Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 18:38:23 Player: VivI Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3554) 3554 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 7496 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 48/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Phase Cannon Gauss Cannon Power Maul > --- INVENTORY -------- Micro Nuclear Core Reaction Control System [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 3 | . . . . 1 2 . Weapon 2 | . . . . 1 . 1 Parts Attached 101 | 6 5 20 . 32 21 17 Power 15 | 1 1 3 . 3 2 5 Engine 5 | 1 1 3 . . . . Core 9 | . . . . 3 2 4 Reactor 1 | . . . . . . 1 Propulsion 31 | 2 1 10 . 11 1 6 Treads . | . . . . . . . Leg 30 | 2 1 10 . 11 1 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 22 | 1 1 1 . 9 9 1 Device 5 | . . . . 1 3 1 Storage 2 | 1 . 1 . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 13 | . 1 . . 6 6 . Artifact . | . . . . . . . Weapon 33 | 2 2 6 . 9 9 5 Energy Gun 11 | . 1 2 . 5 2 1 Energy Cannon 5 | . . . . . 2 3 Ballistic Gun 6 | 2 1 1 . . 1 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 5 | . . 3 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . 3 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 . . 3 1 Corrupted Parts 5 | . . 1 . 1 . 3 System Corruption 22 | . . 1 . 9 . 12 Parts Lost 38 | . 2 11 . 3 6 16 Power 3 | . . 1 . . . 2 Propulsion 15 | . 1 6 . 1 1 6 Utility 10 | . . 1 . . 4 5 Weapon 10 | . 1 3 . 2 1 3 Highest Loss Streak 8 | . 1 4 . 3 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 75 84 77 92 91 69 Engine 4 | . 14 10 11 . . . Core 4 | . . . . 7 7 5 Leg 27 | . 18 34 33 32 29 17 Device 2 | . . . . . 6 4 Storage 5 | . 14 11 11 4 . . Processor 4 | . . . . 9 7 6 Protection 10 | . 1 6 . 12 15 13 Energy Gun 5 | . 2 5 11 12 3 3 Energy Cannon 1 | . . . . . 3 4 Ballistic Gun 6 | . 24 8 . . 2 . Launcher 3 | . . 6 11 3 3 . Impact Weapon 4 | . . . . 8 7 5 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 16 35 32 44 51 55 Greatest Support 65 | 20 20 40 30 52 62 65 Greatest Overweight (x) 13 | 1 1 10 1 1 . 13 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 Average Capacity 8 | 6 8 13 15 9 5 5 Most Carried 13 | 5 8 13 7 9 5 4 Average Carried 4 | 1 3 8 7 4 4 1 Final Capacity 15 | 8 8 15 15 5 5 5 Final Carried 8 | . 8 7 7 5 4 . Class Distribution -------------------- 57% | Mutant 32% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2023 | 64 390 480 . 521 301 267 Remotely . | . . . . . . . Salvage Created 3688 | . 522 926 . 865 780 595 Parts 190 | . 30 67 . 27 41 25 Haulers Intercepted 8 | . 1 4 . 1 1 1 Recyclers Shooed 5 | . 1 . . 2 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 69 | . 11 19 . 13 14 12 Melee 9 | . . . . 3 2 4 Guns 23 | . 8 10 . 4 1 . Cannons 12 | . . . . . 8 4 AOE 17 | . 3 9 . . 2 3 Classes Destroyed 15 | . 6 4 . 2 3 . Worker 10 | . 1 2 . 1 4 2 Builder 5 | . . 1 . 4 . . Tunneler 1 | . . . . . 1 . Hauler 8 | . 1 4 . 1 1 1 Recycler 2 | . 1 . . 1 . . Mechanic 1 | . . . . . 1 . Operator 1 | . . 1 . . . . Watcher 9 | . 3 2 . 1 2 1 Swarmer 7 | . 3 . . . . 4 Grunt 42 | . 8 10 . 9 8 7 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . 1 . . Sentry 13 | . . 8 . 1 4 . Hunter 2 | . . . . 2 . . Programmer 3 | . . . . . 2 1 Best Kill Streak 9 | . 7 5 . 4 9 4 Combat Bots Only 4 | . 3 3 . 3 3 4 Max Kills in Single Turn 9 | . 6 2 . 1 9 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 . . 2 3 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 632 | . 71 141 . 102 185 133 Missed 190 | . 22 47 . 12 87 22 Damage Taken 7576 | . 618 1439 . 1672 1341 2506 Core 1680 | . 181 275 . 269 89 866 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 138 | . . . . 138 . . Core Remaining (%) 59 | 100 27 . 31 51 87 . Volleys Fired 250 | . 52 80 . 20 63 35 Largest 3 | . 2 2 . 2 2 3 Hottest 208 | . 60 78 . 100 123 208 Shots Fired 451 | . 101 146 . 33 104 67 Gun 303 | . 101 116 . 31 41 14 Cannon 116 | . . . . . 