Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 23:40:47 Player: TheSkyeDoctor Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1548) 1548 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3490 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/550 Matter 14/300 Energy 138/140 System Corruption 8% Temperature Cool (10) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine (fused) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Small Storage Unit System Shield Corruption Screen > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Reinforced Ion Engine Flight Unit Compact Matter Pod (0) Propulsion Shielding Propulsion Shielding Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Propulsion Shielding Corruption Screen Corruption Screen > --- WEAPON ----------- Particle Gun Mini Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Hover Unit Flight Unit Flight Unit Compact Matter Pod Propulsion Shielding Assault Cannon Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Corruption Screen Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 7 2 8 22 Power 5 | 2 . . 3 Engine 4 | 2 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 . 5 9 Treads 9 | 2 . 4 3 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight 6 | . . . 6 Utility 9 | 1 1 1 6 Device 2 | . 1 1 . Storage 2 | 1 . . 1 Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 6 17 Power 3 | . . 1 2 Propulsion 12 | . . 3 9 Utility 3 | . . 1 2 Weapon 5 | . . 1 4 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Backups 5 | 2 2 5 7 Power 1 | . 1 1 1 Propulsion 2 | 1 1 2 2 Utility . | . . . 1 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 78 | . 95 84 69 Engine 8 | . 12 8 6 Core 1 | . . . 2 Treads 18 | . 26 30 7 Flight 5 | . . . 10 Device 6 | . 14 10 1 Storage 10 | . 14 11 9 Processor 5 | . . . 10 Hackware 1 | . . . 3 Protection 2 | . . . 5 Energy Gun 7 | . 12 9 4 Ballistic Gun 7 | . 12 12 3 Launcher 2 | . . . 5 Peak Build Rating 22 | 6 8 11 22 Average Rating 11 | 4 6 9 15 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) 24 | . . 24 . Naked Turns . | . . . . Heaviest Build 19 | 12 15 17 19 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 3 | 2 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 5 | 2 2 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 3 8 8 Class Distribution -------------------- 82% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 972 | 281 20 304 367 Remotely . | . . . . Salvage Created 1533 | 130 181 509 713 Parts 99 | 8 11 31 49 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 4 14 24 Guns 25 | . 4 14 7 Cannons 1 | . . . 1 AOE 16 | . . . 16 Classes Destroyed 12 | 2 1 3 6 Worker 4 | . . . 4 Builder 1 | . . . 1 Tunneler 4 | 3 . . 1 Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Mechanic 1 | . . . 1 Watcher 3 | . . 1 2 Swarmer 14 | . . 6 8 Grunt 16 | . 4 3 9 Brawler 1 | . . . 1 Sentry 9 | . . 5 4 Hunter 2 | . . . 2 Best Kill Streak 9 | 3 2 6 9 Combat Bots Only 8 | . 2 6 8 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging 1 | . . 1 . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 274 | . 32 113 129 Missed 82 | . 12 30 40 Hits 192 | . 20 83 89 Melee 2 | . . . 2 Projectile 190 | . 20 83 87 Critical Strikes 8 | . 1 4 3 Part Disruptions 1 | . . . 1 Damage Taken 2753 | . 276 1033 1444 Core 721 | . 21 135 565 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . . . 24 Core Remaining (%) 85 | 100 91 66 . Volleys Fired 138 | 11 17 39 71 Largest 2 | 2 2 2 2 Hottest 105 | 60 60 105 105 Shots Fired 231 | 22 33 78 98 Gun 192 | 22 33 78 59 Cannon 1 | . . . 1 Launcher 38 | . . . 38 Special . | . . . . Kinetic 111 | 11 17 65 18 Thermal 82 | 11 16 13 42 Explosive 38 | . . . 38 Electromagnetic . | . . . . Robot Hit Streak 29 | 5 4 29 21 Robot Miss Streak 5 | 3 2 2 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 158 | 11 22 63 62 Core Hits 101 | 6 10 22 63 Critical Kills 2 | 1 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | 1 1 1 1 Burn 1 | . . . 1 Destroy 3 | 1 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4073 | 115 205 878 2875 Guns 1833 | 115 205 878 635 Cannons 23 | . . . 23 Explosions 2217 | . . . 2217 Melee . | . . . . Ramming . | . . . . Kinetic 1068 | 32 97 718 221 Thermal 788 | 83 108 160 437 Explosive 2217 | . . . 2217 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . . 22 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Parts Fused 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Alerts 2 | . . . 2 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 35 | . . . 35 Projectiles . | . . . . Explosions 35 | . . . 35 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . . . 51 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | 40 156 154 234 Average Temperature 64 | 15 66 67 69 Received Heat Transfer 1161 | . 