42 | 1 1 . 1 8 7 3 4 4 . . 8 . 1 4 Device 24 | . . . . 5 3 2 4 1 . . 5 . 1 3 Storage 1 | 1 . . . . . . . . . . . . . . Processor 14 | . 1 . . 2 4 1 . 2 . . 3 . . 1 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 2 | . . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 1 . 3 7 4 1 1 . . . . 1 . . Energy Gun 12 | 2 1 . 1 6 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 2 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 1 . . . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 3 1 . 1 . . 1 1 1 1 Parts Lost 39 | . 1 1 3 4 1 . 5 2 8 . 4 1 . 9 Power 5 | . . 1 . . . . . . . . 2 1 . 1 Propulsion 17 | . 1 . 1 3 . . 4 1 2 . 2 . . 3 Utility 12 | . . . . 1 1 . 1 1 5 . . . . 3 Weapon 5 | . . . 2 . . . . . 1 . . . . 2 Highest Loss Streak 6 | . 1 1 3 1 1 . 2 1 5 . 2 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 1 3 6 5 7 7 4 4 2 2 3 2 2 3 2 Power . | . 1 1 1 2 1 . . . . 1 . . . 1 Propulsion . | . . 2 1 1 1 . . . . . . . . . Utility 1 | . . . . . 1 4 4 2 2 2 1 1 2 1 Weapon 1 | . 1 3 2 3 3 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . . . . 2 4 4 . . . . . . . 2 Power 4 | . . . . 1 2 1 . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 5 | . . . . . . 3 . . . . . . . 2 Weapon 2 | . . . . 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 88 76 85 95 82 96 93 91 83 47 57 72 77 58 Engine 3 | . 14 10 11 9 4 . . . . . . . . . Core 1 | . . . . . 2 6 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . 3 6 8 5 Treads 1 | . . . . 5 5 . . . . . . . . . Wheel 3 | . 23 22 21 2 . . . . . . . . . . Flight 13 | . . . . 5 2 36 29 24 19 10 15 14 16 9 Device 18 | . . . . 19 25 20 28 26 22 5 10 17 17 22 Storage 3 | . 14 11 11 9 6 . . . . . . . . . Processor 15 | . 7 11 11 11 11 20 17 24 20 15 18 21 20 12 Hackware 1 | . . . . . . . . . 5 5 4 4 4 3 Protection 2 | . . . 8 10 . . . . . . . . . . Energy Gun 6 | . 28 22 18 15 12 . . . . . . . . . Slashing Weapon 2 | . . . . . 2 13 5 5 4 . . 2 4 2 Piercing Weapon 2 | . . . . . . . 4 5 5 5 3 4 4 2 Peak Build Rating 145 | 6 7 8 10 31 46 68 75 84 79 44 134 145 140 141 Average Rating 64 | 4 6 7 9 24 38 61 70 77 74 44 101 128 133 109 On Entrance 51 | . 6 7 8 9 31 45 67 66 79 44 44 108 135 126 Avg Prop Armor Cover (%) 7 | . . . . 2 . . . . . . 11 5 . . Naked Turns 146 | . . . . . . . . . . . . . . 146 Heaviest Build 37 | 11 11 15 17 29 29 18 27 28 27 10 22 36 35 37 Greatest Support 84 | 20 26 20 20 40 60 36 36 26 20 10 84 54 54 38 Greatest Overweight (x) 4 | 1 1 . . 4 . . 1 1 1 . 4 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 6 6 6 8 8 5 5 4 3 3 5 4 5 5 Average Carried 4 | 1 3 5 5 7 7 4 4 2 2 3 3 3 3 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 6 6 5 8 5 5 4 2 3 3 4 3 5 5 Class Distribution -------------------- 25% | Mutant 24% | Scout 18% | Scavenger-Mutant 14% | Ninja 10% | Infiltrator-Gladiator 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Infiltrator-Gladiator | -4/Factory Infiltrator-Gladiator | -4/Upper Caves Mutant | -4/Upper Caves Scout | -3/Research Scout | -2/Research Scout | -2/Testing Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Matter Collected 1402 | 221 61 43 80 291 195 90 105 48 35 . 76 30 . 127 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2194 | . 50 60 234 590 201 287 354 114 107 . 76 30 . 91 Parts 100 | . 10 1 16 30 5 3 14 6 9 . 1 2 . 3 Haulers Intercepted 7 | . . . . 1 . 3 2 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 36 | . 2 1 6 12 4 . 4 2 2 . 2 1 . . Melee 11 | . . . . . . . 4 2 2 . 2 1 . . Guns 24 | . 2 1 6 11 4 . . . . . . . . . Classes Destroyed 12 | . 2 1 2 3 . . 2 1 1 . . . . . Worker 1 | . . . . 1 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Hauler 7 | . . . . 1 . 3 2 . . . . . . 1 Recycler 1 | . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . Swarmer 15 | . 2 . 3 3 . . 4 . . . 2 1 . . Grunt 10 | . . . 3 3 4 . . . . . . . . . Sentry 6 | . . 1 . 5 . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 4 | . 1 1 4 4 3 1 4 1 2 . 2 1 . 1 Combat Bots Only 4 | . 1 1 3 4 3 . 4 1 2 . 2 1 . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 657 | . 29 16 41 74 20 20 21 18 34 . 102 22 . 260 Missed 280 | . 9 6 11 17 4 12 7 6 5 . 51 11 . 141 Hits 377 | . 20 10 30 57 16 8 14 12 29 . 51 11 . 119 Projectile 377 | . 20 10 30 57 16 8 14 12 29 . 51 11 . 119 Critical Strikes 12 | . . 1 . 3 . . . . 2 . 1 1 . 4 Damage Taken 6624 | . 155 153 317 813 264 75 396 199 535 . 1200 255 . 2262 Core 3118 | . 8 76 63 261 51 31 172 27 220 . 564 44 . 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 15 | . . . 5 10 . . . . . . . . . . Core Remaining (%) 81 | 100 96 . 65 52 92 96 82 . . 78 56 . 96 . Volleys Fired 100 | . 13 7 24 36 20 . . . . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . . . . Hottest 112 | . 80 80 105 112 112 . . . . . . . . . Shots Fired 200 | . 26 14 48 72 40 . . . . . . . . . Gun 200 | . 26 14 48 72 40 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 42 | . . . 20 22 . . . . . . . . . . Thermal 138 | . 13 7 28 50 40 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 20 | . 13 7 . . . . . . . . . . . . Robot Hit Streak 26 | . 3 11 12 26 16 . . . . . . . . . Robot Miss Streak 4 | . 3 1 4 2 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 210 | . 11 12 32 60 27 22 18 12 3 . 5 1 . 7 Core Hits 74 | . 3 2 12 23 9 3 10 4 3 . 3 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . 6 1 1 2 1 . . . . . 2 Burn 7 | . . . . 6 1 . . . . . . . . . Sever 5 | . . . . . . 1 2 . . . . . . 2 Impale 1 | . . . . . . . . 1 . . . . . . Melee Attacks 173 | . . . . . 3 38 38 25 6 . 18 16 1 28 Impact . | . . . . . . . . . . . . . . . Slashing 96 | . . . . . 3 38 13 2 1 . . 12 1 26 Piercing 77 | . . . . . . . 25 23 5 . 18 4 . 2 Sneak Attacks 10 | . . . . . . 5 4 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . 4 2 2 1 . . . . . Damage Inflicted 5437 | . 120 133 366 955 461 1159 959 479 119 . 177 58 . 451 Guns 2035 | . 120 133 366 955 461 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 3398 | . . . . . . 1159 955 479 119 . 177 58 . 451 Ramming 4 | . . . . . . . 4 . . . . . . . Kinetic 378 | . . . 167 211 . . . . . . . . . . Thermal 1515 | . 54 57 199 744 461 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 142 | . 66 76 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2232 | . . . . . . 1159 434 84 46 . . 58 . 451 Piercing 1166 | . . . . . . . 521 395 73 . 177 . . . Highest Corruption 6 | . . . . 4 . . 1 2 6 6 . . . 3 Average Corruption 2 | . . . . 2 . . 1 1 2 6 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . . . . 4 . . 1 1 11 . . . . 5 Message Errors 5 | . . . . 1 . . . . 3 . . . . 1 Matter Fused 6 | . . . . . . . . 1 3 . . . . 2 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 2 . . 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 253 | . . . . . . 107 99 29 . . . . . 18 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 253 | . . . . . . 107 99 29 . . . . . 18 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 312 | . 178 25 312 22 . . . . 227 . . . . . Average Temperature 84 | . 78 15 124 4 . . . . 103 . . . . . Received Heat Transfer 819 | . . 45 138 261 144 12 36 . . . 93 . . 90 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 13 | . . . 1 9 3 . . . . . . . . . Heat Transferred 3879 | . 125 125 484 2072 1073 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Maximum Alert Level 1 | . . . . . . . 1 . . . 1 . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 95 100 . . 76 100 100 87 Level 1 3 | . . . . . . . 4 . . . 