Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 18:33:49 Player: Hydrogenious Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (617) 617 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2287 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scanner Targeting Computer Weapon Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Flight Unit Seismic Detector Particle Gun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 17 | 7 1 3 6 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 3 . . 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 3 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 . 14 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 4 | . 1 . 3 Weapon 6 | . . . 6 Highest Loss Streak 9 | . 1 . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 89 100 71 Engine 9 | . 14 11 4 Core 1 | . . . 3 Wheel 22 | . 28 22 15 Device 6 | . 3 11 7 Storage 11 | . 14 11 8 Processor 5 | . . 11 9 Protection 4 | . . 11 4 Ballistic Gun 22 | . 28 22 16 Peak Build Rating 15 | 6 7 9 15 Average Rating 8 | 4 6 8 10 On Entrance 5 | . 6 6 9 Naked Turns . | . . . . Heaviest Build 18 | 13 14 15 18 Greatest Support 42 | 26 26 26 42 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 7 6 8 Average Carried 4 | 1 4 4 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 2 7 5 5 Class Distribution -------------------- 88% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 579 | 227 89 72 191 Remotely . | . . . . Salvage Created 637 | . 89 72 476 Parts 32 | . 5 6 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 2 2 10 Melee 2 | . . . 2 Guns 12 | . 2 2 8 Classes Destroyed 3 | . 1 . 2 Grunt 12 | . 2 2 8 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | . 1 1 4 Combat Bots Only 4 | . 1 1 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 143 | . 21 9 113 Missed 41 | . 7 3 31 Damage Taken 1617 | . 168 66 1383 Core 628 | . 28 32 568 Absorbed by Shields . | . . . . Redirected to Shielding 54 | . . 6 48 Core Remaining (%) 93 | 100 88 92 . Volleys Fired 67 | . 19 11 37 Largest 3 | . 2 2 3 Hottest 108 | . 40 40 108 Shots Fired 145 | . 38 22 85 Gun 145 | . 38 22 85 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 137 | . 38 22 77 Thermal 8 | . . . 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 3 8 10 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 96 | . 20 13 63 Core Hits 44 | . 6 4 34 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1207 | . 224 143 840 Guns 1020 | . 221 143 656 Cannons . | . . . . Explosions . | . . . . Melee 121 | . . . 121 Ramming 66 | . 3 . 63 Kinetic 946 | . 221 143 582 Thermal 74 | . . . 74 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 121 | . . . 121 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 29 | . 1 . 28 Shots . | . . . . Rammed 14 | . 1 . 13 Targets Rammed 14 | . 1 . 13 Kicked . | . . . . Crushed . | . . . . Highest Temperature 399 | . 12 3 399 Average Temperature 115 | . 8 3 135 Received Heat Transfer 903 | . 102 36 765 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 225 | . 97 130 225 Initial 54 | . . 40 54 Average 70 | . 35 73 125 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 91 Level 1 2 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 8 5 16 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 . 4 Successful 2 | . 1 . 1 Failed 9 | . 6 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Record 1 | . 1 . . Robot Analysis 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 762 | 61 293 152 256 Spaces Moved 563 | 59 258 131 115 Core 35 | 19 . . 16 Treads . | . . . . Legs . | . . . . Wheels 528 | 40 258 131 99 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 89 | 77 90 90 91 Slowest Speed 150 | 90 90 90 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 41 14 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 693 | 73 284 145 191 Wait 5 | . . . 5 Move 560 | 58 257 130 115 Hop . | . . . . Pick Up 24 | 8 6 1 9 Fast Attach . | . . . . Attach 16 | 6 1 3 6 Detach . | . . . . Swap 1 | 1 . . . Drop . | . . . . Fire 67 | . 19 11 37 Melee 6 | . . . 6 Ram 14 | . 1 . 13 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 14) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x2 498 | -9/Materials | Discovered new exit (range 10) 507 | -9/Materials | Entered another Materials area 507 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 670 | -8/Materials | Lost 4 parts (1p1n1u1w) 723 | -8/Materials | Core integrity fell below 50% 753 | -8/Materials | Core integrity fell below 20% 763 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- M-28 Smith fits Backup Propulsion III on G-47 Trooper. Sml. Storage Unit destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Katana destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. G-47 Trooper destroyed. [Achievement: Fist Fight] Targeting Computer broken. Destabilizing: Short circuit. K-01 Serf collects debris. Slammed into G-50 Soldier. K-01 Serf collects debris. Slammed into G-50 Soldier. 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