Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.22 @ 13:26:06 Player: Demise Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (173) 865 Value Destroyed (4868) 4868 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2481) 2481 TOTAL SCORE: 13174 Bonus ------- High Alert Combat Kills 1315 Follower Combat Kills 682 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -516 Cogmind --------- Core Integrity 338/850 Matter 240/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Walking (180) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Myomer Leg > --- UTILITY (8) ------ Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cooled Ion Engine Experimental Heat Sink Lightpack 2.0 High-capacity Matter Pod (200) Advanced Weapon Cycler Transmission Jammer Improved ECM Suite EX Chip 1 EX Chip 2 Gatling Laser AWS/Thermal 8R-AWN's Boregun 8R-AWN's Boregun Improved Light Cannon Advanced EMP Blaster Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Advanced Myomer Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Target Analyzer EX Chip 1 EX Chip 2 System Shield > --- WEAPON ----------- Shock Rifle Improved Lightning Gun Autogun Flak Gun > --- INVENTORY -------- Cooled Ion Engine Experimental Heat Sink Lightpack 2.0 High-capacity Matter Pod Advanced Weapon Cycler Transmission Jammer Improved ECM Suite EX Chip 1 EX Chip 2 Gatling Laser AWS/Thermal 8R-AWN's Boregun 8R-AWN's Boregun Improved Light Cannon Advanced EMP Blaster Improved Grenade Launcher Plasma Cutter Axe [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Humpback Device Advanced Weapon Cycler Storage Humpback Processor Advanced Targeting Computer Hackware EX Chip 2 Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . . . 2 . . . 4 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 127 | 3 14 5 16 . 27 1 13 11 1 . 36 Power 15 | . 2 1 3 . 3 . 3 1 . . 2 Engine 14 | . 2 1 3 . 2 . 3 1 . . 2 Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 2 1 5 . 5 1 2 2 . . 4 Treads 18 | . 2 1 5 . 4 1 2 2 . . 1 Leg 3 | . . . . . 1 . . . . . 2 Wheel 3 | 2 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 1 3 . 2 . 7 . 2 2 . . 15 Device 6 | . . . . . 2 . 1 . . . 3 Storage 12 | 1 3 . 2 . 3 . . 2 . . 1 Processor 4 | . . . . . . . 1 . . . 3 Hackware 3 | . . . . . . . . . . . 3 Protection 7 | . . . . . 2 . . . . . 5 Artifact . | . . . . . . . . . . . . Weapon 56 | . 7 3 6 . 12 . 6 6 1 . 15 Energy Gun 19 | . 5 1 2 . 7 . . 1 1 . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 22 | . 1 2 4 . 3 . 5 4 . . 3 Ballistic Cannon 3 | . . . . . . . . . . . 3 Launcher 7 | . 1 . . . 2 . 1 . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 4 . 2 2 . . 2 Parts Lost 42 | . 2 5 . . 7 . 1 1 . . 26 Power 4 | . . 1 . . . . 1 . . . 2 Propulsion 8 | . . 2 . . 2 . . . . . 4 Utility 9 | . . . . . 1 . . 1 . . 7 Weapon 21 | . 2 2 . . 4 . . . . . 13 Highest Loss Streak 11 | . 2 2 . . 6 . 1 1 . . 11 Average Slot Usage (%) 88 | . 100 98 97 100 81 88 88 89 90 90 82 Engine 8 | . 14 14 11 11 7 . 7 8 9 9 5 Core 1 | . . . . . 3 11 1 . . . . Treads 15 | . 9 25 19 22 15 22 18 17 18 18 5 Wheel 1 | . 18 . . . . . . . . . 2 Device 2 | . . . . . 1 . 8 2 . . 3 Storage 15 | . 28 28 22 22 8 11 9 15 18 18 13 Processor 5 | . . . . . . . 8 9 9 9 8 Hackware 1 | . . . . . . . . . . . 12 Protection 1 | . . . . . 5 . . . . . 3 Energy Gun 6 | . 26 16 8 . 6 22 1 . 7 9 3 Ballistic Gun 24 | . 1 11 35 44 27 11 33 34 27 27 6 Launcher 1 | . . . . . 3 11 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 155 | 14 26 27 48 48 106 103 104 132 132 131 155 Greatest Support 45 | 20 20 40 40 40 40 42 45 42 42 42 45 Greatest Overweight (x) 15 | 1 2 1 2 1 7 2 2 3 3 3 15 Average Overweight (x) 2 | . . . 