Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 13:58:52 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (4043) 4043 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 9518 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 198 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 659/700 Matter 73/300 Energy 99/100 System Corruption 10% Temperature Cool (16) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Splice Drone Bay (6/6) Gauss Rifle Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Modified TNC Experimental Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Armored Treads Experimental Heat Sink High-capacity Matter Pod Experimental Sensor Array Splice Drone Bay AS-neutralizer No. 17b Gauss Rifle Heavy Assault Cannon Missile Launcher [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . . . . . 2 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 73 | . 14 5 13 . 12 1 22 5 1 Power 11 | . 4 2 2 . . . 3 . . Engine 10 | . 3 2 2 . . . 3 . . Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | . 4 . 3 . 4 1 9 . . Treads 17 | . 2 . 3 . 4 . 8 . . Leg 4 | . 2 . . . . 1 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 3 1 3 . 3 . 4 5 . Device 4 | . . 1 . . . . 1 2 . Storage 2 | . 1 . . . . . 1 . . Processor 6 | . . . . . 2 . 1 3 . Hackware . | . . . . . . . . . . Protection 7 | . 2 . 3 . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 22 | . 3 2 5 . 5 . 6 . 1 Energy Gun 2 | . 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | . 1 2 3 . 3 . 5 . . Ballistic Cannon 4 | . 1 . 1 . . . 1 . 1 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 . Parts Lost 20 | . 2 1 . . 7 1 4 . 5 Power 3 | . 2 1 . . . . . . . Propulsion 10 | . . . . . 4 1 2 . 3 Utility 2 | . . . . . . . 1 . 1 Weapon 5 | . . . . . 3 . 1 . 1 Highest Loss Streak 5 | . 2 1 . . 3 1 2 . 5 To Critical Strikes 4 | . . . . . 3 . . . 1 Average Backups 12 | . 8 11 13 15 10 14 13 12 13 Power 1 | . 1 1 1 1 1 1 . 1 1 Propulsion 2 | . 4 3 4 4 1 . 2 3 3 Utility 4 | . . 1 3 4 4 11 8 5 5 Weapon 3 | . 2 3 4 4 2 1 2 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 40 | . 8 3 6 1 3 . 10 . 9 Power 6 | . . . 1 . 3 . 1 . 1 Propulsion 14 | . 4 2 1 . . . 4 . 3 Utility 10 | . 1 . 3 . . . 3 . 3 Weapon 10 | . 3 1 1 1 . . 2 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 100 99 99 99 99 86 Engine 10 | . 4 12 10 11 11 11 9 7 5 Treads 28 | . 15 28 32 33 32 24 24 23 18 Leg 1 | . 11 . . . . 7 2 . . Device 1 | . . . . . . . 5 6 7 Storage 9 | . 14 14 11 11 6 11 9 7 7 Processor 6 | . . . . . 6 11 18 30 30 Protection 8 | . 13 13 10 11 8 . 2 . . Energy Gun 1 | . 11 4 . . . . . . . Ballistic Gun 26 | . 7 12 30 33 29 33 26 23 7 Ballistic Cannon 2 | . 8 10 2 . . . . . 6 Peak Build Rating 58 | . 14 18 21 22 26 28 46 58 52 Average Rating 24 | . 10 11 18 21 20 27 41 54 48 On Entrance 23 | 6 6 12 14 21 22 26 28 46 49 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 12 33 35 44 44 44 37 45 42 46 Greatest Support 63 | 20 40 40 60 60 63 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 11 15 15 15 14 Most Carried 15 | . 10 15 15 15 15 15 15 14 14 Average Carried 13 | . 8 12 14 14 10 15 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 15 15 15 13 5 Class Distribution -------------------- 40% | Tank 31% | Scavenger-Gunner 17% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 4646 | 143 334 319 1159 180 977 170 1110 254 . Remotely . | . . . . . . . . . . Salvage Created 5394 | . 333 199 1493 171 245 201 1967 330 455 Parts 306 | . 24 8 91 14 45 6 99 13 6 Haulers Intercepted 9 | . 1 . 4 . . . 4 . . Recyclers Shooed 3 | . . . 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 103 | . 10 4 33 9 5 4 32 4 2 Guns 88 | . 10 3 31 9 . 4 26 4 1 Cannons 5 | . . 1 2 . . . 1 . 1 AOE 10 | . . . . . 5 . 5 . . Classes Destroyed 18 | . 4 2 3 . 3 1 3 1 1 Worker 5 | . . 1 . . . . 3 1 . Builder 5 | . . . 4 . . . 1 . . Tunneler 1 | . . 1 . . . . . . . Hauler 9 | . 1 . 4 . . . 4 . . Recycler 5 | . . . 1 . . . 