Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 20:46:07 Player: ChromeKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (119) 595 Value Destroyed (4361) 4361 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (924) 924 TOTAL SCORE: 13640 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 70 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 328 Friendly Fire -984 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 131/170 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -3/Quarantine Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (14) ----- Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Experimental Target Analyzer Core Analyzer Improved Phase Shifter Antimissile System > --- WEAPON (2) ------- Plasma Sword Plasma Sword > --- INVENTORY (5) ---- Myomer Leg High-capacity Matter Pod (200) Phase Redirector Subatomic Replicator Plasma Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Experimental Target Analyzer Core Analyzer Improved Particle Charger Quantum Capacitor Stasis Canceller Improved Weapon Shielding Advanced Corruption Screen > --- WEAPON ----------- HERF Cannon Vortex Lance > --- INVENTORY -------- Micro Antimatter Reactor High-capacity Matter Pod Quantum Rifle [Rating: 131] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Hover Unit Combat Antigrav System Flight Unit Q-thruster Utility Targeting Computer Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Protection Makeshift Ablative Armor Artifact Phase Redirector Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher YI-UF0's Doublenader Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 2 . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . Utility 12 | . . . 2 . 1 2 2 . 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 137 | 6 8 4 3 5 7 21 2 9 8 2 3 7 2 6 29 15 Power 12 | 1 2 1 . . . 3 . . . . . . 1 . 2 2 Engine 4 | 1 1 . . . . 2 . . . . . . . . . . Core 4 | . 1 1 . . . 1 . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . 1 . 1 2 Propulsion 44 | 2 2 1 1 2 3 6 . 3 1 2 . 2 1 2 10 6 Treads . | . . . . . . . . . . . . . . . . . Leg 34 | 2 2 1 1 2 3 6 . 3 1 2 . 2 1 2 2 4 Wheel . | . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 5 2 Flight 3 | . . . . . . . . . . . . . . . 3 . Utility 44 | 1 2 . 2 . 1 8 1 3 5 . 2 4 . 1 10 4 Device 12 | . . . . . . . . 3 2 . . 1 . . 4 2 Storage 2 | 1 . . . . . . . . . . . . . . . 1 Processor 14 | . 2 . 1 . . 3 1 . 1 . 1 1 . . 4 . Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . . . 1 . 1 5 . . 2 . 1 2 . 1 2 . Artifact 1 | . . . . . . . . . . . . . . . . 1 Weapon 37 | 2 2 2 . 3 3 4 1 3 2 . 1 1 . 3 7 3 Energy Gun 2 | 1 . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 14 | 1 2 2 . 1 2 4 1 1 . . . . . . . . Ballistic Cannon 12 | . . . . . . . . 2 2 . 1 1 . 3 3 . Launcher 3 | . . . . 2 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . 1 . 1 1 . . . . . . . 2 3 Parts Lost 37 | . 1 1 . . . 4 . 1 2 . 3 . 2 1 22 . Power 5 | . . 1 . . . 1 . . . . . . 1 . 2 . Propulsion 13 | . 1 . . . . 1 . 1 1 . . . 1 . 8 . Utility 18 | . . . . . . 2 . . 1 . 3 . . 1 11 . Weapon 1 | . . . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . 1 1 . . . 3 . 1 1 . 3 . 2 1 7 . To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 92 98 98 99 98 96 90 91 99 93 85 95 99 97 60 62 Engine 3 | . 10 . . . . 6 6 6 5 5 5 5 3 . . . Core 2 | . 3 12 11 11 9 . . . . . . . . . . . Leg 19 | . 27 28 22 22 25 22 20 17 16 16 17 17 17 19 4 10 Device 10 | . . . . . . . . 12 28 23 17 17 17 14 6 9 Storage 6 | . 