Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 11:58:10 Player: Destreich Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (1748) 1748 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 8588 Bonus ------- High Alert Combat Kills 20 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 201/300 Energy 69/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Neutrino Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle KE Penetrator Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Light Nuclear Core Cooled Field Propulsion Drive Field Propulsion Array Diametric Drive Advanced ECM Suite Gauss Cannon [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 6 | . . 2 . . . 2 . 1 1 . Utility 6 | . . . 2 2 . . . . 1 1 Weapon 3 | . . . . . 2 . . . . 1 Parts Attached 107 | 7 8 4 8 20 14 11 1 15 9 10 Power 15 | 2 1 1 . 2 . 2 . 3 1 3 Engine 6 | 2 1 1 . 1 . 1 . . . . Core 5 | . . . . 1 . 1 . 2 1 . Reactor 4 | . . . . . . . . 1 . 3 Propulsion 43 | 2 3 2 5 7 5 5 . 6 2 6 Treads 4 | . . 2 2 . . . . . . . Leg 16 | 2 3 . 3 7 1 . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 Flight 19 | . . . . . 4 5 . 6 2 2 Utility 24 | 1 1 . 2 9 4 1 1 3 2 . Device 8 | . . . . 4 2 . 1 1 . . Storage 4 | 1 . . . 1 1 1 . . . . Processor 4 | . 1 . . 2 1 . . . . . Hackware 1 | . . . . . . . . . 1 . Protection 7 | . . . 2 2 . . . 2 1 . Artifact . | . . . . . . . . . . . Weapon 25 | 2 3 1 1 2 5 3 . 3 4 1 Energy Gun 12 | 1 2 1 . . 4 2 . 1 . 1 Energy Cannon 2 | . . . . 1 . . . 1 . . Ballistic Gun 5 | 1 1 . 1 1 . . . 1 . . Ballistic Cannon 6 | . . . . . 1 1 . . 4 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . 2 . . Corrupted Parts 2 | . 2 . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . Parts Lost 32 | . 1 1 . 4 . . 1 1 14 10 Power 7 | . . 1 . . . . . . 3 3 Propulsion 13 | . . . . 3 . . . . 4 6 Utility 5 | . . . . 1 . . 1 . 3 . Weapon 7 | . 1 . . . . . . 1 4 1 Highest Loss Streak 13 | . 1 1 . 2 . . 1 1 13 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 94 86 99 97 88 97 80 82 70 4 Engine 4 | . 13 7 9 4 . 2 . . . . Core 3 | . . . . 2 6 2 5 10 7 . Treads 2 | . . 12 16 . . . . . . . Leg 15 | . 25 22 19 29 2 . . . . . Flight 7 | . . . . . 22 32 17 21 16 . Device 6 | . . . . 7 11 11 11 10 8 . Storage 6 | . 14 11 9 6 6 5 5 5 3 . Processor 12 | . 12 11 9 15 14 17 15 10 8 . Protection 7 | . . . 18 13 2 . . 4 2 . Energy Gun 8 | . 14 17 9 3 17 17 17 9 3 . Energy Cannon 1 | . . . . 3 1 . . . . . Ballistic Gun 5 | . 13 4 8 7 1 . . 4 3 . Ballistic Cannon 1 | . . . . . 1 5 5 5 7 . Naked Turns 138 | . . . . . . . . . 26 112 Heaviest Build 62 | 13 13 15 20 32 38 36 35 56 62 35 Greatest Support 60 | 20 20 20 52 57 57 39 39 52 60 46 Greatest Overweight (x) 12 | 2 1 . . 1 12 1 . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 4 Average Carried 7 | 3 7 7 7 7 7 7 7 7 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 8 8 8 8 8 4 1 Class Distribution -------------------- 37% | Mutant 28% | Sprinter 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Gunner | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Matter Collected 1693 | 202 67 36 205 458 96 81 . 166 382 . Remotely . | . . . . . . . . . . . Salvage Created 1808 | . 249 89 155 597 92 . 100 143 383 . Parts 113 | . 29 2 15 23 11 . 2 12 19 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 36 | . 7 1 5 11 1 . 1 5 5 . Guns 23 | . 5 . 5 6 1 . . 3 3 . Cannons 8 | . . . . 3 . . 1 2 2 . AOE 4 | . 2 1 . 1 . . . . . . Classes Destroyed 11 | . 5 2 1 2 1 . . . . . Worker 2 | . . . . . 1 . . 1 . . Builder 4 | . 1 . . . 1 . . . 2 . Recycler 2 | . . 1 . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . Watcher 3 | . 1 . . 1 . . . . 1 . Swarmer 13 | . 3 . 2 . . . . 4 4 . Grunt 10 | . 4 . 1 5 . . . . . . Sentry 3 | . . 1 1 1 . . . . . . Specialist 3 | . . . . 2 . . 1 . . . Hunter 2 | . . . 1 1 . . . . . . Programmer 5 | . . . . 2 1 . . 1 1 . Best Kill Streak 4 | . 