1 1 . 2 2 2 3 3 6 Largest Inventory Capacity 40 | 8 12 12 16 16 24 24 24 32 32 32 40 Average Capacity 22 | 7 9 12 15 16 12 24 24 29 32 32 27 Most Carried 32 | 8 12 12 16 16 24 24 24 32 32 32 31 Average Carried 21 | 7 9 11 15 16 11 24 23 27 32 32 21 Final Capacity 32 | 8 12 12 16 16 24 24 24 32 32 32 20 Final Carried 32 | 8 12 12 16 16 24 24 24 32 32 32 19 Class Distribution -------------------- 43% | Hauler-Gunner 14% | Mutant 13% | Commander-Gunner 9% | Gunner 8% | Commander-Mutant 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Storage Hauler-Gunner | -8/Garrison Commander-Gunner | -8/Recycling Commander-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 4346 | 340 134 52 286 85 617 20 1115 775 145 27 750 Remotely . | . . . . . . . . . . . . Salvage Created 6687 | 244 286 185 438 132 129 . 1938 960 352 11 2012 Parts 385 | 21 23 15 32 8 8 . 126 66 14 4 68 Haulers Intercepted 10 | . 1 . 2 . . . 4 3 . . . Recyclers Shooed 5 | . 1 . . . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 128 | . 6 9 7 3 6 . 36 17 8 2 34 Melee 12 | . . . . . . . . . . . 12 Guns 92 | . 6 9 7 3 3 . 32 17 8 2 5 Cannons 8 | . . . . . . . . . . . 8 AOE 12 | . . . . . 3 . 4 . . . 5 Classes Destroyed 17 | 3 5 . 1 . 1 . 2 1 . 1 3 Worker 6 | 2 . . 1 . . . 2 1 . . . Builder 4 | . . . . . . . 4 . . . . Tunneler 6 | 5 . . . . . . 1 . . . . Hauler 11 | . 1 . 2 . . . 4 3 . . 1 Recycler 4 | 1 . . . . . . . 1 . . 2 Mechanic 1 | . . . . . . . . . . . 1 Operator 5 | . 1 . 1 . . . 1 1 . . 1 Drone 2 | . . . . . . . . . . 2 . Watcher 6 | . 2 . 1 . . . 2 1 . . . Swarmer 42 | . 3 8 3 . . . 12 6 2 . 8 Grunt 51 | . 3 1 1 3 . . 18 4 4 . 17 Brawler 5 | . . . . . . . 1 . 2 . 2 Duelist 1 | . . . . . . . . . . . 1 Sentry 14 | . . . 3 . . . 5 6 . . . Hunter 3 | . . . . . . . . 1 . . 2 Programmer 4 | . . . . . . . . . . . 4 Assembled 7 | . . . . . 7 . . . . . . Best Kill Streak 10 | 5 3 3 6 2 5 . 8 3 3 1 10 Combat Bots Only 10 | . 3 3 3 2 5 . 6 3 3 1 10 Max Kills in Single Turn 4 | 1 1 2 2 1 2 . 4 1 2 1 2 Gunslinging 1 | . . 1 . . . . 1 . 1 . . Exploded 4 | . . . . . 2 . 4 . . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Damage Taken 8409 | . 415 526 295 170 1137 . 787 824 279 8 3968 Core 1204 | . 30 81 45 32 264 . 121 50 61 8 512 Absorbed by Shields 14 | . . . . . . . . . . 2 12 Core Remaining (%) 56 | 100 . 55 . . . 14 . . . 56 . Volleys Fired 482 | 28 33 33 20 9 153 . 73 49 15 3 66 Largest 4 | 2 2 2 4 4 4 . 4 4 4 4 4 Hottest 175 | 70 90 80 105 86 136 . 140 99 130 130 175 Shots Fired 1194 | 56 64 65 80 36 195 . 270 196 60 12 160 Gun 1134 | 56 64 65 80 36 192 . 270 196 60 12 103 Cannon 46 | . . . . . . . . . . . 46 Launcher 14 | . . . . . 3 . . . . . 11 Special . | . . . . . . . . . . . . Kinetic 815 | 28 3 19 64 36 55 . 258 196 45 9 102 Thermal 100 | 28 19 14 . . 10 . . . 15 3 11 Explosive 10 | . . . . . 3 . . . . . 7 Electromagnetic 269 | . 42 32 16 . 127 . 12 . . . 40 Robot Hit Streak 30 | 7 6 8 19 7 24 . 29 30 18 2 27 Robot Miss Streak 6 | 2 5 4 3 2 3 . 3 3 2 6 2 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 19 | . 2 1 1 . 2 . 8 1 3 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 1 1 . 1 Autonomous 10 | . . . . . 10 . . . . . . Shots Hit Robots 842 | 36 30 32 40 26 145 . 191 134 40 2 166 Core Hits 328 | 12 13 11 15 8 48 . 80 44 18 2 77 Critical Hits 35 | . . . . . 1 . 26 5 . . 3 Critical Kills 13 | . . . . . . . 10 2 . . 1 Critical Parts Destroyed 21 | . . . . . 1 . 16 2 . . 2 Melee Attacks 49 | . . . . . . . . 2 2 . 45 Impact . | . . . . . . . . . . . . Slashing 49 | . . . . . . . . 2 2 . 