Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 15:47:41 Player: MO-55 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (72) 360 Value Destroyed (3076) 3076 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (1240) 1240 TOTAL SCORE: 14456 Bonus ------- Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -660 Cogmind --------- Core Integrity 0/1300 Matter 5/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Biometal Leg Experimental Myomer Leg Smartbomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Spiked Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Precision Matter Filter Improved Focal Shield Advanced Thermal Shield Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Matter Neutralizer Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Neutrino Core Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Experimental Myomer Leg Compact Battery Improved Melee Analysis Suite Advanced System Restoration Module Dimensional Node Initializer Transdimensional Reconstructor Advanced Plasma Cannon Heavy Neutron Cannon Vortex Driver Hypervelocity Coil Gun Smartbomb Launcher Micro-nuke Launcher [Rating: 134] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flightbrick Treads Spiked Heavy Treads Leg Myomer Leg Wheel Wheel Flight Unit Flightbrick Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Ghost Barrier Protection Utility Shielding Weapon Makeshift Sword Energy Gun Subdweller Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 165 | 6 5 9 17 7 . . 3 5 18 2 . . . 10 . 2 10 4 22 12 3 7 7 16 Power 17 | 1 . . 3 1 . . . 1 2 . . . . 2 . . 1 . 3 1 . 1 . 1 Engine 6 | 1 . . 3 . . . . 1 1 . . . . . . . . . . . . . . . Core 8 | . . . . 1 . . . . . . . . . 2 . . . . 2 1 . 1 . 1 Reactor 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Propulsion 37 | 2 1 2 3 . . . . . 2 . . . . 2 . . 5 2 6 4 . 2 . 6 Treads 8 | . . 2 2 . . . . . . . . . . . . . . . . 3 . 1 . . Leg 18 | 2 1 . . . . . . . . . . . . . . . 1 2 4 1 . 1 . 6 Wheel 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . 1 . . . . . 2 . . . . 2 . . 4 . . . . . . . Utility 62 | 2 2 2 7 4 . . . . 11 1 . . . 5 . 1 4 . 11 4 . 4 1 3 Device 29 | 1 1 2 1 2 . . . . 6 . . . . 2 . . 1 . 3 3 . 3 1 3 Storage 4 | 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Processor 9 | . . . 2 1 . . . . 1 . . . . 1 . . 2 . 1 1 . . . . Hackware 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Protection 17 | . . . 4 1 . . . . 3 1 . . . 2 . 1 . . 5 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 1 2 5 4 2 . . 3 4 3 1 . . . 1 . 1 . 2 2 3 3 . 6 6 Energy Gun 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . 1 2 1 1 . 1 2 Ballistic Gun 15 | 1 2 4 1 . . . . . . . . . . . . . . . . 2 1 . 3 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Launcher 9 | . . . . . . . 2 2 1 . . . . . . . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 2 2 . . . . 1 1 . . . . . . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . 1 2 1 . . . . 1 . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 . . . 2 . 4 . . . . 2 . . 7 1 1 . . 3 . 2 Parts Lost 41 | . 1 . . . . . . . . . . . . . . . . 5 14 . . . 3 18 Power 6 | . . . . . . . . . . . . . . . . . . 1 2 . . . . 3 Propulsion 12 | . . . . . . . . . . . . . . . . . . 2 5 . . . 1 4 Utility 16 | . 1 . . . . . . . . . . . . . . . . 1 6 . . . 2 6 Weapon 7 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 5 Highest Loss Streak 14 | . 1 . . . . . . . . . . . . . . . . 5 4 . . . 3 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 87 95 79 68 75 75 72 75 77 83 83 77 77 77 85 85 83 62 79 84 89 89 80 65 Engine 3 | . 14 14 8 5 . . . 1 4 5 5 5 5 4 . . . . . . . . . . Core 4 | . . . . . 6 6 6 4 . . . . . . 10 10 6 . 3 8 10 10 10 5 Treads 5 | . . 27 21 . . . . . . . . . . . . . . . . 5 15 14 15 8 Leg 4 | . 