177 399 585 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1907 | 175 250 384 1098 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 71 | 100 100 84 50 Level 1 14 | . . 15 20 Level 2 14 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 617 | 5 50 242 617 Initial 94 | . . 12 94 Average 141 | 1 15 53 257 Influence Increases 1474 | 20 100 399 955 Destroy 0b10 Robot/C 840 | . 80 280 480 Destroy 0b10 Robot/NC 80 | 20 . 5 55 Destroy Leader 218 | . 20 82 116 Successful Hack 15 | . . 15 . Disable Machine 60 | . . . 60 Destroy Structure 201 | . . 2 199 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 919 | 20 70 203 626 Entered New Map 150 | . . 18 132 Time Decay 579 | 20 70 165 324 Lost Part 190 | . . 20 170 Squads Dispatched 8 | . 1 1 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 5 22 35 Peak Tracking Total 9 | . 3 9 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 2 3 Successful 2 | . . 2 . Failed 7 | . 4 . 3 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 8 | . 3 2 3 Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Level Access Points 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 774 | . 229 468 77 Structural 296 | . . 219 77 Seismic 478 | . 229 249 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1658 | 125 229 511 793 Spaces Moved 1086 | 68 105 253 660 Core 32 | 28 4 . . Treads 556 | 40 101 174 241 Legs . | . . . . Wheels 79 | . . 79 . Hover . | . . . . Flight 419 | . . . 419 Fastest Speed 31 | 50 100 100 31 Average Speed 108 | 117 157 145 85 Slowest Speed 280 | 160 160 160 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 31 24 56 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 245 | . . . 245 Melee . | . . . . Projectile . | . . . . AOE 245 | . . . 245 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1335 | 92 139 317 787 Wait 20 | . 6 3 11 Move 1079 | 67 104 252 656 Hop 2 | . . . 2 Pick Up 40 | 7 6 12 15 Fast Attach 8 | 2 . 1 5 Attach 30 | 4 6 5 15 Detach 3 | . . . 3 Swap 10 | 1 . 3 6 Drop 5 | . . 2 3 Fire 138 | 11 17 39 71 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x2 505 | -9/Materials | Identified exit to Materials 659 | -9/Materials | Lost 3 parts (2n1u) 866 | -9/Materials | Entered another Materials area 866 | -8/Materials | Evolved 2 slots: Utility x2 974 | -8/Materials | Lost 8 parts (3n1u4w) 1244 | -8/Materials | Core integrity fell below 50% 1302 | -8/Materials | Lost 3 parts (1p1n1u) 1441 | -8/Materials | Garrison activated, responded to threat 1457 | -8/Materials | Lost 3 parts (3n) 1464 | -8/Materials | Destroyed 8 combat bots 1472 | -8/Materials | Core integrity fell below 20% 1659 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: Energy discharge (-44). Acquired Arm. Treads. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. System corrupted: Lgt. Deuterium Engine fused. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf cleans the TF Node. System corrupted: Matter fused (-5). K-01 Serf cleans the TF Node. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?########?????????????????????#??????????????????? | | ?# #???????????????????? #??????????????????? | | ?# """ #??????????????????? #??????????????????? | | ?# """ #??????????????????? #??????????????????? | | ?# """ #?????????????????? #??????????????????? | | ?# #?????????????????? #??????????????????? | | ##! #????????????######t ###### ????????? | | ###+################# ????????? | | @ Y ????????? | | ????????? | | u #### #### ????????? | | ###+################# ##???? #????????????????? | | ## #???????????## ##??????????????????????? | | # #???????????## ##??????????????????????? | | # """ #???????###### %##??????????????????????? | | # """ #???###?# # # ###?????????????????????? | | # """ !#??## ### # ####????????????????????? | | ?# #??# ##[[ # #????????????????????? | | ############ * ## ##?????????????????????? | | [ ! ###????????????????????? | | #+#+#######+ #%# # # #????????????????????? | | # #??# / # # ###????????????????????? | | # """ #??#! ! ######+#####????????????????????? | | # """ #??# ## #????????????????????? | | #! """ #??# ! ## " #????????????????????? | | # #??# ! ] ## """ T #????????????????????? | | #! ! #??# ## """ " #????????????????????? | | ########??######### """ #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# #????????????????????? | | ############??????# #????????????????????? | | # ##################????????????????????? | | # ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 16 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunGravmagArchive Manual? 0 Play Time 00:18:41 Cumulative 27.2 hours Start 2026.02.16 @ 23:00:22 End 2026.02.16 @ 23:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 072ad4fb-03b2-4c22-8b2e-88f670181e5d