Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.22 @ 20:41:24 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (98) 490 Value Destroyed (2907) 2907 Prototype IDs (129) 2580 Alien Tech Used (5) 1000 Bonus (11434) 11434 TOTAL SCORE: 28311 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 20 Follower Combat Kills 514 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1579/1600 Matter 300/300 Energy 342/345 System Corruption 0% Temperature Cool (7) Movement Flying (15) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Seismic Detector ECM Suite Centrium Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Ghost Barrier A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Light Antimatter Reactor Advanced Sensor Array Advanced Transmission Jammer Energy Deflector Advanced Hacking Suite Transdimensional Reconstructor Subatomic Replicator Telecube Nova Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer Centrium Medium Armor Plating Vampiric Brace Plating Improved Hacking Suite Advanced Hacking Suite Ghost Barrier A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Advanced Sensor Array ECM Suite Energy Deflector Improved Hacking Suite Transdimensional Reconstructor Subatomic Replicator Heavy Plasma Cannon Ragnarok Missile Launcher [Rating: 192] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Reactor Fusion Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Tech Extrapolator Device Seismic Detector Storage Large Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Ragnarok Missile Launcher Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . 1 . . Utility 11 | . . . . . 5 . . . . 2 . . . . 1 . . . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 8 11 31 4 2 14 1 . . 2 5 . . 13 . 6 . 8 3 1 6 2 19 10 9 25 24 32 Power 10 | 1 2 1 . . 2 . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 Engine 6 | 1 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 Propulsion 35 | 2 2 6 2 1 5 . . . . 2 . . 5 . 2 . . . . 1 . 1 1 . 3 . 2 Treads 12 | . 2 5 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . 5 . 2 . . . . 1 . 1 1 . 2 . 1 Utility 119 | 2 3 16 1 . 5 1 . . 2 3 . . 7 . 3 . 8 2 . 3 . 8 7 3 13 14 18 Device 79 | 1 1 16 . . 3 1 . . . 1 . . 3 . 1 . 6 2 . 1 . 4 3 2 11 14 9 Storage 5 | 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Processor 5 | . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Hackware 11 | . . . . . . . . . 1 . . . 1 . . . . . . . . 3 1 . 1 . 4 Protection 19 | . . . . . 1 . . . 1 . . . 3 . . . 2 . . 2 . 1 3 1 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 3 4 8 1 1 2 . . . . . . . . . 1 . . 1 1 2 2 9 2 6 8 10 11 Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 28 | . . . . . 1 . . . . . . . . . 1 . . 1 1 . 1 6 1 3 4 5 4 Ballistic Gun 14 | 2 4 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 3 4 5 5 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Lost 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 99 100 73 100 100 100 100 98 100 100 99 100 95 89 88 89 89 93 94 90 88 89 90 91 91 Engine 8 | . 14 14 14 14 6 6 6 6 6 5 5 5 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 9 9 9 8 8 7 Treads 10 | . 17 27 14 14 12 . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 14 13 . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 1 33 33 33 33 29 29 29 9 . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . 18 29 29 26 26 26 26 26 26 28 28 28 29 30 28 Device 10 | . 11 13 10 . 18 20 20 20 20 12 17 17 16 17 14 10 10 10 10 14 15 9 5 7 8 8 10 Storage 9 | . 14 14 14 14 6 6 6 6 6 5 5 5 2 . . 5 5 5 5 5 5 4 4 4 4 4 4 Processor 11 | . . . 3 14 7 13 13 13 13 21 23 23 20 17 18 21 21 21 21 21 21 19 19 19 17 17 16 Hackware 2 | . . . . . . . . . . 3 . . 2 5 5 5 5 5 5 . . 6 11 14 13 13 17 Protection 2 | . . . . . 5 6 6 6 6 5 5 5 8 11 10 10 9 10 10 10 10 6 3 . 4 4 4 Energy Gun 4 | . 5 2 14 13 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 2 6 6 6 6 5 5 5 5 5 4 . . . . . . . . . . . . Ballistic Gun 9 | . 22 25 13 14 3 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . 3 3 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 13 34 37 33 32 53 53 53 53 53 48 48 48 48 35 37 35 36 38 45 40 40 44 50 48 50 50 53 Greatest Support 63 | 20 40 40 20 43 55 55 55 55 55 56 61 56 56 35 46 43 46 37 37 40 49 56 56 54 63 63 63 Greatest Overweight (x) 3 | . . 1 1 1 1 . . . . . . . 3 . . . . 1 1 . . . 1 1 1 . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 15 9 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 14 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 4 12 14 8 13 14 13 15 15 14 14 14 14 8 5 5 10 9 9 9 9 10 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 7 15 15 9 15 10 15 15 15 15 15 14 14 5 5 10 10 10 10 10 10 10 10 9 9 10 10 10 Class Distribution -------------------- 50% | Mutant 12% | Scavenger-Mutant 8% | Hacker-Ninja 7% | Scavenger-Scout 4% | Commander-Ninja 3% | Scout 3% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Ninja | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -3/Section 7 Hacker-Sprinter | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 3377 | 320 293 568 167 . 178 10 . . 10 . 60 . . 122 68 . . 150 . 76 20 158 140 44 326 270 397 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4492 | 168 372 490 616 . 