14 14 11 11 9 7 6 6 5 5 5 5 5 5 . . Processor 20 | . 7 14 20 22 18 23 24 20 17 17 21 26 29 26 26 23 Protection 10 | . . . 11 11 18 19 20 15 11 11 3 8 11 14 4 . Ballistic Gun 7 | . 20 28 22 12 17 14 13 3 . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 7 11 11 11 11 11 10 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 16 16 18 21 22 45 43 49 65 62 62 57 56 58 57 29 Greatest Support 100 | 20 20 25 25 30 40 52 52 54 54 57 57 57 56 71 73 100 Greatest Overweight (x) 1 | . 1 . . . . 1 . 1 1 1 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | . 5 6 6 7 7 7 7 7 7 7 8 7 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | . 8 6 8 8 8 8 8 8 8 8 8 8 8 8 4 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Matter Collected 4455 | 227 211 83 126 123 270 670 . 240 254 189 185 715 187 158 370 447 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4846 | . 634 89 324 187 697 626 . 192 265 132 81 136 185 239 232 827 Parts 252 | . 36 2 20 17 32 48 . 8 22 7 9 4 8 2 5 32 Haulers Intercepted 7 | . . . 1 . 5 1 . . . . . . . . . . Recyclers Shooed 9 | . 3 . 3 . . . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 6 9 . 8 . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 81 | . 11 2 2 4 6 11 . 4 6 3 8 3 7 3 6 5 Melee 9 | . . . . . . . . . . . . . . . 4 5 Guns 30 | . 11 2 2 . 3 11 . 1 . . . . . . . . Cannons 35 | . . . . . . . . 3 6 3 8 3 7 3 2 . AOE 7 | . . . . 4 3 . . . . . . . . . . . Classes Destroyed 16 | . 4 2 4 1 1 2 . 1 . . . 1 . . . . Worker 7 | . . . . 2 1 1 . . 1 . . . . . 1 1 Tunneler 2 | . . . 1 . . . . . 1 . . . . . . . Hauler 7 | . . . 1 . 5 1 . . . . . . . . . . Recycler 12 | . 2 1 1 . 3 . . . . . . . . 1 . 4 Operator 2 | . . . 1 . . . . . 1 . . . . . . . Watcher 8 | . 3 . 1 . . 1 . . 2 . . . . . 1 . Swarmer 25 | . 3 . . 4 . 2 . . . . 8 . 5 . 3 . Grunt 21 | . 8 . . . 4 2 . . . . . 2 2 . 2 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 8 | . . . 2 . . 2 . . 2 . . . . 1 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . 4 . . . . . 2 . . Hunter 9 | . . . . . 2 1 . . 2 2 . . . . . 2 Programmer 8 | . . . . . . 3 . . 2 1 . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . 8 1 4 4 9 2 . 2 3 2 4 3 5 3 3 4 Combat Bots Only 8 | . 8 1 1 4 4 2 . 2 2 2 4 3 5 2 3 2 Max Kills in Single Turn 4 | . 1 1 1 4 3 1 . 1 3 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Damage Taken 10424 | . 322 232 56 60 218 1289 . 537 1064 396 615 . 402 562 3781 890 Core 1786 | . 67 36 . 24 60 89 . 25 98 . 51 . . 14 1123 199 Absorbed by Shields 50 | . . . . . . . . 50 . . . . . . . . Redirected to Shielding 225 | . . . . . 37 81 . . . . . . . . 107 . Regen/Repaired (Parts) 155 | . . . . . 69 86 . . . . . . . . . . Core Remaining (%) 88 | 100 . 58 . 94 89 87 . 97 . . . . 85 98 . . Volleys Fired 285 | . 38 4 15 9 26 56 . 19 29 6 29 13 15 16 9 1 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 Hottest 122 | . 70 46 46 70 93 56 . 106 114 114 114 114 110 122 122 94 Shots Fired 563 | . 76 8 30 17 52 109 . 38 59 12 58 26 27 32 18 1 Gun 302 | . 76 8 30 16 50 109 . 12 . . . . . . . 1 Cannon 258 | . . . . . . . . 26 59 12 58 26 27 32 18 . Launcher 3 | . . . . 1 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 533 | . 50 8 30 16 50 109 . 38 59 12 58 26 27 32 18 . Thermal 27 | . 26 . . . . . . . . . . . . . . 1 Explosive 3 | . . . . 1 2 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 9 15 20 9 9 18 . 8 20 6 8 2 6 8 6 . Robot Miss Streak 8 | . 4 . 4 1 2 8 . 3 4 2 4 2 3 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 394 | . 