2 2 . Turret 1 | . . . . . 1 . . . . Watcher 9 | . 1 . 5 . . . 3 . . Swarmer 19 | . 6 . 6 7 . . . . . Grunt 51 | . 4 4 18 2 . 3 18 2 . Duelist 2 | . . . . . . . 2 . . Sentry 19 | . . . 9 . . . 9 1 . Specialist 2 | . . . . . . . 2 . . Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . . Compactor 2 | . . . . . . . . . 2 Zionite 5 | . . . . . 5 . . . . Assembled 5 | . . . . . 5 . . . . Best Kill Streak 7 | . 4 2 6 6 5 3 7 3 1 Combat Bots Only 6 | . 4 2 5 6 5 3 6 2 1 Max Kills in Single Turn 3 | . 2 1 2 2 3 1 2 2 1 Gunslinging 1 | . 1 . 1 1 . . . . . Exploded 3 | . . . . . 3 . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . 3 . . . . EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 411 | . 51 15 88 22 83 17 92 37 6 Missed 109 | . 12 4 26 6 18 4 23 16 . Hits 302 | . 39 11 62 16 65 13 69 21 6 Melee 7 | . . . . . . . 1 . 6 Projectile 295 | . 39 11 62 16 65 13 68 21 . Critical Strikes 24 | . 1 . . . 16 1 3 1 2 Damage Taken 4958 | . 456 143 767 160 1332 212 1308 262 318 Core 750 | . 170 10 143 7 157 31 191 29 12 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 5 | . 3 2 . . . . . . . Regen/Repaired (Parts) 130 | . . . 130 . . . . . . Core Remaining (%) 52 | 100 . 28 . . . 15 65 . . Volleys Fired 329 | . 36 9 83 14 65 13 78 16 15 Largest 3 | . 2 2 3 3 3 3 3 3 2 Hottest 96 | . 78 78 80 70 76 69 96 84 78 Shots Fired 870 | . 67 17 239 42 177 39 215 46 28 Gun 799 | . 60 12 209 42 174 39 204 46 13 Cannon 61 | . 7 5 30 . . . 4 . 15 Launcher 10 | . . . . . 3 . 7 . . Special . | . . . . . . . . . . Kinetic 841 | . 53 12 239 42 174 39 208 46 28 Thermal 6 | . 6 . . . . . . . . Explosive 10 | . . . . . 3 . 7 . . Electromagnetic 13 | . 8 5 . . . . . . . Robot Hit Streak 17 | . 12 9 17 7 14 5 17 5 14 Robot Miss Streak 6 | . 6 3 6 4 3 4 5 2 1 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 11 | . 2 . 1 3 1 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . Shots Hit Robots 550 | . 37 15 149 27 111 23 131 32 25 Core Hits 259 | . 16 8 79 12 34 9 82 12 7 Critical Kills 13 | . . . . . 1 2 9 1 . Critical Parts Destroyed 9 | . . . . . 5 1 2 1 . Critical Strikes 26 | . . . 1 . 7 3 12 2 1 Destroy 24 | . . . . . 7 3 11 2 1 Blast 2 | . . . 1 . . . 1 . . Melee Attacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11116 | . 529 276 2740 536 1766 344 3245 707 973 Guns 8853 | . 487 172 2412 501 1507 338 2517 696 223 Cannons 1259 | . 38 79 310 . . . 82 . 750 Explosions 876 | . . . . . 259 . 617 . . Melee . | . . . . . . . . . . Ramming 128 | . 4 25 18 35 . 6 29 11 . Kinetic 9903 | . 390 177 2722 501 1507 338 2599 696 973 Thermal 25 | . 25 . . . . . . . . Explosive 876 | . . . . . 259 . 617 . . Electromagnetic 184 | . 110 74 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 1 10 Average Corruption 2 | . . . . . . . . 1 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . 1 4 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . 14 . 6 . . . . . . Projectiles 20 | . 14 . 6 . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . 2 3 1 . . 3 . . Impact 4 | . . . 1 1 . . 2 . . Kinetic 5 | . . 2 2 . . . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . 18 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed 11 | . 1 1 . 4 . 1 4 . . Targets Rammed 18 | . 1 2 3 4 . 1 6 1 . Kicked . | . . . . . . . . . . Crushed 7 | . . 1 3 . . . 2 1 . Highest Temperature 216 | . 54 75 146 129 127 22 166 216 48 Average Temperature 43 | . 17 30 47 56 38 11 42 80 20 Received Heat Transfer 1296 | . 180 78 264 57 . 117 486 114 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 74 | . 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Maximum Alert Level 2 | . . . 1 1 . . 2 . . Low Security (%) 68 | . 100 100 51 96 . 100 38 100 100 Level 1 19 | . . . 48 3 . . 15 . . Level 2 11 | . . . . . . . 45 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 464 | . 140 56 292 216 . 40 464 188 42 Initial 188 | . . 10 12 46 . . . 188 42 Average 144 | . 68 6 162 67 . 6 290 136 24 Influence Increases 3211 | . 