Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 12:05:17 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (2460) 2460 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5360 Bonus ------- None Cogmind --------- Core Integrity 583/700 Matter 188/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (15) --- Improved Deuterium Engine Aerolev Unit Gravmag System Medium Storage Unit Compact Matter Pod (150) Melee Analysis Suite Transmission Jammer ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite Heavy Ion Cannon High-powered Shotgun Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aerolev Unit Gravmag System Medium Storage Unit Compact Matter Pod Melee Analysis Suite Transmission Jammer ECM Suite Layered Light Armor Plating Hacking Suite Heavy Ion Cannon Rocket Launcher Plasma Cutter Heavy Hammer [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 58 | 9 9 15 17 8 Power 6 | 1 . 3 1 1 Engine 6 | 1 . 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 4 2 3 5 3 Treads 15 | 2 2 3 5 3 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 2 6 3 Device 6 | 1 1 1 1 2 Storage 2 | 1 1 . . . Processor 2 | . . 1 1 . Hackware 1 | . . . 1 . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 20 | 2 5 7 5 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 16 | 2 4 4 5 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 12 | . . 1 4 7 Power 1 | . . . . 1 Propulsion 5 | . . 1 1 3 Utility 3 | . . . 2 1 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes . | . . . . . Average Backups 12 | 3 8 14 14 14 Power 1 | . 1 1 1 1 Propulsion 1 | 1 3 1 1 1 Utility 6 | . 2 6 7 7 Weapon 3 | . 1 4 3 2 Tool/Special . | . . . . . Unused Backups 28 | . 8 3 3 14 Power 3 | . . 1 1 1 Propulsion 9 | . 6 1 . 2 Utility 12 | . 1 . 2 9 Weapon 3 | . 1 1 . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 99 99 99 99 Engine 10 | . 14 11 9 7 Treads 29 | . 28 32 26 29 Device 11 | . 14 11 13 7 Storage 10 | . 14 11 9 7 Processor 7 | . . 10 9 7 Hackware 3 | . . . 9 7 Protection 2 | . . . 4 7 Ballistic Gun 21 | . 27 21 15 21 Peak Build Rating 40 | 7 12 18 31 40 Average Rating 21 | 5 10 17 27 38 On Entrance 13 | . 7 12 18 31 Naked Turns . | . . . . . Heaviest Build 45 | 14 32 34 44 45 Greatest Support 93 | 40 46 69 66 93 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 5 14 15 15 15 Average Carried 12 | 3 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 14 15 15 15 Class Distribution -------------------- 70% | Mutant 17% | Skirmisher 5% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2867 | 302 532 777 877 379 Remotely . | . . . . . Salvage Created 2983 | 76 377 1049 804 677 Parts 202 | 5 25 86 44 42 Haulers Intercepted 7 | . 1 4 1 1 Recyclers Shooed 6 | . . 5 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 73 | . 11 25 22 15 Guns 55 | . 11 19 14 11 AOE 18 | . . 6 8 4 Classes Destroyed 13 | 2 4 4 2 1 Worker 4 | . . 1 1 2 Builder 2 | . . 1 . 1 Tunneler 1 | 1 . . . . Hauler 7 | . 1 4 1 1 Recycler 4 | 1 . 3 . . Operator 4 | . . 2 1 1 Watcher 5 | . 2 . 3 . Swarmer 33 | . 6 13 10 4 Grunt 27 | . 5 7 6 9 Brawler 2 | . . . 1 1 Duelist 1 | . . . 1 . Sentry 9 | . . 5 4 . Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 3 4 7 6 Combat Bots Only 6 | . 3 4 6 4 Max Kills in Single Turn 3 | 2 1 3 3 3 Gunslinging . | . . . . . Exploded 3 | . . 3 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 392 | . 60 102 83 147 Missed 99 | . 14 25 16 44 Hits 293 | . 46 77 67 103 Projectile 293 | . 46 77 67 103 Critical Strikes 7 | . 1 . 3 3 Damage Taken 3742 | . 482 803 981 1476 Core 348 | . 27 100 104 117 Absorbed by Shields 44 | . . . . 44 Core Remaining (%) 86 | 100 89 75 81 . Volleys Fired 231 | 3 64 81 56 27 Largest 3 | 2 2 2 2 3 Hottest 100 | 40 100 46 56 71 Shots Fired 470 | 6 125 156 106 77 Gun 455 | 6 122 153 99 75 Cannon . | . . . . . Launcher 12 | . . 