Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 19:08:21 Player: NQH Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1332) 1332 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 4940 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/850 Matter 49/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Grenade Launcher Missile Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Autogun Proton Missile Launcher Missile Launcher Missile Launcher Remote Datajack > --- INVENTORY -------- Grenade Launcher Improved Datajack [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . 1 . 1 Weapon 3 | . . . . . 2 . 1 Parts Attached 61 | 9 7 5 . 1 21 8 10 Power 13 | 1 2 1 . 1 6 . 2 Engine 10 | 1 2 1 . 1 4 . 1 Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 8 | 2 . . . . 4 2 . Treads 4 | 2 . . . . 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 4 | . . . . . 2 2 . Flight . | . . . . . . . . Utility 10 | 1 1 1 . . 2 2 3 Device 3 | . 1 . . . 1 . 1 Storage 1 | 1 . . . . . . . Processor 5 | . . . . . 1 2 2 Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 30 | 5 4 3 . . 9 4 5 Energy Gun 7 | 4 1 1 . . 1 . . Energy Cannon 6 | . . . . . 5 . 1 Ballistic Gun 5 | 1 1 . . . 1 1 1 Ballistic Cannon . | . . . . . . . . Launcher 9 | . 2 2 . . 1 2 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 21 | . . . . . 6 4 11 Power 4 | . . . . . 1 1 2 Propulsion 5 | . . . . . 2 . 3 Utility 3 | . . . . . . 1 2 Weapon 9 | . . . . . 3 2 4 Highest Loss Streak 5 | . . . . . 5 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 100 96 92 80 Engine 11 | . 14 14 14 14 8 14 10 Core 3 | . . . . . 9 . . Treads 16 | . 28 28 28 28 17 . . Hover 5 | . . . . . . 30 18 Device 5 | . 11 2 . . 8 . 4 Storage 8 | . 14 14 14 14 9 4 . Processor 4 | . . . . . . 12 19 Protection 7 | . . 11 14 14 9 3 . Energy Gun 1 | . 13 5 . . . . . Energy Cannon 8 | . . . . . 17 . 2 Ballistic Gun 5 | . 13 14 14 14 . 4 4 Launcher 9 | . 1 8 14 14 7 12 13 Slashing Weapon 3 | . . . . . 8 3 . Naked Turns . | . . . . . . . . Heaviest Build 45 | 12 16 15 14 14 34 30 45 Greatest Support 40 | 40 40 40 40 40 40 36 36 Greatest Overweight (x) 8 | . . . . . 8 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 5 8 8 8 8 8 6 5 Most Carried 8 | 3 8 8 7 8 8 7 5 Average Carried 6 | 1 5 7 7 7 7 5 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 7 7 7 8 5 5 Class Distribution -------------------- 45% | Mutant 36% | Tank 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1114 | 198 132 223 . 47 218 126 170 Remotely . | . . . . . . . . Salvage Created 990 | . 209 27 . . 414 134 206 Parts 62 | . 14 6 . . 25 6 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 28 | . 7 3 . . 9 5 4 Melee 2 | . . . . . 2 . . Guns 5 | . 4 . . . . . 1 Cannons 2 | . . . . . 2 . . AOE 19 | . 3 3 . . 5 5 3 Classes Destroyed 9 | . 2 1 . . 3 . 3 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Operator 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 5 | . . 3 . . . 2 . Grunt 18 | . 7 . . . 7 3 1 Sentry 3 | . . . . . 2 . 1 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 3 | . 3 3 . . 3 3 1 Combat Bots Only 3 | . 2 3 . . 3 3 1 Max Kills in Single Turn 3 | . 1 3 . . 2 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 . . 2 2 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 302 | . 37 3 . 1 64 29 168 Missed 98 | . 10 2 . . 15 10 61 Damage Taken 3425 | . 343 8 . 8 917 610 1539 Core 1151 | . 66 . . 7 99 126 853 Absorbed by Shields 152 | . . . . . . . 152 Redirected to Shielding 32 | . . . . 1 20 11 . Regen/Repaired (Parts) 93 | . . . . . 93 . . Core Remaining (%) 83 | 100 . . . 70 82 82 . Volleys Fired 76 | . 20 1 . . 22 20 13 Largest 4 | . 2 2 . . 4 2 3 Hottest 272 | . 80 50 . . 272 72 122 Shots Fired 153 | . 40 3 . . 56 23 31 Gun 44 | . 32 2 . . . 5 5 Cannon 55 | . . . . . 48 . 7 Launcher 50 | . 8 1 . . 8 15 18 Special 4 | . . . . . . 3 1 Kinetic 26 | . 15 1 . . . 5 5 Thermal 66 | . 17 1 . . 48 . . Explosive 47 | . 8 1 . . 8 15 15 Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 16 | . 5 . . . 5 12 16 Robot Miss Streak 5 | . 3 2 . . 5 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 91 | . 26 . . . 35 10 20 Core Hits 72 | . 19 3 . . 23 13 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 17 | . . . . . 10 7 . Impact . | . . . . . . . . Slashing 17 | . . . . . 10 7 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3244 | . 782 145 . . 1119 485 713 Guns 313 | . 232 . . . . 34 47 Cannons 586 | . . . . . 493 . 93 Explosions 2006 | . 550 145 . . 411 423 477 Melee 210 | . . . . . 210 . . Ramming 129 | . . . . . 5 28 96 Kinetic 185 | . 104 . . . . 34 47 Thermal 669 | . 128 . . . 493 . 48 Explosive 1869 | . 550 145 . . 411 423 340 Electromagnetic 182 | . . . . . . . 