23 . . 12 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 276 | . 30 20 65 85 60 31 200 59 . . 233 136 66 276 Initial 71 | . . . . 1 2 . . 54 . . . 71 51 12 Average 39 | . 9 4 13 21 9 4 97 13 . . 149 57 33 54 Influence Increases 2420 | . 55 34 152 332 121 57 377 121 50 . 317 209 39 556 Destroy 0b10 Robot/C 720 | . 40 20 120 240 80 . 80 40 40 . 40 20 . . Destroy 0b10 Robot/NC 60 | . 5 . 5 10 . 15 20 . . . . . . 5 Destroy Leader 176 | . 10 10 20 72 10 6 16 10 10 . 10 . . 2 Successful Hack 73 | . . 4 7 8 14 . 16 . . . . . 24 . Disable Machine 45 | . . . . . 15 . . . . . 15 . 15 . Destroy Structure 146 | . . . . 2 2 6 20 26 . . 12 24 . 54 Partial Spotted 120 | . . . . . . 30 15 30 . . . 45 . . Lose Combat Pursuer 1080 | . . . . . . . 210 15 . . 240 120 . 495 Influence Decreases 2185 | . 55 34 146 332 126 58 265 218 65 . 190 244 111 341 Entered New Map 179 | . . . . 5 4 1 . 58 6 . . 56 41 8 Time Decay 1615 | . 45 20 116 307 112 57 208 140 39 . 160 178 70 163 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 270 | . 10 . 30 20 10 . 50 20 20 . 30 10 . 70 Purge Threat 21 | . . 14 . . . . 7 . . . . . . . Squads Dispatched 25 | . 1 . . . 2 3 4 3 . . 2 5 1 4 Investigation 3 | . . . . . 1 . 1 . . . . . 1 . Extermination 10 | . . . . . 1 1 1 1 . . 2 1 . 3 Reinforcement 12 | . 1 . . . . 2 2 2 . . . 4 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Distress Signals 7 | . . . . . . . 2 1 . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 160 | . 5 1 6 14 4 3 21 6 4 . 34 13 1 48 Peak Tracking Total 18 | . 3 1 3 4 4 3 8 2 2 . 13 8 1 18 Tactical Retreats 20 | . . . . . . . 4 1 . . 4 3 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 7 | . . . . 2 . . 3 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 3 | . . . . . 1 . . . . . 1 . 1 . Max in Single Turn 1 | . . . . . 1 . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 23 | . . 2 1 3 1 5 2 1 . . 1 2 1 4 Terminals 20 | . . 2 1 3 1 4 2 . . . 1 2 . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 52 | . . 10 4 6 2 7 6 2 . . 1 4 3 7 Successful 11 | . . 3 1 1 1 . 2 2 . . . . 1 . Failed 41 | . . 7 3 5 1 7 4 . . . 1 4 2 7 Catastrophic 20 | . . 4 2 1 1 3 1 . . . 1 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . . 9 4 6 . 6 6 . . . 1 4 . 7 Terminals 46 | . . 10 4 6 2 6 6 . . . 1 4 . 7 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 7 | . . 3 1 1 1 . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . 2 1 . . . 1 . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . Retrieve Study 2 | . . . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . . 2 1 3 1 5 2 1 . . 1 2 1 4 Full Trace Events 4 | . . 1 . . 1 . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 3754 | . . . . . 287 338 472 553 583 20 343 370 156 632 Optics 3487 | . . . . . 20 338 472 553 583 20 343 370 156 632 Sensors 3527 | . . . . . 287 338 472 553 532 . 231 370 156 588 Terrain 2635 | . . . . . . . 470 553 445 . 33 370 156 608 Traps 473 | . . . . . . 274 199 . . . . . . . Cloaking 1203 | . . . . . . . 211 553 439 . . . . . Jamming 1 | . . . . . . . . . . . . . . 1 ECM 2 | . . . . . . . . 2 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Turns Passed 5964 | 48 141 122 443 983 614 338 472 553 583 20 343 370 156 778 Spaces Moved 6930 | 48 104 107 446 467 483 834 763 642 571 59 610 632 165 999 Core 257 | 10 . . . . . . . . . . 3 . . 244 Treads 266 | . . . . 164 102 . . . . . . . . . Legs 187 | . . . . . 187 . . . . . . . . . Wheels 737 | 38 104 107 446 42 . . . . . . . . . . Hover 193 | . . . . 193 . . . . . . . . . . Flight 5290 | . . . . 68 194 834 763 642 571 59 607 632 165 755 Fastest Speed 22 | 50 80 80 80 80 30 23 22 25 34 34 34 34 34 37 Average Speed 58 | 76 87 80 80 168 100 25 28 50 86 34 40 38 34 41 Slowest Speed 355 | 100 95 80 80 355 160 30 99 104 106 34 250 42 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 9 . . . 