Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.20 @ 14:56:34 Player: Vectis Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (262) 1310 Value Destroyed (9723) 9723 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (3954) 3954 TOTAL SCORE: 24447 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 2020 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 140 Friendly Fire -529 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 337/340 System Corruption 1% Temperature Cool (14) Movement Treading (190) Ox1 Location -4/Warlord Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Target Analyzer Improved Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Hypervelocity Mass Driver > --- INVENTORY (10) --- Improved Treads Improved Treads Heavy Treads Advanced Heat Sink Improved Coolant Injector Wave Gun Vortex Rifle Vortex Rifle Phasing Sabre Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Matter Neutralizer Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Heavy Treads Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Phasing Sabre [Rating: 114] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Spectral Analyzer Hackware Improved System Shield Protection Powered Armor Weapon Improved Assault Rifle Energy Gun Makeshift Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Proton Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Utility 9 | . . . 1 . 2 . . 2 . . . . 2 . . . . 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 373 | 7 11 1 24 1 38 13 20 6 2 15 . 3 58 8 1 11 22 19 1 8 5 29 65 2 . 3 Power 24 | 1 1 . 1 . 4 1 . . . 1 . . 5 1 . . . 2 . . . 2 5 . . . Engine 15 | 1 1 . 1 . 4 1 . . . . . . 5 1 . . . . . . . 1 . . . . Core 5 | . . . . . . . . . . 1 . . . . . . . 2 . . . 1 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Propulsion 79 | 2 1 . 7 . 12 3 8 . . 6 . . 4 1 1 1 2 2 1 3 . 10 15 . . . Treads 71 | 2 1 . 7 . 12 3 8 . . 3 . . 4 1 1 1 2 2 1 3 . 8 12 . . . Leg 5 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Utility 152 | 2 2 . 5 1 10 4 3 4 . 7 . . 38 4 . 7 13 8 . 4 2 2 33 2 . 1 Device 66 | . . . . . 1 3 1 . . 5 . . 25 1 . 1 7 1 . 2 . 1 17 1 . . Storage 17 | 2 2 . 2 . 4 . 1 1 . . . . . . . . . . . . 1 . 3 1 . . Processor 23 | . . . . . . . 1 1 . . . . 2 . . 5 2 1 . . . 1 10 . . . Hackware 7 | . . . . . 1 . . 1 . . . . 3 . . . . 2 . . . . . . . . Protection 39 | . . . 3 1 4 1 . 1 . 2 . . 8 3 . 1 4 4 . 2 1 . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 7 1 11 . 12 5 9 2 2 1 . 3 11 2 . 3 7 7 . 1 3 15 12 . . 2 Energy Gun 29 | 2 3 1 1 . 1 . . . 2 1 . 2 2 . . 1 1 5 . . 1 4 1 . . 1 Energy Cannon 20 | . . . . . 4 2 5 1 . . . . 2 1 . . . . . . . 4 1 . . . Ballistic Gun 30 | . 2 . 7 . 4 . . . . . . . 3 . . 1 5 . . 1 1 3 3 . . . Ballistic Cannon 7 | . 2 . . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 Launcher 18 | . . . 3 . 3 1 4 . . . . . 1 1 . . 1 . . . . 2 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 2 . 1 . . . 1 3 . . . . 2 . . 1 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 2 . . . . 1 . . 1 . . 3 . . . . 2 . 2 . . 1 Parts Lost 80 | . 2 . . . 6 7 2 . 1 1 . 1 3 2 . . 3 3 . 4 . 16 25 . . 4 Power 7 | . . . . . 1 1 . . 1 . . . 1 . . . . . . . . 1 2 . . . Propulsion 24 | . . . . . 3 3 1 . . . . . . 1 . . 1 . . 2 . 6 6 . . 1 Utility 28 | . . . . . 1 3 . . . . . . 1 1 . . 2 2 . 1 . 5 11 . . 1 Weapon 21 | . 2 . . . 1 . 1 . . 1 . 1 1 . . . . 1 . 1 . 4 6 . . 2 Highest Loss Streak 12 | . 1 . . . 2 5 1 . 1 1 . 1 1 2 . . 1 3 . 2 . 10 12 . . 4 Average Slot Usage (%) 94 | . 99 100 98 100 93 88 100 96 99 98 100 100 95 92 93 93 93 98 100 99 86 93 82 94 94 93 Engine 4 | . 13 14 11 11 8 9 9 7 6 . . . 5 6 6 6 6 . . . . . . . . . Core 1 | . . . . . . . . . . 7 7 7 . . . . . 4 5 5 5 4 . . . . Treads 21 | . 28 28 33 33 26 26 27 23 23 16 23 23 19 19 20 20 20 23 23 23 23 21 13 15 15 14 Device 9 | . . . . . 6 8 19 15 15 14 15 15 12 6 6 6 3 6 11 13 11 9 14 21 21 18 Storage 13 | . 28 28 21 22 18 18 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 10 3 5 5 5 Processor 14 | . . . . . . . 7 15 15 15 15 15 15 13 13 17 22 19 17 17 17 17 27 26 26 26 Hackware 2 | . . . . . . . . 2 . . . . 5 10 6 6 6 1 . . . . . . . . Protection 8 | . . . 10 11 14 8 . 1 7 6 7 7 7 8 13 9 6 16 17 14 14 12 3 5 5 6 Energy Gun 5 | . 17 28 8 . . . . . 4 15 15 14 8 . . 2 . 9 11 9 . 5 . . . . Energy Cannon 2 | . . . . . 2 5 17 14 9 . . . 1 5 6 3 . . . . . 1 3 5 5 4 Ballistic Gun 5 | . 10 . 13 22 14 . . . . . . . 1 6 6 5 12 1 . 1 . 2 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 10 10 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 16 43 43 51 50 83 79 70 78 78 69 69 70 92 98 98 98 87 96 94 97 93 93 92 80 80 82 Greatest Support 145 | 40 40 40 60 60 66 79 79 60 60 76 76 76 80 80 80 78 78 98 98 106 106 109 145 129 129 129 Greatest Overweight (x) 3 | . 