49 6 21 12 38 83 . 30 36 8 18 3 12 20 31 27 Core Hits 198 | . 29 4 12 10 25 39 . 8 15 4 6 4 9 9 12 12 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . Critical Strikes 34 | . 1 . . . 2 2 . . 3 4 4 . 2 3 8 5 Burn 1 | . 1 . . . . . . . . . . . . . . . Destroy 4 | . . . . . 2 2 . . . . . . . . . . Blast 19 | . . . . . . . . . 3 4 4 . 2 3 3 . Sever 5 | . . . . . . . . . . . . . . . . 5 Sunder 5 | . . . . . . . . . . . . . . . 5 . Melee Attacks 66 | . . . . . . . . . . . . . . . 31 35 Impact . | . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . . 34 Piercing 10 | . . . . . . . . . . . . . . . 9 1 Entropic 22 | . . . . . . . . . . . . . . . 22 . Sneak Attacks 9 | . . . . . . . . . . . . . . . 1 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . 4 Damage Inflicted 11646 | . 588 96 334 359 1051 1322 . 815 1379 262 623 166 467 686 1994 1504 Guns 3304 | . 588 96 334 182 546 1322 . 236 . . . . . . . . Cannons 4518 | . . . . . . . . 579 1091 262 623 166 467 686 644 . Explosions 970 | . . . . 177 505 . . . 288 . . . . . . . Melee 2832 | . . . . . . . . . . . . . . . 1328 1504 Ramming 22 | . . . . . . . . . . . . . . . 22 . Kinetic 7610 | . 376 96 334 182 546 1322 . 815 1091 262 623 166 467 686 644 . Thermal 500 | . 212 . . . . . . . 288 . . . . . . . Explosive 682 | . . . . 177 505 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1504 | . . . . . . . . . . . . . . . . 1504 Piercing 83 | . . . . . . . . . . . . . . . 83 . Entropic 1245 | . . . . . . . . . . . . . . . 1245 . Highest Corruption 12 | . . . . . . 12 . . 1 1 1 1 . . 2 6 Average Corruption 4 | . . . . . . 11 . . 1 1 1 1 . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . 6 . Effects 79 | . . . . . . 56 . . 2 4 8 . . . . 9 Message Errors 11 | . . . . . . 9 . . . . 1 . . . . 1 Matter Fused 22 | . . . . . . 16 . . . . 3 . . . . 3 Heat Flow Errors 16 | . . . . . . 8 . . 1 1 4 . . . . 2 Energy Discharges 11 | . . . . . . 8 . . . 2 . . . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 5 . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . 1 . . . 1 . . . . . . Misfires 2 | . . . . . . 1 . . 1 . . . . . . . Alerts 3 | . . . . . . 3 . . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 379 | . . . . . . . . 21 71 . 37 28 3 . 15 204 Projectiles 117 | . . . . . . . . 21 25 . 37 28 3 . 3 . Explosions 46 | . . . . . . . . . 46 . . . . . . . Melee 216 | . . . . . . . . . . . . . . . 12 204 Knockbacks 46 | . . . . . . . . 7 10 1 8 1 3 6 10 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . . . 7 9 1 7 1 3 5 10 . Secondary 3 | . . . . . . . . . 1 . 1 . . 1 . . Self-Inflicted Damage 24 | . . . . 24 . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 251 . 3 28 42 264 . 319 336 130 294 208 68 129 200 146 Average Temperature 82 | . 84 . 3 17 23 82 . 131 89 66 82 75 26 49 122 73 Received Heat Transfer 1680 | . 180 . 24 . 72 204 . 72 72 72 18 . 42 93 776 55 Effects 5 | . 2 . . . . 3 . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . Heat Transferred 953 | . 703 . . . . . . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Peak Influence 466 | . 324 73 95 165 241 155 74 176 466 . . . . 163 402 358 Initial 146 | . . 48 . 5 . 28 74 51 92 . . . . . 81 146 Average 100 | . 126 45 12 106 70 67 74 97 162 . . . . 51 182 223 Maximum Alert Level 2 | . 1 . . . 1 . . . 2 . . . . . 2 1 Low Security (%) 86 | 100 80 100 100 100 76 100 100 100 82 . . . . 100 46 41 Level 1 12 | . 20 . . . 23 . . . 9 . . . . . 50 58 Level 2 1 | . . . . . . . . . 