494 29 . . 5 . . . . . 169 . . 98 . . . 303 204 44 385 410 705 Parts 241 | 12 25 30 27 . 19 . . . 1 . . . . . 4 . . 5 . . . 24 11 9 22 20 32 Haulers Intercepted 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 5 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 12 . . . 2 1 . 3 . . . . . . . . 4 . . 11 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 36 | . 8 12 7 . . . . . 1 . . . . . . . . . . . . 1 . . . . 7 Melee 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 Guns 27 | . 8 12 7 . . . . . . . . . . . . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Classes Destroyed 16 | 2 6 3 1 . . 1 . . 1 . . . . . . . . . . . . 2 . . . . . Worker 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 9 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 2 1 3 . Tunneler 7 | 5 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Recycler 14 | 1 . . 3 . 3 . . . . . . . . . 1 . . . . . . . 1 . 1 2 2 Minesweeper 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . Drone 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . 4 3 4 Swarmer 8 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 5 2 2 3 . 1 1 . . 1 . . . . . 1 . . 1 . . . 2 2 2 2 3 5 Combat Bots Only 5 | . 2 2 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . 5 Max Kills in Single Turn 3 | 1 2 1 2 . 1 1 . . 1 . . . . . 1 . . 1 . . . 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Hostile Shots Fired 284 | . 36 72 30 . 4 4 1 . 10 . 2 1 . 2 6 . 8 . . 7 . 2 2 17 24 7 49 Missed 114 | . 7 22 5 . 1 2 1 . 6 . 1 1 . 2 4 . 6 . . 4 . . . 11 9 4 28 Damage Taken 2936 | . 264 701 383 . 64 37 . . 76 . 25 . . . 46 . 125 . . 101 . 40 49 145 353 73 454 Core 247 | . 30 70 77 . . . . . . . . . . . . . 25 . . . . . . . 24 . 21 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 131 | . . . . . . . . . . . . . . . 20 . 43 . . 53 . 15 . . . . . Regen/Repaired (Parts) 1321 | . . . . . 121 . . . . 3 . . . . . . 63 . . 6 . . 407 18 232 120 351 Core Remaining (%) 90 | 100 . . . 29 . . . . 100 . . . . 100 . . . . . . 97 . . 100 . 98 98 Volleys Fired 326 | 16 38 50 60 . 6 10 2 . 19 14 23 11 . 1 10 . . 2 8 . 2 14 2 6 9 17 6 Largest 2 | 2 2 2 2 . 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 . 1 1 1 1 1 1 1 Hottest 113 | 70 70 60 90 . 23 90 90 . 90 90 90 90 . 90 90 . . 90 90 . 90 90 90 90 90 90 113 Shots Fired 430 | 32 76 90 70 . 6 10 2 . 19 14 23 11 . 1 10 . . 2 8 . 2 14 2 6 9 17 6 Gun 274 | 32 76 90 70 . 6 . . . . . . . . . . . . . . . . . . . . . . Cannon 153 | . . . . . . 10 2 . 19 14 23 11 . 1 10 . . 2 8 . 2 13 2 6 9 17 4 Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 217 | 16 57 90 47 . 6 . . . . . . . . . . . . . . . . . . . . . 1 Thermal 210 | 16 19 . 23 . . 10 2 . 19 14 23 11 . 1 10 . . 2 8 . 2 13 2 6 9 17 3 Explosive 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 10 6 20 20 . 21 . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 12 | 2 12 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 267 | 24 45 65 58 . 12 2 1 . 1 1 . . . . 3 . . 4 . . . 8 5 3 11 9 15 Core Hits 123 | 7 24 30 20 . 6 1 . . . . . . . . 1 . . 2 . . . 11 2 1 4 4 10 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | 2 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Burn 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 275 | . . . . . 10 3 2 1 3 15 1 1 . . 10 . 13 7 11 5 4 36 17 13 45 24 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 228 | . . . . . 10 3 2 1 3 15 1 1 . . 10 . 13 7 11 5 . . 10 13 45 24 54 Piercing 44 | . . . . . . . . . . . . . . . . . . . . . 3 34 7 . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Sneak Attacks 48 | . . . . . 6 1 1 . 1 . . . . . 3 . . 1 . . . 6 4 2 8 6 9 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13155 | 299 678 1276 1045 . 506 129 69 . 88 40 . . . . 242 . . 251 . . . 841 766 532 1762 1289 3342 Guns 3267 | 295 660 1276 977 . 59 . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Explosions 1165 | . . . . . . . . . . . . . . . . . . . . . . 95 . . . . 1070 Melee 8600 | . . . . . 447 129 69 . 88 40 . . . . 242 . . 251 . . . 746 766 532 1762 1256 2272 Ramming 90 | 4 18 . 68 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2642 | 137 536 1276 634 . 59 . . . . . . . . . . . . . . . . . . . . . . Thermal 658 | 158 124 . 343 . . . . . . . . . . . . . . . . . . . . . . 33 . Explosive 1165 | . . . . . . . . . . . . . . . . . . . . . . 95 . . . . 1070 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7754 | . . . . . 447 129 69 . 88 40 . . . . 242 . . 251 . . . . 666 532 1762 1256 2272 Piercing 846 | . . . . . . . . . . . . . . . . . . . . . . 746 100 . . . . Highest Corruption 11 | . . . . . . . . . 4 . . . . . . 9 11 11 11 11 . . . . . . . Average Corruption 10 | . . . . . . . . . 4 . . . . . . 9 10 11 11 11 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . . . . . . 1 15 8 7 . . . . . . . . Message Errors 11 | . . . . . . . . . . . . . . . . 1 6 4 . . . . . . . . . Matter Fused 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3351 | . . . 7 . 40 44 . . 58 . . . . . 81 . . 82 . . . . 421 268 842 556 952 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 Melee 3160 | . . . 7 . 40 44 . . 58 . . . . . 81 . . 82 . . . . 