Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 12:56:28 Player: Decinym Result: Destroyed by as-92445 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (103) 515 Value Destroyed (4300) 4300 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3282) 3282 TOTAL SCORE: 13977 Bonus ------- Follower Combat Kills 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 648/700 System Corruption 9% Temperature Cool (12) Movement Walking (310) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Zionite Biocell Armor Integrity Analyzer Makeshift Armor Plating > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (20) --- Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Precision Energy Filter Makeshift Transmission Jammer Zionite Light Carapace Experimental System Shield Lightning Gun Plasma Rifle Heavy Beamcaster EM Pulse Cannon Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg I > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Zionite Biocell Armor Integrity Analyzer Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Zionite Light DM Reactor Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Precision Energy Filter Makeshift Transmission Jammer Zionite Light Carapace Improved Light Armor Plating Makeshift Armor Plating Experimental System Shield Lightning Gun Plasma Rifle Heavy Beamcaster EM Pulse Cannon Remote Datajack RU-N14's Throwing Claymores Power Maul [Rating: 88] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Guided EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 154 | . 18 . 1 5 10 17 9 2 . . 14 8 26 22 22 Power 15 | . 2 . . . . 1 1 . . . 3 . 2 3 3 Engine 12 | . 2 . . . . 1 1 . . . 3 . 2 3 . Core . | . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 34 | . 8 . . 2 3 5 . . . . 1 1 7 4 3 Treads 13 | . 6 . . 2 3 . . . . . . . 2 . . Leg 17 | . 2 . . . . 3 . . . . . . 5 4 3 Wheel 4 | . . . . . . 2 . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 54 | . 4 . . 1 4 8 6 2 . . 5 1 6 9 8 Device 15 | . . . . . 2 3 2 1 . . 1 1 2 2 1 Storage 3 | . 1 . . . . . . . . . . . . 1 1 Processor 8 | . . . . . . 1 . 1 . . 2 . . 4 . Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 27 | . 3 . . 1 2 3 4 . . . 2 . 4 2 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | . 4 . 1 2 3 3 2 . . . 5 6 11 6 8 Energy Gun 23 | . . . . . . 3 1 . . . 2 4 7 3 3 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | . 4 . 1 1 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . 1 . . . 1 1 4 . . Special Weapon 6 | . . . . . . . . . . . . . . 2 4 Impact Weapon 4 | . . . . . . . . . . . 2 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 1 . . . 1 . . 3 5 Corrupted Parts 11 | . . . . . . . . . . . . . 8 3 . System Corruption 83 | . . . . . . . . . . . . . 62 21 . Parts Lost 37 | . 1 . . 1 2 . . . . . . 3 11 1 18 Power 7 | . . . . . . . . . . . . . 1 1 5 Propulsion 11 | . 1 . . . . . . . . . . 1 3 . 6 Utility 15 | . . . . 1 2 . . . . . . 1 5 . 6 Weapon 4 | . . . . . . . . . . . . 1 2 . 1 Highest Loss Streak 9 | . 1 . . 1 1 . . . . . . 3 4 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 100 100 87 95 90 83 84 84 84 85 85 86 95 92 Engine 11 | . 14 14 14 14 9 7 7 7 7 7 12 13 12 12 8 Treads 9 | . 15 28 28 28 36 14 . . . . . . 6 . . Leg 9 | . 12 . . . . 5 . . . . . . 3 26 24 Wheel 4 | . . . . . . 4 15 15 15 15 13 12 5 . . Device 8 | . . . . . 9 7 10 9 15 15 13 13 12 12 9 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 9 Processor 5 | . . . . . . 6 . 4 7 7 12 13 8 8 10 Protection 14 | . 12 14 14 2 13 17 25 22 15 15 13 13 14 16 12 Energy Gun 5 | . . . . . . 6 14 15 15 15 10 7 12 6 1 Ballistic Gun 8 | . 27 28 28 27 18 8 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 3 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 98 | 14 36 36 37 40 53 62 72 72 58 58 72 66 70 98 93 Greatest Support 80 | 20 40 40 40 40 80 80 56 56 56 56 56 56 75 75 79 Greatest Overweight (x) 4 | . 