3 7 2 Special 3 | . 3 . . . Kinetic 455 | 6 122 153 99 75 Thermal 3 | . 3 . . . Explosive 12 | . . 3 7 2 Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 7 14 15 9 Robot Miss Streak 7 | 1 7 6 3 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 293 | 4 57 109 73 50 Core Hits 156 | 3 21 51 44 37 Critical Kills 1 | 1 . . . . Critical Parts Destroyed 3 | . 2 . 1 . Critical Strikes 4 | 1 2 . 1 . Destroy 3 | 1 2 . . . Smash 1 | . . . 1 . Melee Attacks 15 | . . 2 7 6 Impact 15 | . . 2 7 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 3 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6163 | 51 863 1987 2020 1242 Guns 4553 | 51 863 1670 1089 880 Cannons . | . . . . . Explosions 1171 | . . 292 624 255 Melee 409 | . . . 304 105 Ramming 30 | . . 25 3 2 Kinetic 4553 | 51 863 1670 1089 880 Thermal . | . . . . . Explosive 1151 | . . 292 604 255 Electromagnetic 20 | . . . 20 . Impact 409 | . . . 304 105 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 206 | . . . 190 16 Projectiles . | . . . . . Explosions 30 | . . . 27 3 Melee 176 | . . . 163 13 Knockbacks 3 | . . 1 . 2 Impact 2 | . . 1 . 1 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 115 | . . 5 . 110 Shots 2 | . . 1 . 1 Rammed 7 | . . 6 . 1 Targets Rammed 9 | . . 7 1 1 Kicked . | . . . . . Crushed 2 | . . 1 1 . Highest Temperature 136 | . 63 1 58 136 Average Temperature 18 | . 14 1 15 28 Received Heat Transfer 905 | . 192 162 360 191 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Robots Corrupted 2 | . . . 1 1 Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions 6 | . . . 5 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 92 | 100 100 94 80 98 Level 1 7 | . . 5 19 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 295 | 10 168 227 295 211 Initial 89 | . . 3 89 58 Average 102 | . 67 110 146 68 Influence Increases 2440 | 10 397 763 744 526 Destroy 0b10 Robot/C 1460 | . 220 500 440 300 Destroy 0b10 Robot/NC 135 | 10 15 55 30 25 Destroy Leader 324 | . 46 118 108 52 Successful Hack 82 | . 24 23 23 12 Disable Machine 165 | . 45 30 60 30 Destroy Structure 109 | . 2 22 53 32 Lose Combat Pursuer 165 | . 45 15 30 75 Influence Decreases 2294 | 10 389 559 827 509 Entered New Map 199 | . . 5 123 71 Time Decay 1825 | 10 389 544 514 368 Lost Part 120 | . . 10 40 70 Purge Threat 150 | . . . 150 . Squads Dispatched 11 | . 2 3 2 4 Investigation 3 | . 2 1 . . Extermination 2 | . . . . 2 Reinforcement 6 | . . 2 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 2 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 138 | . 23 50 33 32 Peak Tracking Total 13 | . 4 6 7 13 Tactical Retreats 6 | . 2 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 3 2 4 2 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 3 8 7 2 Terminals 18 | . 3 8 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 56 | . 11 25 15 5 Successful 29 | . 6 12 10 1 Failed 27 | . 5 13 5 4 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 44 | . 13 18 8 5 Terminals 52 | . 11 25 11 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 15 | . 3 9 3 . Record 1 | . . 1 . . Robot Analysis 3 | . 1 2 . . Prototype ID Bank 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Scanalyzer Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 3 3 4 1 Terminals 11 | . 3 3 4 1 Assimilate 1 | . . . 1 . Botnet 7 | . 2 2 2 1 Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 4 8 5 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5439 | 30 1249 1730 1623 807 Sensors 4614 | . 613 1591 1603 807 Structural 954 | . . 139 815 . Seismic 666 | 30 636 . . . Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5568 | 122 1249 1730 1623 844 Spaces Moved 2695 | 70 601 801 803 420 Core 6 | 6 . . . . Treads 2666 | 41 601 801 803 420 Legs 23 | 23 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 155 Average Speed 158 | 137 160 160 159 156 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 72 61 62 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 7 | . 1 2 2 2 Terrain Destroyed 116 | . 1 27 53 35 Melee 6 | . . 2 2 2 Projectile 1 | . 1 . . . AOE 109 | . . 25 51 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3544 | 86 783 1090 1047 538 Wait 397 | . 68 153 124 52 Move 2691 | 69 600 800 802 420 Hop . | . . . . . Pick Up 57 | 5 20 15 11 6 Fast Attach 14 | 7 2 1 4 . Attach 9 | . . 2 5 2 Detach 1 | . 1 . . . Swap 62 | 2 10 14 21 15 Drop 58 | . 18 15 16 9 Fire 231 | 3 64 81 56 27 Melee 15 | . . 2 7 6 Ram . | . . . . . Kick . | . . . . . Crush 9 | . . 7 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 190 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Discovered new exit (range 16) 1104 | -10/Materials | Discovered new exit (range 8) 1372 | -10/Materials | Entered another Materials area 1372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1554 | -9/Materials | Discovered new exit (range 14) 2069 | -9/Materials | Discovered new exit (range 10) 2409 | -9/Materials | Discovered new exit (range 14) 2477 | -9/Materials | Identified exit to Mines 2732 | -9/Materials | Identified exit to Materials 3071 | -9/Materials | Discovered exit to Materials (range 15) 3102 | -9/Materials | Entered another Materials area 3102 | -8/Materials | Evolved 2 slots: Utility x2 3332 | -8/Materials | Discovered new exit (range 10) 3344 | -8/Materials | Identified exit to Factory 3411 | -8/Materials | Build established: Assassin 3733 | -8/Materials | Build established: Skirmisher 4216 | -8/Materials | Discovered exit to Factory (range 3) 4217 | -8/Materials | Build established: Mutant 4725 | -8/Materials | Entered Factory 4725 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5397 | -7/Factory | Build established: Skirmisher 5549 | -7/Factory | Cargo convoy interrupted 5569 | -7/Factory | Self-destructed Last Messages --------------- 05563_ Hvy. Assault Rifle destroyed. 05563_ Sneak attack on K-01 Serf. 05563_ Destroyed Lgt. Ion Engine. 05563_ K-01 Serf system corrupted by crushing effect. 05563_ K-01 Serf knocked back. 05563_ U-05 Engineer destroyed. 05563_ Lgt. Treads destroyed. 05564_ K-01 Serf system terminally corrupted. 05564_ Sml. Matter Pod fried. 05564_ Wheel fried. 05564_ Adv. Treads destroyed. 05565_ K-01 Serf collects debris. 05566_ Slug penetrates K-01 Serf. 05566_ K-01 Serf suffers critical hit (Destroy). 05566_ Imp. Sensor Array destroyed. 05566_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 05567_ U-05 Engineer builds a Wall. 05568_ Slug penetrates Wall. 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" " " " " " #????????? | | " " " " " " " " " ############+###????????? | | " " " " " " " " " #???????????? ?????????? | | #????????????? ????????? | | #??????????????? ???????? | | #???????????????????????? | | ###########+######??????????????????? | | ^ #???# #??????????????????? | | #???# #??????????????????? | | #???# """ """ #??????????????????? | | """ """ """ ##### """ """ #??????????????????? | | """ """ """ # """ """ #??????????????????? | | """ """ """ # "" "" #??????????????????? | | + "" "" #??????????????????? | | # #??????????????????? | | # ! #??????????????????? | | ############# # #??????????????????? | | #???????????# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisDamperInsulator Manual? 0 Play Time 00:52:28 Cumulative 83.8 hours Start 2025.07.06 @ 10:38:10 End 2025.07.06 @ 12:05:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc796dbd-3cc6-42b4-ba97-3835f94a89fb