3 2 3 3 1 . 1 4 3 . Combat Bots Only 4 | . 3 1 3 3 1 . 1 4 3 . Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 1 . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Hostile Shots Fired 696 | . 33 11 55 143 18 . 22 67 204 143 Missed 253 | . 4 6 16 56 6 . 7 29 82 47 Damage Taken 8895 | . 360 216 547 1008 554 . 322 736 2890 2262 Core 3366 | . 129 15 91 94 298 . . 156 1120 1463 Absorbed by Shields 60 | . . . . . . . 60 . . . Redirected to Shielding 54 | . . . . 54 . . . . . . Regen/Repaired (Parts) 94 | . . . . 94 . . . . . . Core Remaining (%) 75 | 100 48 96 83 86 64 . 100 86 13 . Volleys Fired 153 | . 24 3 25 54 5 . 5 13 21 3 Largest 4 | . 2 2 2 2 3 . 4 4 4 1 Hottest 273 | . 60 105 90 108 205 . 273 237 235 65 Shots Fired 348 | . 48 6 50 108 16 . 20 42 55 3 Gun 284 | . 48 6 50 83 16 . 15 32 31 3 Cannon 64 | . . . . 25 . . 5 10 24 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 164 | . 24 . 25 54 . . 5 20 36 . Thermal 151 | . . 3 25 54 10 . 15 22 19 3 Explosive . | . . . . . . . . . . . Electromagnetic 33 | . 24 3 . . 6 . . . . . Robot Hit Streak 20 | . 7 4 9 14 19 . 20 3 5 1 Robot Miss Streak 5 | . 3 1 4 3 1 . 4 5 5 2 Penetration Max 1 | . . . . 1 . . . . 1 . Secondary Targets 4 | . 1 . 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . Shots Hit Robots 227 | . 30 5 36 82 13 . 10 23 27 1 Core Hits 90 | . 18 3 10 24 9 . 2 8 16 . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 16 | . . 1 1 4 1 . 1 3 5 . Burn 5 | . . . 1 1 . . 1 . 2 . Destroy 3 | . . . . 3 . . . . . . Blast 6 | . . . . . . . . 3 3 . Corrupt 2 | . . 1 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5244 | . 553 211 576 1623 349 . 235 527 1132 38 Guns 3530 | . 364 73 576 1145 349 . 147 338 500 38 Cannons 1313 | . . . . 404 . . 88 189 632 . Explosions 401 | . 189 138 . 74 . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2542 | . 134 . 268 842 . . 88 325 885 . Thermal 2250 | . 189 138 308 707 274 . 147 202 247 38 Explosive 124 | . . 50 . 74 . . . . . . Electromagnetic 328 | . 230 23 . . 75 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 2 . . 1 1 . . 2 1 12 Average Corruption 1 | . 1 . . 1 1 . . 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . 1 . . 6 3 . . 1 . 3 Message Errors 4 | . . . . 1 1 . . 1 . 1 Energy Discharges 1 | . . . . 1 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 5 | . 1 . . 1 1 . . . . 2 Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . 3 6 . 7 . . . 1 25 . Projectiles 33 | . . . . 7 . . . 1 25 . Explosions 9 | . 3 6 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . 2 1 5 . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . 2 1 4 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 210 | . 68 142 . . . . . . . . Shots 5 | . 3 2 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 523 | . 115 123 282 40 73 . 156 523 261 87 Average Temperature 82 | . 35 68 108 14 35 . 72 166 77 48 Received Heat Transfer 1024 | . 141 27 81 306 45 . . 144 235 45 Effects 4 | . . . . . . . . 4 . . Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 12 | . . 1 2 5 1 . 1 . 2 . Heat Transferred 4972 | . 300 211 777 1564 600 . 385 348 750 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Peak Influence 467 | . 254 235 281 222 219 38 55 415 467 266 Initial 217 | . . 107 98 36 53 38 30 28 217 208 Average 129 | . 112 171 140 68 112 38 44 157 330 227 Maximum Alert Level 2 | . 1 1 1 1 1 . . 2 2 1 Low Security (%) 72 | 100 79 50 80 92 93 100 100 61 . 1 Level 1 26 | . 20 49 19 7 6 . . 33 93 98 Level 2 1 | . . . . . . . . 5 6 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 4 2 . 1 1 3 . Investigation 3 | . . . . 1 1 . . . 1 . Extermination 2 | . . . . 2 . . . . . . Reinforcement 8 | . 2 . . 1 1 . 1 1 2 . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Distress Signals 11 | . 1 . 2 1 2 . . 2 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 14 6 10 18 10 . 6 28 43 10 Peak Tracking Total 18 | . 