1 . . . . 3 1 1 1 1 1 1 4 1 2 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 16 20 Most Carried 20 | . 15 14 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 15 | . 11 13 13 14 14 14 14 14 15 14 14 14 14 16 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 19 | 6 13 14 13 13 15 15 15 15 15 15 15 15 13 19 13 Class Distribution -------------------- 58% | Mutant 23% | Derelict-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2969 | 200 423 188 . 245 382 137 163 20 . . 204 111 539 135 222 Remotely 283 | . . . . . 283 . . . . . . . . . . Salvage Created 4531 | . 555 317 . 150 497 137 379 . . 96 209 484 1109 . 598 Parts 180 | . 31 19 . 3 25 3 17 . . 7 10 15 27 . 23 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 18 3 . 9 . 13 6 . . Prevented 23 | . . . . . . . . . . . . 6 17 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 139 | . 12 8 . 9 9 1 7 . . 3 4 9 25 . 52 Guns 56 | . 12 8 . 7 9 1 5 . . 3 3 5 3 . . Cannons 4 | . . . . . . . . . . . . . . . 4 AOE 70 | . . . . 2 . . 2 . . . 1 3 16 . 46 Classes Destroyed 19 | . 3 4 . 1 4 . 2 . . . . . 2 . 3 Worker 3 | . 1 . . 1 1 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Tunneler 3 | . . 1 . 1 . . . . . . 1 . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 2 | . . 1 . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 13 | . . 6 . . . . . . . 2 1 3 1 . . Grunt 48 | . 12 2 . 1 6 . 4 . . . 1 5 17 . . Brawler 3 | . . . . . 1 . . . . . . . 2 . . Duelist 1 | . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . 1 . . Sentry 5 | . . . . . 1 1 1 . . . . 1 1 . . Hunter 4 | . . . . . 1 . 1 . . . 1 . 1 . . Programmer 4 | . . . . . . . 1 . . 1 1 . 1 . . Z-Light 8 | . . . . . . . . . . . . . . . 8 Assembler 2 | . . . . . . . . . . . . . . . 2 Assembled 48 | . . . . 8 . . . . . . . . . . 40 Golem 3 | . . . . . . . . . . . . . . . 3 Best Kill Streak 41 | . 3 3 . 4 5 1 5 . . 2 2 7 9 . 41 Combat Bots Only 39 | . 2 3 . 4 3 1 4 . . 2 2 7 9 . 39 Max Kills in Single Turn 31 | . 2 2 . 2 1 1 2 . . 1 1 1 6 . 31 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . Exploded 30 | . . . . 1 . . 1 . . . 1 1 6 . 30 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 8948 | . 652 158 . 243 763 126 377 . . 149 305 1415 1789 211 2760 Core 1153 | . 93 13 . 42 82 33 32 . . . 15 76 298 . 469 Absorbed by Shields 124 | . . . . . . . . . . . . . . 40 84 Redirected to Shielding 179 | . 23 . . . . . . . . . . . . . 156 Core Remaining (%) 78 | 100 . . . 40 85 . . . . 90 . . . . . Volleys Fired 312 | . 45 19 1 24 38 9 16 . . 8 20 22 58 . 52 Largest 2 | . 2 2 1 2 2 2 2 . . 2 2 2 2 . 2 Hottest 135 | . 46 46 33 56 61 80 40 . . 40 50 60 135 . 123 Shots Fired 531 | . 90 38 1 43 76 18 27 . . 16 34 32 95 1 60 Gun 439 | . 90 38 1 39 76 18 23 . . 16 29 28 75 1 5 Cannon 18 | . . . . . . . . . . . . . . . 18 Launcher 37 | . . . . 4 . . 4 . . . 5 4 20 . . Special 37 | . . . . . . . . . . . . . . . 37 Kinetic 244 | . 90 38 1 39 76 . . . . . . . . . . Thermal 177 | . . . . . . 18 23 . . 16 29 24 66 1 . Explosive 56 | . . . . 4 . . 4 . . . . . 11 . 37 Electromagnetic 54 | . . . . . . . . . . . 5 8 18 . 23 Robot Hit Streak 20 | . 11 7 . 8 10 10 11 . . 10 20 12 10 . 10 Robot Miss Streak 4 | . 4 3 . 2 3 2 2 . . 3 2 2 4 . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 1 . 1 1 . 1 . . 1 . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . 1 . 1 1 . . Shots Hit Robots 346 | . 61 20 . 28 50 14 22 . . 9 24 25 57 . 36 Core Hits 309 | . 22 13 . 23 21 4 21 . . 4 13 18 65 . 105 Critical Kills 2 | . . 1 . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 15 | . . 1 . . 2 . 3 . . 1 . . 4 . 4 Burn 8 | . . . . . . . 3 . . 1 . . 4 . . Destroy 3 | . . 1 . . 2 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 20 | . . . . . . . . . . . 5 4 . 11 . Impact 20 | . . . . . . . . . . . 5 4 . 11 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17374 | . 818 299 . 