45 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13860 | 325 486 351 521 273 1473 . 3173 1868 668 72 4650 Guns 9910 | 325 416 351 521 273 967 . 3039 1784 668 63 1503 Cannons 670 | . . . . . . . . . . . 670 Explosions 1930 | . 70 . . . 506 . 134 77 . . 1143 Melee 1334 | . . . . . . . . . . . 1334 Ramming 16 | . . . . . . . . 7 . 9 . Kinetic 8055 | 104 13 54 365 273 636 . 2918 1784 468 43 1397 Thermal 1348 | 221 192 64 . . 312 . 134 . 200 20 205 Explosive 1215 | . . . . . 428 . . 77 . . 710 Electromagnetic 1892 | . 281 233 156 . 97 . 121 . . . 1004 Impact . | . . . . . . . . . . . . Slashing 1334 | . . . . . . . . . . . 1334 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 15 Average Corruption 5 | . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . 35 Message Errors 4 | . . . . . . . . . . . 4 Matter Fused 8 | . . . . . . . . . . . 8 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . 2 Targeting Errors 9 | . . . . . . . . . . . 9 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 279 | . 40 . . . 16 . . 55 . . 168 Projectiles 11 | . . . . . . . . . . . 11 Explosions 155 | . 40 . . . 16 . . 55 . . 44 Melee 113 | . . . . . . . . . . . 113 Knockbacks 8 | . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 375 | . 83 . . . . . 37 80 . . 175 Shots 12 | . 1 . . . . . 1 1 . . 9 Rammed 2 | . . . . . . . . 1 . 1 . Targets Rammed 2 | . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 443 | 180 443 191 212 149 376 . 339 154 277 45 283 Average Temperature 93 | 64 124 78 78 64 189 . 92 31 80 27 84 Received Heat Transfer 1962 | . 102 90 96 99 . . 297 216 153 . 909 Effects 8 | . 5 . . . 2 . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 4 | . 3 . . . . . 1 . . . . Short Circuit 2 | . 1 . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . . . 4 Parts Fried 13 | . 2 2 1 . 2 . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 2145 | 666 337 150 . . 84 . 150 . 351 37 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 1148 | 40 266 211 191 159 . . 878 697 934 539 1148 Average Influence 419 | 25 134 144 121 106 . . 431 480 705 141 966 Maximum Alert Level 4 | . 1 1 . . . . 3 2 3 2 4 Low Security (%) 41 | 100 68 77 100 100 . 100 28 . . 84 . Level 1 11 | . 31 22 . . . . 28 23 . 1 . Level 2 19 | . . . . . . . 11 76 37 13 . Level 3 26 | . . . . . . . 31 . 62 . 95 Level 4 . | . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 1 . . . 6 5 . . 9 Investigation 10 | . 2 . . . . . 4 2 . . 2 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 7 | . 1 . 1 . . . 2 2 . . 1 Assault 3 | . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 9 | . 1 . 1 . . . 4 3 . . . Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . Times Spotted 212 | . 12 12 11 3 9 . 52 25 13 26 49 Peak Tracking Total 9 | . 4 3 3 2 8 . 6 4 3 4 9 Tactical Retreats 15 | . 1 3 . . 3 . 7 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 8 | . 1 . . . . . . 2 2 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 19 | . 4 1 . . 4 . 2 3 . 3 2 Max in Single Turn 3 | . 3 1 . . 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . . . 1 . . . 1 Machines Sabotaged 1 | . . . . . . . . . . 1 . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 47 | . 3 . 5 . 2 . 10 11 . 12 4 Terminals 28 | . 3 . 5 . . . 5 8 . 6 1 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 1 . . 2 Recycling Units 9 | . . . . . . . 2 1 . 6 . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 Total Hacks 128 | . 12 . 13 . 2 . 26 40 . 25 10 Successful 81 | . 8 . 6 . 2 . 14 30 . 16 5 Failed 46 | . 3 . 7 . . . 12 10 . 9 5 Catastrophic 5 | . . . . . . . 1 1 . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 80 | . 