273 117 1090 278 . 100 1205 146 2 Destroy 0b10 Robot/C 2040 | . 200 80 660 220 . 80 720 80 . Destroy 0b10 Robot/NC 185 | . 10 10 70 . . . 80 15 . Destroy Leader 570 | . 54 20 198 40 . 20 218 20 . Allied During Kill 30 | . . 6 1 3 . . 20 . . Successful Hack 100 | . 6 . 20 . . . 59 15 . Select Force Hacks 60 | . . . 60 . . . . . . Disable Machine 105 | . . . 30 15 . . 45 15 . Destroy Structure 31 | . 3 1 6 . . . 18 1 2 Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 75 | . . . 45 . . . 30 . . Influence Decreases 3211 | . 244 114 1001 385 14 100 790 441 122 Entered New Map 433 | . . 19 20 75 14 . . 227 78 Time Decay 2203 | . 224 95 660 310 . 90 580 214 30 Lost Part 84 | . 20 . . . . 10 40 . 14 Lost Ally 41 | . . . 21 . . . 20 . . Purge Threat 450 | . . . 300 . . . 150 . . Squads Dispatched 15 | . 2 . 4 . . . 7 2 . Investigation 5 | . . . 3 . . . . 2 . Extermination . | . . . . . . . . . . Reinforcement 7 | . 2 . 1 . . . 4 . . Assault 1 | . . . . . . . 1 . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 15 | . 3 . 4 . . . 7 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 15 5 46 11 32 4 56 5 6 Peak Tracking Total 10 | . 8 2 6 3 10 3 9 2 5 Tactical Retreats 10 | . . . 2 . 6 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 16 | . . . 2 1 9 . 3 1 . Max in Single Turn 1 | . . . 1 1 1 . 1 1 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 35 | . 2 1 15 . 2 . 11 4 . Terminals 26 | . 2 . 11 . . . 10 3 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . 1 . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 82 | . 4 1 31 . 2 . 37 7 . Successful 49 | . 4 1 21 . 2 . 19 2 . Failed 33 | . . . 10 . . . 18 5 . Catastrophic 2 | . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 45 | . 5 . 16 . 1 . 19 4 . Terminals 69 | . 4 . 24 . . . 36 5 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . 5 . . . . 2 . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 31 | . 3 1 12 . 2 . 13 . . Record 1 | . . . . . 1 . . . . Part Schematic 2 | . . . . . . . 2 . . Robot Analysis 4 | . 2 . 1 . . . 1 . . Prototype ID Bank 5 | . . . 2 . . . 3 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Alert Level 2 | . . . 2 . . . . . . Unreport Threat 3 | . . . 2 . . . 1 . . Locate Traps 5 | . 1 . 2 . . . 2 . . Reprogram Traps 2 | . . . . . . . 2 . . Recall Reinforcements 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . 2 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . 1 . Scan Component 3 | . . . 2 . . . . 1 . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 12 | . 1 . 5 . . . 5 1 . Terminals 10 | . 1 . 3 . . . 5 1 . Assimilate 1 | . . . . . . . 1 . . Botnet 9 | . 1 . 3 . . . 4 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Tunnel 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 2 . 11 . . . 10 4 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 58 | . . . 58 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . Non-combat 2 | . . . . . 2 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . parse_system 3 | . . . . . 3 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 6 | . . 2 . 4 . . . . . Largest Group 4 | . . 2 2 4 4 . . . . Highest-Rated Group 71 | . . 46 46 71 71 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders 2 | . . 1 . . 1 . . . . STAY 1 | . . . . . 1 . . . . RETURN 1 | . . 1 . . . . . . . Ally Attacks 44 | . . 5 4 7 9 . 19 . . Total Damage 1272 | . . 84 42 125 31 . 990 . . Kills 9 | . . . . 2 . . 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Turrets Deployed 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Active Infowar (turns) 343 | . . . . . . . . 312 31 Sensors 237 | . . . . . . . . 206 31 T.N.C. 106 | . . . . . . . . 106 . Robot Analysis Total 4 | . 2 . 1 . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches 1 | . . 1 . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 11082 | . 541 1079 2779 1002 2489 574 2099 440 79 Spaces Moved 5825 | 1 277 612 1444 491 1387 331 1022 238 22 Core . | . . . . . . . . . . Treads 5725 | . 