605 854 282 834 . . 201 781 654 3523 . 8523 Guns 5418 | . 818 299 . 480 854 282 373 . . 201 516 413 1119 . 63 Cannons 262 | . . . . . . . . . . . . . . . 262 Explosions 10761 | . . . . 125 . . 461 . . . 265 241 2404 . 7265 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2451 | . 818 299 . 480 854 . . . . . . . . . . Thermal 2886 | . . . . . . 282 373 . . 201 516 362 1103 . 49 Explosive 9419 | . . . . 125 . . 461 . . . . . 1617 . 7216 Electromagnetic 1685 | . . . . . . . . . . . 265 292 803 . 325 Impact . | . . . . . . . . . . . . . . . . Slashing 933 | . . . . . . . . . . . . . . . 933 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 66 | . . . . . . . . . . . 3 4 66 66 9 Average Corruption 10 | . . . . . . . . . . . 2 3 22 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . . . . 6 13 33 16 37 Message Errors 20 | . . . . . . . . . . . 1 3 5 3 8 Matter Fused 29 | . . . . . . . . . . . 2 4 6 4 13 Heat Flow Errors 12 | . . . . . . . . . . . 1 2 3 4 2 Energy Discharges 13 | . . . . . . . . . . . 1 . 6 1 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . . . . . . . 6 . 4 Data Loss (major) 9 | . . . . . . . . . . . 1 2 2 2 2 Misfires 3 | . . . . . . . . . . . . . 1 1 1 Alerts 4 | . . . . . . . . . . . . 1 1 1 1 Weapon Failures 4 | . . . . . . . . . . . . 1 2 . 1 Overload Shots 1 | . . . . . . 1 . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . Overflow Damage 407 | . . . . . . . . . . . . 12 46 . 349 Projectiles 68 | . . . . . . . . . . . . . . . 68 Explosions 339 | . . . . . . . . . . . . 12 46 . 281 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . . . 14 . . . . 62 179 . . Shots 12 | . . . . . . . 1 . . . . 4 7 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 241 | . 46 61 . 142 108 200 . . . . 63 180 80 241 235 Average Temperature 50 | . 14 18 . 59 36 107 . . . . 31 58 25 87 107 Received Heat Transfer 2457 | . 366 39 . 84 387 36 117 . . . 57 432 405 . 534 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 1 2 . 2 Combat Hostiles 5 | . . . . . . . . . . . . 1 2 . 2 Parts Fried 11 | . . . . . . . . . . . . 1 5 . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . Parts Melted 23 | . . . . . . 4 3 . . 1 2 . 13 . . Heat Transferred 6007 | . . . . . . 531 925 . . 407 925 703 2466 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 299 | . 188 218 . 97 281 72 . . . . 299 . . . . Initial 73 | . . 73 . . . 36 . . . . 73 . . . . Average 86 | . 86 76 . 18 149 33 . . . . 163 . . . . Maximum Alert Level 1 | . . 1 . . 1 . . . . . 1 . . . . Low Security (%) 88 | . 100 89 . 100 69 100 . . . . 68 . . . . Level 1 11 | . . 10 . . 30 . . . . . 31 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . 2 1 . . . . 2 . 1 . . Investigation 3 | . 1 . . . . 1 . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 4 | . 2 . . . 2 . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 2 | . 1 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 174 | . 19 9 . 14 14 3 8 . . 4 13 10 25 . 55 Peak Tracking Total 37 | . 4 3 8 5 6 2 5 . . 3 4 7 7 . 37 Tactical Retreats 6 | . . 1 . 1 1 . . . . . 1 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 9 | . 4 . . . 1 1 . . . . 3 . . . . Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 5 | . . 1 1 1 . . . . . . . 1 . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 19 | . 2 1 2 . 1 2 . . 4 . 6 1 . . . Terminals 13 | . 2 1 . . 1 2 . . . . 6 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 67 | . 3 1 2 . 2 5 . . 31 . 14 9 . . . Successful 50 | . 1 1 2 . 1 2 . . 31 . 3 9 . . . Failed 17 | . 2 . . . 1 3 . . . . 11 . . . . Catastrophic 7 | . 2 . . . . 1 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 3 . 1 . 2 3 . . . . 9 . . . . Terminals 34 | . 3 1 . . 2 5 . . . . 14 9 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 47 | . 1 1 2 . 1 1 . . 31 . 1 9 . . . Record 21 | . . . 1 . . . . . 11 . . 9 . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . . . 2 . . . . Terminals 3 | . . . . . . 1 . . . . 2 . . . . Botnet 3 | . . . . . . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 1 2 . . . . 6 1 . . . Full Trace Events 2 | . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . 2 . 3 . . . . . 1 . . . . . Largest Group 3 | . . 2 2 3 2 . . . . 1 1 . . . . Highest-Rated Group 96 | . . 50 50 40 24 . . . . 96 96 . . . . Highest-Rated Ally 96 | . . 31 31 16 16 . . . . 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 15 10 . . . . 7 17 . . . . Total Damage 1080 | . . . . 200 80 . . . . 91 709 . . . . Kills 12 | . . . . 3 . . . . . 1 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 1 . . 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 10920 | . 745 990 374 805 417 665 436 271 92 356 940 574 904 2221 1130 Spaces Moved 6704 | 1 355 586 231 431 180 456 327 231 81 288 713 429 520 1352 523 Core . | . . . . . . . . . . . . . . . . Treads 1805 | . 206 586 231 431 180 171 . . . . . . . . . Legs 2205 | 1 149 . . . . 104 . . . . . . 76 1352 523 Wheels 2694 | . . . . . . 181 327 231 81 288 713 429 444 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 160 160 100 100 115 115 115 115 115 115 120 117 Average Speed 143 | 120 160 160 160 160 160 130 114 115 115 115 115 115 129 157 186 Slowest Speed 400 | 120 240 160 160 160 160 340 115 115 115 115 115 115 400 200 310 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 2 62 94 62 68 21 14 54 40 69 47 17 65 66 85 63 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 7 | . . 2 1 . . . . . 1 . . . . 3 . Known Exits Taken 3 | . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 19 | . . 2 . 1 . . 1 4 . 3 . 2 3 3 . Spaces Dug 12 | . . . . . . . . . . . 5 3 . 4 . Terrain Destroyed 278 | . . . . 11 1 . 25 . . . 5 3 98 4 131 Melee 12 | . . . . . . . . . . . 5 3 . 4 . Projectile 5 | . . . . 1 1 . 1 . . . . . 1 . 1 AOE 261 | . . . . 10 . . 24 . . . . . 97 . 130 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7478 | . 451 608 235 511 242 510 362 239 80 297 791 469 652 1418 613 Wait 110 | . 13 3 . 39 7 3 1 . . . 9 1 27 . 7 Move 6689 | . 354 585 230 430 179 455 326 230 80 287 712 428 519 1351 523 Hop . | . . . . . . . . . . . . . . . . Pick Up 74 | . 10 1 1 6 5 6 2 3 . 1 9 2 7 16 5 Fast Attach 72 | . 9 . . 1 5 15 5 1 . . 6 2 13 9 6 Attach 43 | . 1 . . . 3 1 1 1 . . 5 5 10 5 11 Detach 12 | . . . . . . . 1 . . . 1 4 5 1 . Swap 39 | . 8 . 1 4 2 1 3 . . . 3 1 3 8 5 Drop 97 | . 11 . 2 7 3 20 7 4 . 1 13 . 8 17 4 Fire 312 | . 45 19 1 24 38 9 16 . . 8 20 22 58 . 52 Melee 20 | . . . . . . . . . . . 5 4 . 11 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 7) 607 | -10/Materials | Identified exit to Mines 746 | -10/Materials | Entered Mines 853 | -10/Mines | Learned location of Zion (-6) 1013 | -10/Mines | Discovered new exit (range 8) 1206 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1335 | -10/Mines | Discovered new exit (range 6) 1346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1348 | -10/Mines | Discovered new exit (range 5) 1736 | -10/Mines | Entered Exiles 1736 | -10/Exiles | Accompanied by 2 allies 1757 | -10/Exiles | Discovered new exit (range 15) 1766 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1776 | -10/Exiles | Met 8R-AWN 1799 | -10/Exiles | Met EX-HEX 1858 | -10/Exiles | Met EX-BIN 1880 | -10/Exiles | Aligned with FarCom system 1882 | -10/Exiles | Given EX-Vault access code 1922 | -10/Exiles | Opened EX-Vault 1936 | -10/Exiles | Found Chronowheel 1972 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2018 | -10/Exiles | Met EX-DEC 2069 | -10/Exiles | Attacked by the Exiles 2097 | -10/Exiles | Discovered new exit (range 10) 2110 | -10/Exiles | Entered Mines 2111 | -9/Mines | Assembled infested the area 2116 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2215 | -9/Mines | Core integrity fell below 50% 2583 