Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.24 @ 11:37:40 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (751) 751 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2551 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 171/300 Energy 75/125 System Corruption 0% Temperature Cool (33) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (14) --- Carbon-fiber Leg Compact Battery (24) Weight Redist. System Weight Redist. System Improved Sensor Array ECM Suite Light EM Pulse Cannon Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Weight Redist. System Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Weight Redist. System Weight Redist. System Improved Sensor Array ECM Suite Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 33 | 8 7 16 2 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 1 4 . Treads . | . . . . Leg . | . . . . Wheel 8 | 3 1 4 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 3 . Device 2 | 1 . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 3 7 2 Energy Gun 4 | 1 1 2 . Energy Cannon 5 | . . 3 2 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . 1 12 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 7 | . 1 6 . Highest Loss Streak 5 | . 1 5 . Average Slot Usage (%) 94 | . 99 85 61 Engine 12 | . 14 9 9 Wheel 23 | . 28 14 18 Device 13 | . 14 14 . Storage 16 | . 14 22 18 Protection 1 | . . 4 . Energy Gun 10 | . 12 8 . Energy Cannon 2 | . . 6 16 Ballistic Gun 6 | . 9 . . Ballistic Cannon 4 | . 5 3 . Naked Turns . | . . . . Heaviest Build 43 | 12 17 43 35 Greatest Support 38 | 32 32 38 20 Greatest Overweight (x) 10 | . . 10 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 14 | 6 8 14 14 Average Capacity 9 | 5 6 13 14 Most Carried 14 | 3 8 14 9 Average Carried 6 | 1 5 8 7 Final Capacity 14 | 6 8 14 14 Final Carried 9 | 3 8 5 9 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 705 | 204 336 165 . Remotely . | . . . . Salvage Created 1262 | 86 831 345 . Parts 76 | 6 47 23 . Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 5 | . 5 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 9 7 . Guns 7 | . 6 1 . Cannons 3 | . . 3 . AOE 6 | . 3 3 . Classes Destroyed 11 | 2 8 1 . Worker 1 | . 1 . . Builder 3 | . 1 2 . Tunneler 1 | 1 . . . Hauler 3 | . 2 1 . Recycler 5 | 1 3 1 . Mechanic 1 | . 1 . . Operator 2 | . 2 . . Watcher 4 | . 3 1 . Swarmer 6 | . 3 3 . Grunt 6 | . 6 . . Sentry 4 | . . 4 . Best Kill Streak 8 | 2 4 8 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1662 | . 363 1299 . Core 232 | . 64 168 . Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 74 58 . Volleys Fired 91 | 2 49 39 1 Largest 2 | 2 2 2 2 Hottest 112 | 60 75 108 112 Shots Fired 170 | 4 98 66 2 Gun 114 | 4 86 24 . Cannon 47 | . 12 33 2 Launcher 9 | . . 9 . Special . | . . . . Kinetic 77 | 2 59 16 . Thermal 17 | . . 17 . Explosive 9 | . . 9 . Electromagnetic 67 | 2 39 24 2 Robot Hit Streak 13 | 2 13 11 3 Robot Miss Streak 6 | . 6 6 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 105 | 2 65 37 1 Core Hits 53 | 2 33 18 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2174 | 27 1099 1008 40 Guns 1117 | 27 805 285 . Cannons 473 | . 56 377 40 Explosions 584 | . 238 346 . Melee . | . . . . Ramming . | . . . . Kinetic 614 | . 444 170 . Thermal 445 | . 238 207 . Explosive 346 | . . 346 . Electromagnetic 769 | 27 417 285 40 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . 12 . Average Corruption 12 | . . 12 . Corruption Purged . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 53 | . 5 43 5 Projectiles 30 | . . 25 5 Explosions 23 | . 5 18 . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 154 | . 39 115 . Shots 6 | . 1 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 417 | . 93 417 33 Average Temperature 119 | . 25 177 22 Received Heat Transfer 336 | . 126 210 . Effects 4 | . . 4 . Shutdowns 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 670 | . 300 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 198 | 10 198 196 194 Average Influence 69 | 4 70 77 40 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 17 22 . Peak Tracking Total 5 | . 3 5 1 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 6 2 . Terminals 8 | . 6 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 23 6 . Successful 19 | . 15 4 . Failed 10 | . 8 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 27 | . 23 4 . Terminals 29 | . 23 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Branch Access Points 3 | . 3 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 33 | . 26 7 . Terminals 13 | . 10 3 . Assimilate 5 | . 4 1 . Botnet 8 | . 6 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1690 | 72 1077 496 45 Spaces Moved 1175 | 54 800 283 38 Core 14 | 7 . 7 . Treads . | . . . . Legs . | . . . . Wheels 1161 | 47 800 276 38 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 90 Average Speed 102 | 88 100 114 90 Slowest Speed 550 | 100 100 550 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 31 | 3 93 24 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . 12 43 . Melee . | . . . . Projectile . | . . . . AOE 55 | . 12 43 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1487 | 73 981 387 46 Wait 141 | . 110 31 . Move 1172 | 53 799 282 38 Hop . | . . . . Pick Up 37 | 10 9 13 5 Fast Attach 2 | . 2 . . Attach 20 | 7 1 11 1 Detach . | . . . . Swap 12 | 1 4 6 1 Drop 12 | . 7 5 . Fire 91 | 2 49 39 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 7) 391 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Discovered new exit (range 4) 994 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Entered another Materials area 1150 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Discovered new exit (range 14) 1375 | -9/Materials | Lost 3 parts (1n2w) 1443 | -9/Materials | Discovered new exit (range 14) 1567 | -9/Materials | Crushed by falling debris 1567 | -9/Materials | System corruption reached 10% 1598 | -9/Materials | Lost 5 parts (1p1n2u1w) 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1691 | -8/Materials | Self-destructed Last Messages --------------- 01633_ K-01 Serf collects debris. 01636_ U-05 Engineer lays Concrete. 01636_ C-30 ARC bursts open, deploying its payload. 01636_ G-47 Trooper unfolds itself. 01636_ G-34 Mercenary unfolds itself. 01637_ U-05 Engineer lays Concrete. 01639_ U 01666_ Acquired Carbon-fiber Leg. 01685_ Acquired Com. Battery. 01688_ Destroyed Imp. Hover Unit. 01688_ ALERT: Garrison Access compromised, dispatching assault squad. 01688_ Garrison Access disabled. 01688_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 01688_ Relay Coupler [Grunt] tumbles out of Garrison Access. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ??????????????????######## #??????????????????? | | ??????????????????# ! # #??????????????????? | | ??????????????????# ]! # #??????????????????? | | ??????????????????#]!! + #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# "Y" # #??????????????????? | | ??????????????????# """ # #??????????????????? | | ??????????????????######## #??????????????????? | | ?????????????????######### #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????######### #??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ?????????????? | | ???????????????????????""" ????????????? | | ???????????????????????"""" #???????????? | | ??????????????????????""""" "" ! #???????????? | | ?????????????????????????"" G"! #???????????? | | ??????????????????????????? ""?? ????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryMolecularMallet Manual? 0 Play Time 00:25:35 Cumulative 38.6 hours Start 2019.11.24 @ 11:12:21 End 2019.11.24 @ 11:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: bb2dd42f-b651-4d93-8894-76738a5a3c9b