Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 17:43:29 Player: 777moneymaker Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (793) 793 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2089 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 290/400 Matter 133/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (8) ---- Cooling System Visual Processing Unit Sensor Array Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser Particle Gun Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cooling System Visual Processing Unit Sensor Array Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 25 | 8 3 3 11 Power 7 | 2 3 1 1 Engine 7 | 2 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 4 | 2 . . 2 Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device . | . . . . Storage 2 | 2 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 5 | 2 . 2 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 2 4 Power 2 | . 1 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 97 85 Engine 12 | . 13 11 9 Treads 23 | . 28 28 10 Leg 2 | . . . 9 Storage 26 | . 28 28 22 Energy Gun 27 | . 28 28 26 Launcher 1 | . . . 7 Naked Turns . | . . . . Heaviest Build 25 | 17 19 20 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 3 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 4 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 462 | 280 30 22 130 Remotely . | . . . . Salvage Created 984 | 54 395 129 406 Parts 66 | 1 27 3 35 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 6 2 11 Guns 9 | . 6 1 2 AOE 9 | . . . 9 Classes Destroyed 10 | 1 5 . 4 Worker 2 | . 2 . . Builder 3 | . 1 . 2 Tunneler 3 | . 1 . 2 Hauler 1 | . . . 1 Recycler 4 | 1 1 1 1 Mechanic 2 | . . . 2 Watcher 3 | . 2 . 1 Swarmer 4 | . . . 4 Grunt 12 | . 6 2 4 Sentry 3 | . . . 3 Best Kill Streak 7 | 1 7 2 5 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 96 | . 26 15 55 Missed 21 | . 5 3 13 Damage Taken 1091 | . 276 170 645 Core 206 | . 70 26 110 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 73 | 3 29 8 33 Largest 3 | 2 2 2 3 Hottest 165 | 100 100 100 165 Shots Fired 128 | 6 58 16 48 Gun 107 | 6 58 16 27 Cannon . | . . . . Launcher 21 | . . . 21 Special . | . . . . Kinetic . | . . . . Thermal 107 | 6 58 16 27 Explosive 21 | . . . 21 Electromagnetic . | . . . . Robot Hit Streak 12 | 3 11 7 12 Robot Miss Streak 3 | 2 2 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 89 | 4 41 12 32 Core Hits 66 | 2 21 4 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 3 1 . Burn 5 | 1 3 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2024 | 50 523 152 1299 Guns 924 | 50 512 151 211 Cannons . | . . . . Explosions 1087 | . . . 1087 Melee . | . . . . Ramming 13 | . 11 1 1 Kinetic . | . . . . Thermal 924 | 50 512 151 211 Explosive 1087 | . . . 1087 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 1 | . . . 1 Rammed 3 | . . 1 2 Targets Rammed 8 | . 4 2 2 Kicked . | . . . . Crushed 5 | . 4 1 . Highest Temperature 521 | 117 373 287 521 Average Temperature 173 | 59 158 148 243 Received Heat Transfer 480 | . 171 108 201 Effects 6 | . 1 . 5 Shutdowns 2 | . . . 2 Energy Bleed 1 | . 1 . . Interference 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 10 | . 6 1 3 Heat Transferred 3034 | 222 1739 518 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 454 | 5 160 112 454 Initial 62 | . 3 62 43 Average 113 | 1 63 103 291 Maximum Alert Level 2 | . . . 2 Low Security (%) 86 | 100 100 100 39 Level 1 7 | . . . 31 Level 2 6 | . . . 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 15 2 18 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1211 | 118 658 166 269 Spaces Moved 529 | 61 315 73 80 Core 3 | 3 . . . Treads 498 | 58 315 73 52 Legs 28 | . . . 28 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 163 | 154 160 160 189 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 48 22 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 74 | . . . 74 Melee . | . . . . Projectile . | . . . . AOE 74 | . . . 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 743 | 75 412 104 152 Wait 86 | . 46 19 21 Move 526 | 60 314 72 80 Hop . | . . . . Pick Up 13 | 4 9 . . Fast Attach 9 | 7 1 1 . Attach 9 | . 1 1 7 Detach 5 | . 1 . 4 Swap 7 | 1 1 1 4 Drop 7 | . 6 . 1 Fire 73 | 3 29 8 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 4 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 707 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Entered Mines 903 | -10/Mines | Discovered new exit (range 8) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Weapon x2 1165 | -9/Materials | Lost 3 parts (1n2w) 1212 | -9/Materials | Self-destructed Last Messages --------------- 01189_ R-06 Scavenger collects Welding Torch. 01191_ K-01 Serf collects debris. 01191_ U-05 Engineer lays Concrete. 01193_ U-05 Engineer builds a Wall. 01193_ R-06 Scavenger collects Sml. Laser. 01194_ K-01 Serf collects debris. 01194_ U-05 Engineer lays Concrete. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 01199_ U-05 Engineer lays Concrete. 01202_ The unstable cave ceiling collapses. 01203_ U-05 Engineer builds a Wall. 01208_ U-05 Engineer lays Concrete. 01209_ U-05 Engineer builds a Wall. 01209_ U-05 Engineer lays Concrete. 01210_ U-05 Engineer builds a Wall. 01212_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #####???????????????????? | | ?????????????????????# # ????????????????????? | | ????????????########## + ???????????????????? | | ???????? "??# *! # """???????????????????? | | ????????"""?#]] ""! # """ ??????????????????? | | ????????"""?#] R = # """ ??????????????????? | | ?????????"" # ""! # ????????????????????? | | ??????????" # !# # ##????????????????????? | | ??????????? + " # u## #????????????????????? | | ????????????# "" [ Y ## #????????????????????? | | ????????????# " % @ #????????????????????? | | ????????????# / ##???????????????????? | | ????????????#### ## # #######?###?????????? | | ??????????######## == ############ #####?????? | | ??????? * #?????? | | ?????? = r * #?????? | | ??????? w #?????? | | ???????########+##### u! ########### ## #?????? | | ????????????? ????### # ########### #?????? | | ??????????? ""????# ##?????????# #?????? | | ??????????# ""????# """ #??????????# #?????? | | ??????????+ ??????# """""#??????????#####?????? | | ???????????????????# """""#????????????????????? | | ???????????????????# """""#????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# ??? ?????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperProcessingSystem Manual? 0 Play Time 00:20:30 Cumulative 2.3 hours Start 2024.07.29 @ 17:24:56 End 2024.07.29 @ 17:43:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f1a3a5b-8e30-4bbe-bded-9766374732a3