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2806 | -9/Mines | Discovered new exit (range 10) 2915 | -9/Mines | Entered Materials 2915 | -8/Materials | Accompanied by 2 allies 2915 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3303 | -8/Materials | Build established: Scavenger-Mutant 3315 | -8/Materials | Discovered new exit (range 10) 3332 | -8/Materials | Entered Factory 3332 | -7/Factory | Evolved 2 slots: Utility x2 3822 | -7/Factory | Identified exit to Storage 3822 | -7/Factory | Identified exit to Lower Caves 3914 | -7/Factory | Build established: Mutant 3997 | -7/Factory | Entered Lower Caves 4335 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4360 | -7/Lower Caves | Learned 8 Factory zone layouts 4420 | -7/Lower Caves | Discovered new exit (range 14) 4433 | -7/Lower Caves | Entered another Lower Caves area 4690 | -7/Lower Caves | Discovered new exit (range 15) 4704 | -7/Lower Caves | Entered Data Miner 4704 | -7/Data Miner | Discovered new exit (range 6) 4726 | -7/Data Miner | Met Data Miner 4747 | -7/Data Miner | Learned location of Section 7 (-2) 4747 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4767 | -7/Data Miner | Received God Mode back door access code from Data Miner 4796 | -7/Data Miner | Entered Proximity Caves 4907 | -6/Proximity Caves | Escorted by Enhanced Grunt 4999 | -6/Proximity Caves | Learned Factory security intel 5149 | -6/Proximity Caves | Discovered new exit (range 3) 5152 | -6/Proximity Caves | Entered Factory 5152 | -6/Factory | Accompanied by 1 ally 5152 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5310 | -6/Factory | Discovered new exit (range 7) 5888 | -6/Factory | Identified exit to Lower Caves 6092 | -6/Factory | Entered Lower Caves 6200 | -6/Lower Caves | Encountered a Warlord checkpoint 6347 | -6/Lower Caves | Spotted B-75 Beast 6415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6501 | -6/Lower Caves | Attracted the attention of an 0b10 base 6565 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6567 | -6/Lower Caves | Destroyed 7 combat bots 6603 | -6/Lower Caves | Learned location of 1 exit from Factory 6603 | -6/Lower Caves | Learned 8 Factory zone layouts 6603 | -6/Lower Caves | Learned Research trap positions 6603 | -6/Lower Caves | Learned Armory stockpile data 6603 | -6/Lower Caves | Learned Research terminal intel 6614 | -6/Lower Caves | Learned location of 1 exit from Factory 6649 | -6/Lower Caves | Discovered new exit (range 13) 6666 | -6/Lower Caves | Entered another Lower Caves area 6744 | -6/Lower Caves | Discovered new exit (range 14) 6762 | -6/Lower Caves | Lost 3 parts (1n2u) 6911 | -6/Lower Caves | System corruption reached 10% 7184 | -6/Lower Caves | Build established: Scavenger-Mutant 7317 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7365 | -6/Lower Caves | Destroyed 9 combat bots 7370 | -6/Lower Caves | Lost 4 parts (2n1u1w) 7471 | -6/Lower Caves | System corruption reached 30% 7496 | -6/Lower Caves | Lost 4 parts (1p2u1w) 7527 | -6/Lower Caves | Discovered new exit (range 6) 7570 | -6/Lower Caves | Entered Zion 7618 | -6/Zion | System corruption cleaned by Quarantine Array 7656 | -6/Zion | System corruption cleaned by Quarantine Array 7769 | -6/Zion | Discovered new exit (range 10) 7936 | -6/Zion | Learned Factory terminal intel 8127 | -6/Zion | Build established: Derelict-Mutant 8597 | -6/Zion | Found Prototype Special Weapon 8597 | -6/Zion | Identified RU-N14's Throwing Claymores 8601 | -6/Zion | Found RU-N14's Throwing Claymores 9031 | -6/Zion | Found RU-N14's Throwing Claymores 9034 | -6/Zion | Found RU-N14's Throwing Claymores 9114 | -6/Zion | Found Prototype Processor 9114 | -6/Zion | Identified Exp. Terrain Scan Processor 9124 | -6/Zion | Found Prototype Processor 9124 | -6/Zion | Identified Exp. Target Analyzer 9130 | -6/Zion | Found Prototype Hackware 9142 | -6/Zion | Found Exp. Targeting