Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 20:36:27

Player: Sacq

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (24)      120
Value Destroyed (505)      505
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1565

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     89/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (450) Ox8
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (2) ------
     Large Storage Unit
  Improved Terrain Scanner
>          --- WEAPON (2) -------
           Mining Claw
>          --- INVENTORY (15) ---
           Seismic Detector
           Welding Torch

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
  Improved Aluminum Leg
  Improved Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY ----------
     Large Storage Unit
  Hardened Light Armor Plating
>          --- WEAPON -----------
           EM Pulse Gun
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Ion Engine
  Improved Terrain Scanner
           Grenade Launcher
           Grenade Launcher
           Grenade Launcher
           Welding Torch
           Mining Claw
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Aluminum Leg
  Treads                   Light Treads
  Leg                      Improved Aluminum Leg
Utility                    Hardened Light Armor Plating
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Protection               Hardened Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             32   | 6   8   18  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   2   3   
    Treads                 2    | 2   .   .   
    Leg                    5    | .   2   3   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   2   1   
    Device                 1    | .   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   17   | 2   4   11  
    Energy Gun             4    | 1   1   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               7    | .   2   5   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        3    | .   .   3   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 12   | .   .   12  
  Power                    2    | .   .   2   
  Propulsion               4    | .   .   4   
  Utility                  1    | .   .   1   
  Weapon                   5    | .   .   5   
  Highest Loss Streak      12   | .   .   12  
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     90   | .   96  84  
  Engine                   12   | .   14  10  
  Treads                   2    | .   4   .   
  Leg                      28   | .   22  34  
  Storage                  12   | .   14  11  
  Protection               9    | .   11  8   
  Energy Gun               9    | .   12  5   
  Ballistic Gun            9    | .   12  6   
  Launcher                 4    | .   3   4   
  Slashing Weapon          1    | .   .   3   
Peak Build Rating          15   | 6   11  15  
  Average Rating           10   | 4   9   12  
  On Entrance              5    | .   6   11  
Naked Turns                .    | .   .   .   
Heaviest Build             37   | 13  36  37  
  Greatest Support         49   | 40  40  49  
  Greatest Overweight (x)  8    | 4   4   8   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   11  15  
  Most Carried             10   | 1   10  10  
  Average Carried          6    | .   6   7   
  Final Capacity           15   | 8   15  15  
  Final Carried            10   | 1   10  2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           460  | 160 156 144 
  Remotely                 .    | .   .   .   
Salvage Created            534  | .   193 341 
  Parts                    44   | .   18  26  
Haulers Intercepted        3    | .   .   3   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  17   | .   6   11  
  Guns                     3    | .   3   .   
  AOE                      14   | .   3   11  
Classes Destroyed          6    | .   4   2   
  Worker                   2    | .   1   1   
  Tunneler                 2    | .   2   .   
  Hauler                   3    | .   .   3   
  Swarmer                  7    | .   3   4   
  Grunt                    7    | .   3   4   
  Sentry                   3    | .   .   3   
Best Kill Streak           10   | .   4   10  
  Combat Bots Only         7    | .   3   7   
Max Kills in Single Turn   3    | .   3   3   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        194  | .    33   161  
  Missed                   61   | .    10   51   
Damage Taken               1664 | .    181  1483 
  Core                     457  | .    46   411  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         90   | 100  81   .    
Volleys Fired              24   | .    9    15   
  Largest                  2    | .    2    2    
  Hottest                  60   | .    60   60   
Shots Fired                40   | .    18   22   
  Gun                      20   | .    14   6    
  Cannon                   .    | .    .    .    
  Launcher                 20   | .    4    16   
  Special                  .    | .    .    .    
  Kinetic                  11   | .    7    4    
  Thermal                  .    | .    .    .    
  Explosive                20   | .    4    16   
  Electromagnetic          9    | .    7    2    
  Robot Hit Streak         9    | .    9    6    
  Robot Miss Streak        2    | .    1    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           26   | .    11   15   