7 5 1 10 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 27 15 87 36 12 29 26 22 73 13 23 26 16 35 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . 1 . . . . . 1 . . . . . Spaces Dug 63 | . . . . . 2 6 10 13 . . 6 8 . 18 Terrain Destroyed 63 | . . . . . 2 6 10 13 . . 6 8 . 18 Melee 63 | . . . . . 2 6 10 13 . . 6 8 . 18 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Total 8316 | 55 125 128 484 598 572 912 951 835 648 58 668 720 260 1302 Wait 948 | . 3 13 8 46 11 25 145 165 72 . 26 70 91 273 Move 6858 | 47 103 106 445 466 482 833 747 641 570 58 597 621 162 980 Hop 26 | . . . . . . . 6 . . . 5 5 1 9 Pick Up 39 | 2 1 . 2 11 11 5 2 . . . 1 1 1 2 Fast Attach 53 | 6 2 . 1 7 7 3 7 3 . . 11 3 1 2 Attach 26 | . . 1 3 2 6 1 3 2 . . 2 3 . 3 Detach 16 | . . . . . 6 . . 1 . . 3 1 2 3 Swap 40 | . 3 1 1 14 9 5 2 . 1 . 2 1 . 1 Drop 49 | . . . . 16 17 7 4 . . . 3 . 1 1 Fire 100 | . 13 7 24 36 20 . . . . . . . . . Melee 160 | . . . . . 3 33 34 23 5 . 18 15 1 28 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 3) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Utility x2 297 | -9/Materials | Discovered new exit (range 8) 312 | -9/Materials | Entered Mines 314 | -9/Mines | Build established: Mutant 360 | -9/Mines | Met a Derelict bent on vengeance 731 | -9/Mines | Discovered new exit (range 11) 731 | -9/Mines | Learned Materials stockpile data 734 | -9/Mines | Lost 3 parts (1n2w) 755 | -9/Mines | Entered Materials 755 | -8/Materials | Evolved 2 slots: Utility x2 1141 | -8/Materials | Build established: Scavenger-Mutant 1676 | -8/Materials | Discovered new exit (range 9) 1738 | -8/Materials | Entered Factory 1738 | -7/Factory | Evolved 2 slots: Propulsion x2 2274 | -7/Factory | Build established: Mutant 2343 | -7/Factory | Discovered new exit (range 20) 2351 | -7/Factory | Identified exit to Factory 2352 | -7/Factory | Entered another Factory area 2352 | -6/Factory | Evolved 2 slots: Propulsion x2 2445 | -6/Factory | Discovered new exit (range 6) 2446 | -6/Factory | Identified exit to Extension 2628 | -6/Factory | Build established: Scout 2644 | -6/Factory | Discovered new exit (range 15) 2658 | -6/Factory | Spotted B-75 Beast 2681 | -6/Factory | Discovered new exit (range 9) 2690 | -6/Factory | Identified exit to Factory 2690 | -6/Factory | Entered another Factory area 2690 | -5/Factory | Evolved 2 slots: Utility x2 2962 | -5/Factory | Spotted B-75 Beast 3136 | -5/Factory | Discovered new exit (range 15) 3151 | -5/Factory | Identified exit to Factory 3162 | -5/Factory | Entered another Factory area 3162 | -4/Factory | Evolved 2 slots: Utility x2 3479 | -4/Factory | Spotted B-86 Titan 3528 | -4/Factory | Found Prototype Device 3528 | -4/Factory | Identified Exp. ECM Suite 3590 | -4/Factory | Discovered new exit (range 7) 3714 | -4/Factory | Identified exit to Upper Caves 3715 | -4/Factory | Entered Upper Caves 3827 | -4/Upper Caves | Build established: Infiltrator-Gladiator 4198 | -4/Upper Caves | Lost 3 parts (1n2u) 4281 | -4/Upper Caves | Lost 5 parts (1n3u1w) 4296 | -4/Upper Caves | Discovered new exit (range 9) 4298 | -4/Upper Caves | Identified exit to Upper Caves 4298 | -4/Upper Caves | Entered another Upper Caves area 4317 | -4/Upper Caves | Discovered new exit (range 4) 4318 | -4/Upper Caves | Identified exit to Research 4318 | -4/Upper Caves | Entered Research 4318 | -3/Research | Evolved 2 slots: Propulsion x2 4371 | -3/Research | Spotted B-86 Titan 4655 | -3/Research | Discovered new exit (range 16) 4661 | -3/Research | Identified exit to Research 4661 | -3/Research | Entered another Research area 4661 