178 612 1444 491 1387 331 1022 238 22 Legs 100 | 1 99 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 160 Average Speed 162 | 120 145 160 160 160 160 160 175 160 160 Slowest Speed 240 | 120 160 160 160 160 160 160 240 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 2 44 97 96 98 92 59 98 9 33 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 47 | . 3 1 2 . 19 . 20 . 2 Melee . | . . . . . . . . . . Projectile 8 | . . 1 2 . . . 3 . 2 AOE 39 | . 3 . . . 19 . 17 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 6889 | . 349 696 1754 680 1543 348 1203 274 42 Wait 454 | . 3 52 170 170 28 1 26 4 . Move 5817 | . 276 611 1443 490 1386 330 1021 238 22 Hop . | . . . . . . . . . . Pick Up 72 | . 7 7 16 1 24 1 16 . . Fast Attach 30 | . 5 4 6 . 6 1 5 2 1 Attach 25 | . 4 1 2 . 8 . 5 4 1 Detach 19 | . 2 3 . . 5 . 3 4 2 Swap 37 | . 5 1 8 . 3 . 15 4 1 Drop 85 | . 10 6 23 1 15 1 28 1 . Fire 329 | . 36 9 83 14 65 13 78 16 15 Melee 3 | . . . . . 3 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 18 | . 1 2 3 4 . 1 6 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 7) 542 | -10/Materials | Entered Mines 559 | -10/Mines | Met a Derelict bent on vengeance 713 | -10/Mines | Discovered new exit (range 15) 809 | -10/Mines | Discovered new exit (range 15) 863 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1010 | -10/Mines | Learned Materials terminal intel 1050 | -10/Mines | Found a hidden stash of uninstalled traps 1296 | -10/Mines | Found the Drone Emporium 1305 | -10/Mines | Found Prototype Device 1305 | -10/Mines | Identified Splice Drone Bay 1353 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1621 | -10/Mines | Entered Materials 1621 | -9/Materials | Accompanied by 2 allies 1621 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1622 | -9/Materials | Loaded intel: 12 terminal locations 1626 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1916 | -9/Materials | Build established: Tank 2031 | -9/Materials | Repaired Imp. Ion Engine 2090 | -9/Materials | Discovered new exit (range 3) 2753 | -9/Materials | Repaired Lgt. Treads 2968 | -9/Materials | Discovered new exit (range 16) 3832 | -9/Materials | Discovered new exit (range 16) 4392 | -9/Materials | Discovered new exit (range 6) 4400 | -9/Materials | Entered Mines 4507 | -9/Mines | Learned 4 Materials zone layouts 4524 | -9/Mines | Assembled infested the area 4529 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4798 | -9/Mines | Discovered new exit (range 10) 4897 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4901 | -9/Mines | Found Prototype Device 4948 | -9/Mines | Discovered new exit (range 5) 4951 | -9/Mines | Escorted by a lone wolf Derelict 5071 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5071 | -9/Mines | Discovered new exit (range 5) 5327 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5402 | -9/Mines | Entered Exiles 5402 | -9/Exiles | Accompanied by 4 allies 5442 | -9/Exiles | Met 8R-AWN 5470 | -9/Exiles | Met EX-HEX 5514 | -9/Exiles | Met EX-BIN 5602 | -9/Exiles | Met EX-DEC 5639 | -9/Exiles | Visited The Gauntlet 5920 | -9/Exiles | Learned location of Zion (-7) 6037 | -9/Exiles | Aligned with FarCom system 6038 | -9/Exiles | Given EX-Vault access code 6080 | -9/Exiles | Opened EX-Vault 6091 | -9/Exiles | Found Modified TNC 6129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6431 | -9/Exiles | Build established: Mutant 6740 | -9/Exiles | Build established: Gunner 6986 | -9/Exiles | Found PSU Rigger 7134 | -9/Exiles | Attacked by the Exiles 7263 | -9/Exiles | Core integrity fell below 50% 7308 | -9/Exiles | Lost 3 parts (3n) 7322 | -9/Exiles | Found AS-neutralizer No. 17b 7329 | -9/Exiles | Found Exp. Targeting Computer 7604 | -9/Exiles | Destroyed EX-HEX 7622 | -9/Exiles | Destroyed EX-BIN 7673 | -9/Exiles | Destroyed EX-DEC 7708 | -9/Exiles | Found Deploy-a-Sentry 7720 | -9/Exiles | Found System