421 268 842 556 761 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . 2 . 12 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | 3 5 . 13 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 6 | 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | 117 72 . 209 . . 138 12 . 45 102 5 5 . 13 30 27 260 12 169 . 20 84 128 62 120 111 108 Average Temperature 38 | 49 29 . 86 . . 46 7 . 13 46 3 3 . 11 8 14 93 7 36 . 11 21 36 28 50 57 41 Received Heat Transfer 519 | . 54 90 117 . 9 18 . . 54 . 9 . . . 12 . . . . 9 . . . 21 54 . 72 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 1548 | 629 444 . 425 . . . . . . . . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Peak Influence 1658 | 30 193 . 130 . 98 . . . . 74 . . . . 87 60 224 . . . . 288 332 363 494 283 1658 Initial 204 | . 19 . . . . . . . . . . . . . . 30 42 . . . . . 123 148 204 154 . Average 152 | 14 52 . 32 . 18 . . . . 28 . . . . 49 40 113 . . . . 127 223 220 327 93 473 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 1 5 Low Security (%) 72 | 100 100 . 100 . 100 . . . . 100 . . . . 100 100 94 . . . . 82 50 24 . 86 14 Level 1 19 | . . . . . . . . . . . . . . . . . 5 . . . . 17 49 75 88 13 39 Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 33 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Squads Dispatched 48 | . 5 . . . 2 . 1 . . 4 . . . . 3 . 1 . . . . 3 1 3 6 3 16 Investigation 16 | . 2 . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . 2 1 5 Extermination 12 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 1 1 2 3 Reinforcement 11 | . 3 . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 3 . 1 Assault 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 8 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 3 Communications Jammed 36 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 24 . 8 Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 24 . 8 Times Spotted 247 | . 19 15 5 . 4 4 2 . 3 6 1 1 . 1 6 3 8 . . 40 . 8 8 12 22 8 71 Peak Tracking Total 16 | . 4 2 2 . 2 4 10 . 3 4 1 1 . 1 7 3 3 . . 8 . 3 3 13 8 2 16 Tactical Retreats 36 | . . 1 . . . . 2 . 1 1 . 1 . . . . 3 . . 2 . 1 1 . 5 2 16 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 12 | . 2 . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . 1 . . 1 . . 1 . . . . . 2 . 9 . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 18 | . . 1 1 . . . . . . . . . . . . . . . . . 1 3 3 3 . 4 2 Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 5 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 110 | . 4 3 10 4 3 . . 3 . 6 . . 4 . 4 . 2 1 . 1 1 8 10 3 11 11 21 Terminals 54 | . 3 . 5 . . . . . . 3 . . . . 2 . 1 . . . 1 3 8 2 7 8 11 Fabricators 11 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 3 1 4 Repair Stations 7 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 1 . . . 1 Recycling Units 9 | . 1 . 5 . 2 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Garrison Access 10 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 5 Total Hacks 319 | . 8 7 19 17 6 . . 23 . 12 . . 17 . 9 . 6 1 . 1 6 18 26 6 37 32 68 Successful 207 | . 3 7 11 17 3 . . 23 . 4 . . 17 . 4 . 3 1 . 1 6 11 11 2 23 18 42 Failed 111 | . 5 . 7 . 3 . . . . 8 . . . . 5 . 3 . . . . 7 15 4 14 14 26 Catastrophic 19 | . 2 . . . . . . . . 2 . . . . 1 . 2 . . . . . 4 2 2 3 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 6 . 23 . 3 . . . . 7 . . . . 4 . 3 . . 1 . 1 17 5 22 19 18 Terminals 160 | . 7 . 11 . . . . . . 5 . . . . 6 . 3 . . . 6 9 21 5 29 23 35 Fabricators 36 | . . . . . . . . . . 4 . . . . 2 . . . . . . 2 . . 6 4 18 Repair Stations 16 | . . . . . 3 . . . . 1 . . . . . . 3 . . . . 4 2 . . . 3 Recycling Units 13 | . 1 . 8 . 3 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . Garrison Access 23 | . . . . . . . . . . 2 . . . . . . . . . . . 1 3 . 2 3 12 Terminal Hacks 116 | . 1 7 4 17 . . . 23 . . . . 17 . 1 . . 1 . 1 6 5 1 1 11 8 12 Record 31 | . . 5 . 9 . . . 6 . . . . 5 . . . . . . . 6 . . . . . . Part Schematic 13 | . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 1 . . 7 . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 4 . . . . 3 . . . . 4 . . . . . . . . 1 . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 2 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . 4 1 14 Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Load Schematic 13 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 1 7 Build 9 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 6 Repair Station Hacks 10 | . . . . . 2 . . . . . . . . . . . 3 . . . . 1 2 . . . 2 Scan Component 6 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 1 . . . 1 Repair 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 4 Seal Access 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 4 Unauthorized Hacks 48 | . 2 . 7 . 1 . . . . 2 . . . . 2 . . . . . . 1 7 1 7 8 10 Terminals 29 | . 1 . 2 . . . . . . . . . . . . . . . . . . 1 7 . 5 6 7 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 3 Botnet 15 | . 1 . 2 . . . . . . . . . . . . . . . . . . 1 3 . 2 3 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Fabricators 8 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 3 Prioritize 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 Recompile 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Repair Stations 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scrapoids 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 73 | . 