1 1 . . 3 3 1 1 1 3 . . 1 1 1 1 1 1 . . . 1 2 . . 1 Average Overweight (x) . | . . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 18 | 8 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 14 10 10 10 Average Capacity 16 | 6 15 16 15 16 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 17 8 10 10 10 Most Carried 18 | 4 16 16 16 16 18 18 18 18 18 18 18 18 18 17 18 18 18 18 18 18 18 18 14 10 10 10 Average Carried 15 | 2 11 16 15 15 16 17 17 17 17 17 18 17 17 16 17 17 17 17 17 16 16 17 6 10 10 9 Final Capacity 18 | 8 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 10 10 10 10 10 Final Carried 18 | 4 16 16 16 16 18 17 18 18 18 18 18 17 16 16 18 18 17 17 18 16 18 10 10 10 10 10 Class Distribution -------------------- 44% | Mutant 26% | Messiah-Mutant 12% | Scavenger-Mutant 10% | Messiah-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Gunner | -4/Upper Caves Messiah-Gunner | -4/Upper Caves Messiah-Gunner | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 9056 | 270 127 30 440 76 1091 147 246 49 11 176 . 109 2084 277 26 158 988 211 42 181 68 446 1482 46 235 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12584 | 68 566 73 736 93 1684 491 675 49 . 44 . 17 2141 264 58 . 328 273 102 777 404 1092 2293 . 317 39 Parts 572 | 2 40 3 72 6 76 23 47 2 . 1 . . 75 8 2 . 10 17 3 38 2 42 89 . 11 3 Haulers Intercepted 11 | . 1 . 3 . 3 . 3 . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 14 | . 1 . . . . . . . . . . . 6 . . . . . . . . . 7 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 326 | . . . . . . . . . . 2 . 4 . 5 2 . 21 . 5 65 2 72 . . 11 137 Prevented 52 | . . . . . . . . . . . . . . 1 . . 11 . . . . 13 . . . 27 Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 195 | . 13 2 22 2 28 12 14 1 . 1 . 1 25 6 1 . 5 1 . 14 . 14 27 . 5 1 Melee 14 | . . . . . . 12 . . . . . . 1 . . . . . . . . . . . . 1 Guns 107 | . 13 2 12 2 22 . . . . 1 . 1 18 2 . . 3 1 . 14 . 6 10 . . . Cannons 42 | . . . . . 5 . 11 . . . . . 2 1 1 . . . . . . 5 12 . 5 . AOE 30 | . . . 10 . 1 . 3 . . . . . 4 3 . . 1 . . . . 3 5 . . . Classes Destroyed 17 | 1 6 . 2 . 3 . . 1 . . . . 2 . . . . . . 1 . 1 . . . . Worker 14 | . 2 . 3 . 2 . 1 . . . . . 4 . . . . 1 . . . . 1 . . . Builder 5 | . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 . . . Hauler 11 | . 1 . 3 . 3 . 3 . . . . . . . . . . . . . . . 1 . . . Recycler 12 | 1 . . . 1 . . . . . . . . 4 . . . . . . . . . 6 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 16 | . 2 . 2 . 2 . 1 . . . . . 3 . . . . 4 . . . . 2 . . . Swarmer 48 | . 6 . 13 2 . 3 7 . . . . 1 . 3 . . . . . 7 . 2 4 . . . Grunt 79 | . 7 2 4 . 13 6 5 . . 1 . . 14 2 1 . 4 . . 2 . 7 8 . 3 . Brawler 11 | . . . . . 4 . . . . . . . . 1 . . 1 . . 2 . 2 1 . . . Duelist 7 | . . . . . 2 1 . . . . . . 2 . . . . . . 2 . . . . . . Sentry 27 | . . . 5 . 7 2 2 . . . . . 2 . . . . 1 . . . . 7 . 1 . Hunter 8 | . . . . . 2 . . . . . . . 2 . . . . . . . . 1 3 . . . Programmer 13 | . . . . . . . . 1 . . . . 4 . . . . . . . . 2 4 . 1 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 1 7 2 12 2 5 8 4 1 . 1 . 1 8 3 1 . 3 2 . 4 . 4 7 . 3 1 Combat Bots Only 8 | . 6 2 7 2 3 8 3 1 . 1 . 1 6 3 1 . 3 1 . 3 . 3 5 . 3 1 Max Kills in Single Turn 5 | 1 1 1 5 2 1 1 2 1 . 1 . 1 2 2 1 . 1 1 1 2 . 2 4 . 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . 4 . 1 . 1 . . . . . 2 2 . . 1 . . . . 2 3 . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 23372 | . 477 91 803 42 2769 1232 353 103 188 15 . 75 2688 462 38 . 1199 565 18 1082 . 2731 6044 165 207 2025 Core 2492 | . 41 26 178 . 276 117 37 . 52 . . . 203 . . . 111 . . 83 . 271 678 26 22 371 Absorbed by Shields 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Reduced by Siege Mode 372 | . . . . . . . . . . . . . . . . . . . . . . 90 269 . 13 . Core Remaining (%) 66 | 100 . 73 . 55 . . 21 . . . . 92 . . . . 63 . . . . 64 . . . . Volleys Fired 754 | 5 55 2 61 2 148 3 33 6 . 2 . 6 117 15 2 . 34 22 3 35 . 64 126 . 13 . Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 . 2 2 1 2 . 2 3 . 3 . Hottest 300 | 90 90 130 88 46 136 107 136 128 . 300 . 150 215 83 83 . 93 160 80 160 . 180 237 . 237 . Shots Fired 1419 | 10 97 4 113 4 288 4 60 10 . 4 . 8 220 30 5 . 66 44 5 69 . 118 232 . 28 . Gun 1046 | 10 94 4 109 4 234 . . . . 4 . 8 193 15 2 . 64 44 5 69 . 78 109 . . . Cannon 328 | . 3 . . . 50 1 54 10 . . . . 23 12 3 . . . . . . 29 115 . 28 . Launcher 41 | . . . 4 . 4 3 6 . . . . . 4 3 . . 2 . . . . 7 8 . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 638 | . 33 . 70 4 234 . . . . . . . 29 15 2 . 49 4 . 6 . 27 147 . 18 . Thermal 717 | 10 56 4 39 . 50 1 54 10 . 4 . 8 187 12 3 . . 40 5 63 . 84 77 . 