Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 14:42:49 Player: Akdas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1278) 1278 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3273 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 84/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Treads Light Treads Improved Heat Sink Structural Scanner Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Light Treads Heat Sink Improved Heat Sink Terrain Scan Processor Transport Network Coupler Recalibrator Beam Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 38 | 5 3 . 12 18 Power 7 | 1 . . 3 3 Engine 5 | 1 . . 2 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | 2 . . 6 4 Treads 5 | . . . 2 3 Leg 7 | 2 . . 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 1 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 1 2 . 2 10 Energy Gun 4 | 1 . . . 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 6 | . 2 . . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 29 | . . . 8 21 Power 5 | . . . 2 3 Propulsion 12 | . . . 3 9 Utility . | . . . . . Weapon 12 | . . . 3 9 Highest Loss Streak 8 | . . . 7 8 To Critical Strikes . | . . . . . Average Backups 5 | 3 4 4 7 5 Power . | . 1 1 1 . Propulsion 2 | 1 2 2 2 1 Utility 1 | . . . 1 3 Weapon 1 | 1 1 1 1 . Tool/Special . | . . . . . Unused Backups 14 | . . . . 14 Power . | . . . . . Propulsion 5 | . . . . 5 Utility 7 | . . . . 7 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 88 100 91 80 Engine 8 | . 14 14 8 5 Treads 8 | . . . 2 17 Leg 18 | . 28 28 28 7 Device 1 | . . . . 2 Storage 10 | . 14 14 11 9 Processor 16 | . 3 14 21 15 Energy Gun 2 | . 1 . . 4 Energy Cannon 3 | . . . . 7 Ballistic Gun 13 | . 26 28 15 6 Launcher 1 | . . . 3 1 Peak Build Rating 25 | 5 8 8 14 25 Average Rating 13 | 3 6 8 11 18 On Entrance 6 | . 5 8 8 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 29 | 10 12 12 14 29 Greatest Support 80 | 20 20 20 40 80 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 5 7 8 8 Average Carried 5 | 3 4 4 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 5 4 7 6 5 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Skirmisher 17% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1026 | 195 16 147 293 375 Remotely . | . . . . . Salvage Created 1337 | . 16 100 397 824 Parts 82 | . 1 15 23 43 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | . . 6 9 16 Guns 22 | . . 6 5 11 Cannons 5 | . . . . 5 AOE 4 | . . . 4 . Classes Destroyed 8 | . 1 1 3 3 Worker 2 | . . . 2 . Builder 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 4 | . 1 . 2 1 Swarmer 6 | . . 6 . . Grunt 16 | . . . 8 8 Sentry 8 | . . . 1 7 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 1 3 4 3 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 4 | . 1 1 4 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 353 | . . 17 89 247 Missed 90 | . . 7 20 63 Hits 263 | . . 10 69 184 Projectile 263 | . . 10 69 184 Critical Strikes 12 | . . . 1 11 Damage Taken 3917 | . . 86 912 2919 Core 728 | . . 18 160 550 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 92 60 . Volleys Fired 121 | . 3 10 41 67 Largest 3 | . 2 2 2 3 Hottest 186 | . 40 40 60 186 Shots Fired 238 | . 6 20 72 140 Gun 203 | . 6 20 64 113 Cannon 26 | . . . . 26 Launcher 8 | . . . 8 . Special 1 | . . . . 1 Kinetic 158 | . 6 20 61 71 Thermal 52 | . . . . 52 Explosive 8 | . . . 8 . Electromagnetic 20 | . . . 3 17 Robot Hit Streak 14 | . 2 6 8 14 Robot Miss Streak 4 | . 1 3 2 4 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 1 4 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 159 | . 3 11 49 96 Core Hits 68 | . 1 7 22 38 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 3 | . . . . 3 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3105 | . 35 173 999 1898 Guns 2185 | . 35 173 552 1425 Cannons 376 | . . . . 376 Explosions 540 | . . . 444 96 Melee . | . . . . . Ramming 4 | . . . 3 1 Kinetic 1710 | . 35 173 537 965 Thermal 674 | . . . . 674 Explosive 444 | . . . 444 . Electromagnetic 273 | . . . 15 258 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . 27 6 Projectiles . | . . . . . Explosions 33 | . . . 27 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . 31 . Shots 1 | . . . 1 . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | . . . 51 447 Average Temperature 133 | . . . 24 145 Received Heat Transfer 1893 | . . . 516 1377 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1543 | . . . . 1543 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 148 | . 7 110 128 148 Initial 50 | . . . 39 50 Average 39 | . 1 32 35 53 Influence Increases 939 | . 7 140 309 483 Destroy 0b10 Robot/C 620 | . . 120 180 320 Destroy 0b10 Robot/NC 40 | . 5 . 