3 . 6 . 2 . . . . 5 . . . . 2 . 2 . . . 1 5 9 2 9 9 18 Full Trace Events 8 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 4 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 114 | . . . 1 19 7 1 3 9 . . . 1 6 . 2 1 3 . . 6 . 1 5 3 13 17 16 Parts Built 12 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 9 Authchips 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 Time 605 | . . . . . . . . . . 169 . . . . . . . . . . . 62 . . 93 . 281 Total Part Build Rating 70 | . . . . . . . . . . 6 . . . . . . . . . . . 7 . . 7 . 50 Parts Repaired 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 Time 136 | . . . . . 38 . . . . . . . . . . . 40 . . . . . 36 . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . 3 . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 21 | . . . 3 . 5 . . . . . . . . . . 1 . . . 5 . . 1 . 1 2 3 Largest Group 8 | . . . 3 3 8 4 2 . . . . . . . . 1 . . . 5 5 . 1 . 1 1 1 Highest-Rated Group 292 | . . . 51 51 192 86 56 . . . . . . . . 46 . . . 292 285 . 45 . 26 45 45 Highest-Rated Ally 65 | . . . 18 18 31 28 28 . . . . . . . . 46 . . . 65 65 . 45 . 26 45 45 Total Orders 24 | . . . . . 2 . 1 . . . . . . . . . . . . 6 . . . . . 11 4 STAY 15 | . . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . . 8 2 FOLLOW 9 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . 3 2 Ally Attacks 63 | . . . . . 31 4 5 . . . . . . . . . . . . 3 20 . . . . . . Total Damage 1488 | . . . . . 602 67 79 . . . . . . . . . . . . 190 550 . . . . . . Kills 15 | . . . . . 5 1 1 . . . . . . . . . . . . . 8 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Robot Analysis Total 12 | . 1 . . 7 . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . 2 . . 3 . 1 3 . 2 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 29663 | 161 1315 5747 2790 5386 863 893 613 153 623 549 1440 345 178 163 303 17 396 219 198 1274 426 572 730 266 911 1311 1821 Spaces Moved 25672 | 75 545 2659 1070 1664 466 856 546 78 862 690 953 588 255 419 556 77 755 587 432 1466 740 1271 1067 347 1738 1575 3335 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5921 | . 305 2659 1049 1497 411 . . . . . . . . . . . . . . . . . . . . . . Legs 312 | 72 240 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 188 | . . . 21 167 . . . . . . . . . . . . . . . . . . . . . . . Hover 4715 | . . . . . 55 856 546 78 862 690 953 588 87 . . . . . . . . . . . . . . Flight 14533 | . . . . . . . . . . . . . 168 419 556 77 755 587 432 1466 740 1271 1067 347 1738 1575 3335 Fastest Speed 7 | 50 120 160 120 120 58 58 58 58 58 52 45 52 23 23 14 17 14 24 24 23 14 7 7 12 7 7 7 Average Speed 68 | 117 142 164 237 219 169 58 58 58 58 53 51 52 37 23 23 21 23 24 24 23 22 18 18 18 15 14 14 Slowest Speed 257 | 120 160 240 240 240 240 58 58 58 58 58 52 52 257 23 24 24 24 98 98 24 23 23 89 90 87 15 15 Overloaded Moves 351 | . . . . . . . . . . . 9 . . . 5 32 18 . . . 3 8 19 71 50 36 100 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . . . . . . . . . . . 2 2 . 1 20 . 1 4 2 4 22 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 78 96 96 89 16 80 59 69 82 17 89 74 62 71 14 79 18 67 58 93 68 28 93 24 44 77 60 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 20 | . 1 2 5 3 . 1 . 1 1 . . 1 3 1 . . . . 1 . . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 6 . 4 4 . 4 . 1 3 . 3 . . . 2 . . 2 . . . . . . Spaces Dug 228 | . . . . . . 5 2 1 11 17 15 7 . 1 14 . 11 3 11 2 3 26 6 9 36 18 30 Terrain Destroyed 324 | . . . . . . 11 3 1 21 25 24 12 . 1 17 . 11 5 19 2 3 48 7 12 39 21 42 Melee 168 | . . . . . . 1 1 1 2 11 1 1 . . 7 . 11 3 11 2 3 26 6 9 32 11 29 Projectile 134 | . . . . . . 10 2 . 19 14 23 11 . 1 10 . . 2 8 . . 9 1 3 7 10 4 AOE 22 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 36799 | 112 1010 3959 1229 3401 524 1237 837 183 961 831 1873 614 341 483 707 74 946 651 497 2370 989 1536 1556 513 2266 2563 4536 Wait 9977 | 2 386 1175 52 1721 11 361 284 105 73 101 895 15 50 64 113 . 167 50 46 886 239 183 423 130 431 928 1086 Move 25514 | 74 544 2658 1069 1663 465 855 545 77 861 689 952 587 254 418 556 73 750 586 429 1438 739 1268 1058 342 1729 1534 3301 Hop 56 | . . . . . . . . . . . . . . . . 1 2 . 1 7 . 1 4 2 4 18 16 Pick Up 115 | 7 14 11 9 10 10 6 2 . 1 3 1 . 3 . 6 . 3 . . 3 2 3 1 . 7 4 9 Fast Attach 67 | 7 4 3 1 . . . . . 1 3 . . 8 . 2 . 2 2 . 3 . 1 5 6 5 5 9 Attach 82 | . 1 6 . 2 11 . . . . 2 . . 6 . 4 . . 1 1 . . 11 3 5 8 5 16 Detach 58 | 1 2 4 . . . . . . . 1 . . 7 . 3 . . 1 1 . . 9 3 5 4 5 12 Swap 93 | 1 6 22 3 . 3 1 . . 1 . . . . . . . 6 . . 3 2 7 4 1 12 14 7 Drop 137 | 1 10 30 3 5 8 1 2 . 2 3 1 . 13 . 3 . 3 2 . 7 2 3 4 3 9 9 13 Fire 326 | 16 38 50 60 . 6 10 2 . 19 14 23 11 . 1 10 . . 2 8 . 2 14 2 6 9 17 6 Melee 274 | . . . . . 10 3 2 1 3 15 1 1 . . 10 . 13 7 11 5 3 36 17 13 45 24 54 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 2 . 13 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . . . . 32 . 3 . 7 Rewire 37 | . . . 19 . . . . . . . . . . . . . . . . 