Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.27 @ 19:37:51 Player: Zish Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1514) 1514 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 3860 Bonus ------- High Alert Combat Kills 246 Cogmind --------- Core Integrity 0/550 Matter 53/300 Energy 140/140 System Corruption 0% Temperature Cool (-91) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cryofiber Web > --- WEAPON (4) ------- Plasma Cutter > --- INVENTORY (5) ---- Wheel Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Heat Sink Improved Power Shielding Improved Field Recycling Unit > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Heavy Assault Rifle Rocket Launcher Axe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Parts Attached 68 | 5 1 2 34 26 Power 9 | 1 . . 6 2 Engine 9 | 1 . . 6 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . . 7 6 Treads 4 | . . . 4 . Leg 11 | 2 . . 3 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | . 1 1 8 6 Device 6 | . . 1 1 4 Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . . 6 2 Artifact . | . . . . . Weapon 28 | 2 . 1 13 12 Energy Gun 8 | . . . 6 2 Energy Cannon . | . . . . . Ballistic Gun 14 | 2 . 1 6 5 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 27 | . . . 10 17 Power 2 | . . . . 2 Propulsion 6 | . . . 2 4 Utility 6 | . . . 2 4 Weapon 13 | . . . 6 7 Highest Loss Streak 12 | . . . 2 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 71 85 95 81 Engine 10 | . 14 14 10 7 Treads 7 | . . . 12 2 Leg 12 | . 28 28 8 11 Device 7 | . . . 2 19 Storage 4 | . . 14 5 . Protection 10 | . . . 12 11 Energy Gun 10 | . . . 19 1 Ballistic Gun 20 | . 28 28 20 18 Launcher 2 | . . . 2 4 Naked Turns 11 | . . . . 11 Heaviest Build 37 | 6 8 9 26 37 Greatest Support 43 | 20 20 20 43 43 Greatest Overweight (x) 10 | . . . 4 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | . 2 3 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 2 4 3 4 3 Class Distribution -------------------- 55% | Scavenger-Tank 25% | Mutant 11% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1449 | 266 24 57 673 429 Remotely . | . . . . . Salvage Created 1688 | 46 42 57 1238 305 Parts 118 | 2 7 4 85 20 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 43 | 1 3 3 28 8 Guns 38 | 1 3 3 25 6 AOE 5 | . . . 3 2 Classes Destroyed 11 | 1 1 . 7 2 Worker 3 | . . . 1 2 Builder 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 6 | . . . 4 2 Swarmer 14 | . 3 3 7 1 Grunt 20 | 1 . . 15 4 Brawler 1 | . . . 1 . Sentry 7 | . . . 5 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 3 3 5 4 Combat Bots Only 4 | 1 3 3 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4061 | 53 80 144 1676 2108 Core 707 | 10 6 25 105 561 Absorbed by Shields . | . . . . . Redirected to Shielding 141 | . . . 39 102 Regen/Repaired (Parts) 25 | . . . 25 . Core Remaining (%) 84 | 96 . 83 73 . Volleys Fired 136 | 4 7 8 87 30 Largest 4 | 2 2 2 4 4 Hottest 145 | 40 40 40 145 119 Shots Fired 412 | 8 14 16 289 85 Gun 386 | 8 14 16 282 66 Cannon . | . . . . . Launcher 26 | . . . 7 19 Special . | . . . . . Kinetic 259 | 8 14 16 160 61 Thermal 89 | . . . 84 5 Explosive 26 | . . . 7 19 Electromagnetic 38 | . . . 38 . Robot Hit Streak 21 | 2 4 3 21 6 Robot Miss Streak 10 | 2 2 5 10 10 Penetration Max . | . . . . . Secondary Targets 10 | . 1 1 8 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 219 | 3 7 7 157 45 Core Hits 122 | 2 4 3 68 45 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3385 | 45 68 86 2106 1080 Guns 2507 | 45 68 86 1656 652 Cannons . | . . . . . Explosions 878 | . . . 450 428 Melee . | . . . . . Ramming . | . . . . . Kinetic 1461 | 45 68 86 642 620 Thermal 655 | . . . 623 32 Explosive 850 | . . . 422 428 Electromagnetic 419 | . . . 419 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 16 . Message Errors 3 | . . . 3 . Matter Fused 2 | . . . 2 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 26 | . . . 6 20 Projectiles . | . . . . . Explosions 26 | . . . 6 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 332 | . . . 231 101 Shots 9 | . . . 5 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 492 | 6 . . 492 16 Average Temperature 151 | 6 . . 157 7 Received Heat Transfer 1149 | 30 . . 453 666 Effects 14 | . . . 14 . Shutdowns 3 | . . . 3 . Energy Bleed 4 | . . . 4 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1475 | . . . 1400 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 998 | 20 113 113 998 765 Initial 421 | . 13 43 43 421 Average 397 | 2 70 48 427 608 Maximum Alert Level 3 | . . . 