10 . Explosive 7 | . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 57 | . 8 . . . 1 3 6 . . . . . 4 3 . . 17 . . . . 7 8 . . . Robot Hit Streak 35 | 4 18 4 35 5 24 1 29 6 . 6 . 2 34 7 2 . 14 7 3 18 . 16 25 . 7 . Robot Miss Streak 5 | 3 3 . 5 . 3 1 2 1 . . . 2 3 3 2 . 2 4 1 2 . 4 2 . 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Secondary Targets 9 | . 1 1 1 1 . . . . . . . . 1 . . . . . . 3 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . 1 . . . . . . 1 . 1 . . . . Shots Hit Robots 1089 | 6 66 3 81 4 212 35 42 6 . 4 . 3 191 17 2 . 56 22 4 50 11 86 172 . 16 . Core Hits 473 | 2 32 3 43 3 75 17 25 . . 1 . 1 82 11 2 . 17 8 1 22 4 45 70 . 8 1 Critical Hits 93 | . . . 1 . 6 . 4 . . . . . 1 . . . 10 3 . 6 . 9 45 . 8 . Critical Kills 31 | . . . . . 1 . 1 . . . . . . . . . . 1 . 3 . 4 18 . 3 . Critical Parts Destroyed 47 | . . . 1 . 4 . 3 . . . . . 1 . . . 6 1 . 3 . 2 21 . 5 . Melee Attacks 82 | . . . . . . 43 . 1 . . . 3 13 . . . . 5 . . 11 4 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . 43 . 1 . . . 3 13 . . . . 5 . . 11 4 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27873 | 54 748 52 2132 69 3629 1186 1179 187 8 142 . 34 4773 416 47 . 1408 566 102 1309 1412 2544 5328 . 492 56 Guns 14890 | 54 729 46 1203 69 2555 . . . . 142 . 34 3518 93 . . 1089 558 102 1309 . 1164 2225 . . . Cannons 5712 | . 19 . . . 654 . 825 187 . . . . 550 161 47 . . . . . . 765 2012 . 492 . Explosions 4488 | . . . 929 . 413 149 354 . . . . . 540 162 . . 319 . . . . 564 1058 . . . Melee 2609 | . . . . . . 1032 . . . . . . 165 . . . . . . . 1412 . . . . . Ramming 123 | . . 6 . . 7 5 . . 8 . . . . . . . . 8 . . . . 33 . . 56 Kinetic 7887 | . 181 . 722 69 2555 . . . . . . . 419 93 . . 839 14 . 33 . 235 2502 . 225 . Thermal 13323 | 54 481 46 481 . 654 . 854 187 . 142 . 34 3769 213 47 . 83 544 102 1276 . 1745 2344 . 267 . Explosive 1419 | . . . 929 . 334 . 57 . . . . . . . . . . . . . . . 99 . . . Electromagnetic 2512 | . 86 . . . 79 149 268 . . . . . 420 110 . . 486 . . . . 564 350 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2609 | . . . . . . 1032 . . . . . . 165 . . . . . . . 1412 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 3 3 3 . . . . . 3 5 5 5 4 8 8 8 8 9 10 12 13 16 Average Corruption 6 | . . . . . 2 3 3 . . . . . 1 3 5 5 3 5 8 8 8 8 9 11 12 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 330 | . . . . . 11 9 8 . . . . . 1 14 18 3 20 14 21 41 15 44 53 18 38 2 Message Errors 63 | . . . . . 2 1 . . . . . . . 5 4 1 9 1 4 9 4 1 14 4 4 . Matter Fused 65 | . . . . . 1 5 2 . . . . . . 4 3 1 3 2 6 7 4 7 4 6 9 1 Heat Flow Errors 38 | . . . . . 2 1 1 . . . . . . . 4 . 2 4 2 7 . 4 3 1 7 . Energy Discharges 41 | . . . . . 1 1 2 . . . . . . . 3 . 2 3 4 2 1 8 9 . 4 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 35 | . . . . . 1 . 2 . . . . . . 3 2 . 1 1 2 5 2 3 7 5 1 . Data Loss (major) 11 | . . . . . . . . . . . . . . 1 1 1 . . 1 . . 4 2 . 1 . Misfires 8 | . . . . . . . . . . . . . . . 1 . . . 2 2 . 3 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 6 . Targeting Errors 47 | . . . . . 2 1 1 . . . . . 1 1 . . 2 3 . 9 4 9 9 . 5 . Weapon Failures 9 | . . . . . 2 . . . . . . . . . . . 1 . . . . 3 3 . . . Overload Shots 17 | . . . . . . . . . . 4 . 3 10 . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Overflow Damage 1159 | . . . 41 . . . 34 12 . . . . 162 . . . 15 . . . 699 13 183 . . . Projectiles 100 | . . . . . . . 7 12 . . . . 4 . . . . . . . . 13 64 . . . Explosions 267 | . . . 41 . . . 27 . . . . . 65 . . . 15 . . . . . 119 . . . Melee 792 | . . . . . . . . . . . . . 93 . . . . . . . 699 . . . . . Knockbacks 12 | . 1 . . . . . . . . . . . . . . . . . . . . . 9 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 1 . . . . . . . . . . . . . . . . . . . . . 8 . 2 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 170 | . . . 1 . . 13 . . . . . . . . . . 44 . . . . 35 77 . . . Shots 9 | . . . 1 . . 1 . . . . . . . . . . 2 . . . . 3 2 . . . Rammed 16 | . . 1 . . 2 1 . . 2 . . . 1 . . . . 2 . . . . 3 . . 4 Targets Rammed 19 | . . 1 . . 2 1 . . 2 . . . 2 . . . . 2 . . . . 4 . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Highest Temperature 456 | 120 246 156 297 . 456 183 140 . . 259 . 150 355 . 198 . 268 286 153 198 . 319 229 34 147 . Average Temperature 95 | 53 80 80 89 . 120 50 87 . . 131 . 75 118 . 96 . 41 86 49 103 . 84 97 34 58 . Received Heat Transfer 4352 | . 162 18 222 . 963 504 108 . . 9 . 6 489 99 18 . 189 27 9 105 . 459 636 . 33 296 Effects 10 | . 1 . . . 8 . . . . . . . . . . . 1 . . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . 1 8 . 2 . Total Turns 233 | . . . . . . . . . . . . . . . . . . . . . . 27 163 . 43 . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . 27 30 . 32 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . 2 1 . . 2 . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 44 | . 5 . . . 1 . 3 4 . . . . 14 . . . . . . 10 . 6 1 . . . Heat Transferred 20458 | 149 1324 111 1147 . 1184 . 1493 259 . 200 . 74 6087 309 74 . 100 786 157 1739 . 2764 2242 . 259 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 . . . . . 1 1 . . 1 . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 847 | 5 243 51 444 250 703 847 682 342 . . . . 307 . . . . 265 . . . . 514 . . . Average Influence 225 | 2 98 47 122 144 306 625 567 287 . . . . 138 . . . . 121 . . . . 278 . . . Maximum Alert Level 3 | . 1 . 2 1 3 3 2 1 . . . . 1 . . . . 1 . . . . 2 . . . Low Security (%) 56 | 100 74 100 80 92 38 . . 4 . . . . 79 . . . . 78 . . . . 31 . . . Level 1 26 | . 25 . 18 7 34 . 3 95 . . . . 20 . . . . 21 . . . . 47 . . . Level 2 15 | . . . 1 . 26 76 96 . . . . . . . . . . . . . . . 20 . . . Level 3 1 | . . . . . . 23 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 3 . 5 . 3 1 . . . . 12 . . . . 3 . 1 . . 6 . . . Investigation 14 | . 4 . 2 . 3 . 1 . . . . . 4 . . . . . . . . . . . . . Extermination 9 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 3 . . . Reinforcement 12 | . . . 1 . . . 2 . . . . . 5 . . . . 1 . . . . 3 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 18 | . 1 . 3 . 5 . 5 . . . . . 2 . . . . 1 . . . . 1 . . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Times Spotted 402 | . 24 2 39 3 49 17 28 1 3 1 . 8 38 6 1 . 19 11 4 28 . 31 61 . 4 24 Peak Tracking Total 13 | . 4 4 6 3 8 10 6 1 3 1 . 4 9 3 1 . 8 3 4 6 . 9 9 . 3 13 Tactical Retreats 27 | . 2 . 1 . 5 1 1 . . . . 1 4 . . . 2 . . . . 2 7 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 10 | . 2 . . . 3 3 . . . . . . . . . . . 1 . . . . . 1 . . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 44 | . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 36 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 19 | . 1 . 1 . 2 1 1 1 . . . . 1 . . . . . . 1 . 1 9 . . . Max in Single Turn 4 | . 1 . 1 . 1 1 1 1 . . . . 1 . . . . . . 1 . 1 4 . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 63 | . 8 . 8 1 13 . 1 2 1 3 4 . 8 . . . . 1 . . 5 . 6 . . 2 Terminals 26 | . 6 . 4 . 9 . . 1 . 1 . . 5 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Repair Stations 10 | . 1 . 2 . 1 . . 1 . . . . 2 . . . . 1 . . . . 2 . . . Recycling Units 5 | . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Total Hacks 218 | . 28 . 16 1 57 . 1 4 1 5 32 . 35 . . . . 3 . . 18 . 12 . . 5 Successful 156 | . 17 . 14 1 34 . 1 2 1 3 32 . 20 . . . . 2 . . 18 . 6 . . 5 Failed 61 | . 10 . 2 . 23 . . 2 . 2 . . 15 . . . . 1 . . . . 6 . . . Catastrophic 7 | . . . . . 5 . . . . 1 . . 1 . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 13 . 6 . 9 . 1 1 . 2 . . 14 . . 1 . 10 . . . . 8 . . . Terminals 93 | . 25 . 8 . 36 . . 1 . 3 . . 20 . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Repair Stations 33 | . 2 . 6 . 2 . . 3 . . . . 14 . . . . 3 . . . . 3 . . . Recycling Units 5 | . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . Terminal Hacks 89 | . 10 . 4 1 11 . . 1 1 3 32 . 3 . . . . . . . 18 . . . . 5 Record 18 | . . . . . . . . . . 1 11 . . . . . . . . . 6 . . . . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . . . . . . . . . 3 . . . . . . . . . 4 . . . . 4 Open Door 5 | . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 1 . 4 . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 26 | . 2 . 6 . 2 . . 1 . . . . 11 . . . . 2 . . . . 2 . . . Scan Component 14 | . 1 . 3 . 1 . . 1 . . . . 6 . . . . 1 . . . . 1 . . . Repair 12 | . 1 . 3 . 1 . . . . . . . 5 . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Analyze 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 19 | . 5 . 4 . 4 . 1 . . . . . 5 . . . . . . . . . . . . . Terminals 14 | . 4 . 2 . 3 . . . . . . . 5 . . . . . . . . . . . . . Track 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 4 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Disrupt 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . 3 . 11 . . 1 . 1 . . 6 . . . . 1 . . . . 4 . . . Full Trace Events 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 6 . . . . . 10 . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter 102 | . . . . . . . . . . . . . . . . . . . . . . . 102 . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 12 | . 1 . 3 . 1 . . . . . . . 5 . . . . 1 . . . . 1 . . . Time 466 | . 26 . 109 . 26 . . . . . . . 229 . . . . 44 . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 4 . . . . . . . . . . . . . 2 . 2 . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 35 | . . 3 . 2 . 4 . . . . . 1 . . . 4 1 4 . 2 . 2 7 . . 5 Largest Group 7 | . . 