18 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 10) 1202 | -10/Materials | Discovered new exit (range 4) 1439 | -10/Materials | Discovered new exit (range 4) 1477 | -10/Materials | Entered Subcaves 1699 | -10/Subcaves | Learned location of Zion (-7) 1699 | -10/Subcaves | Met a Zionite searching for "candidates" 2196 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2207 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2266 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2316 | -10/Subcaves | Discovered new exit (range 6) 3814 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3816 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3976 | -10/Subcaves | Discovered new exit (range 13) 4018 | -10/Subcaves | Discovered new exit (range 11) 4140 | -10/Subcaves | Visited Clippyterm 4144 | -10/Subcaves | Learned location of Extension (-6) 4278 | -10/Subcaves | Build established: Scavenger-Mutant 5582 | -10/Subcaves | Learned Materials stockpile data 5623 | -10/Subcaves | Build established: Mutant 5684 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5797 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5799 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 6225 | -10/Subcaves | Found SUBCON Basin 7224 | -10/Subcaves | Entered Recycling 7246 | -8/Recycling | Core integrity fell below 50% 7911 | -8/Recycling | Discovered new exit (range 15) 7978 | -8/Recycling | Scanned before Scraplab entrance 8012 | -8/Recycling | Entered Scraplab 9993 | -8/Recycling | Discovered new exit (range 4) 10014 | -8/Recycling | Entered Scraptown 10014 | -8/Scraptown | Accompanied by 3 allies 10556 | -8/Scraptown | Tech Extrapolator generated special schematic: Energy Deflector 10922 | -8/Scraptown | Discovered new exit (range 13) 10950 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10957 | -8/Scraptown | Learned Research emergency access door positions 10999 | -8/Scraptown | Visited Comm Corps 11049 | -8/Scraptown | Visited Cyclists 11068 | -8/Scraptown | Visited SPCMW 11163 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 11206 | -8/Scraptown | Visited Bundlers 11805 | -8/Scraptown | Visited IN-MT5's Study 12706 | -8/Scraptown | Visited Symbiants 12763 | -8/Scraptown | Visited The Evicted 12896 | -8/Scraptown | Visited UFD Registry 12896 | -8/Scraptown | Registered with UFD as "Novacase" 13016 | -8/Scraptown | Entered Cyclist Reading Room 13313 | -8/Scraptown | Visited Scrapoid Research Area 13397 | -8/Scraptown | Visited Science Testing Area 13601 | -8/Scraptown | Visited Curators Association 13685 | -8/Scraptown | Visited A0-MCA Data Center 13726 | -8/Scraptown | Visited Analyses Database 13779 | -8/Scraptown | Visited Scrap Suit Storage 13825 | -8/Scraptown | Visited Scrapoid Pod Storage 13870 | -8/Scraptown | Visited Infowarlord's Domain 14170 | -8/Scraptown | Visited Science Guys 14254 | -8/Scraptown | Visited LU-1G1's Boring Crew 14591 | -8/Scraptown | Given a C- rating by A0-MCA 14598 | -8/Scraptown | Found A0-MCA's Component Scanner 15113 | -8/Scraptown | Found Spectral Analyzer 15160 | -8/Scraptown | Found Scrapoid Pod 15383 | -8/Scraptown | Discovered new exit (range 3) 15400 | -8/Scraptown | Entered Factory 15400 | -6/Factory | Accompanied by 3 allies 15400 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 15659 | -6/Factory | Repaired Imp. Light Armor Plating? 16027 | -6/Factory | Spotted B-75 Beast 16070 | -6/Factory | Discovered new exit (range 13) 16098 | -6/Factory | Identified exit to Lower Caves 16173 | -6/Factory | Scrapoids reinforcements arrived? 16218 | -6/Factory | Lost 4 allies 16263 | -6/Factory | Entered Lower Caves 16263 | -6/Lower Caves | Accompanied by 4 allies 16438 | -6/Lower Caves | Found DCF Scrap (15 items) 16513 | -6/Lower Caves | Build established: Scavenger-Mutant 16691 | -6/Lower Caves | Identified exit to Lower Caves 17156 | -6/Lower Caves | Entered another Lower Caves area 17156 | -6/Lower Caves | Accompanied by 2 allies 17411 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17513 | -6/Lower Caves | Discovered new exit (range 6) 17517 | -6/Lower Caves | Identified exit to Data Miner 17769 | -6/Lower Caves | Entered Data Miner 17769 | -6/Data Miner | Discovered new exit (range 6) 17781 | -6/Data Miner | Met Data Miner 17791 | -6/Data Miner | Learned location of Section 7 (-3) 17791 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17831 | -6/Data Miner | Received God Mode back door access code from Data Miner 17921 | -6/Data Miner | Identified exit to Proximity Caves 17922 | -6/Data Miner | Entered Proximity Caves 18084 | -5/Proximity Caves | Learned 4 Factory zone layouts 18169 | -5/Proximity Caves | Learned location of Armory (-4) 18172 | -5/Proximity Caves | Discovered new exit (range 15) 18194 | -5/Proximity Caves | Identified exit to Factory 18486 | -5/Proximity Caves | Learned location of 1 exit from Factory 18545 | -5/Proximity Caves | Entered Factory 18545 | -5/Factory | Evolved 2 slots: Utility x2 18546 | -5/Factory | Identified exit to Upper Caves 18698 | -5/Factory | Discovered exit to Upper Caves (range 8) 18854 | -5/Factory | Build established: Scavenger-Scout 18989 | -5/Factory | Fabricated Cld. Gravmag System (x1) 19094 | -5/Factory | Entered Upper Caves 20001 | -5/Upper Caves | Spotted