182 Impact . | . . . . . . . . Slashing 210 | . . . . . 210 . . Piercing . | . . . . . . . . Highest Corruption 11 | . 4 4 4 4 1 6 11 Average Corruption 3 | . 2 4 4 4 1 6 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . 1 9 15 4 13 2 23 Message Errors 21 | . . 2 6 . 5 1 7 Matter Fused 14 | . . 1 5 . 3 . 5 Heat Flow Errors 4 | . . . 1 1 . 1 1 Energy Discharges 8 | . 1 2 2 . 2 . 1 Data Loss (minor) 6 | . . 2 . 1 . . 3 Data Loss (major) 3 | . . . 1 1 . . 1 Misfires 5 | . . 1 . . 3 . 1 Alerts 4 | . . 1 . 1 . . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 82 | . 5 . . . 77 . . Projectiles 11 | . . . . . 11 . . Explosions 71 | . 5 . . . 66 . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 1 1 Impact 2 | . . . . . . 1 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 299 | . . . . . 137 19 143 Shots 7 | . . . . . 2 1 4 Rammed 34 | . . . . . 7 5 22 Targets Rammed 34 | . . . . . 7 5 22 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 549 | . 189 12 113 231 549 283 161 Average Temperature 154 | . 101 8 56 119 216 100 50 Received Heat Transfer 773 | . 216 . . . 405 27 125 Effects 11 | . . . . . 11 . . Shutdowns 6 | . . . . . 6 . . Interference 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Damage (minor) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1308 | . 370 . . . 888 . 50 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 304 | . 245 109 . 83 164 304 216 Initial 143 | . . 17 . . 31 52 143 Average 63 | . 124 92 . 72 23 124 105 Maximum Alert Level 1 | . 1 . . . . 1 1 Low Security (%) 91 | 100 74 100 . 100 100 86 76 Level 1 8 | . 25 . . . . 13 23 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . . 5 1 7 Investigation 5 | . 1 . . . 2 . 2 Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . . . 3 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 2 . . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 11 3 . 4 16 14 25 Peak Tracking Total 18 | . 3 3 . 4 5 6 18 Tactical Retreats 4 | . . . . . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 14 | . . . . . 4 4 6 Max in Single Turn 4 | . . . . . 2 4 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 2 . 1 . 3 2 4 Terminals 4 | . . . . . 2 1 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 2 | . . . . . 1 . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 50 | . 2 . 23 . 10 5 10 Successful 35 | . 2 . 23 . 4 2 4 Failed 15 | . . . . . 6 3 6 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . 2 . . Terminals 13 | . . . . . 8 2 3 Fabricators 4 | . . . . . . 3 1 Repair Stations 7 | . . . . . 2 . 5 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 27 | . . . 23 . 2 1 1 Record 23 | . . . 23 . . . . Transport Status 1 | . . . . . 1 . . Extermination Status 1 | . . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 1 Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . . . 2 . 1 Scan Component 2 | . . . . . 1 . 1 Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 Used . | . . . . . . . . Hacking Detections 6 | . . . . . 2 2 2 Full Trace Events 4 | . . . . . 2 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . 5 Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 Non-combat 1 | . . . . . . 1 . Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 1 1 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 3 . 2 . . . Largest Group 4 | . . 3 3 4 4 . . Highest-Rated Group 75 | . . 40 40 75 75 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . 8 25 . . Total Damage 385 | . . . . 95 290 . . Kills 7 | . . . . 4 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6227 | 145 430 469 623 356 2610 273 1321 Spaces Moved 2648 | 81 221 286 390 219 551 403 497 Core 54 | 2 . . . . 6 . 46 Treads 1723 | 79 221 286 390 219 528 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 871 | . . . . . 17 403 451 Flight . | . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 116 48 50 Average Speed 134 | 157 160 160 160 160 165 48 108 Slowest Speed 450 | 160 160 160 160 160 450 48 176 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 39 | 5 43 74 75 62 32 12 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 63 | . . . . . 3 60 . Terrain Destroyed 346 | . 56 7 . . 103 78 102 Melee 10 | . . . . . 3 7 . Projectile 1 | . . . . . 1 . . AOE 335 | . 56 7 . . 99 71 102 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5127 | 96 255 295 389 225 2174 449 1244 Wait 2245 | . . 2 . 5 1541 4 693 Move 2640 | 80 220 285 389 218 550 401 497 Hop . | . . . . . . . . Pick Up 24 | 5 7 . . . 11 1 . Fast Attach 22 | 5 . 1 . . 7 3 6 Attach 21 | 1 1 1 . . 9 5 4 Detach 7 | . . . . . 2 1 4 Swap 18 | 3 6 3 . 1 5 . . Drop 21 | 2 1 2 . 1 10 1 4 Fire 76 | . 20 1 . . 22 20 13 Melee 17 | . . . . . 10 7 . Ram 33 | . . . . . 