3 3 2 1 4 1 . . . . 1 . . . 4 4 5 5 3 1 3 7 . . 5 Highest-Rated Group 374 | . . 40 40 41 31 50 10 . . . . 94 . . . 154 154 210 210 154 49 145 374 . . 268 Highest-Rated Ally 99 | . . 16 16 31 31 15 10 . . . . 94 . . . 40 99 99 99 98 49 49 94 . . 60 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 15 | . . . . . . . . . . . . . 12 . . . . 2 . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . EXPLORE 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Ally Attacks 268 | . . . 28 2 10 13 3 . . . . 14 . . . . 40 17 9 30 . 47 48 . . 7 Total Damage 9669 | . . . 341 22 146 270 34 . . . . 370 . . . . 1913 1216 354 1758 . 1563 1500 . . 182 Kills 77 | . . . 8 1 3 1 . . . . . 3 . . . . 15 7 4 14 . 14 7 . . . Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 19 | . . 1 . 3 . . . . . 1 . 3 . 3 2 1 2 . 1 1 . . . . 1 . Drone Launches 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Items 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 25120 | 148 1027 428 1349 554 2052 539 589 420 436 909 149 470 2555 728 766 2876 1187 813 653 846 334 957 2201 388 663 1083 Spaces Moved 12239 | 76 471 233 613 334 790 204 232 190 226 509 89 262 931 362 411 1553 555 402 383 416 184 432 1171 232 355 623 Core 20 | 3 . . . . . . . . . . . . . . . . . . . . . . 17 . . . Treads 11791 | 73 471 233 613 334 790 204 232 190 226 361 89 262 931 362 411 1553 555 402 383 416 184 432 874 232 355 623 Legs 148 | . . . . . . . . . . 148 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 280 | . . . . . . . . . . . . . . . . . . . . . . . 280 . . . Fastest Speed 34 | 50 160 180 160 160 160 160 160 183 183 163 163 163 163 163 183 163 163 165 165 160 160 160 34 166 166 165 Average Speed 168 | 155 160 180 160 160 179 163 173 183 183 169 163 163 175 182 183 182 182 165 165 163 160 161 136 166 166 166 Slowest Speed 230 | 160 180 180 160 160 220 220 183 183 183 230 163 163 185 183 183 186 186 186 165 165 160 185 210 166 166 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 5 73 50 53 63 71 43 29 4 34 59 80 49 30 60 71 92 59 12 70 51 61 55 35 48 55 84 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 15 | . 1 . 2 1 1 . 1 . . 1 1 . . . 1 2 1 . . . 3 . . . . . Known Exits Taken 10 | . . . . . 1 . . 1 . . . 1 1 1 . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 . 1 1 1 . . . 1 1 1 . 1 1 1 . . . . . Scrap Searched 25 | . . . . 1 . . . . 1 4 . 1 . 1 3 3 4 . 2 1 . 1 . 1 2 . Spaces Dug 49 | . . . . . 10 . . 1 . . . 5 9 . . . . 5 . . . 5 14 . . . Terrain Destroyed 196 | . . . 26 . 15 . 15 1 . . . 5 23 3 . . 7 5 . 7 . 20 66 . 3 . Melee 24 | . . . . . . . . 1 . . . 3 9 . . . . 5 . . . 4 2 . . . Projectile 53 | . . . . . . . . . . . . 2 1 . . . 1 . . 7 . 16 23 . 3 . AOE 119 | . . . 26 . 15 . 15 . . . . . 13 3 . . 6 . . . . . 41 . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 15238 | 92 652 238 876 352 1134 345 364 250 248 559 93 292 1619 397 422 1592 663 500 402 514 207 561 1554 235 406 671 Wait 1274 | 1 86 1 138 9 114 36 52 41 13 4 5 19 445 9 4 6 35 25 14 26 . 15 137 . 39 . Move 12206 | 75 470 232 612 333 789 203 231 189 226 506 88 261 930 361 410 1552 554 401 382 415 183 431 1164 231 354 623 Hop 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Pick Up 162 | 4 20 . 19 3 18 5 11 5 2 11 . . 11 1 3 6 4 11 1 2 2 5 16 . . 2 Fast Attach 168 | 7 3 . 7 . 11 2 3 . 2 6 . . 29 2 1 9 12 9 . 2 5 8 45 2 . 3 Attach 99 | . 3 . 7 1 11 6 2 2 . 7 . 1 13 3 . 2 5 4 . 5 1 9 17 . . . Detach 22 | . . . 1 . . . . . . 2 . . 7 1 . 2 2 . . . 2 . 5 . . . Swap 108 | . 5 1 10 . 16 5 15 4 . 2 . 2 16 3 . . 5 6 1 1 . 12 4 . . . Drop 233 | . 10 1 21 4 25 . 17 2 4 17 . . 33 2 2 15 12 15 1 4 3 7 31 2 . 5 Fire 754 | 5 55 2 61 2 148 3 33 6 . 2 . 6 117 15 2 . 34 22 3 35 . 64 126 . 13 . Melee 75 | . . . . . . 36 . 1 . . . 3 13 . . . . 5 . . 11 4 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . 1 . . 2 1 . . 1 . . . 2 . . . . 2 . . . . 4 . . 5 Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Rewire 109 | . . . . . . 46 . . . . . . . . . . . . . 24 . 6 . . . 33 Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [*Arm]) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 469 | -10/Materials | Repaired Ion Engine 589 | -10/Materials | Central database locked down 644 | -10/Materials | Discovered new exit (range 3) 699 | -10/Materials | Discovered new exit (range 9) 1176 | -10/Materials | Entered Mines 1379 | -10/Mines | Assembled infested the area 1411 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1416 | -10/Mines | Met 8R-AWN 1582 | -10/Mines | Learned Materials terminal intel 1582 | -10/Mines | Discovered new exit (range 12) 1604 | -10/Mines | Entered Materials 1604 | -9/Materials | Accompanied by 3 allies 1604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1605 | -9/Materials | Loaded intel: 12 terminal locations 1898 | -9/Materials | Discovered new exit (range 16) 2016 | -9/Materials | Repaired Med. Armor Plating 2043 | -9/Materials | Repaired Lrg. Storage Unit 2159 | -9/Materials | Discovered new exit (range 14) 2774 | -9/Materials | Repaired Imp. Assault Rifle 2929 | -9/Materials | Destroyed 7 combat bots 2953 | -9/Materials | Entered Mines 3228 | -9/Mines | Learned location of Zion (-6) 3266 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3353 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3421 | -9/Mines | Learned 2 Materials zone layouts 3491 | -9/Mines | Discovered new exit (range 10) 3507 | -9/Mines | Entered Materials 3507 | -8/Materials | Accompanied by 1 ally 3507 | -8/Materials | Evolved 2 slots: Utility x2 3512 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3589 | -8/Materials | Repaired Lgt. Treads 3987 | -8/Materials | Discovered new exit (range 3) 4512 | -8/Materials | Build established: Scavenger-Mutant 4531 | -8/Materials | Discovered new exit (range 15) 5367 | -8/Materials | Discovered new exit (range 16) 5369 | -8/Materials | Build established: Mutant 5414 | -8/Materials | Garrison activated, responded to threat 5505 | -8/Materials | Identified exit to Garrison 5539 | -8/Materials | Core integrity fell below 50% 5559 | -8/Materials | Entered Garrison 5720 | -8/Garrison | Destroyed 8 combat bots 5721 | -8/Garrison | Lost 5 parts (3n2u) 5876 | -8/Garrison | Triggered checkpoint 5926 | -8/Garrison | Triggered checkpoint 5969 | -8/Garrison | Garrison Relay disabled 5982 | -8/Garrison | Triggered checkpoint 6045 | -8/Garrison | Discovered new exit (range 13) 6098 | -8/Garrison | Entered Materials 6098 | -8/Materials | Accompanied by 1 ally 6586 | -8/Materials | Discovered new exit (range 15) 6687 | -8/Materials | Entered Factory 6687 | -7/Factory | Evolved 2 slots: Utility x2 6688 | -7/Factory | Identified exit to Storage 6708 | -7/Factory | Build established: Scavenger-Mutant 6897 | -7/Factory | Discovered new exit (range 7) 6926 | -7/Factory | Found Powered Armor 6931 | -7/Factory | Found Powered Armor 6934 | -7/Factory | Found Powered Armor 6995 | -7/Factory | Identified exit to Lower Caves 7097 | -7/Factory | Found Powered Armor 7107 | -7/Factory | Entered Lower Caves 7184 | -7/Lower Caves | Spotted B-75 Beast 7284 | -7/Lower Caves | Encountered a Warlord checkpoint 7501 | -7/Lower Caves | Discovered new exit (range 14) 7543 | -7/Lower Caves | Entered another Lower Caves area 7552 | -7/Lower Caves | Discovered new exit (range 13) 7611 | -7/Lower Caves | Encountered a Warlord checkpoint 8000 | -7/Lower Caves | Discovered new exit (range 10) 8033 | -7/Lower Caves | Found Prototype Device 8316 | -7/Lower Caves | Build established: Mutant 8338 | -7/Lower Caves | Identified Heart of Steel 8452 | -7/Lower Caves | Entered Data Miner 8452 | -7/Data Miner | Discovered new exit (range 6) 8474 | -7/Data Miner | Met Data Miner 8514 | -7/Data Miner | Learned location of Section 7 (-3) 8514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8539 | -7/Data Miner | Received God Mode back door access code from Data Miner 8601 | -7/Data Miner | Entered Proximity Caves 8703 | -6/Proximity Caves | Identified exit to Factory 8708 | -6/Proximity Caves | Escorted by Enhanced Grunt 8822 | -6/Proximity Caves | Learned Factory emergency access door positions 8922 | -6/Proximity Caves | Spotted B-75 Beast 8948 | -6/Proximity Caves | Learned Factory security intel 9071 | -6/Proximity Caves | Entered Factory 9071 | -6/Factory | Evolved 2 slots: Utility x2 9301 | -6/Factory | Incoming investigation squad redirected 9464 | -6/Factory | Discovered new exit (range 19) 9732 | -6/Factory | Spotted B-75 Beast 9774 | -6/Factory | Destroyed B-75 Beast 10077 | -6/Factory | Discovered new exit (range 82) 10137 | -6/Factory | Build established: Scavenger-Mutant 10368 | -6/Factory | Incoming investigation squad redirected 10410 | -6/Factory | Repaired Proton Missile Launcher? 