Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 15:00:49 Player: golanco Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (544) 544 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1744 Bonus ------- None Cogmind --------- Core Integrity 184/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Flight Unit Flight Unit Seismic Detector Utility Shielding Light Armor Plating Light Cannon Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit Seismic Detector Utility Shielding EM Shotgun Light Cannon Grenade Launcher Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 6 1 5 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 5 | 2 . . 3 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | . 1 . 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 2 9 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 96 89 80 Engine 12 | . 14 14 10 Treads 17 | . 28 2 18 Leg 9 | . . 24 6 Device 12 | . 10 14 13 Storage 12 | . 14 14 11 Energy Gun 16 | . 28 14 10 Ballistic Gun 6 | . . 4 10 Peak Build Rating 10 | 6 7 8 10 Average Rating 7 | 4 6 6 8 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 50 | 13 14 48 50 Greatest Support 60 | 40 40 20 60 Greatest Overweight (x) 14 | . . 2 14 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 13 | 6 8 10 20 Most Carried 15 | 2 4 10 15 Average Carried 7 | 1 3 6 11 Final Capacity 20 | 8 8 20 20 Final Carried 11 | 2 4 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 416 | 182 88 51 95 Remotely . | . . . . Salvage Created 808 | . 252 130 426 Parts 53 | . 16 8 29 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 5 5 8 Guns 18 | . 5 5 8 Classes Destroyed 5 | . 2 1 2 Worker 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 5 | . . 3 2 Grunt 11 | . 5 2 4 Sentry 2 | . . . 2 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 140 | . 33 33 74 Missed 40 | . 11 8 21 Damage Taken 1108 | . 238 268 602 Core 259 | . 12 31 216 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 105 | . 21 18 66 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 65 Shots Fired 160 | . 42 23 95 Gun 160 | . 42 23 95 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 69 | . . 3 66 Thermal 61 | . 21 18 22 Explosive . | . . . . Electromagnetic 30 | . 21 2 7 Robot Hit Streak 12 | . 8 4 12 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 111 | . 28 14 69 Core Hits 41 | . 8 8 25 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Destroy 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1213 | . 371 167 675 Guns 1213 | . 371 167 675 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 416 | . . 7 409 Thermal 492 | . 146 145 201 Explosive . | . . . . Electromagnetic 305 | . 225 15 65 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 228 | . 228 117 28 Average Temperature 65 | . 104 69 13 Received Heat Transfer 390 | . 132 81 177 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1100 | . 325 325 450 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 206 | . 181 170 206 Initial 70 | . . 70 66 Average 85 | . 72 124 85 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 94 Level 1 2 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 8 5 19 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 . 6 Successful 7 | . 3 . 4 Failed 6 | . 4 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 10 | . 6 . 4 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1277 | 88 355 315 519 Spaces Moved 569 | 49 169 187 164 Core 7 | 5 . . 2 Treads 338 | 44 169 6 119 Legs 224 | . . 181 43 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 167 | 148 160 138 212 Slowest Speed 750 | 160 160 260 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 25 46 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 745 | 61 211 221 252 Wait 33 | 5 19 . 9 Move 566 | 48 168 186 164 Hop . | . . . . Pick Up 17 | 2 2 7 6 Fast Attach 9 | 6 1 2 . Attach 4 | . . 1 3 Detach 1 | . . 1 . Swap 4 | . . 2 2 Drop 5 | . . 3 2 Fire 105 | . 21 18 66 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 11) 423 | -10/Materials | Identified exit to Mines 444 | -10/Materials | Entered Mines 532 | -10/Mines | Learned location of Zion (-6) 686 | -10/Mines | Discovered new exit (range 12) 759 | -10/Mines | Entered Materials 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -9/Materials | Core integrity fell below 50% 1278 | -9/Materials | Self-destructed Last Messages --------------- W-16 Scout sends out distress signal. R-06 Scavenger collects Aluminum Leg. Lgt. Treads destroyed. Ion Engine destroyed. S-10 Pest destroyed. W-16 Scout sends out distress signal. K-01 Serf collects debris. Lgt. Treads destroyed. W-16 Scout destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). EM Shotgun destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. Structural Scanner destroyed. R-06 Scavenger collects Visual Processing Unit. Map ----- +----------------------------------------------------+ | ??????????????????????###### ?????????????? | | ??????????????????????##########+######??????????? | | ??????????????????????## #!% #####??????????? | | ??????????????????????## # ??????????? | | ??????????????????????## ! # ##?????????????? | | ??????????????????????## + ##?????????????? | | ??????????????????????## # ##?????????????? | | ??????????????????????## [# ##?????????????? | | ??????????????????????######### ##?????????????? | | ??????????????????????######### ##?????????????? | | ???????????????????? ########## ##?????????????? | | ????????????????????### ### ##?????????????? | | ??????????????????? ### ##?????????????? | | ??????????????????? ### %##?????????????? | | ?????????????? ??? ### ##?????????????? | | ?????????????? ??"" ### ##?????????????? | | ????????????? """ ### ##?????????????? | | ???????????## """ ### ##?????????????? | | ???????????## Y [ ### ##?????????????? | | ???????????## ]]### ##?????????????? | | ???????????## [ ]]###= # ?????????????? | | ??????????? # = ###% # ?????????????? | | ??????????? # =[*=% ###r # ?????????????? | | ?????????????? =s%[ rk # ?????????????? | | ???????????????? "T" + """ """ ## ?? | | ????????????+??? """ @ # "" """ ## ?? | | ????????????# ####### ## # """ ## ?? | | ????????????# ####### ## # ## ?? | | ????????????# # ##!!!!!!## ########### ?? | | ????????????# # ##!!!!!!## ##????????# ?? | | ????????????# # !!%##########% ##????????# T?? | | ????????????# # ##########%% ##????????# ?? | | ??????????? # + = ##??????## ##????????# ?? | | ??????????? # # %= ##??????## ##??????#####+?? | | ??????????? + # ##??????## ##??????# ?? | | ???????????"# # / ##?????### ###??#### """ ?? | | ???????????"# # ########## ######### "R" ?? | | ???????????"# ###+########## ## # " " ?? | | ??????????? # % # ?? | | ???????????## T # ""?? | | ???????????## # ""?? | | ???########## ###+########## [ ## # ""?? | | ???# # # ############### ## ?? | | ???# # # " ##???# # #######?? | | ???# # # T ##???# """ # ##??????? | | ???# # # " ##???# """ + ##??????? | | ???# + # ##???# """ # ##??????? | | ???# # # ##???# # ##??????? | | ???# # #########???# """ # #######?? | | ???# # #########???# """ # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisCoolantStabilizer Manual? 0 Play Time 00:08:41 Cumulative 30.0 hours Start 2025.03.31 @ 14:52:34 End 2025.03.31 @ 15:00:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5efb5022-5ed1-46a0-bff2-fdd2e56c7f71