20 15 Destroy Leader 168 | . 2 20 44 102 Disable Machine 30 | . . . 15 15 Destroy Structure 51 | . . . 50 1 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 853 | . 7 40 289 517 Entered New Map 131 | . . . 61 70 Time Decay 492 | . 7 40 183 262 Lost Part 230 | . . . 45 185 Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 1 6 15 27 Peak Tracking Total 6 | . 1 3 4 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1202 | . 19 172 442 569 Optics 1202 | . 19 172 442 569 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1310 | 51 76 172 442 569 Spaces Moved 594 | 37 51 106 213 187 Core 13 | 11 . . . 2 Treads 131 | . . . 20 111 Legs 450 | 26 51 106 193 74 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 99 120 120 123 148 Slowest Speed 200 | 120 120 120 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 18 39 29 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . . 67 . Melee . | . . . . . Projectile . | . . . . . AOE 67 | . . . 67 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 924 | 51 59 131 318 365 Wait 106 | . 2 13 40 51 Move 590 | 36 50 105 212 187 Hop . | . . . . . Pick Up 52 | 10 1 3 10 28 Fast Attach . | . . . . . Attach 34 | 5 2 . 10 17 Detach . | . . . . . Swap 7 | . 1 . 3 3 Drop 12 | . . . 1 11 Fire 121 | . 3 10 41 67 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 128 | -10/Materials | Entered Mines 245 | -10/Mines | Discovered new exit (range 8) 259 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 272 | -10/Mines | Discovered new exit (range 16) 300 | -10/Mines | Entered Materials 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 649 | -9/Materials | Lost 7 parts (1p3n3w) 735 | -9/Materials | Discovered new exit (range 7) 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 874 | -8/Materials | Lost 6 parts (1p3n2w) 931 | -8/Materials | Lost 3 parts (1n2w) 1000 | -8/Materials | Garrison activated, responded to threat 1031 | -8/Materials | Core integrity fell below 50% 1090 | -8/Materials | Lost 4 parts (1n3w) 1236 | -8/Materials | Build established: Scavenger-Skirmisher 1303 | -8/Materials | Core integrity fell below 20% 1311 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01290_ Penetrated by Slug. 01290_ K-01 Serf destroyed. 01290_ U-05 Engineer lays Concrete. 01293_ Penetrated by Slug. 01293_ U-05 Engineer destroyed. 01293_ U-05 Engineer lays Concrete. 01296_ Penetrated by Slug. 01297_ U-05 Engineer lays Concrete. 01299_ Penetrated by Slug. 01299_ Lgt. Treads destroyed. 01302_ Penetrated by Slug. 01308_ Imp. Ion Engine destroyed. 01308_ G-47 Trooper suffers critical hit (Burn). 01309_ Arm. Treads destroyed. 01311_ G-47 Trooper heat spikes uncontrollably. 01311_ Penetrated by Slug. 01311_ U-05 Engineer destroyed. 01311_ Aluminum Leg melted. 01311_ G-47 Trooper destroyed. 01311_ Switching to secondary target: H-55 Commando. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????####?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# u#?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# %w#?????????????????????? | | ??????????????????## * ##????????????????????? | | ??????????????????# ! g #????????????????????? | | ??????????????????? %!%*?????????????????????? | | ??????????????????? ! ?????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? *=??????????????????????? | | ????????????????????#%#??????????????????????? | | ????????????????????#@#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#%#??????????????????????? | | ????????????????????#!#??????????????????????? | | ????????????????????#h#??????????????????????? | | ????????????????????#!#??????????????????????? | | ??????????????????###+#######????????????????? | | ??????????????????# %%%! #????????????????? | | ??????????????????## %"! #??????#########?? | | ???????????????????# "G" #??????# #?? | | ???????????????????# " " #??????# """#?? | | ???????????????????# #??##### """#?? | | ???????????????????# """" #??# + """#?? | | ???????????????????# """" #??# # #?? | | ???????????????????# """" #??# #########?? | | ???????????????????# |#??# #???????? | | ???????????????????#####+####### #???????? | | ??????????????????????# ! +???????? | | ??????????????????????# ! = = #???????? | | ??????????????????????# " " ]/% #???????? | | ??????????????????""" + "R" ]//! #???????? | | ??????????????????""" # "" / ######### | | ????????????????? ??# =[ ! | | ?????????????????#???## | | ??????????############ ! # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcMiniRipper Manual? 0 Play Time 00:32:12 Cumulative 9.2 hours Start 2026.10.11 @ 14:11:17 End 2026.10.11 @ 14:42:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75650a06-4ae4-43d1-b231-710b767974c2