28 . . . . . . . . . . . . . . . . 6 16 12 5 5 1 3 Flight 5 | . . . 2 6 6 6 6 6 16 16 16 16 16 15 15 15 15 5 . . . . . . Device 12 | . 8 9 6 6 12 12 12 12 12 16 16 16 16 16 15 15 14 6 11 14 15 15 14 16 Storage 6 | . 14 14 8 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 11 | . . . 2 17 18 18 18 18 16 16 16 16 16 18 20 20 18 8 8 10 10 10 10 8 Hackware 3 | . . . . . . . . . . . . . . . . . 1 5 9 10 10 10 10 6 Protection 7 | . . . 12 12 12 12 12 12 9 10 11 11 11 9 10 10 10 10 8 5 5 5 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 3 4 2 5 2 2 Ballistic Gun 3 | . 22 16 13 . . . . . . . . . . . . . . . . 2 7 5 7 5 Slashing Weapon 4 | . . . 3 11 12 12 7 6 6 11 11 5 5 5 5 5 5 5 1 . . . . . Piercing Weapon 1 | . . . . . . . 2 5 3 . . . . 3 5 3 . 2 5 3 . . . . Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 101 | 13 29 34 40 37 37 37 38 41 41 31 31 28 28 38 38 45 64 63 82 90 83 90 90 101 Greatest Support 177 | 20 20 40 83 24 24 24 24 24 35 35 30 30 30 35 34 34 40 50 100 177 177 177 177 177 Greatest Overweight (x) 7 | 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 7 7 4 1 . 2 . . Average Overweight (x) . | . . . . 1 1 1 1 1 . . 1 . . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 17 20 20 20 20 18 Most Carried 20 | 8 10 15 15 15 15 15 15 15 14 10 9 10 10 10 10 10 10 10 14 20 20 20 20 19 Average Carried 12 | 5 7 13 13 13 14 14 14 15 9 9 9 10 9 9 10 9 9 9 8 17 19 19 19 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 5 Final Carried 20 | 6 10 15 10 15 15 15 15 15 10 9 9 10 10 10 10 10 10 10 14 20 20 20 20 5 Class Distribution -------------------- 23% | Scavenger-Assassin 17% | Mutant 16% | Assassin 12% | Hacker-Assassin 10% | Hacker-Skirmisher 9% | Scavenger-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Tank | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 2637 | 240 139 149 338 89 10 9 39 128 . 25 175 . . 15 42 84 83 92 170 200 50 130 407 23 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3827 | 17 155 169 662 326 . . . 160 . . 193 . 9 104 . . . 82 591 405 149 130 425 250 Parts 182 | 2 18 17 30 19 . . . 12 . . 6 . 1 5 . . . 2 28 11 2 5 15 9 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . 3 . . 7 . . . . 1 . . . . 6 . 14 . 4 9 . Prevented 9 | . . . . . 1 . . . . . . . . . . . . . . 3 . . 5 . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 56 | . 5 2 8 5 . . . 10 . . . . 1 . . . . 1 9 . . . 9 6 Melee 17 | . . . 2 5 . . . 2 . . . . 1 . . . . . 7 . . . . . Guns 18 | . 5 2 6 . . . . . . . . . . . . . . . . . . . 3 2 Cannons 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . AOE 18 | . . . . . . . . 8 . . . . . . . . . . . . . . 6 4 Classes Destroyed 18 | 1 2 1 7 3 . . . . . . 1 . 1 . . . . . . 2 . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 11 | . 3 . . . . . . 8 . . . . . . . . . . . . . . . . Grunt 21 | . 2 . 3 3 . . . 2 . . . . . . . . . . 2 . . . 4 5 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Hunter 8 | . . . 1 . . . . . . . . . . . . . . 1 2 . . . 4 . Programmer 8 | . . . . 2 . . . . . . . . . . . . . . 4 . . . 1 1 Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Samaritan 7 | . . . . . . . . . . . 4 . . . . . . . . 3 . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 1 3 1 3 3 . . . 4 . . . . 1 1 . . . 1 2 1 . . 6 4 Combat Bots Only 6 | . 3 1 2 3 . . . 4 . . . . 1 . . . . 1 2 . . . 6 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . . . 3 . . 1 . 1 1 . . . 1 1 1 . . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . . . . . . . . 2 2 Melee 1 | . . . 1 1 . . . 1 . . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 996 | . 42 14 46 19 6 . . 83 30 1 . . . 9 1 . 70 80 190 . . . 139 266 Missed 325 | . 9 2 13 3 4 . . 27 20 . . . . 5 . . 21 26 75 . . . 30 90 Damage Taken 12068 | . 291 247 519 253 . . . 