B-75 Beast 20522 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20532 | -5/Upper Caves | Discovered new exit (range 5) 20533 | -5/Upper Caves | Identified exit to Upper Caves 20534 | -5/Upper Caves | Entered another Upper Caves area 20584 | -5/Upper Caves | Learned Factory emergency access door positions 20784 | -5/Upper Caves | Discovered new exit (range 5) 20790 | -5/Upper Caves | Identified exit to Zhirov 20860 | -5/Upper Caves | Learned Factory terminal intel 20879 | -5/Upper Caves | Entered Zhirov 20879 | -5/Zhirov | Discovered new exit (range 3) 20889 | -5/Zhirov | Met Zhirov 20898 | -5/Zhirov | Learned location of Testing (-2) 20898 | -5/Zhirov | Learned location of Command (-1) 20903 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20911 | -5/Zhirov | Found Alien Artifact 20911 | -5/Zhirov | Identified Integrated Dissipator 20911 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20921 | -5/Zhirov | Found Alien Artifact 21057 | -5/Zhirov | Identified exit to Proximity Caves 21057 | -5/Zhirov | Entered Proximity Caves 21153 | -4/Proximity Caves | Learned location of 1 exit from Research 21207 | -4/Proximity Caves | Discovered new exit (range 4) 21209 | -4/Proximity Caves | Identified exit to Factory 21219 | -4/Proximity Caves | Build established: Scout 21220 | -4/Proximity Caves | Entered Factory 21220 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21221 | -4/Factory | Identified exit to Armory 21223 | -4/Factory | Loaded intel: 26 terminal locations 21274 | -4/Factory | Identified exit to Upper Caves 21523 | -4/Factory | Manually triggered Chute Trap 21523 | -4/Factory | Sucked down chute 21523 | -4/Factory | Entered Waste 21524 | -4/Waste | Met a frightened Derelict 21526 | -4/Waste | Spotted C-40 Crusher 21528 | -4/Waste | Spotted C-40 Crusher 21529 | -4/Waste | Spotted C-40 Crusher 21533 | -4/Waste | Spotted C-40 Crusher 21537 | -4/Waste | Discovered new exit (range 10) 21537 | -4/Waste | Spotted C-40 Crusher 21538 | -4/Waste | EMP discharged 21539 | -4/Waste | Identified exit to Factory 21540 | -4/Waste | Entered Factory 21554 | -4/Factory | System corruption reached 10% 21640 | -4/Factory | Discovered new exit (range 5) 21640 | -4/Factory | Discovered exit to Upper Caves (range 16) 21677 | -4/Factory | Tech Extrapolator generated special schematic: Vmp. Brace Plating 21893 | -4/Factory | Repaired Exp. Propulsion Shielding 21914 | -4/Factory | Identified exit to Research 21936 | -4/Factory | Entered Upper Caves 21984 | -4/Upper Caves | Learned 4 Research zone layouts 22120 | -4/Upper Caves | Discovered new exit (range 7) 22146 | -4/Upper Caves | Identified exit to Upper Caves 22155 | -4/Upper Caves | Entered another Upper Caves area 22331 | -4/Upper Caves | Discovered new exit (range 10) 22333 | -4/Upper Caves | Identified exit to Warlord 22353 | -4/Upper Caves | Entered Warlord 22361 | -4/Warlord | System corruption cleaned by Quarantine Array 22559 | -4/Warlord | Warlord's base attacked by MAIN.C 22572 | -4/Warlord | Rebuked by Warlord 22577 | -4/Warlord | Opened Warlord's prototype stash 22581 | -4/Warlord | Found Ghost Barrier 22605 | -4/Warlord | Found Vortex Lance 22606 | -4/Warlord | Found Vortex Lance 22693 | -4/Warlord | Tech Extrapolator generated special schematic: Heat Bomb Trap 22874 | -4/Warlord | Build established: Commander-Ninja 22909 | -4/Warlord | Warlord forces counterattacked 22934 | -4/Warlord | Lost 3 allies 23095 | -4/Warlord | Spotted Striker 23096 | -4/Warlord | Spotted Striker 23115 | -4/Warlord | P-80 Master assimilated allied 6P-1GN(b) 23149 | -4/Warlord | Lost 3 allies 23207 | -4/Warlord | Spotted Executioner 23234 | -4/Warlord | Warlord base infiltrated, sounded retreat 23389 | -4/Warlord | Spotted Striker 23390 | -4/Warlord | Spotted Striker 23391 | -4/Warlord | Spotted Executioner 23391 | -4/Warlord | Spotted Executioner 23429 | -4/Warlord | Lost 4 allies 23470 | -4/Warlord | Spotted Striker 23474 | -4/Warlord | Spotted B-90 Cyclops 23481 | -4/Warlord | Discovered new exit (range 22) 23482 | -4/Warlord | Spotted B-86 Titan 23509 | -4/Warlord | Identified exit to Proximity Caves 23605 | -4/Warlord | Lost 6 allies 23627 | -4/Warlord | Entered Proximity Caves 23627 | -3/Proximity Caves | Accompanied by 5 allies 23729 | -3/Proximity Caves | Spotted B-86 Titan 23896 | -3/Proximity Caves | Lost 3 allies 23992 | -3/Proximity Caves | Discovered exit to Research (range 12) 24026 | -3/Proximity Caves | Learned Armory security intel 24026 | -3/Proximity Caves | Learned Research security intel 24026 | -3/Proximity Caves | Learned Factory stockpile data 24026 | -3/Proximity Caves | Learned Research emergency access door positions 24026 | -3/Proximity Caves | Learned location of 1 exit from Factory 24053 | -3/Proximity Caves | Entered Research 24053 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24054 | -3/Research | Identified exit to Research 24055 | -3/Research | Identified exit to Quarantine 24096 | -3/Research | Build established: Scavenger-Ninja 24225 | -3/Research | Fabricated Machine Rigger (x1) 24301 | -3/Research | Identified Transdimensional Reconstructor 24332 | -3/Research | Spotted B-86 Titan 24347 | -3/Research | Tech Extrapolator