Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 21:57:01 Player: legato Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (86) 86 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 361 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 250/250 System Corruption 4% Temperature Cool (12) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Seismic Detector Targeting Computer Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Medium Laser Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 9 | 7 2 Power 2 | 2 . Engine 2 | 2 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Backups 4 | 2 5 Power . | . 1 Propulsion 1 | 1 2 Utility . | . . Weapon 1 | . 1 Tool/Special . | . . Unused Backups 6 | . 6 Power . | . . Propulsion 4 | . 4 Utility 1 | . 1 Weapon 1 | . 1 Tool/Special . | . . Average Slot Usage (%) 95 | . 95 Engine 14 | . 14 Leg 28 | . 28 Storage 14 | . 14 Processor 9 | . 9 Energy Gun 2 | . 2 Ballistic Gun 14 | . 14 Launcher 11 | . 11 Peak Build Rating 8 | 6 8 Average Rating 6 | 5 7 On Entrance 3 | . 6 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 15 | 13 15 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | 3 . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 7 | 5 7 Average Carried 4 | 2 5 Final Capacity 8 | 8 8 Final Carried 7 | 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 283 | 273 10 Remotely . | . . Salvage Created 90 | 62 28 Parts 11 | 2 9 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 6 | . 6 AOE 6 | . 6 Classes Destroyed 2 | 1 1 Recycler 1 | 1 . Swarmer 6 | . 6 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 3 | 1 3 Gunslinging . | . . Exploded 3 | . 3 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 16 | . 16 Missed 6 | . 6 Hits 10 | . 10 Projectile 10 | . 10 Damage Taken 479 | . 479 Core 290 | . 290 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 7 | 3 4 Largest 2 | 2 2 Hottest 70 | 70 53 Shots Fired 14 | 6 8 Gun 10 | 6 4 Cannon . | . . Launcher 4 | . 4 Special . | . . Kinetic 7 | 3 4 Thermal 3 | 3 . Explosive 4 | . 4 Electromagnetic . | . . Robot Hit Streak 4 | 3 4 Robot Miss Streak 3 | 3 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 6 | 3 3 Core Hits 13 | 2 11 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 461 | 37 424 Guns 54 | 37 17 Cannons . | . . Explosions 407 | . 407 Melee . | . . Ramming . | . . Kinetic 42 | 25 17 Thermal 12 | 12 . Explosive 407 | . 407 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 113 | . 113 Shots 3 | . 3 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 70 | 70 18 Average Temperature 28 | 41 10 Received Heat Transfer 12 | . 12 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 37 | 37 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 142 | 5 142 Initial . | . . Average 14 | . 28 Influence Increases 201 | 5 196 Destroy 0b10 Robot/C 120 | . 120 Destroy 0b10 Robot/NC 5 | 5 . Destroy Leader 20 | . 20 Disable Machine 30 | . 30 Destroy Structure 26 | . 26 Influence Decreases 35 | 5 30 Time Decay 25 | 5 20 Lost Part 10 | . 10 Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 2 | . 2 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 1 | . 1 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Prototype ID Bank 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 223 | 111 112 Spaces Moved 144 | 66 78 Core 11 | 11 . Treads . | . . Legs 133 | 55 78 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 120 | 121 120 Slowest Speed 200 | 200 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 12 | 6 19 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 24 | . 24 Melee . | . . Projectile . | . . AOE 24 | . 24 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 180 | 88 92 Wait 7 | 7 . Move 143 | 65 78 Hop . | . . Pick Up 11 | 6 5 Fast Attach 6 | 5 1 Attach 1 | 1 . Detach . | . . Swap 2 | 1 1 Drop 3 | . 3 Fire 7 | 3 4 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Crushed by falling debris 225 | -10/Materials | Smashed by cave-in Last Messages --------------- 00204_ K-01 Serf collects debris. 00210_ U-05 Engineer lays Concrete. 00211_ U-05 Engineer builds a Wall. 00212_ K-01 Serf collects debris. 00213_ U-05 Engineer lays Concrete. 00215_ K-01 Serf collects debris. 00215_ U-05 Engineer lays Concrete. 00216_ U-05 Engineer builds a Wall. 00216_ Electrolysis Chamber disabled. 00216_ S-10 Pest destroyed. 00217_ K-01 Serf collects debris. 00220_ U-05 Engineer builds a Door. 00223_ K-01 Serf collects debris. 00224_ U-05 Engineer builds a Wall. 00224_ S-10 Pest destroyed. 00224_ K-01 Serf collects debris. 00225_ The unstable cave ceiling collapses. 00225_ Crushed by falling debris. 00225_ Targeting Computer destroyed. 00225_ System corrupted by crushing effect (+4). 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