7 . . . . . 2 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 1 1 . 1 5 . 1 2 . . . . 3 4 . Investigation 4 | . 2 1 . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . 2 . . 1 . . . . . . . Reinforcement 11 | . 1 . 1 . 1 3 . 1 1 . . . . 2 1 . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Distress Signals 6 | . 1 . 1 . . 1 . . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 197 | . 18 5 10 4 12 23 . 7 15 11 14 17 7 8 36 10 Peak Tracking Total 20 | . 8 4 4 4 5 4 . 3 7 9 5 20 5 5 11 5 Tactical Retreats 12 | . . . . . . 1 . 1 1 . 1 . . . 8 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Traps Triggered 7 | . 2 . . . . 1 . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 1 15 . . . . Time Bombs Activated 3 | . . . . . . . . . . . . 1 . . 2 . Exploded 3 | . . . . . . . . . . . . 1 . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Machines Disabled 21 | . . . . . . . . 1 17 . . . . 1 . 2 Max in Single Turn 15 | . . . . . . . . 1 15 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Machines Accessed 15 | . . 1 . . 1 2 1 . 1 . . 7 . . . 2 Terminals 3 | . . . . . . 1 1 . . . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 39 | . . 1 . . 4 3 1 . 1 . . 26 . . . 3 Successful 35 | . . 1 . . 4 2 1 . . . . 26 . . . 1 Failed 4 | . . . . . . 1 . . 1 . . . . . . 2 Catastrophic 1 | . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . . 1 1 . . . . . . . . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 6 | . . . . . 4 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 29 | . . 1 . . . . 1 . . . . 26 . . . 1 Record 9 | . . . . . . . . . . . . 8 . . . 1 Prototype ID Bank 16 | . . . . . . . . . . . . 16 . . . . Open Door 3 | . . 1 . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . . . . . Repair 3 | . . . . . 2 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 2 . . 1 . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . . . . . . . Time 101 | . . . . . 76 25 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Total Allies 3 | . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . 30 . . . . . . . . . . . Total Damage 308 | . . . . . 308 . . . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Turns Passed 9524 | 59 465 535 476 507 478 1508 118 181 813 1026 930 825 442 217 585 359 Spaces Moved 5846 | 45 269 188 219 388 258 731 79 70 438 520 622 625 314 126 713 241 Core 63 | 4 . . . . . . . . . . . . . . 59 . Treads . | . . . . . . . . . . . . . . . . . Legs 5072 | 41 269 188 219 388 258 731 79 70 438 520 622 625 314 126 85 99 Wheels . | . . . . . . . . . . . . . . . . . Hover 445 | . . . . . . . . . . . . . . . 303 142 Flight 266 | . . . . . . . . . . . . . . . 266 . Fastest Speed 34 | 50 120 120 120 120 120 120 126 126 113 193 123 120 120 120 34 68 Average Speed 123 | 113 120 120 120 120 120 127 126 150 160 193 126 122 120 120 59 92 Slowest Speed 200 | 120 190 120 120 120 120 190 126 200 195 195 193 123 190 122 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 54 53 30 91 24 25 3 42 19 69 80 92 57 4 29 31 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . 1 . . . . . 2 3 . 1 . . . Spaces Dug 20 | . . . . . . . . . . . 11 . . 2 7 . Terrain Destroyed 164 | . . . . 20 24 . . . 31 8 50 1 13 9 8 . Melee 7 | . . . . . . . . . . . . . . . 7 . Projectile 100 | . . . . . . . . . 18 8 50 1 13 9 1 . AOE 57 | . . . . 20 24 . . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Res Qua Total 7632 | 50 342 491 401 414 372 1199 97 121 513 536 730 680 363 176 820 327 Wait 1118 | . 