809 91 18 . . . 75 18 . 1066 814 2261 . . . 1742 3864 Core 2190 | . 63 41 14 63 . . . 118 17 . . . . 19 18 . 118 80 331 . . . 84 1224 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . Reduced by Siege Mode 335 | . . . . . . . . . . . . . . . . . . . . . . . 215 120 Redirected to Shielding 52 | . . . . . . . . 5 . . . . . 6 . . 14 22 5 . . . . . Ignored by Resistances 800 | . . . . . . . . . . . . . . . . . . . 21 . . . 359 420 Regen/Repaired (Parts) 206 | . . . . . . . . . . . . . . . . . . . 206 . . . . . Core Remaining (%) 80 | 100 . 58 97 . . . . 74 . . . . 98 . . . . 76 . . . . 63 . Volleys Fired 222 | 6 21 27 32 . . . . 6 . . . . . . . 3 . 3 14 18 16 25 29 22 Largest 3 | 1 2 2 2 . . . . 1 . . . . . . . 1 . 1 1 2 2 1 2 3 Hottest 175 | 20 40 90 55 . . . . 36 . . . . . . . 57 . 100 110 110 98 98 105 175 Shots Fired 309 | 6 37 46 47 . . . . 6 . . . . . . . 3 . 3 14 26 18 25 48 30 Gun 227 | 6 37 46 47 . . . . . . . . . . . . . . . . 16 4 16 41 14 Cannon 61 | . . . . . . . . . . . . . . . . 3 . 3 14 10 14 9 1 7 Launcher 21 | . . . . . . . . 6 . . . . . . . . . . . . . . 6 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 209 | 6 37 23 47 . . . . . . . . . . . . 3 . 2 . 16 4 16 41 14 Thermal 78 | . . 23 . . . . . . . . . . . . . . . . 14 10 14 9 1 7 Explosive 21 | . . . . . . . . 6 . . . . . . . . . . . . . . 6 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 24 | 6 11 21 14 . . . . 3 . . . . . . . . . 2 4 8 2 24 9 20 Robot Miss Streak 10 | . 10 2 6 . . . . 1 . . . . . . . . . 1 1 2 1 1 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 319 | 6 20 32 40 17 . . . 10 . . 8 . 1 9 . . . 7 57 31 3 24 32 22 Core Hits 164 | 2 9 11 18 8 . . . 14 . . 3 . 1 3 . . . 3 19 12 3 4 26 28 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Critical Parts Destroyed 12 | . . . 1 . . . . . . . . . . . . . . . . 2 . 3 3 3 Critical Strikes 32 | . . . 1 3 . . . . . . . . . . . . . 2 4 5 . 6 5 6 Destroy 20 | . . . 1 . . . . . . . . . . . . . . . . 2 . 6 5 6 Sever 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . 1 3 3 . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 244 | . . . 14 40 1 3 . 18 12 . 9 . 6 17 2 3 . 13 89 16 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 124 | . . . 14 40 1 3 . 4 10 . 9 . 6 7 . 3 . 12 14 . 1 . . . Piercing 120 | . . . . . . . . 14 2 . . . . 10 2 . . 1 75 16 . . . . Sneak Attacks 39 | . . . 3 8 . . . . . . 8 . 1 3 . . . . 5 11 . . . . Combat Hostiles 4 | . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . Follow-up Attacks 12 | . . . . . . . . 4 . . 1 . . 2 . . . . 5 . . . . . Damage Inflicted 13435 | 79 267 610 1027 913 . . . 1082 . . 583 . 76 432 . . . 327 2130 1153 66 450 1930 2310 Guns 2010 | 79 267 610 525 . . . . . . . . . . . . . . . . 89 15 121 208 96 Cannons 1242 | . . . . . . . . . . . . . . . . . . 122 379 288 . 329 . 124 Explosions 4954 | . . . 51 . . . . 869 . . . . . . . . . . 139 83 . . 1722 2090 Melee 5229 | . . . 451 913 . . . 213 . . 583 . 76 432 . . . 205 1612 693 51 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1797 | 79 267 368 525 . . . . . . . . . . . . . . 29 . 89 15 121 208 96 Thermal 1584 | . . 242 . . . . . . . . . . . . . . . . 518 371 . 329 . 124 Explosive 4681 | . . . . . . . . 869 . . . . . . . . . . . . . . 1722 2090 Electromagnetic 51 | . . . 51 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2958 | . . . 451 913 . . . 110 . . 583 . 76 226 . . . 145 403 . 51 . . . Piercing 2271 | . . . . . . . . 103 . . . . . 206 . . . 60 1209 693 . . . . Entropic 93 | . . . . . . . . . . . . . . . . . . 93 . . . . . . Highest Corruption 4 | . . . . 2 2 2 2 . . . . . . . . . 4 4 3 3 . . 1 3 Average Corruption 2 | . . . . 2 2 2 2 . . . . . . . . . 2 4 2 1 . . 1 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . 6 4 5 . . . . . . . . . . . 11 2 . . . 2 4 Message Errors 9 | . . . . 2 2 2 . . . . . . . . . . . 2 . . . . . 1 Matter Fused 11 | . . . . 2 1 2 . . . . . . . . . . . 4 . . . . 1 1 Heat Flow Errors 5 | . . . . 1 . . . . . . . . . . . . . 1 2 . . . 1 . Energy Discharges 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 843 | . . . 51 105 . . . 32 . . 224 . . 57 . . . . 170 162 . . 40 2 Projectiles 71 | . . . . . . . . . . . . . . . . . . . 42 29 . . . . Explosions 89 | . . . . . . . . 32 . . . . . . . . . . 15 . . . 40 2 Melee 683 | . . . 51 105 . . . . . . 224 . . 57 . . . . 113 133 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 450 | . . . 22 . . . . . . . . . . . . . . . 86 . . . 163 179 Shots 11 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 4 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 6 . 43 227 . . . 7 8 1 . . . . . 78 37 168 246 330 364 70 152 15 Average Temperature 89 | . 6 . 11 115 . . . 7 8 1 . . . . . 39 12 68 95 118 164 29 56 9 Received Heat Transfer 1663 | . 54 24 144 54 . . . 198 12 9 . . . 36 9 . 75 . 315 . . . 81 652 Effects 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Total Turns 89 | . . . . . . . . . . . . . . . . . . . . . . . 58 31 Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 31 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 850 | . . 300 . . . . . . . . . . . . . . . . 100 50 . 400 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 489 | 5 132 . 225 179 . . . . 70 . . . . 489 . . . . 98 . . . . 219 Initial 450 | . 3 . . 38 . . . . 50 . . . . 450 . . . . 2 . . . . . Average 71 | 1 31 . 86 78 . . . . 43 . . . . 437 . . . . 20 . . . . 40 Maximum Alert Level 2 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 Low Security (%) 93 | 100 100 . 99 100 . . . . 100 . . . . . . . . . 100 . . . . 98 Level 1 1 | . . . . . . . . . . . . . . 20 . . . . . . . . . 1 Level 2 4 | . . . . . . . . . . . . . . 79 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . 4 . . . . . . . . . 1 . . . . 6 . . . . 5 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Reinforcement 8 | . . . . 3 . . . . . . . . . 1 . . . . 3 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 159 | . 9 2 14 11 1 . . 14 9 4 . . 5 3 3 . 23 2 19 . . . 8 32 Peak Tracking Total 22 | . 5 1 4 5 1 . . 4 11 4 . . 6 2 3 . 22 2 5 . . . 6 20 Tactical Retreats 17 | . . . 1 2 . . . 3 1 2 . . 2 1 1 . 2 . 2 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . . . . 3 . . . . . . . . . . . . . . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . 5 . . . . . . . . . . . 8 . 1 2 . . 1 . Most Traps Carried 7 | . . 1 1 . . . . . . . . . . . . . . . . 7 6 5 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 5 | . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 . Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 47 | . 1 2 6 5 . . . . 1 . . 4 . . 1 . 7 . 8 1 . 6 1 4 Terminals 17 | . 1 . 5 3 . . . . . . . . . . 1 . . . 5 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 147 | . 2 3 18 14 . . . . 2 . . 31 . . 1 . 17 . 29 1 . 19 1 9 Successful 99 | . 1 3 8 7 . . . . 1 . . 31 . . 1 . 17 . 8 1 . 19 1 1 Failed 48 | . 1 . 10 7 . . . . 1 . . . . . . . . . 21 . . . . 8 Catastrophic 10 | . . . 4 1 . . . . 1 . . . . . . . . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 2 . 8 8 . . . . 1 . . . . . . . 1 . 12 . . . . 2 Terminals 57 | . 2 . 15 12 . . . . 1 . . . . . 1 . . . 23 . . . . 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 2 . . . . 1 . . . . . . . . . 1 . . . . 3 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 86 | . . 3 5 4 . . . . . . . 31 . . 1 . 17 . 4 1 . 19 1 . Record 37 | . . 2 . . . . . . . . . 11 . . 1 . 15 . . . . 7 1 . Part Schematic 15 | . . . . . . . . . . . . 11 . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . Open Door 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 Insert Component 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 1 . 1 3 . . . . . . . . . . . . . . 1 . . . . . Terminals 6 | . 1 . 1 3 . . . . . . . . . . . . . . 1 . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 6 5 . . . . 1 . . . . . . . . . 6 . . . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . . 11 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 26 | . . . . . . . . . 26 . . . . . . . . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 15 | . . 1 . . 1 . 3 2 . 1 3 . 1 . 1 . . 1 . . 1 . . . Drone Launches 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Guards 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 15687 | 109 579 1168 853 1167 288 316 750 549 524 346 310 37 556 374 368 903 740 492 1884 1040 931 367 542 494 Spaces Moved 11617 | 69 230 647 467 974 354 382 923 557 660 424 340 84 292 409 389 381 772 394 1115 532 509 176 252 285 Core 89 | 7 . . . . . . . . . . . . . . . . . . . . . . . 82 Treads 2129 | . . 647 264 . . . . . . . . . . . . . . . . 129 509 175 252 153 Legs 1830 | 62 230 . . . . . . . . . . . . . . . 1 239 844 403 . 1 . 50 Wheels 271 | . . . . . . . . . . . . . . . . . . . 271 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7298 | . . . 203 974 354 382 923 557 660 424 340 84 292 409 389 381 771 155 . . . . . . Fastest Speed 30 | 50 120 160 80 80 80 80 80 80 30 30 86 34 34 30 86 86 83 83 90 110 163 163 163 50 Average Speed 97 | 114 139 160 125 80 80 80 80 80 30 79 86 34 34 33 86 86 85 89 117 149 163 163 163 121 Slowest Speed 455 | 190 190 160 160 80 80 80 80 80 88 86 86 34 34 86 86 86 455 455 190 183 163 260 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 5 37 27 38 27 53 56 87 70 20 59 54 71 51 13 64 43 92 67 23 70 64 62 46 11 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 7 | . . . . . . . 1 . . 1 1 1 . . . . . . . . . 3 . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 3 . . 1 3 2 4 . 3 1 . 2 . 1 1 . 2 . 1 1 . 1 . Spaces Dug 71 | . . . 1 13 1 2 . 2 9 . . . 3 2 2 6 . . 15 . 13 . . 2 Terrain Destroyed 317 | . . . 1 13 1 2 . 50 9 . . . 3 2 2 6 . 2 23 11 14 . 97 81 Melee 49 | . . . 1 13 1 2 . 2 9 . . . 3 2 2 3 . . 11 . . . . . Projectile 32 | . . . . . . . . . . . . . . . . 3 . 2 6 3 14 . . 4 AOE 233 | . . . . . . . . 48 . . . . . . . . . . 6 8 . . 95 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 15407 | 90 458 738 687 1311 357 389 935 623 961 432 346 92 742 627 419 950 852 519 1583 731 591 234 333 407 Wait 2904 | . 193 36 119 263 1 4 2 41 261 3 . 8 443 174 29 558 51 98 309 132 59 7 43 70 Move 11580 | 68 229 646 466 973 353 381 922 556 650 423 339 83 291 404 388 380 771 393 1114 531 508 175 251 285 Hop 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . Pick Up 117 | 8 6 9 13 11 1 1 2 . 7 1 . . 1 9 . 2 4 4 11 14 1 5 2 5 Fast Attach 76 | 6 . 2 10 4 . . 3 . 3 1 . . . 5 . . 10 1 16 4 2 7 . 2 Attach 41 | . 1 2 3 2 . . . . 5 . . . . 1 . . . 3 4 6 . . 1 13 Detach 15 | . . 1 1 . . . 1 . . . . 1 . . . . 2 1 1 2 . 3 . 2 Swap 50 | . 4 5 4 1 . . . 5 10 1 . . . 4 . 2 . . 2 2 1 1 6 2 Drop 134 | 2 4 10 25 6 1 1 5 1 12 3 . . 1 13 . 2 14 3 4 6 3 11 1 6 Fire 222 | 6 21 27 32 . . . . 6 . . . . . . . 3 . 3 14 18 16 25 29 22 Melee 220 | . . . 14 33 1 2 . 14 9 . 7 . 6 15 2 3 . 13 84 16 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . 18 . . . . . . . . . . . . . . 