generated special schematic: Telecube 24547 | -3/Research | Discovered exit to Research (range 8) 24566 | -3/Research | Build established: Hacker-Ninja 24625 | -3/Research | Entered Quarantine 24705 | -3/Quarantine | Found Alien Artifact 24705 | -3/Quarantine | Identified Subatomic Replicator 24766 | -3/Quarantine | Repaired Centrium Medium Armor Plating 24796 | -3/Quarantine | Found Alien Slashing Weapon 24796 | -3/Quarantine | Identified Sigix Broadsword 25012 | -3/Quarantine | Found Alien Artifact 25012 | -3/Quarantine | Identified Core Reset Matrix 25012 | -3/Quarantine | Used Core Reset Matrix 25016 | -3/Quarantine | Detected hypermatrix surge 25016 | -3/Quarantine | Sensed 5 artifacts in vicinity 25021 | -3/Quarantine | Cryocooling Duct disabled 25036 | -3/Quarantine | Ambient heat levels rising (+20) 25036 | -3/Quarantine | Non-combat units ordered to evacuate 25062 | -3/Quarantine | Discovered exit to Research (range 10) 25133 | -3/Quarantine | Build established: Hacker-Scout 25307 | -3/Quarantine | Spotted Fortress 25319 | -3/Quarantine | Discovered new exit (range 6) 25320 | -3/Quarantine | Identified exit to Section 7 25355 | -3/Quarantine | Entered Section 7 25356 | -3/Section 7 | Sensed 24 artifacts in vicinity 25363 | -3/Section 7 | Found Integrated Dissipator 25363 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25384 | -3/Section 7 | Found Integrated Dissipator 25384 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25388 | -3/Section 7 | Spotted S7 Guard 25429 | -3/Section 7 | Found Core Membrane 25429 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 25607 | -3/Section 7 | Spotted Alpha 7 25607 | -3/Section 7 | Spotted Alpha 7 25610 | -3/Section 7 | Spotted B-86 Titan 25612 | -3/Section 7 | Discovered exit to Research (range 24) 25612 | -3/Section 7 | Garrison activated, responded to threat 25621 | -3/Section 7 | Entered Research 25621 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25741 | -2/Research | Identified exit to Testing 26008 | -2/Research | Discovered new exit (range 12) 26040 | -2/Research | Spotted B-90 Cyclops 26053 | -2/Research | Spotted B-90 Cyclops 26097 | -2/Research | Tech Extrapolator generated special schematic: Vmp. Heavy Siege Treads 26121 | -2/Research | Search patrols dispatched 26391 | -2/Research | Fabricated Vmp. Heavy Siege Treads? 26527 | -2/Research | Tech Extrapolator generated special schematic: Active Sensor Spoofer 26532 | -2/Research | Entered Testing 26566 | -2/Testing | Found Ragnarok Missile Launcher 26589 | -2/Testing | Tech Extrapolator generated special schematic: Wartreads 27090 | -2/Testing | Build established: Hacker-Ninja 27302 | -2/Testing | Discovered new exit (range 5) 27306 | -2/Testing | Identified exit to Access 27344 | -2/Testing | Spotted PD-KS2225HC5G 27361 | -2/Testing | Tech Extrapolator generated special schematic: Vmp. Brace Plating 27438 | -2/Testing | Tech Extrapolator generated special schematic: Energy Deflector 27750 | -2/Testing | Build established: Hacker-Sprinter 27782 | -2/Testing | Tech Extrapolator generated special schematic: Machine Rigger 27843 | -2/Testing | Entered Access 27843 | -1/Access | Accompanied by 1 ally 27843 | -1/Access | Evolved 2 slots: Utility x2 27878 | -1/Access | Tech Extrapolator generated special schematic: Telecube 27940 | -1/Access | Fabricated Energy Deflector (x1) 27983 | -1/Access | Fabricated Vmp. Brace Plating (x1) 28025 | -1/Access | Fabricated Telecube (x1) 28308 | -1/Access | Fabricated Wartreads? 28348 | -1/Access | Spotted B-99 Colossus 28550 | -1/Access | Build established: Hacker-Ninja 28672 | -1/Access | Discovered new exit (range 6) 28772 | -1/Access | Fabricated Mak. Propulsion Shielding (x2) 28839 | -1/Access | Fabricated Mak. Core Shielding (x2) 28945 | -1/Access | Tech Extrapolator generated special schematic: Vmp. Broadsword 28965 | -1/Access | Repaired Mic. Antimatter Reactor 29014 | -1/Access | Tech Extrapolator generated special schematic: Heat Bomb Trap 29042 | -1/Access | Spotted B-99 Colossus 29093 | -1/Access | Search patrols dispatched 29343 | -1/Access | Search patrols dispatched 29348 | -1/Access | Build established: Wizard-Sprinter 29483 | -1/Access | Maximum security lockdown engaged 29638 | -1/Access | Identified exit to Surface 29664 | *** | Heading to fleet! Last Messages --------------- 29528_ R-10 Processor collects Lrg. Storage Unit. 29530_ K-01 Serf collects debris. 29531_ R-10 Processor collects Lrg. Storage Unit. 29534_ K-01 Serf collects debris. 29541_ R-10 Processor collects Lrg. Storage Unit. 29542_ Sealed Heavy Doors breached. 29542_ K-01 Serf collects debris. 29544_ R-10 Processor collects Lrg. Storage Unit. 29547_ K-01 Serf collects debris. 29562_ K-01 Serf cleans the Terminal. 29583_ ALERT: Assault forces dispatched. 29612_ R-10 Processor collects Lrg. Storage Unit. 29617_ R-10 Processor collects Imp. Ion Engine. 29638_ EXIT=IDENTIFIED: SURFACE 29638_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | #+########???????????????# = # | | # #???????????????# # | | "" # #???????????????# "" # | | "" # #???????????????# """ # | | "" # #???????????????# R" # | | S # #???????????????