  Core Hits                41   | .    13   28   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              12   | .    .    12   
  Impact                   .    | .    .    .    
  Slashing                 12   | .    .    12   
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1245 | .    418  827  
  Guns                     131  | .    94   37   
  Cannons                  .    | .    .    .    
  Explosions               1114 | .    324  790  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  32   | .    18   14   
  Thermal                  42   | .    42   .    
  Explosive                1072 | .    282  790  
  Electromagnetic          99   | .    76   23   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            2    | .    2    .    
  Projectiles              .    | .    .    .    
  Explosions               2    | .    2    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      13   | .    .    13   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        72   | .    72   55   
  Average Temperature      20   | .    26   12   
  Received Heat Transfer   591  | .    30   561  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         50   | .    50   .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             319  | .   134 319 
  Initial                  29   | .   .   29  
  Average                  80   | .   43  129 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         85   | 100 100 67  
  Level 1                  14   | .   .   32  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   9   18  
  Peak Tracking Total      9    | .   5   9   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          4    | .   1   3   
  Max in Single Turn       2    | .   1   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          4    | .   2   2   
  Terminals                3    | .   1   2   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                11   | .   6   5   
  Successful               6    | .   3   3   
  Failed                   5    | .   3   2   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   1   3   
  Terminals                7    | .   2   5   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   1   3   
  Prototype ID Bank        1    | .   .   1   
  Unreport Threat          1    | .   .   1   
  Zone Layout              2    | .   1   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   1   1   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               945  | 57  460 428 
Spaces Moved               535  | 32  260 243 
  Core                     25   | 13  3   9   
  Treads                   61   | 19  42  .   
  Legs                     449  | .   215 234 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            146  | 149 158 133 
  Slowest Speed            450  | 250 260 450 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       28   | 3   40  41  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 6    | .   .   6   
Terrain Destroyed          100  | .   13  87  
  Melee                    6    | .   .   6   
  Projectile               .    | .   .   .   
  AOE                      94   | .   13  81  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      628  | 38  291 299 
  Wait                     7    | .   .   7   
  Move                     533  | 31  259 243 
  Hop                      .    | .   .   .   
  Pick Up                  13   | 1   11  1   
  Fast Attach              10   | 6   3   1   
  Attach                   11   | .   .   11  
  Detach                   2    | .   .   2   
  Swap                     11   | .   5   6   
  Drop                     5    | .   4   1   
  Fire                     24   | .   9   15  
  Melee                    12   | .   .   12  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 15)
   58 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  358 | -10/Materials | Discovered new exit (range 8)
  518 | -10/Materials | Entered another Materials area
  518 | -9/Materials  | Evolved 2 slots: Propulsion x2
  878 | -9/Materials  | Core integrity fell below 50%
  909 | -9/Materials  | Core integrity fell below 20%
  913 | -9/Materials  | Destroyed 7 combat bots
  946 | -9/Materials  | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
G-34 Mercenary destroyed. <x2>
Y-45 Defender destroyed.
Imp. Ion Engine destroyed.
Grenade Launcher destroyed.
Imp. Aluminum Leg destroyed.
EM Pulse Gun destroyed.
The unstable cave ceiling collapses.
Lgt. Assault Rifle destroyed.
Y-45 Defender destroyed.
Grenade Launcher destroyed.
Y-45 Defender destroyed.
Critical hit (Burn: +37).
The unstable cave ceiling collapses.
A-02 Transporter destroyed.
Grenade Launcher destroyed.
Critical hit (Burn: +37).
U-05 Engineer lays Concrete.
R-06 Scavenger collects Lgt. Treads.
Ion Engine destroyed.
R-06 Scavenger collects Aluminum Leg.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              273
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PropulsionModifiedInverter
  Manual?         0
Play Time         00:15:32
  Cumulative      7.1 hours
  Start           2025.02.22 @ 20:22:16
  End             2025.02.22 @ 20:36:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          13
  Rogue           13
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          11
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4ac56916-4d7d-4696-a4cf-e9cb3bc9c35d