12 . 13 . 1 . 17 22 . 14 1 Terminals 89 | . 12 . 13 . . . 14 28 . 19 3 Fabricators . | . . . . . . . . . . . . Repair Stations 18 | . . . . . . . 3 9 . . 6 Recycling Units 10 | . . . . . . . 2 2 . 6 . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access 4 | . . . . . . . 2 1 . . 1 Terminal Hacks 30 | . 3 . 4 . 2 . 2 11 . 8 . Record 2 | . . . . . 1 . . . . 1 . Part Schematic 8 | . 1 . 2 . . . . 3 . 2 . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . 2 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 8 | . . . . . . . 1 3 . 4 . Locate Traps 1 | . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . 1 . . . Recall Investigation 3 | . 1 . 1 . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 7 . . 3 Scan Component 6 | . . . . . . . . 4 . . 2 Repair 4 | . . . . . . . . 3 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Insert Component 3 | . . . . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 Unlock Access 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 36 | . 5 . 2 . . . 9 11 . 8 1 Terminals 26 | . 5 . 2 . . . 6 10 . 2 1 Track 7 | . 2 . 1 . . . 1 3 . . . Assimilate 2 | . . . . . . . . 2 . . . Botnet 11 | . 2 . 1 . . . 3 3 . 1 1 Disrupt 3 | . . . . . . . 1 2 . . . Operators 2 | . 1 . . . . . 1 . . . . Sabotage 1 | . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 2 1 . 6 . Tunnel 9 | . . . . . . . 2 1 . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 34 | . 3 . 5 . . . 8 10 . 5 3 Full Trace Events 5 | . . . . . . . 1 . . 2 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 2 . . . . 3 . 2 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 3 . . 1 Time 188 | . . . . . . . . 169 . . 19 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . 14 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 24 | . . . . . . . . 10 . 14 . Largest Group 14 | . . . . . . . . 10 4 14 8 Highest-Rated Group 214 | . . . . . . . . 173 62 214 110 Highest-Rated Ally 29 | . . . . . . . . 29 16 24 24 Total Orders 8 | . . . . . . . . . 3 . 5 STAY 2 | . . . . . . . . . . . 2 GOTO 3 | . . . . . . . . . 2 . 1 FOLLOW 3 | . . . . . . . . . 1 . 2 Ally Attacks 238 | . . . . . . . . 101 19 104 14 Total Damage 3014 | . . . . . . . . 1396 261 1047 310 Kills 45 | . . . . . . . . 19 5 19 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 10918 | 189 658 318 675 395 1772 393 1353 1504 758 1298 1605 Spaces Moved 4551 | 109 365 128 316 199 768 192 547 507 319 504 597 Core 16 | . . . . . 16 . . . . . . Treads 3739 | . 216 128 316 199 669 192 547 507 319 504 142 Legs 307 | 19 . . . . 83 . . . . . 205 Wheels 489 | 90 149 . . . . . . . . . 250 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 80 80 160 180 180 50 192 192 177 217 217 150 Average Speed 187 | 88 140 162 181 180 173 197 193 211 217 217 194 Slowest Speed 400 | 120 180 180 200 180 400 200 197 217 217 217 265 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 52 26 24 47 67 47 43 66 64 98 13 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 11 | . . 1 . . 1 . 2 1 . 6 . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 3 | . . 2 . . . 1 . . . . . Spaces Dug 5 | . . . . . . . . . 1 . 4 Terrain Destroyed 114 | . 17 . . . 18 . 31 26 1 . 21 Melee 5 | . . . . . . . . . 1 . 4 Projectile 30 | . . . . . . . 29 1 . . . AOE 79 | . 17 . . . 18 . 2 25 . . 17 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Total 6056 | 152 452 178 376 217 1041 208 726 827 344 700 835 Wait 469 | . 13 6 10 8 26 15 78 210 4 21 78 Move 4541 | 108 364 127 315 198 767 191 546 507 318 503 597 Hop . | . . . . . . . . . . . . Pick Up 108 | 7 11 5 4 1 35 . 4 36 . . 