# """ # | | " # ] #????????????????? "" # | | " # #??????????????????? ### | | # #????????????????????? ????? | | # #????????????????????###/##????? | | ###############/######################## #????? | | "" #????? | | k C T" ###### | | ############# ""######### | | ""#?????????# ""#???????########### | | ""#?????????# ""#?????????????????? | | !! ""#?????????# k T#?????????????????? | | T#?????????# ""#?????????????????? | | ! ""#?????????# ""#?????????????????? | | ""#????????## ""##????????????????? | | ""#????????# #????????????????? | | ###????????## ##????????????????? | | #???????????# #?????????????????? | | #???????????# #?????????????????? | | ########???????????# #?????????????????? | | #??????????????????# @" #?????????????????? | | #??????????????????# "" #?????????????????? | | #??##########??????# #?????????????????? | | #??# #??????# #?????????????????? | | #??# #??????# #?????????????????? | | #??# " #??????#""""""""" #?????????????????? | | #??# """ #??????#""""???" #?????????????????? | | #??#! """ #??????#""""???"""#?????????????????? | | #??# " #???????????????????????????????????? | | #??# #???????????????????????????????????? | | ##?? #???????????????????????????????????? | | #???? ?????????????????????????????????????? | | #######+##?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ######## #?????????????????????????????????????? | | ######## #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | #* ## ##????????????????????????????????????? | | # # #????????????????????????????????????? | | # # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 37 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Corruption Block 15 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 67 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Mak. Power Source | -3/Quarantine | Extrapolated Spk. Treads | -3/Quarantine | Extrapolated Spk. Medium Treads | -3/Quarantine | Extrapolated Spk. Heavy Treads | -3/Quarantine | Extrapolated Mak. Leg | -3/Quarantine | Extrapolated Mak. Hover Unit | -3/Section 7 | Extrapolated Mak. Coolant Network | -3/Section 7 | Extrapolated Mak. Trap Scanner | -3/Section 7 | Extrapolated Mak. Terrain Scanner | -2/Research | Extrapolated Mak. Terrain Scan Processor | -2/Research | Extrapolated 0b10 Decoder Chip [Generic] | -2/Research | Extrapolated 0b10 Decoder Chip [Looter] | -2/Research | Extrapolated 0b10 Decoder Chip [Scout] | -2/Research | Extrapolated 0b10 Decoder Chip [Skirmisher] | -2/Research | Extrapolated Vmp. Heavy Siege Treads | -2/Research | Extrapolated Mak. Salvage Targeting Computer | -2/Research | Extrapolated Mak. Targeting Computer | -2/Research | Extrapolated Tactical Coordination Suite | -2/Research | Extrapolated Mak. Transmission Jammer | -2/Research | Extrapolated Mak. ECM Suite | -2/Research | Extrapolated Active Sensor Spoofer | -2/Research | Extrapolated Wartreads | -2/Testing | Extrapolated Mak. Cloaking Device | -2/Testing | Extrapolated Mak. Core Shielding | -2/Testing | Extrapolated Mak. Propulsion Shielding | -2/Testing | Extrapolated Mak. Weapon Shielding | -2/Testing | Extrapolated Mak. Light Armor Plating | -2/Testing | Extrapolated Mak. Medium Armor Plating | -2/Testing | Extrapolated Mak. Heavy Armor Plating | -2/Testing | Extrapolated Mak. Kinetic Plating | -2/Testing | Extrapolated Mak. Thermal Plating | -2/Testing | Extrapolated Mak. Ablative Armor | -2/Testing | Extrapolated Vmp. Brace Plating | -2/Testing | Extrapolated Energy Deflector | -2/Testing | Extrapolated Mak. Hacking Suite | -2/Testing | Extrapolated Mak. System Shield | -2/Testing | Extrapolated Mak. System Restoration Module | -2/Testing | Extrapolated Machine Rigger | -2/Testing | Extrapolated Telecube | -1/Access | Extrapolated Mak. Laser | -1/Access | Extrapolated Hvy. Beamcaster | -1/Access | Extrapolated Battle Rifle | -1/Access | Extrapolated Barrage Gun | -1/Access | Extrapolated Hvy. Battle Rifle | -1/Access | Extrapolated Bore Cannon | -1/Access | Extrapolated Multitool | -1/Access | Extrapolated Enh. Flamer | -1/Access | Extrapolated Mak. Hammer | -1/Access | Extrapolated Ripper | -1/Access | Extrapolated Mak. Axe | -1/Access | Extrapolated Mak. Sensor Array | -1/Access | Extrapolated Phasing Sabre | -1/Access | Extrapolated Vmp. Broadsword | -1/Access | Extrapolated Heat Bomb Trap | -1/Access | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Cld. Gravmag System | x1 | -5/Factory | Authchip Machine Rigger | x1 | -3/Research | Authchip Vmp. Heavy Siege Treads | x1 | -2/Research Energy Deflector | x1 | -1/Access | Authchip Vmp. Brace Plating | x1 | -1/Access | Authchip Telecube | x1 | -1/Access Wartreads | x2 | -1/Access Mak. Propulsion Shielding | x2 | -1/Access Mak. Core Shielding | x2 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Sigix Broadsword Core Reset Matrix Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed FieldReactiveThruster Manual? 0 Play Time 03:49:03 Cumulative 1036.9 hours Start 2024.07.21 @ 16:23:08 End 2024.07.22 @ 20:41:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 474 Adventurer 1 Explorer 0 Win Type 2 Total 165 Types 47/13/28/4/2/1/65/3/2 Lore% 91 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd946e78-43c5-462d-9006-fbe24b58d7ca