Purifier 7874 | -9/Exiles | Discovered new exit (range 14) 7891 | -9/Exiles | Stole three prototypes: Modified TNC, PSU Rigger, Deploy-a-Sentry 7891 | -9/Exiles | Entered Mines 7932 | -8/Mines | Build established: Scavenger-Gunner 8011 | -8/Mines | Core integrity fell below 20% 8436 | -8/Mines | Discovered new exit (range 9) 8465 | -8/Mines | Entered Materials 8465 | -8/Materials | Evolved 2 slots: Utility x2 8466 | -8/Materials | Identified exit to Factory 9141 | -8/Materials | Garrison activated, responded to threat 9275 | -8/Materials | Garrison activated, responded to threat 9287 | -8/Materials | DAS Turret deployed 10007 | -8/Materials | Discovered exit to Factory (range 16) 10465 | -8/Materials | First assault squad dispatched 10564 | -8/Materials | Entered Factory 10564 | -7/Factory | Evolved 2 slots: Utility x2 10565 | -7/Factory | Identified exit to Storage 10671 | -7/Factory | Identified Exp. Sensor Array 11004 | -7/Factory | Sucked down chute 11004 | -7/Factory | Entered Waste 11019 | -7/Waste | EMP discharged 11019 | -7/Waste | System corruption reached 10% 11035 | -7/Waste | Spotted C-40 Crusher 11042 | -7/Waste | Destroyed C-40 Crusher 11046 | -7/Waste | Spotted C-40 Crusher 11048 | -7/Waste | Spotted C-40 Crusher 11057 | -7/Waste | Spotted C-40 Crusher 11063 | -7/Waste | Spotted C-40 Crusher 11064 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11067 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11067 | -7/Waste | Destroyed C-40 Crusher 11067 | -7/Waste | Spotted C-40 Crusher 11074 | -7/Waste | Crushed by Compactor (1 part destroyed) 11080 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11083 | -7/Waste | Self-destructed Last Messages --------------- 11068_ Antimatter Reactor crushed. 11069_ Hvy. Treads crushed. 11069_ 237 Matter crushed. 11069_ Acquired Lgt. Treads. 11071_ Imp. Cooling System crushed. 11071_ Slug penetrates C-40 Crusher. 11074_ Lgt. Treads crushed. 11074_ Slug penetrates C-40 Crusher. 11076_ 8 Matter crushed. 11076_ Slug penetrates C-40 Crusher. 11079_ 3 Matter crushed. 11080_ Lrg. Storage Unit crushed. 11080_ Gauss Rifle crushed. 11081_ System corrupted: Component data lost. 11081_ 12 Matter crushed. 11083_ Imp. Sensor Array crushed. 11083_ Gauss Rifle crushed. 11083_ Lgt. Treads crushed. 11083_ Critical hit (Destroy). 11083_ Hvy. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ????????????????? ????????????????????????????? | | ??????????????### #???????????????????????????? | | ??????????????# ???????????? ?????????????? | | ??????????????# ??????????? ????????????? | | ??????????????? ?????????? ?????????????? | | ???????????????? ! ?????????? ??????????????? | | ????????????????# #????????? ;#??????????????? | | ????????????????# * #???????? #???????????????? | | ????????????????# #????????% #???????????????? | | ????????????????# #??????? #???????????????? | | ??????????????### ######## ########????????? | | ??????????????# CC ????????? | | ??????????????# %CC ???????? | | ??????????????# !!CCCCCC ???????? | | ??????????????# * =!@CCCCCC ???????? | | ??????????????### ######## ##??????????????? | | ??############??# #???????????#???????????????? | | ??# #??# #???????????????????????????? | | ??# #??# #???????????????????????????? | | ??# #### #???????????????????????????? | | ??# ] #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #### #???????????????????????????? | | ??# #??# #???????????????????????????? | | ??# #??# #???????????????????????????? | | ??############??# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 48% | -9/Materials Lgt. Treads | 32% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayHardenedSource Manual? 0 Play Time 01:10:27 Cumulative 303.5 hours Start 2025.05.30 @ 12:48:25 End 2025.05.30 @ 13:58:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 24 Types 18/0/4/2/0/0/0/0/0/0 Lore% 86 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42bd333c-73b4-4d63-8df9-770961f3e079