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 4739 | -2/Research | Build established: Scout 4994 | -2/Research | Discovered new exit (range 7) 5031 | -2/Research | Identified exit to Testing 5031 | -2/Research | Entered Testing 5182 | -2/Testing | Spotted Alpha 7 5183 | -2/Testing | Discovered new exit (range 11) 5186 | -2/Testing | Identified exit to Access 5187 | -2/Testing | Entered Access 5187 | -1/Access | Evolved 2 slots: Utility x2 5224 | -1/Access | Found Prototype Processor 5224 | -1/Access | Identified Exp. Target Analyzer 5492 | -1/Access | Build established: Ninja 5759 | -1/Access | Spotted B-99 Colossus 5818 | -1/Access | Lost 6 parts (2n3u1w) 5819 | -1/Access | Released all parts (9) 5929 | -1/Access | Spotted B-99 Colossus 5930 | -1/Access | Core integrity fell below 50% 5937 | -1/Access | Search patrols dispatched 5962 | -1/Access | Core integrity fell below 20% 5965 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 05961_ Knocked back. 05961_ Penetrated by Slug. 05961_ Slug penetrates Wall. 05962_ U-05 Engineer lays Concrete. 05962_ Slug penetrates Wall. 05962_ Penetrated by Slug. 05963_ Slug penetrates Wall. 05963_ Penetrated by Slug. 05963_ Slug penetrates U-05 Engineer. 05963_ U-05 Engineer destroyed. 05963_ Slug penetrates Wall. 05963_ U-05 Engineer lays Concrete. 05965_ Penetrated by Slug. 05965_ Slug penetrates Wall. 05965_ Penetrated by Slug. 05965_ Slug penetrates Wall. 05965_ Slug penetrates R-10 Processor. 05965_ R-10 Processor suffers critical hit (Destroy). 05965_ R-10 Processor destroyed. 05965_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ???#######???#######?????????????????????????????? | | ???# ##### #?????????????????????????????? | | #### T" #?????????????????????????????? | | "" #?????????????????????????????? | | ### #?????????????????????????????? | | #?# ##### | #####?????????????????????????? | | #?#######???### #### #?????????????????????????? | | #?????????????# "### ###### ??????????????????? | | ############### H?????????????????? | | # ## #??????????????????????? | | # ## hh R #??????????????????????? | | # ## ""#??????????????????????? | | # ] " ## h ""#??????????????????????? | | # """" ## [ ""#??????????????????????? | | # """"" ##]]!=% G#??????????????????????? | | " """"" ##]] %!R ""#??????????????????????? | | # """"????#]!% ""#??????????????????????? | | # ! " ???# BB ""#??????????????????????? | | + ?# BB #??????????????????????? | | # ?# #??????????????????????? | | # ## % #??????????????????????? | | ############### Y @#??????????????????????? | | #?????????????# #??????????????????????? | | #?????????????# %= #??????????????????????? | | #?????????????# ! !!%#??????????????????????? | | #?????????????# u !! #??????????????????????? | | ##????????????## *! #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# l% #??????????????????????? | | ??????????????# % %#??????????????????????? | | ??????????????# l#;##??????????????????????? | | ??????????????###+####;####??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# !#??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# ! #??????????????????????? | | #???????????????###########??????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 39 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 150 Utility Shielding 33 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 10 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lance | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketShiftNeutralizer Manual? 0 Play Time 01:12:41 Cumulative 267.8 hours Start 2026.08.26 @ 20:08:29 End 2026.08.27 @ 11:47:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 308 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ce69bb-a1fd-4c46-ad67-08f9282e9065