3 3 Low Security (%) 36 | 100 100 100 29 . Level 1 5 | . . . 10 . Level 2 47 | . . . 46 84 Level 3 11 | . . . 13 15 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 3 4 Investigation 4 | . . . 3 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | 1 5 3 43 20 Peak Tracking Total 8 | 1 3 3 8 7 Tactical Retreats 7 | . . . 5 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 8 | . . . 6 2 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 2 . 5 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 6 . 25 4 Successful 24 | . 1 . 19 4 Failed 11 | . 5 . 6 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 6 . 11 4 Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 . 6 4 Record 8 | . . . 4 4 Locate Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 4 1 Full Trace Events 6 | . 1 . 4 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 78 | . . . 78 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2410 | 89 154 288 1169 710 Spaces Moved 1245 | 66 109 219 553 298 Core 84 | 18 . . 5 61 Treads 340 | . . . 290 50 Legs 821 | 48 109 219 258 187 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 145 | 100 120 120 145 182 Slowest Speed 550 | 120 120 120 250 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . 1 1 Exploration Rate (%) 28 | 5 21 48 43 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 309 | . . . 164 145 Melee . | . . . . . Projectile . | . . . . . AOE 309 | . . . 164 145 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1575 | 81 119 230 747 398 Wait 40 | . . . 26 14 Move 1241 | 65 108 218 552 298 Hop . | . . . . . Pick Up 66 | 7 3 1 32 23 Fast Attach . | . . . . . Attach 39 | 5 1 1 15 17 Detach . | . . . . . Swap 29 | . . 1 19 9 Drop 24 | . . 1 16 7 Fire 136 | 4 7 8 87 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 470 | -10/Mines | Learned Materials stockpile data 518 | -10/Mines | Discovered new exit (range 5) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Weapon x2 573 | -9/Materials | Repaired Aluminum Leg 573 | -9/Materials | Repaired Lgt. Assault Rifle 599 | -9/Materials | Repaired Lgt. Ion Engine 754 | -9/Materials | Discovered new exit (range 10) 1305 | -9/Materials | Build established: Scavenger-Tank 1553 | -9/Materials | Crushed by falling debris 1687 | -9/Materials | Discovered new exit (range 5) 1701 | -9/Materials | Entered another Materials area 1701 | -8/Materials | Evolved 2 slots: Utility x2 2126 | -8/Materials | Garrison activated, responded to threat 2325 | -8/Materials | Core integrity fell below 50% 2339 | -8/Materials | Core integrity fell below 20% 2354 | -8/Materials | Lost 12 parts (1p2n3u6w) 2371 | -8/Materials | Crushed by falling debris 2411 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Field Recycling Unit destroyed. K-01 Serf cleans the Electrolysis Chamber. Acquired Plasma Cutter. Acquired Cryofiber Web. U-05 Engineer lays Concrete. Acquired Lgt. Deuterium Engine. Acquired 4 matter. Acquired Plasma Cutter. Acquired 17 matter. M-28 Smith fits Backup Propulsion III on G-47 Trooper. M-28 Smith repairs Aluminum Leg. Acquired Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????## #### #??????????????? | | ??????????############ #??????????????? | | ?????????? ####???????????? | | ???????????"T" # #???????????? | | ?????????# ### #??????????? | | ????????????? """ ### # ##??????????? | | ?????????????? """" # #?##???????????? | | ?????????? 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[ ! # | | ??????????????????????#g##############% + # | | ?????????????????######/#### = # | | ?????????????????# # #### | | ?????????????????# # #* ##? ## | | ?????????????????# # ##??##? | | ?????????????????# # ##????? | | ?????????????????# """ """ # [ ##????? | | ?????????????????# """ """ # % ##?????? | | ?????????????????# """ """ # # ##?????? | | ?????????????????# # # ##?????? | | ?????????############+###### # # ##?????? | | ?????????# # ######### ### ######?? | | ??????????""""" + #?? | | ??????????""""" / # #?? | | ??????????""""" # #### #######+## #?? | | ?????????#""""" ##+### #! # #? #?? | | ?????????#""""" # #|/== !# """ #??#?? | | ?????????#""""" # = ##/ ==!!# """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 375 Power Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata More Dakka Please Oops Part-time Mechanic Remodeling Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed CarbideGuidanceSteel Manual? 0 Play Time 00:33:32 Cumulative 2.2 hours Start 2023.02.26 @ 21:26:00 End 2023.02.27 @ 19:37:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 241f87df-08ea-4107-85b9-84d844c2f465