1 286 163 3 78 363 15 6 30 9 76 3 31 21 10 23 Move 5826 | 44 268 187 218 387 257 730 78 69 437 519 621 624 313 125 708 241 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 74 | . 15 4 2 3 3 9 1 4 3 . . 15 1 3 7 4 Fast Attach 75 | 6 5 . 1 3 2 11 1 3 3 . 2 2 2 1 20 13 Attach 26 | . 1 1 1 . 2 2 1 4 2 1 . 2 . 1 5 3 Detach 2 | . . . . . . . . . . . . . . . 1 1 Swap 37 | . 2 3 1 2 3 8 . 2 3 1 1 3 . 4 4 . Drop 114 | . 12 6 . 7 1 20 1 7 6 . 1 17 1 5 20 10 Fire 285 | . 38 4 15 9 26 56 . 19 29 6 29 13 15 16 9 1 Melee 62 | . . . . . . . . . . . . . . . 31 31 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 1 . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 412 | -10/Materials | Destroyed 8 combat bots 502 | -10/Materials | Discovered new exit (range 8) 525 | -10/Materials | Entered Mines 525 | -10/Mines | Discovered new exit (range 7) 557 | -10/Mines | Met a Derelict bent on vengeance 596 | -10/Mines | Met a Derelict shopkeep closing up shop 693 | -10/Mines | Assembled infested the area 743 | -10/Mines | Discovered new exit (range 5) 1060 | -10/Mines | Entered Materials 1060 | -9/Materials | Evolved 2 slots: Utility x2 1525 | -9/Materials | Discovered new exit (range 10) 1536 | -9/Materials | Entered Mines 1538 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1554 | -9/Mines | Destroyed YI-UF0 1588 | -9/Mines | Found Prototype Launcher 1588 | -9/Mines | Identified YI-UF0's Doublenader 1675 | -9/Mines | Learned Materials trap positions 1729 | -9/Mines | Learned Materials stockpile data 1903 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1911 | -9/Mines | Discovered new exit (range 6) 1971 | -9/Mines | Discovered new exit (range 14) 2015 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2043 | -9/Mines | Entered Materials 2043 | -8/Materials | Accompanied by 3 allies 2043 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -8/Materials | Loaded intel: 3 trap records 2106 | -8/Materials | Repaired Carbon-fiber Leg 2146 | -8/Materials | Repaired Carbon-fiber Leg 2370 | -8/Materials | Discovered new exit (range 15) 2449 | -8/Materials | Build established: Scavenger-Mutant 2521 | -8/Materials | Entered Factory 2521 | -7/Factory | Evolved 2 slots: Utility x2 2614 | -7/Factory | System corruption reached 10% 2647 | -7/Factory | Lost 3 parts (1p1n1u) 2985 | -7/Factory | Build established: Mutant 3319 | -7/Factory | Repaired Imp. Assault Rifle 3921 | -7/Factory | Discovered new exit (range 11) 4029 | -7/Factory | Entered another Factory area 4029 | -6/Factory | Evolved 2 slots: Utility x2 4144 | -6/Factory | Identified exit to DSF 4147 | -6/Factory | Entered DSF 4247 | -6/DSF | Additional patrols routed to DSF 4267 | -6/DSF | Discovered new exit (range 11) 4328 | -6/DSF | Entered Factory 4328 | -5/Factory | Evolved 2 slots: Utility x2 4578 | -5/Factory | Build established: Scavenger-Mutant 4827 | -5/Factory | Found Powered Armor 5107 | -5/Factory | Spotted B-75 Beast 5126 | -5/Factory | Discovered new exit (range 8) 5141 | -5/Factory | Entered Upper Caves 5915 | -5/Upper Caves | Learned location of Armory (-3) 6061 | -5/Upper Caves | Learned 4 Factory zone layouts 6157 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6160 | -5/Upper Caves | Discovered new exit (range 5) 6167 | -5/Upper Caves | Entered another Upper Caves area 6196 | -5/Upper Caves | Discovered new exit (range 15) 6268 | -5/Upper Caves | Lost 3 parts (3u) 6274 | -5/Upper Caves | Encountered a Warlord checkpoint 6947 | -5/Upper Caves | Discovered new exit (range 10) 7075 | -5/Upper Caves | Ambushed by wild Derelicts 7097 | -5/Upper Caves | Entered Warlord 7139 | -5/Warlord | System corruption cleaned by Quarantine Array 7293 | -5/Warlord | Met Warlord 7318 | -5/Warlord | Warlord's base attacked by MAIN.C 7634 | -5/Warlord | Found Prototype Piercing Weapon 7668 | -5/Warlord | Warlord forces counterattacked 7775 | -5/Warlord | Opened side exit 7820 | -5/Warlord | Spotted Striker 7914 | -5/Warlord | Discovered new exit (range 8) 7918 | -5/Warlord | Spotted Striker 7922 | -5/Warlord | Entered Proximity Caves 8047 | -4/Proximity Caves | Spotted B-86 Titan 8324 | -4/Proximity Caves | Discovered new exit (range 19) 8364 | -4/Proximity Caves | Entered Factory 8364 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8444 | -4/Factory | Discovered new exit (range 14) 8534 | -4/Factory | Garrison activated, responded to threat 8581 | -4/Factory | Entered Research 8581 | -3/Research | Evolved 2 slots: Utility x2 8594 | -3/Research | Spotted B-86 Titan 8648 | -3/Research | Garrison activated, responded to threat 8743 | -3/Research | Found Prototype Processor 8743 | -3/Research | Identified Exp. Target Analyzer 8754 | -3/Research | Lost 7 parts (1p3n3u) 8763 | -3/Research | Identified Vortex Lance 8857 | -3/Research | Found Quantum Capacitor 9043 | -3/Research | Build established: Mutant 9051 | -3/Research | Found Enh. Force Lance 9093 | -3/Research | Core integrity fell below 50% 9116 | -3/Research | Lost 4 parts (4u) 9137 | -3/Research | Discovered new exit (range 19) 9161 | -3/Research | Core integrity fell below 20% 9165 | -3/Research | Identified exit to Quarantine 9166 | -3/Research | Entered Quarantine 9174 | -3/Quarantine | Lost 5 parts (1p2n1u1w) 9177 | -3/Quarantine | Found Alien Artifact 9177 | -3/Quarantine | Identified Phase Redirector 9229 | -3/Quarantine | Found Alien Artifact 9229 | -3/Quarantine | Identified Subatomic Replicator 9388 | -3/Quarantine | Found Antimissile System 9500 | -3/Quarantine | Discovered new exit (range 21) 9525 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09470_ Acquired Lgt. Antimatter Reactor. 09470_ C-55 Analyst calibrates the Biostim Tank. 09471_ Acquired 10 matter. 09481_ System corrupted: Component data lost. 09500_ EXIT=FOUND 09504_ P-80 Master Gamma Rifle severed. 09504_ Plasma Sword follow-up attack on P-80 Master. 09504_ P-80 Master destroyed. 09506_ System corrupted: Matter fused (-7). 09506_ Acquired 7 matter. 09506_ K-01 Serf collects debris. 09511_ K-01 Serf destroyed. 09511_ P-80 Master destroyed. 09512_ K-01 Serf collects debris. 09518_ P-80 Master Imp. Antigrav System severed. 09518_ K-01 Serf collects debris. 09520_ P-80 Master Imp. Antigrav System severed. 09520_ Plasma Sword follow-up attack on P-80 Master. 09523_ K-01 Serf collects debris. 09524_ System corrupted: Energy discharge (-51). 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""" """ ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 21 Energy Capacity 315 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 625 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 15 Target Analysis 13 Core Analysis 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed MediumMetafiberComputer Manual? 0 Play Time 01:11:11 Cumulative 261.6 hours Start 2022.05.13 @ 08:29:55 End 2022.05.13 @ 20:46:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 338 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e01ca420-49d5-40af-b53e-f139e0d69b3f