Computer 9146 | -6/Zion | Found Exp. Terrain Scan Processor 9772 | -6/Zion | Crushed by falling debris 9782 | -6/Zion | Discovered new exit (range 3) 9791 | -6/Zion | Entered Deep Caves 10241 | -6/Deep Caves | Attacked by Z-Imprinter 10255 | -6/Deep Caves | Destroyed Z-Imprinter 10346 | -6/Deep Caves | Z-Facility disabled 10503 | -6/Deep Caves | Core integrity fell below 50% 10531 | -6/Deep Caves | Lost 4 parts (1p1n1u1w) 10533 | -6/Deep Caves | Found Prototype Protection 10533 | -6/Deep Caves | Identified Zio. Heavy Carapace 10536 | -6/Deep Caves | Found Zio. Heavy Carapace 10543 | -6/Deep Caves | Found Prototype Protection 10543 | -6/Deep Caves | Identified Zio. Weapon Casing 10602 | -6/Deep Caves | Build established: Scavenger-Mutant 10769 | -6/Deep Caves | Spotted as-53777 10782 | -6/Deep Caves | Destroyed as-53777 10871 | -6/Deep Caves | Triggered Deep Caves wall 10871 | -6/Deep Caves | Spotted AS-86686 10871 | -6/Deep Caves | Spotted AS-19421 10872 | -6/Deep Caves | Destroyed AS-86686 10875 | -6/Deep Caves | Exposed GOLEM chamber 10894 | -6/Deep Caves | Destroyed AS-19421 10895 | -6/Deep Caves | Core integrity fell below 20% 10914 | -6/Deep Caves | Spotted as-92445 10921 | -6/Deep Caves | Destroyed by as-92445 with Assembled Focal Cannon Last Messages --------------- 10902_ Flexi-carbon Leg destroyed. 10904_ System corrupted: Matter fused (-6). 10909_ GOLEM Unit springs to life. 10910_ as-36876 GOLEM Unit beginning Prototype Leg integration. 10910_ GOLEM Unit springs to life. 10910_ A GOLEM Unit tumbles out of the Wall Chamber. 10910_ as-26087 destroyed. 10911_ as-28439 GOLEM Unit beginning Prototype Leg integration. 10914_ GOLEM Unit springs to life. 10915_ as-76484 GOLEM Unit beginning Prototype Leg integration. 10915_ as-92445: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 10916_ Zio. Light DM Reactor destroyed. 10916_ 0M-4XH(l) destroyed. 10917_ Destroyed Prototype Device. 10918_ as-92445 GOLEM Unit beginning Prototype Device integration. 10919_ as-92445 Prototype Device integration complete. 10919_ Destroyed Prototype Device. 10920_ System corrupted: Component data lost. 10920_ as-92445 GOLEM Unit beginning Prototype Device integration. 10921_ Zio. Weapon Casing destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ?????????????????????? | | ??????????? ???????????????????? | | ????????# ????????????????? | | ??????#GGG ???????????????? | | ??????#%GG #???????????????? | | ??????#GG% ! ????????????????? | | ???????!G! #??##????????????? | | ????????GG ! #?? #????????????? | | ??????### !! ### ###??????????? | | ??""""" ! # ???????????? | | ??" ##???????????? | | ??" ###?????????? | | ??" #?????????? | | ??" ! M #?????????#?? | | ??" ##???????? | | ??"= @ s #???????# | | ??" #??????## | | ???"""" !/ #?????## | | ??????### ! % #????## | | ????????"" ! #???## | | ?????????" #?### | | ?????????" l #?# | | ?????????" / ### | | ????????"" ! / / ## | | ????????# * * * ## | | ????????" ## | | ????????" g # #?# | | ????????" g ! ##?# | | ????????""" * h ### | | ????????" # | | ?????????" ##### | | ????????" "#??# | | ?????????" ###??## | | ????????" # # #?????## | | ????????" #### ## ## ##??????##### | | ????????""" ##???# ## ####???????????# | | ?????????" ??????#### #??????????????? | | ?????????##????????????#???????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 40 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Resistance: EM 20 Power Shielding 33 Weapon Shielding 100 Evasion (%) 55 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free System Guard | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpDirtyFalx Manual? 0 Play Time 01:20:24 Cumulative 314.2 hours Start 2022.04.15 @ 21:04:08 End 2022.04.18 @ 12:56:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 85 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76b57e73-bec9-4527-bb05-cefc7e4b4bad