5 5 23 Kick . | . . . . . . . . Crush 2 | . . . . . 2 . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 12) 576 | -10/Materials | Entered Mines 653 | -10/Mines | Discovered new exit (range 8) 763 | -10/Mines | Assembled infested the area 803 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1034 | -10/Mines | Learned location of 1 exit from Materials 1039 | -10/Mines | Discovered new exit (range 5) 1045 | -10/Mines | Entered Exiles 1045 | -10/Exiles | Accompanied by 3 allies 1085 | -10/Exiles | Met 8R-AWN 1111 | -10/Exiles | Met EX-HEX 1170 | -10/Exiles | Met EX-DEC 1210 | -10/Exiles | Visited The Gauntlet 1466 | -10/Exiles | Discovered new exit (range 14) 1567 | -10/Exiles | Learned location of Zion (-6) 1668 | -10/Exiles | Entered Mines 1668 | -9/Mines | Accompanied by 3 allies 1669 | -9/Mines | Learned location of Storage (-7) 1998 | -9/Mines | Discovered new exit (range 15) 2024 | -9/Mines | Entered Materials 2024 | -8/Materials | Accompanied by 4 allies 2024 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2025 | -8/Materials | Identified exit to Factory 2029 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2190 | -8/Materials | Lost 3 allies 2274 | -8/Materials | Lost 5 parts (1p2n2w) 2471 | -8/Materials | Repaired Particle Cannon 2771 | -8/Materials | Build established: Tank 4634 | -8/Materials | Entered Factory 4634 | -7/Factory | Evolved 2 slots: Propulsion x2 4789 | -7/Factory | Crushed by falling debris 4820 | -7/Factory | Lost 3 parts (1u2w) 4892 | -7/Factory | Discovered new exit (range 8) 4907 | -7/Factory | Entered another Factory area 4907 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5091 | -6/Factory | Build established: Gunner 5507 | -6/Factory | Lost 3 parts (2n1w) 5647 | -6/Factory | Fabricated Enh. Optical Array (x1) 5831 | -6/Factory | Identified exit to Garrison 5853 | -6/Factory | Garrison activated, responded to threat 6196 | -6/Factory | Cargo convoy interrupted 6205 | -6/Factory | Core integrity fell below 50% 6222 | -6/Factory | System corruption reached 10% 6226 | -6/Factory | Core integrity fell below 20% 6228 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06198_ Penetrated by Slug. 06199_ Fusion Compressor destroyed. 06200_ Penetrated by Slug. 06200_ Slug penetrates Wall. 06212_ < OA<=RUCAV|FT:D<9S#Z8 06220_ Slammed into P-60 Hacker. 06221_ Enh. Optical Array destroyed. 06222_ Slammed into B-48 Gladiator. 06224_ Slammed into G-50 Soldier. 06224_ Penetrated by Slug. 06225_ Slammed into H-66 Slayer. 06225_ Slug penetrates Subcomponent Replicator. 06225_ Adv. Targeting Computer destroyed. 06225_ Slug penetrates Subcomponent Replicator. 06227_ M O5A5VKFAGQLWWUJNAPRA5EYBWHJIJAST8H 06227_ Slammed into H-66 Slayer. 06227_ Slug penetrates Wall. 06228_ Penetrated by Slug. 06228_ Slammed into H-66 Slayer. 06228_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?###???#?????????????????????????????????????????? | | # ??? #????????????????????????????????????????? | | # "?"" #????????????????????????????????????????? | | # """" #????????????????????????????????????????? | | # """" #????????????????????????????????????????? | | # """" #????????????????????????????????????????? | | # """" #????????????????????????????????????????? | | # """" #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # """ #????????????????????????????????????????? | | # """ ##########+#############+##########??????? | | """ # ?????? | | # ?????? | | # ! # ????? | | # + p ih ????? | | # g hhg @ ????? | | # # " ##########/##########??????????????? | | #########"%" "#???????#h #????????????????? | | "" ##???????# """"" "#????????????????? | | "%" #????????# """"" "#????????????????? | | " #????????# """ "#????????????????? | | #????????# T#????????????????? | | %=/ #????????# """"" "#????????????????? | | ###+#####"#+"##????????# """"" "#????????????????? | | # #?????????# """ "#????????????????? | | # T #?????????# #????????????????? | | # #?????????##########????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # """" """ #???????????????????????????????????? | | # """" """ #???????????????????????????????????? | | # """" """ #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # """" ] #???????????????????????????????????? | | # """" #???????????????????????????????????? | | # !#???????????????????????????????????? | | ##############???????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 22 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed EtherialMiningModule Manual? 0 Play Time 00:44:49 Cumulative 8.5 hours Start 2024.05.13 @ 16:23:38 End 2024.05.13 @ 19:08:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff7f1de1-ed00-4709-9b40-5aaa5525f6ea