5 Fast Attach 48 | 2 6 . 4 . 12 . 7 5 . . 12 Attach 39 | 1 2 4 2 . 10 . 1 2 . . 17 Detach 17 | . . . 1 . 8 . 1 3 . . 4 Swap 40 | . 6 1 10 . 5 1 5 4 1 . 7 Drop 83 | 6 17 2 10 1 25 1 11 8 . . 2 Fire 482 | 28 33 33 20 9 153 . 73 49 15 3 66 Melee 49 | . . . . . . . . 2 2 . 45 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . 1 . Escape Stasis 6 | . . . . . . . . . 4 . 2 Rewire 172 | . . . . . . . . . . 172 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 190 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Central database locked down 848 | -10/Materials | Entered Mines 1136 | -10/Mines | Discovered new exit (range 8) 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Evolved 2 slots: Weapon x2 1512 | -9/Materials | Discovered new exit (range 16) 1824 | -9/Materials | Discovered new exit (range 10) 1841 | -9/Materials | Entered Mines 1841 | -9/Mines | Discovered new exit (range 13) 1843 | -9/Mines | Build established: Gunner 2229 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2229 | -9/Mines | Discovered new exit (range 5) 2236 | -9/Mines | Entered Exiles 2280 | -9/Exiles | Met 8R-AWN 2310 | -9/Exiles | Met EX-HEX 2430 | -9/Exiles | Met EX-DEC 2459 | -9/Exiles | Learned location of Zion (-7) 2605 | -9/Exiles | Met EX-BIN 2630 | -9/Exiles | Aligned with FarCom system 2632 | -9/Exiles | Given EX-Vault access code 2671 | -9/Exiles | Build established: Hauler-Gunner 2675 | -9/Exiles | Opened EX-Vault 2697 | -9/Exiles | Found AWS/Thermal 2775 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2982 | -9/Exiles | Build established: Tank 3041 | -9/Exiles | Attacked by the Exiles 3124 | -9/Exiles | Core integrity fell below 50% 3142 | -9/Exiles | Lost 6 parts (2n1u3w) 3154 | -9/Exiles | Core integrity fell below 20% 3328 | -9/Exiles | Build established: Mutant 3424 | -9/Exiles | Destroyed 8R-AWN 3431 | -9/Exiles | Found Prototype Ballistic Gun 3431 | -9/Exiles | Identified 8R-AWN's Boregun 3434 | -9/Exiles | Found 8R-AWN's Boregun 3448 | -9/Exiles | Found Prototype Device 3456 | -9/Exiles | Found Prototype Processor 3461 | -9/Exiles | Found Prototype Protection 3606 | -9/Exiles | Found Lightpack 2.0 3628 | -9/Exiles | Found 0b10 Alert Chip 3837 | -9/Exiles | Build established: Hauler-Gunner 3982 | -9/Exiles | Discovered new exit (range 15) 4008 | -9/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, AWS/Thermal 4008 | -9/Exiles | Entered Mines 4192 | -8/Mines | Discovered new exit (range 15) 4401 | -8/Mines | Entered Materials 4401 | -8/Materials | Evolved 2 slots: Utility x2 4436 | -8/Materials | Identified 8R-AWN's Armor/EX 4436 | -8/Materials | Identified AS-neutralizer No. 17b 4436 | -8/Materials | Identified Exp. Targeting Computer 5130 | -8/Materials | Identified exit to Storage 5754 | -8/Materials | Entered Storage 6020 | -8/Storage | Repaired Imp. Assault Rifle 6060 | -8/Storage | Repaired Adv. Treads 6141 | -8/Storage | Repaired Exp. Targeting Computer 6639 | -8/Storage | Used back door to open Recycling access 6639 | -8/Storage | Discovered new exit (range 4) 6838 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7120 | -8/Storage | Found Prototype Protection 7140 | -8/Storage | Build established: Commander-Gunner 7146 | -8/Storage | Garrison activated, responded to threat 7258 | -8/Storage | Identified exit to Garrison 7258 | -8/Storage | Entered Garrison 7258 | -8/Garrison | Accompanied by 4 allies 7310 | -8/Garrison | Triggered checkpoint 7404 | -8/Garrison | Triggered checkpoint 7560 | -8/Garrison | Triggered checkpoint 7691 | -8/Garrison | Build established: Hauler-Gunner 7744 | -8/Garrison | Triggered checkpoint 