24 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / [Arm]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 7) 655 | -10/Materials | Discovered new exit (range 8) 689 | -10/Materials | Entered Subcaves 873 | -10/Subcaves | Learned Materials garrison access intel 1002 | -10/Subcaves | Visited Clippyterm 1094 | -10/Subcaves | Discovered new exit (range 13) 1106 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1197 | -10/Subcaves | Visited 4L-MR0's lab 1226 | -10/Subcaves | Found Flightbrick 1857 | -10/Subcaves | Entered Materials 1857 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1858 | -8/Materials | Loaded intel: 1 garrison access location 2418 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 2484 | -8/Materials | Identified exit to Factory 2710 | -8/Materials | Entered Factory 2710 | -7/Factory | Evolved 2 slots: Utility x2 3131 | -7/Factory | Build established: Assassin 3578 | -7/Factory | Identified exit to Lower Caves 3877 | -7/Factory | Entered Lower Caves 4015 | -7/Lower Caves | Learned 8 Factory zone layouts 4118 | -7/Lower Caves | Build established: Scavenger-Assassin 4147 | -7/Lower Caves | Discovered new exit (range 14) 4160 | -7/Lower Caves | Spotted B-75 Beast 4164 | -7/Lower Caves | Identified exit to Lower Caves 4165 | -7/Lower Caves | Entered another Lower Caves area 4456 | -7/Lower Caves | Discovered new exit (range 12) 4480 | -7/Lower Caves | Identified exit to Zion 4481 | -7/Lower Caves | Entered Zion 4551 | -7/Zion | Discovered new exit (range 10) 4574 | -7/Zion | System corruption cleaned by Quarantine Array 4606 | -7/Zion | Learned 4 Factory zone layouts 4616 | -7/Zion | Found Prototype Launcher 4616 | -7/Zion | Identified Rocket Array 4714 | -7/Zion | Learned Factory terminal intel 4856 | -7/Zion | Given the Hacking Drone Bay 4857 | -7/Zion | Found Prototype Device 4902 | -7/Zion | Found CR-A16's Pointy Stick 4947 | -7/Zion | Given A8's code to call for help 5230 | -7/Zion | Identified exit to Proximity Caves 5231 | -7/Zion | Entered Proximity Caves 5246 | -6/Proximity Caves | Learned Factory terminal intel 5430 | -6/Proximity Caves | Spotted B-75 Beast 5696 | -6/Proximity Caves | Discovered new exit (range 14) 5779 | -6/Proximity Caves | Identified exit to Factory 5780 | -6/Proximity Caves | Entered Factory 5780 | -6/Factory | Evolved 2 slots: Propulsion x2 5781 | -6/Factory | Identified exit to Factory 5782 | -6/Factory | Loaded intel: 26 terminal locations 5802 | -6/Factory | Identified Hacking Drone Bay 6079 | -6/Factory | Build established: Scavenger-Scout 6206 | -6/Factory | Discovered exit to Factory (range 3) 6237 | -6/Factory | Identified exit to Lower Caves 6304 | -6/Factory | Entered Lower Caves 6579 | -6/Lower Caves | Discovered new exit (range 15) 6590 | -6/Lower Caves | Identified exit to Lower Caves 6604 | -6/Lower Caves | Build established: Scavenger-Assassin 6650 | -6/Lower Caves | Entered another Lower Caves area 6744 | -6/Lower Caves | Encountered a Warlord checkpoint 6766 | -6/Lower Caves | Learned 12 Factory zone layouts 6802 | -6/Lower Caves | Learned Factory security intel 6954 | -6/Lower Caves | Discovered new exit (range 4) 6957 | -6/Lower Caves | Identified exit to Data Miner 6960 | -6/Lower Caves | Entered Data Miner 6961 | -6/Data Miner | Discovered new exit (range 6) 6967 | -6/Data Miner | Met Data Miner 6975 | -6/Data Miner | Learned location of Section 7 (-2) 6975 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6981 | -6/Data Miner | Received God Mode back door access code from Data Miner 6994 | -6/Data Miner | Identified exit to Proximity Caves 6997 | -6/Data Miner | Entered Proximity Caves 7024 | -5/Proximity Caves | Spotter reported a threat 7024 | -5/Proximity Caves | Spotter reported a threat 7077 | -5/Proximity Caves | Spotter reported a threat 7247 | -5/Proximity Caves | Build established: Scavenger-Scout 7538 | -5/Proximity Caves | Discovered exit to Factory (range 7) 7553 | -5/Proximity Caves | Entered Factory 7553 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7554 | -5/Factory | Identified exit to Upper Caves 7555 | -5/Factory | Identified exit to Extension 7555 | -5/Factory | Identified exit to Factory 7557 | -5/Factory | Loaded intel: 27 terminal locations 7927 | -5/Factory | Entered Upper Caves 8082 | -5/Upper Caves | Learned location of 1 exit from Factory 8206 | -5/Upper Caves | Build established: Assassin 8264 | -5/Upper Caves | Discovered new exit (range 5) 8294 | -5/Upper Caves | Identified exit to Upper Caves 8295 | -5/Upper Caves | Entered another Upper Caves area 8296 | -5/Upper Caves | Encountered a Warlord checkpoint 8320 | -5/Upper Caves | Discovered exit to Factory (range 17) 8328 | -5/Upper Caves | Spotted B-75 Beast 8339 | -5/Upper Caves | Lost 3 allies 9155 | -5/Upper Caves | Discovered new exit (range 10) 9162 | -5/Upper Caves | Identified exit to Warlord 9198 | -5/Upper Caves | Entered Warlord 9493 | -5/Warlord | Visited the Vortex Lab 9503 | -5/Warlord | Found Prototype Energy Cannon 9511 | -5/Warlord | Warlord's base attacked by MAIN.C 9652 | -5/Warlord | Met Warlord 9660 | -5/Warlord | Opened Warlord's prototype stash 9677 | -5/Warlord | Found Prototype Processor 9677 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9682 | -5/Warlord | Found Prototype Processor 9682 | -5/Warlord | Identified Exp. Targeting Computer 9687 | -5/Warlord | Found Prototype Reactor 9687 | -5/Warlord | Identified Vortex Chain Reactor 9695 | -5/Warlord | Found Prototype Hackware 9695 | -5/Warlord | Identified Ghost Barrier 9831 | -5/Warlord | Opened side exit 9861 | -5/Warlord | Warlord forces counterattacked 9911 | -5/Warlord | Spotted Executioner 9911 | -5/Warlord | Spotted Striker 9911 | -5/Warlord | Spotted Striker 9918 | -5/Warlord | Spotted Executioner 9931 | -5/Warlord | Discovered new exit (range 9) 9937 | -5/Warlord | Identified exit to Proximity Caves 9938 | -5/Warlord | Entered Proximity Caves 9964 | -4/Proximity Caves | Build established: Hacker-Assassin 10110 | -4/Proximity Caves | Identified Vortex Driver 10140 | -4/Proximity Caves | Lost 5 parts (1p2n1u1w) 10221 | -4/Proximity Caves | Learned 12 Research zone layouts 10389 | -4/Proximity Caves | Build established: Hacker-Mutant 10418 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10430 | -4/Proximity Caves | Entered Factory 10430 | -4/Factory | Evolved 2 slots: Utility x2 10431 | -4/Factory | Identified exit to Upper Caves 10558 | -4/Factory | Identified exit to Research 10780 | -4/Factory | Build established: Hacker-Assassin 10950 | -4/Factory | Lost 4 parts (1n2u1w) 11407 | -4/Factory | Build established: Scavenger-Assassin 11593 | -4/Factory | Cargo convoy interrupted 11865 | -4/Factory | Repaired Lyr. Light Armor Plating 12314 | -4/Factory | Entered Upper Caves 12532 | -4/Upper Caves | Encountered a Warlord checkpoint 12622 | -4/Upper Caves | Build established: Hacker-Assassin 12831 | -4/Upper Caves | Discovered new exit (range 4) 13352 | -4/Upper Caves | Identified exit to Upper Caves 13354 | -4/Upper Caves | Entered another Upper Caves area 13355 | -4/Upper Caves | Encountered a Warlord checkpoint 13408 | -4/Upper Caves | Build established: Hacker-Skirmisher 13413 | -4/Upper Caves | Discovered exit to Research (range 17) 14039 | -4/Upper Caves | Discovered new exit (range 10) 14132 | -4/Upper Caves | Identified exit to Zhirov 14195 | -4/Upper Caves | Learned 12 Research zone layouts 14285 | -4/Upper Caves | Entered Zhirov 14285 | -4/Zhirov | Discovered new exit (range 3) 14315 | -4/Zhirov | Met Zhirov 14347 | -4/Zhirov | Learned location of Quarantine (-2) 14347 | -4/Zhirov | Learned location of Testing (-3) 14347 | -4/Zhirov | Learned location of Command (-1) 14364 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14418 | -4/Zhirov | Found Alien Artifact 14442 | -4/Zhirov | Found Alien Artifact 14442 | -4/Zhirov | Identified Integrated Dissipator 14442 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14651 | -4/Zhirov | Identified exit to Proximity Caves 14652 | -4/Zhirov | Entered Proximity Caves 14847 | -3/Proximity Caves | Lost 3 parts (1n2u) 14916 | -3/Proximity Caves | Ambushed by research squad 15010 | -3/Proximity Caves | Found Alien Artifact 15081 | -3/Proximity Caves | Build established: Hacker-Mutant 15104 | -3/Proximity Caves | Discovered exit to Research (range 16) 15194 | -3/Proximity Caves | Entered Research 15194 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15195 | -3/Research | Identified exit to Research 15217 | -3/Research | Spotted B-86 Titan 15301 | -3/Research | Discovered new exit (range 22) 15501 | -3/Research | Build established: Hacker-Tank 15538 | -3/Research | Identified Transdimensional Reconstructor 15538 | -3/Research | Warped through subspace 15563 | -3/Research | Lost 14 parts (2p3n5u4w) 15640 | -3/Research | Released all parts (8) 15648 | -3/Research | Core integrity fell below 50% 15675 | -3/Research | Core integrity fell below 20% 15679 | -3/Research | Spotted B-86 Titan 15688 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- repair station. 15680_ Backup Plating VII tumbles out of repair station. 15680_ Slug penetrates Wall. 15681_ Penetrated by Slug. 15681_ Slug penetrates Wall. 15681_ Y-72 Warden IFF system glitched. 15681_ Slug penetrates Y-72 Warden. 15681_ Penetrated by Slug. 15682_ S-43 Plague destroyed. 15682_ Slug penetrates Repair Station. 15684_ Backup Laser VII tumbles out of repair station. 15684_ Backup Power VII tumbles out of repair station. 15684_ Slug penetrates Repair Station. 15687_ Knocked back. 15687_ Slug penetrates Wall. 15687_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????? + #?#?##?#?##? | | ?????????????????????? ######## #####?###### | | ??????????????????????""""" #??????# #?###### | | ??????????????????????""""" #??????# ######?# ? | | ??????????????????????""""" #??????#+######## | | ?????????????????????? #?????## # | | ?????????????????????? #????## # | | #############+#######+############### """ ##### | | # """ # | | # "S # | | # """ # | | # "" / | | +### ####+###############+### # # | | # # #????# # # # | | # # ! #????# # ########## | | # / ###### = !!!# | | / # #????# !! # [ | | # # #????# !! # !%= | | # # #????# # " | | # # #????# ## """= ###### | | # # #????# ! ## "R* #### | | # # #????# ## "" [ # # | | # ##########????########## """ ### | | / ##"""T"""#?????????????# ####### | | # ##""" """############### ####### | | /### # + @ s ####### | | # # ##########;# ##### ####### | | # # """ #?] #????# ##### ####### | | " # """ # ####?#+#?### # | | / # """ """ / ##??? ? # # | | # # """ # ???#????? # # | | # + """ #?????#?? ?? # # | | # # "S """ #???? ?? ? """ + + | | = ## ## "" """ #??? ## """ # # | | ##### ## "" """ #???? ?#??? """ # # | | ????# ## # ? ? #?? # # | | ????# ## #?? ??#? ? # # | | ???## ###############??????##?+####### ## #### | | ???# ##### #####?#+?#?#?? ####### ###### | | ???#! ? ?? ? ###### | | ???# < ??? ? ? #### ###### | | ???# ##### #####??? ??#??#?#?#### ###### | | ?####+#####?##########??? ?####?##+#### ###### | | ?# #???# ??+? ?# ? # ###### | | ?# #???# ??#? ?# ?# ###### | | ?# #???# ??# ##? ? ? # + | | ?# """" #???#"" """?????##? ? ? + ###### | | ?# """" #???#"T """??#? ?# ?""T"" ?# ###### | | ?# """" #???#"" """?????##? ""?"" # ###### | | ?# """" #???# ? ? ?# # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Utility Shielding 33 Phase Shifting 10 Evasion (%) 64 Target Analysis 6 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Reappropriation Challenges ------------ None Game ------ Seed BombHardlightBeam Manual? 0 Play Time 02:36:58 Cumulative 107.5 hours Start 2024.04.26 @ 13:03:11 End 2024.04.26 @ 15:47:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e422953b-82c3-47ce-9d50-430432de086f