10473 | -6/Factory | Repaired Broken Arm. Treads 10526 | -6/Factory | Repaired Imp. Medium Treads 10926 | -6/Factory | Build established: Mutant 10927 | -6/Factory | Repaired Imp. Deuterium Engine 10967 | -6/Factory | Repaired Arm. Treads 11471 | -6/Factory | Identified exit to Lower Caves 11471 | -6/Factory | Identified exit to Extension 11522 | -6/Factory | Build established: Hacker-Mutant 11626 | -6/Factory | Entered Lower Caves 11802 | -6/Lower Caves | Identified exit to Lower Caves 12277 | -6/Lower Caves | Learned 8 Factory zone layouts 12354 | -6/Lower Caves | Entered another Lower Caves area 12379 | -6/Lower Caves | Build established: Mutant 12401 | -6/Lower Caves | Discovered new exit (range 16) 12866 | -6/Lower Caves | Learned location of 1 exit from Factory 13054 | -6/Lower Caves | Discovered new exit (range 5) 13120 | -6/Lower Caves | Entered Zion 13207 | -6/Zion | Discovered new exit (range 19) 13239 | -6/Zion | System corruption cleaned by Quarantine Array 13314 | -6/Zion | Found Prototype Device 13767 | -6/Zion | Given A8's code to call for help 14039 | -6/Zion | Received a visual enhancement algorithm 14105 | -6/Zion | Learned location of Quarantine (-3) 15043 | -6/Zion | Found Prototype Processor 15043 | -6/Zion | Identified Spectral Analyzer 15046 | -6/Zion | Found Prototype Processor 15046 | -6/Zion | Identified Exp. Target Analyzer 15600 | -6/Zion | Imprinted 15603 | -6/Zion | Declared Zion's savior 15904 | -6/Zion | Build established: Messiah-Mutant 15996 | -6/Zion | Entered Proximity Caves 15996 | -5/Proximity Caves | Accompanied by 4 allies 16663 | -5/Proximity Caves | Heart of Steel transformed into Warbot 16876 | -5/Proximity Caves | Learned location of 1 exit from Factory 17064 | -5/Proximity Caves | Spotted B-75 Beast 17083 | -5/Proximity Caves | Allies destroyed B-75 Beast 17161 | -5/Proximity Caves | Discovered new exit (range 10) 17183 | -5/Proximity Caves | Entered Factory 17183 | -5/Factory | Accompanied by 1 ally 17183 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17184 | -5/Factory | Identified exit to Factory 17184 | -5/Factory | Identified exit to Upper Caves 17430 | -5/Factory | Retrieved Zion intel report: Branch Access 17431 | -5/Factory | Zion Thermal Resupply teleported in 17720 | -5/Factory | Lost 3 parts (2u1w) 17807 | -5/Factory | Repaired Med. Treads? 17968 | -5/Factory | Zion Fire squad teleported in 17996 | -5/Factory | Entered Upper Caves 17996 | -5/Upper Caves | Accompanied by 5 allies 18541 | -5/Upper Caves | Learned Factory trap positions 18638 | -5/Upper Caves | Discovered new exit (range 5) 18649 | -5/Upper Caves | Entered another Upper Caves area 18649 | -5/Upper Caves | Accompanied by 3 allies 18650 | -5/Upper Caves | Encountered a Warlord checkpoint 18748 | -5/Upper Caves | Learned Factory garrison access intel 18843 | -5/Upper Caves | Spotted B-75 Beast 18870 | -5/Upper Caves | Destroyed B-75 Beast 19060 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19481 | -5/Upper Caves | Discovered new exit (range 6) 19495 | -5/Upper Caves | Entered Zhirov 19495 | -5/Zhirov | Accompanied by 1 ally 19495 | -5/Zhirov | Discovered new exit (range 3) 19525 | -5/Zhirov | Met Zhirov 19564 | -5/Zhirov | Learned location of Testing (-2) 19564 | -5/Zhirov | Learned location of Command (-1) 19573 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19613 | -5/Zhirov | Found Alien Artifact 19613 | -5/Zhirov | Identified Integrated Reactor 19613 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 19759 | -5/Zhirov | Found Alien Artifact 19829 | -5/Zhirov | Entered Proximity Caves 19829 | -4/Proximity Caves | Accompanied by 1 ally 20028 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20265 | -4/Proximity Caves | Spotted B-86 Titan 20290 | -4/Proximity Caves | Allies destroyed B-86 Titan 20452 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20496 | -4/Proximity Caves | Lost 3 parts (2u1w) 20731 | -4/Proximity Caves | Lost 10 parts (1p5n3u1w) 20778 | -4/Proximity Caves | Discovered exit to Factory (range 5) 20786 | -4/Proximity Caves | Entered Factory 20786 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20787 | -4/Factory | Loaded intel: 111 trap records 20788 | -4/Factory | Loaded intel: 4 garrison access locations 20978 | -4/Factory | Spotted B-86 Titan 21070 | -4/Factory | Lost 3 parts (1u2w) 21344 | -4/Factory | Lost 3 parts (2n1w) 21431 | -4/Factory | Repaired Imp. Treads 21649 | -4/Factory | Build established: Messiah-Skirmisher 21815 | -4/Factory | Lost 12 parts (2p2n5u3w) 21821 | -4/Factory | Identified Transdimensional Reconstructor 21821 | -4/Factory | Warped through subspace 21823 | -4/Factory | Core integrity fell below 50% 21848 | -4/Factory | Enhanced Grunt warped into view, answering call for help 21852 | -4/Factory | Enhanced Grunt warped into view, answering call for help 21853 | -4/Factory | Zion Fire squad teleported in 21855 | -4/Factory | Lost 4 parts (1n3u) 21884 | -4/Factory | Zion Heavy Resupply teleported in 21923 | -4/Factory | Discovered new exit (range 16) 21972 | -4/Factory | Build established: Messiah-Mutant 22117 | -4/Factory | Terminal network hard line cut 22172 | -4/Factory | System corruption reached 10% 22795 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 22974 | -4/Factory | Discovered new exit (range 8) 22985 | -4/Factory | Identified exit to Upper Caves 22987 | -4/Factory | Entered Upper