4 4 5 3 4 . 5 14 18 11 Tactical Retreats 17 | . 1 1 . 1 4 . 1 4 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Traps Triggered 12 | . 2 . . 1 5 . 2 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Machines Disabled 6 | . . 1 . 4 . . . 1 . . Max in Single Turn 2 | . . 1 . 2 . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Machines Accessed 19 | . . 2 2 5 6 1 . . 2 1 Terminals 16 | . . 2 2 3 5 1 . . 2 1 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . . 4 5 10 9 1 . . 4 3 Successful 14 | . . 1 1 6 3 1 . . . 2 Failed 22 | . . 3 4 4 6 . . . 4 1 Catastrophic 6 | . . 2 1 . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 16 | . . 3 5 1 6 . . . 1 . Terminals 28 | . . 4 5 4 7 1 . . 4 3 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 6 | . . . . 4 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . . 1 1 2 2 1 . . . 2 Record 2 | . . . . . . . . . . 2 Part Schematic 1 | . . 1 . . . . . . . . Open DSF 4 | . . . . 2 1 1 . . . . Fabricator Index 2 | . . . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 3 1 . . . . . Scan Component 3 | . . . . 2 1 . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . 2 2 4 4 . . . 2 1 Full Trace Events 2 | . . . . 1 . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 13 | . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Turns Passed 3779 | 65 310 209 422 1213 544 100 66 312 359 179 Spaces Moved 4428 | 40 175 153 247 801 1078 213 68 728 646 279 Core 283 | 12 . . . . 2 . . . 50 219 Treads 2 | . . . 2 . . . . . . . Legs 1450 | 28 175 153 245 801 48 . . . . . Wheels . | . . . . . . . . . . . Hover 47 | . . . . . . . . . . 47 Flight 2646 | . . . . . 1028 213 68 728 596 13 Fastest Speed 25 | 50 120 120 120 122 31 25 34 31 31 32 Average Speed 64 | 124 128 120 120 122 37 26 34 31 41 52 Slowest Speed 650 | 150 190 120 160 195 650 117 34 109 200 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . 21 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 40 21 23 24 31 8 69 24 19 13 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 105 | . 6 39 . 53 . . . 1 5 1 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . . 1 5 1 AOE 98 | . 6 39 . 53 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Total 5037 | 52 217 173 328 931 1214 258 100 787 672 305 Wait 184 | . 1 7 41 29 54 17 . 9 14 12 Move 4383 | 39 174 152 246 800 1077 212 67 727 610 279 Hop 14 | . . . . . . . . . 14 . Pick Up 50 | 6 5 5 2 9 8 4 1 7 2 1 Fast Attach 56 | 6 5 1 3 11 9 6 . 7 2 6 Attach 32 | . 1 3 2 3 5 3 . 5 6 4 Detach 10 | . . . . . 4 2 . 3 1 . Swap 19 | 1 2 . 3 6 . 2 1 3 1 . Drop 74 | . 5 2 6 17 16 12 2 13 1 . Fire 153 | . 24 3 25 54 5 . 5 13 21 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 62 | . . . . 2 36 . 24 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto x2]) -6/Factory -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Core integrity fell below 50% 330 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 4) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x2 481 | -9/Materials | Discovered new exit (range 10) 578 | -9/Materials | Discovered new exit (range 6) 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Utility x2 948 | -8/Materials | Garrison activated, responded to threat 983 | -8/Materials | Discovered new exit (range 9) 1007 | -8/Materials | Entered Factory 1007 | -7/Factory | Evolved 2 slots: Utility x2 1124 | -7/Factory | Discovered new exit (range 16) 1173 | -7/Factory | Repaired Sml. Storage Unit 1504 | -7/Factory | Build established: Scavenger-Mutant 1811 | -7/Factory | Discovered new exit (range 16) 2203 | -7/Factory | Discovered new exit (range 15) 2220 | -7/Factory | Entered another Factory area 2220 | -6/Factory | Evolved 2 slots: Weapon x2 2583 | -6/Factory | Build established: Sprinter 2759 | -6/Factory | Discovered new exit (range 13) 2764 | -6/Factory | Identified exit to Factory 2764 | -6/Factory | Entered another Factory area 2764 | -5/Factory | Evolved 2 slots: Propulsion x2 2862 | -5/Factory | Discovered new exit (range 15) 2864 | -5/Factory | Identified exit to DSF 2864 | -5/Factory | Entered DSF 2919 | -5/DSF | Additional patrols routed to DSF 2924 | -5/DSF | Discovered new exit (range 16) 2930 | -5/DSF | Identified exit to Factory 2930 | -5/DSF | Entered Factory 2930 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3239 | -4/Factory | Discovered new exit (range 9) 3242 | -4/Factory | Identified exit to Research 3242 | -4/Factory | Entered Research 3242 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3307 | -3/Research | Spotted B-86 Titan 3492 | -3/Research | Search patrols dispatched 3575 | -3/Research | Released all parts (7) 3588 | -3/Research | Core integrity fell below 50% 3595 | -3/Research | Discovered new exit (range 13) 3597 | -3/Research | Core integrity fell below 20% 3601 | -3/Research | Entered another Research area 3601 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3605 | -2/Research | Lost 13 parts (3p4n2u4w) 3764 | -2/Research | Core integrity fell below 50% 3766 | -2/Research | System corruption reached 10% 3775 | -2/Research | Core integrity fell below 20% 3780 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03770_ Penetrated by Slug. 03770_ K-01 Serf collects debris. 03771_ H-88 Terminator misfires. 03771_ Slug penetrates U-05 Engineer. 03771_ U-05 Engineer destroyed. 03771_ Slug penetrates Door. 03771_ U-05 Engineer builds a Wall. 03771_ P-80 Master resets H-88 Terminator, system corruption cleaned. 03772_ Slug penetrates Wall. 03772_ K-01 Serf collects debris. 03774_ Penetrated by Slug. 03776_ K-01 Serf collects debris. 03777_ Penetrated by Slug. 03777_ Imp. Gyrokinetic Inverter destroyed. 03777_ Penetrated by Slug. 03778_ Imp. Gyrokinetic Inverter destroyed. 03778_ Slug penetrates Wall. 03778_ K-01 Serf collects debris. 03780_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# ????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | #### #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #### #??????????????????????????????????????????? | | # ########### ????????????????????????????? | | + ## # #???###########?????????????? | | # ## # #???#! #?????????????? | | # #???# #?????????????? | | # #???# """ #?????????????? | | # # #???# """ #?????????????? | | ## # #???# """ #?????????????? | | # + #???# #?????????????? | | # #???# #?????????????? | | # # #???# #?????????????? | | ########## %##########p####?????????????? | | # #u !%h #?????????????? | | """ # # %* *|= #?????????????? | | """ # #u u ! h #?????????????? | | """ # ;u kA Y u #?????????????? | | # * # ####"#+#######???????? | | # # k ]] @ # #???????? | | # #*%k ]] # #???????? | | # # ]] # """ """ #???????? | | ################# # """ """ #???????? | | ??? ?????????# + """ R" #???????? | | ??? ! ?????????# k # """ #???????? | | ??? ?????????# ###+#### "" ? #???????? | | ?? ??????# #? ??# !!! ?????????? | | ?""" """ ??????# #? ??# ?!!! ?????????? | | ??"" """???????# # ?# ??!! ??????????? | | ??"" """???????# # ?#??? ???????????? | | ??? ????????# # ????? ??????????? | | ??? ????????# # #????##### ???????????? | | ???? ?????????# # #?????????#???????????? | | ???? ?????????# ? #?????????????????????? | | #####+##????????? ?? #?????????????????????? | | #??????????????? #?????????????????????? | | ### #?????????????????/???????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 14 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dangerous Findings I Spy Respectable Loadout Challenges ------------ None Game ------ Seed OmegaSpikedTreads Manual? 0 Play Time 01:06:16 Cumulative 8.8 hours Start 2024.04.16 @ 10:54:09 End 2024.04.16 @ 11:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 18 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 731a53e2-c8a8-4b00-b195-f323ce67532b