7756 | -8/Garrison | Discovered new exit (range 14) 7968 | -8/Garrison | Discovered new exit (range 13) 8005 | -8/Garrison | Installed Relay Interface Framework 8016 | -8/Garrison | Entered Recycling 8059 | -8/Recycling | Spotter reported a threat 8078 | -8/Recycling | Spotter reported a threat 8122 | -8/Recycling | Spotter reported a threat 8145 | -8/Recycling | Spotter reported a threat 8161 | -8/Recycling | Spotter reported a threat 8162 | -8/Recycling | Spotter reported a threat 8187 | -8/Recycling | Spotter reported a threat 8214 | -8/Recycling | Spotter reported a threat 8217 | -8/Recycling | Spotter reported a threat 8298 | -8/Recycling | Spotter reported a threat 8317 | -8/Recycling | Spotter reported a threat 8381 | -8/Recycling | Spotter reported a threat 8382 | -8/Recycling | Spotter reported a threat 8410 | -8/Recycling | Spotter reported a threat 8413 | -8/Recycling | Spotter reported a threat 8431 | -8/Recycling | Spotter reported a threat 8446 | -8/Recycling | Spotter reported a threat 8463 | -8/Recycling | Spotter reported a threat 8466 | -8/Recycling | Spotter reported a threat 8499 | -8/Recycling | Spotter reported a threat 8500 | -8/Recycling | Spotter reported a threat 8502 | -8/Recycling | Spotter reported a threat 8516 | -8/Recycling | Spotter reported a threat 8519 | -8/Recycling | Spotter reported a threat 8528 | -8/Recycling | Spotter reported a threat 8555 | -8/Recycling | Spotter reported a threat 8556 | -8/Recycling | Spotter reported a threat 8569 | -8/Recycling | Spotter reported a threat 8572 | -8/Recycling | Spotter reported a threat 8609 | -8/Recycling | Spotter reported a threat 8623 | -8/Recycling | Spotter reported a threat 8650 | -8/Recycling | Spotter reported a threat 8678 | -8/Recycling | Spotter reported a threat 8698 | -8/Recycling | Spotter reported a threat 8704 | -8/Recycling | Spotter reported a threat 8714 | -8/Recycling | Spotter reported a threat 8728 | -8/Recycling | Spotter reported a threat 8728 | -8/Recycling | Spotter reported a threat 8780 | -8/Recycling | Spotter reported a threat 8780 | -8/Recycling | Spotter reported a threat 8793 | -8/Recycling | Build established: Commander-Gunner 8794 | -8/Recycling | Spotter reported a threat 8799 | -8/Recycling | Spotter reported a threat 8800 | -8/Recycling | Discovered new exit (range 5) 8825 | -8/Recycling | Spotter reported a threat 8844 | -8/Recycling | Spotter reported a threat 8852 | -8/Recycling | Spotter reported a threat 8875 | -8/Recycling | Spotter reported a threat 8891 | -8/Recycling | Spotter reported a threat 8897 | -8/Recycling | Spotter reported a threat 8905 | -8/Recycling | Spotter reported a threat 8944 | -8/Recycling | Spotter reported a threat 8962 | -8/Recycling | Spotter reported a threat 8979 | -8/Recycling | Spotter reported a threat 8989 | -8/Recycling | Spotter reported a threat 9015 | -8/Recycling | Spotter reported a threat 9127 | -8/Recycling | Spotter reported a threat 9136 | -8/Recycling | Spotter reported a threat 9166 | -8/Recycling | Spotter reported a threat 9180 | -8/Recycling | Spotter reported a threat 9197 | -8/Recycling | Spotter reported a threat 9197 | -8/Recycling | Spotter reported a threat 9230 | -8/Recycling | Spotter reported a threat 9233 | -8/Recycling | Spotter reported a threat 9250 | -8/Recycling | Spotter reported a threat 9250 | -8/Recycling | Spotter reported a threat 9283 | -8/Recycling | Spotter reported a threat 9303 | -8/Recycling | Spotter reported a threat 9314 | -8/Recycling | Entered Factory 9314 | -6/Factory | Accompanied by 8 allies 9314 | -6/Factory | Evolved 4 slots: Utility x4 9368 | -6/Factory | Identified Lgt. Regenerative Plating 9601 | -6/Factory | Repaired Adv. Treads 9664 | -6/Factory | First assault squad dispatched 9769 | -6/Factory | Lost 8 parts (2n1u5w) 9984 | -6/Factory | Build established: Commander-Mutant 10478 | -6/Factory | Destroyed 10 combat bots 10498 | -6/Factory | Lost 3 parts (2n1u) 10844 | -6/Factory | System corruption reached 10% 10908 | -6/Factory | Core integrity fell below 50% 10919 | -6/Factory | Self-destructed Last Messages --------------- 10903_ Imp. Lightning Gun destroyed. 