Caves 23035 | -4/Upper Caves | Build established: Messiah-Gunner 23302 | -4/Upper Caves | Encountered a Warlord checkpoint 23343 | -4/Upper Caves | Discovered new exit (range 5) 23373 | -4/Upper Caves | Identified exit to Upper Caves 23375 | -4/Upper Caves | Entered another Upper Caves area 23705 | -4/Upper Caves | Learned location of 1 exit from Research 24030 | -4/Upper Caves | Discovered new exit (range 4) 24036 | -4/Upper Caves | Identified exit to Warlord 24038 | -4/Upper Caves | Entered Warlord 24093 | -4/Warlord | System corruption cleaned by Quarantine Array 24191 | -4/Warlord | Visited the Vortex Lab 24203 | -4/Warlord | Warlord's base attacked by MAIN.C 24208 | -4/Warlord | Found Prototype Energy Gun 24208 | -4/Warlord | Identified Vortex Rifle 24219 | -4/Warlord | Found Vortex Rifle 24553 | -4/Warlord | Warlord forces counterattacked 24975 | -4/Warlord | Spotted Executioner 25041 | -4/Warlord | Spotted Striker 25095 | -4/Warlord | Core integrity fell below 20% 25121 | -4/Warlord | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 25060_ Archangel 7b destroyed. 25060_ Slammed into G-67 Veteran. 25066_ Mic. Fission Core fries itself beyond repair. 25078_ Hyp. Mass Driver destroyed. 25079_ Imp. Medium Armor Plating destroyed. 25088_ Mainframe disabled. 25093_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 25097_ Critical hit. 25097_ Matter Neutralizer destroyed. 25103_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Saboteur squad, 1 Mixed squad. 25105_ Slammed into E-15 Imp. 25109_ Imp. Light Armor Plating blown off. 25109_ Arm. Medium Treads blown off. 25109_ E-15 Imp destroyed. 25115_ Slammed into G-73 Enforcer. 25118_ Segregator fries itself beyond repair. 25118_ Slammed into B-74 Champion. 25121_ Imp. Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ## ## #??????????????????????????????? | | #######^ ## #??????????????????????????????? | | ??????# ## #??????????????????????????????? | | ####### ## #??????????????????????????????? | | """""## ## #??????????????????????????????? | | """""## ## #??????????????????????????????? | | "" " # ## #??????????????????????????????? | | """ + ## #???????????????? ????????????? | | "" " # + #????????????????? ???????????? | | """""###### #?????????????????? ???????????? | | """""#????#########??????????????????? ??????????? | | ######????????????????????????????????? ?????????? | | ???????????????????????????????????????# ?????##?? | | ???????????????????????????????????????? ??### ?? | | ########????????????????????????????????? ?? ?? | | #???????????????##????????????????? ### ?? | | """" ##########?????#""#????????????????? ?? | | """" # #?????#""#?????????????????# #? | | """" + #?????#""#?????????????????# ? | | """" # #?????#""#??????????????????# # | | * #???###""#???????????????????# | | ; ;### #####;#""#####????????????????# | | # ; ""% *"############??????# | | # # =*=""%!=""!"""""""""#???????# | | ##+##### ; =%=[ %=%""!%[%![=%"""""""######?## | | ?#= %=*%|%=!=g%!@=*%%%%![ ;;; | | ?# !%== !!%%Klbb%%%%%%=%%! x % | | ## == * =!=%==%%%%%%%!*! / gg * # | | # =%! %=%% %%g%i%%%!%=!* ;### ## | | ## *! # %%!= %"" %]%= """"" ""##?## #? | | # igg%! "" " """"""""""#???# #? | | ; [gg= "" "############???# ### | | #### %#g;;###""##;##??????????????# #?# | | ?##; = ####?#""#?##??????????????? ### | | ######+####;# ##????#""#????????????????? ### | | ??"""" """" # #?????#""#????????????????# ##?# | | ??"""" """" # #?????#""#???????????????? ???## | | """" """" #% #?????#""#???????????????# ????# | | """" """ # #????????????????????????# #????? | | # #????????????????????????# ?????? | | #????????????????????????# ?????? | | ?########### ###?????????????????????? ?????# | | ?# ## [ #?????????????????????? ?????# | | ?# % *%= ##????????????????????? #??????# | | ## %%*%%]!% #?????????????????????? #???????# | | !! ===! != #????????????????????? ????????# | | ## #=*%!*! #????????????????????? ????????# | | ?#####?#[!%!%= #???????????????????????????????? | | ?#####?# ][%* #???????????????????????????????? | | ## X## % #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 80 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1200 Propulsion Shielding 90 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Enh. Optical Array | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrg. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Overkill Challenges ------------ None Game ------ Seed SalvageSmallDrive Manual? 0 Play Time 03:04:21 Cumulative 133.3 hours Start 2020.06.20 @ 10:40:51 End 2020.06.20 @ 14:56:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0 Lore% 69 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7928f65-2321-4165-ac95-5a80ef71ae2a