10903_ Destroyed Imp. Lightning Gun. 10905_ G-50 Soldier destroyed. 10907_ G-67 Veteran destroyed. 10909_ System corrupted: Imp. Grenade Launcher failed to launch. 10910_ System corrupted: Substantial component data lost. 10910_ System Shield destroyed. 10913_ The unstable cave ceiling collapses. 10913_ Destroyed Hvy. Laser. 10913_ G-50 Soldier destroyed. 10913_ Flak Gun destroyed. 10913_ Ion Engine destroyed. 10915_ Destroyed Adv. Heat Sink. 10916_ Axe destroyed. 10917_ EX Chip 2 destroyed. 10917_ Destroyed EX Chip 2. 10919_ C-30 ARC bursts open, deploying its payload. 10919_ G-50 Soldier unfolds itself. 10919_ I-36 Angel unfolds itself. 10919_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????################???????????? | | #?????????????????????# #???????????? | | #?????????????????????# ] #???????????? | | #?????????????????????# #???????????? | | #?????????????????????# #???????????? | | #?????????????????????# #???????????? | | #?????????????????????# #???????????? | | #????????????????#############+################??? | | #????????????????# # + #??? | | #???????########## # # #??? | | #???????# #?"""""" # # #??? | | #?####### """ #?"""""" + ^^ + #??? | | #?# # """"" # """"""%%# # """ """ #??? | | ### # """"" # """"""*/# # """ """ #??? | | / # !=[=# # """ """ #??? | | ### # """ # """"""%* # #??? | | ??# # """"" # """"""% """ """ #??? | | ??## ## """"" # """""" # """ """ #??? | | ???# ## # """"""@ g # """ """ #??? | | ???# ########### #??? | | ???# #?????????######## #####+#######??? | | ???# #????????????????# #???# #????????? | | ???# #????????????????## i #???# #????????? | | ???# ###################g #???# #????????? | | #### % gg #???# #????????? | | % g #???# #????????? | | % % #???# #????????? | | ########+############% #???# #?######## | | ! #???# #??????# #???# #?# | | #???# #??????### ###?### ### """ | | """ #???# #????????# %##### %# """"" | | " #???# ########## % # """"" | | R" #???# + % ! + | | "" #???# # ### % # | | #???# # ??########/## # "" " | | ! % #???# + + ## ## ""G" | | ##+##### ######## """ """ ## ######### | | ## !! ####+#####??????# """ """ ## #???????? | | ##%## !! #??# #??????????? """ """ ## #???????? | | ## ## ! #??# ############ ## #???????? | | ## ## #??# ## # ## #???????? | | ## #####+##### ## * # ## #???????? | | ## % ##%% # = ## ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1225 Resistance: EX 90 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 7 Defensive Hacking 17 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -9/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Hacking Suite | -8/Storage | Hacked Microactuators | -8/Storage | Hacked Lyr. Light Armor Plating | -8/Storage | Hacked Imp. Titanium Leg | -8/Recycling | Hacked Great Axe | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisQuantumGravjet Manual? 0 Play Time 01:31:31 Cumulative 231.1 hours Start 2020.06.22 @ 09:40:19 End 2020.06.22 @ 13:26:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 289 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df4de887-1ba7-4cde-bfa7-9a9017030569