63 53 Launcher 32 | . . 30 . 2 . . Special . | . . . . . . . Kinetic 228 | . 96 73 . . 41 18 Thermal 132 | . . 20 . . 63 49 Explosive 30 | . . 30 . . . . Electromagnetic 61 | . 5 23 . 33 . . Robot Hit Streak 21 | . 8 21 . 8 13 3 Robot Miss Streak 14 | . 5 5 . 3 4 14 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 288 | . 44 77 . 58 68 41 Core Hits 158 | . 23 63 . 19 29 24 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 11 | . 1 . . 5 1 4 Critical Strikes 15 | . 2 . . 5 1 7 Burn 1 | . . . . . . 1 Destroy 1 | . 1 . . . . . Blast 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Smash 11 | . . . . 5 1 5 Melee Attacks 59 | . . . . 37 8 14 Impact 59 | . . . . 37 8 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 6 1 1 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10420 | . 1293 2127 . 2233 2918 1849 Guns 2450 | . 501 843 . 390 545 171 Cannons 1587 | . . . . . 967 620 Explosions 3828 | . 784 1284 . 282 1030 448 Melee 2542 | . . . . 1561 376 605 Ramming 13 | . 8 . . . . 5 Kinetic 1799 | . 461 496 . . 537 305 Thermal 3504 | . 784 200 . 85 1949 486 Explosive 1817 | . . 1186 . 127 56 448 Electromagnetic 745 | . 40 245 . 460 . . Impact 2542 | . . . . 1561 376 605 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 1 1 10 5 13 Average Corruption 5 | . . 1 1 9 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . 22 20 5 Message Errors 9 | . . . . 6 3 . Matter Fused 9 | . . . . 2 5 2 Heat Flow Errors 8 | . . . . 6 1 1 Energy Discharges 7 | . . . . 2 5 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 2 2 . Data Loss (major) 2 | . . . . . 1 1 Misfires 2 | . . . . 1 1 . Alerts 2 | . . . . 1 1 . Misdirections 2 | . . . . 2 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1317 | . 238 54 . 402 314 309 Projectiles 79 | . . . . . 30 49 Explosions 446 | . 238 54 . . 123 31 Melee 792 | . . . . 402 161 229 Knockbacks 19 | . . . . 5 2 12 Impact 11 | . . . . 4 2 5 Kinetic 7 | . . . . . . 7 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 848 | . 66 201 . 216 209 156 Shots 20 | . 1 8 . 5 4 2 Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . . . 1 Kicked 2 | . 1 . . . . 1 Crushed . | . . . . . . . Highest Temperature 958 | . 72 156 . 249 410 958 Average Temperature 133 | . 33 40 . 85 100 346 Received Heat Transfer 2568 | . 252 498 . 675 477 666 Effects 43 | . . . . . 3 40 Shutdowns 9 | . . . . . 2 7 Energy Bleed 3 | . . . . . . 3 Interference 7 | . . . . . . 7 Matter Decay 2 | . . . . . . 2 Short Circuit 6 | . . . . . . 6 Damage (minor) 4 | . . . . . 1 3 Damage (major) 10 | . . . . . . 10 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . 4 . . Combat Hostiles 4 | . . . . 4 . . Parts Fried 15 | . . . . 11 3 1 Impact Corruptions 30 | . . . . 19 5 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 3488 | . 450 275 . 50 1921 792 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 639 | . 344 639 203 303 561 359 Initial 245 | . . 99 203 78 137 245 Average 233 | . 194 354 203 157 215 273 Maximum Alert Level 2 | . 1 2 1 1 2 1 Low Security (%) 43 | 100 46 17 . 74 62 5 Level 1 45 | . 53 47 100 25 17 94 Level 2 11 | . . 34 . . 19 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 4 . 5 4 4 Investigation 7 | . 1 2 . 2 . 2 Extermination 2 | . . . . . 1 1 Reinforcement 8 | . 1 2 . 3 2 . Assault 1 | . . . . . 1 . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . . 4 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 17 29 . 24 16 19 Peak Tracking Total 8 | . 5 5 . 3 3 8 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 8 | . 1 1 . 2 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 33 | . 7 4 . 3 12 7 Max in Single Turn 7 | . 5 2 . 3 7 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 12 | . 5 2 . 3 . 2 Terminals 8 | . 4 2 . 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 1 . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 8 6 . 11 . 3 Successful 16 | . 4 5 . 6 . 1 Failed 12 | . 4 1 . 5 . 2 Catastrophic 7 | . 1 . . 4 . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 6 6 . 2 . 1 Fabricators . | . . . . . . . Repair Stations 7 | . . . . 7 . . Recycling Units 6 | . 2 . . 2 . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 5 . . . 1 Record 4 | . 1 3 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 1 . 3 . 2 Full Trace Events 3 | . . . . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 115 | . . . . 115 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4509 | 40 705 911 116 1078 929 730 Spaces Moved 2177 | 33 320 414 62 540 464 344 Core 65 | 15 . 19 . . . 31 Treads . | . . . . . . . Legs 2108 | 18 320 395 62 540 464 309 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Fastest Speed 50 | 50 120 120 190 112 112 50 Average Speed 135 | 89 165 153 190 123 115 127 Slowest Speed 700 | 120 190 550 190 190 123 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 80 52 32 47 17 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . 11 . . . . Terrain Destroyed 437 | . 24 211 . 48 132 22 Melee . | . . . . . . . Projectile 25 | . . . . . 7 18 AOE 412 | . 24 211 . 48 125 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3212 | 43 405 555 61 857 739 552 Wait 510 | . 13 23 . 191 163 120 Move 2171 | 32 319 413 61 539 463 344 Hop . | . . . . . . . Pick Up 74 | 5 13 13 . 24 7 12 Fast Attach 12 | 1 . . . 2 9 . Attach 65 | 5 5 14 . 23 4 14 Detach . | . . . . . . . Swap 24 | . . 6 . 7 8 3 Drop 45 | . 2 6 . 14 14 9 Fire 250 | . 52 80 . 20 63 35 Melee 59 | . . . . 37 8 14 Ram . | . . . . . . . Kick 2 | . 1 . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 419 | -10/Materials | Core integrity fell below 50% 622 | -10/Materials | Discovered new exit (range 11) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Propulsion x2 1047 | -9/Materials | Build established: Scavenger-Mutant 1147 | -9/Materials | Discovered new exit (range 10) 1189 | -9/Materials | Discovered new exit (range 8) 1370 | -9/Materials | Lost 3 parts (2n1u) 1371 | -9/Materials | Core integrity fell below 50% 1474 | -9/Materials | Lost 4 parts (2n2w) 1621 | -9/Materials | Discovered new exit (range 8) 1657 | -9/Materials | Entered Mines 1756 | -9/Mines | Discovered new exit (range 10) 1773 | -9/Mines | Entered Materials 1773 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1983 | -8/Materials | Repaired Aluminum Leg 2036 | -8/Materials | Repaired Imp. EM Shotgun 2076 | -8/Materials | Repaired Carbon-fiber Leg 2178 | -8/Materials | Lost 3 parts (1n2w) 2529 | -8/Materials | System corruption reached 10% 2649 | -8/Materials | Build established: Mutant 2829 | -8/Materials | Discovered new exit (range 16) 2851 | -8/Materials | Entered Factory 2851 | -7/Factory | Evolved 2 slots: Utility x2 3651 | -7/Factory | First assault squad dispatched 3760 | -7/Factory | Build established: Scavenger-Mutant 3774 | -7/Factory | Discovered new exit (range 5) 3780 | -7/Factory | Entered another Factory area 3780 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4096 | -6/Factory | Build established: Scavenger-Tank 4307 | -6/Factory | Lost 8 parts (4n3u1w) 4447 | -6/Factory | Core integrity fell below 50% 4470 | -6/Factory | Garrison activated, responded to threat 4484 | -6/Factory | Core integrity fell below 20% 4505 | -6/Factory | System corruption reached 10% 4510 | -6/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 04495_ Hvy. Laser destroyed. 04496_ Carbon-fiber Leg destroyed. 04497_ The unstable cave ceiling collapses. 04497_ R-10 Processor inserts Lgt. Angular Momentum Engine into recycling unit. 04497_ K-01 Serf collects debris. 04498_ R-10 Processor collects Adv. Heat Sink. 04501_ K-01 Serf collects debris. 04503_ R-10 Processor collects Carbon-fiber Leg. 04504_ Integrated Corrupted Carbon-fiber Leg (+4). 04504_ Corrupted Carbon-fiber Leg temporarily disabled. 04504_ K-01 Serf collects debris. 04507_ Acquired 39 matter. 04507_ K-01 Serf collects debris. 04510_ Triggered Proton Bomb Trap. 04510_ A bubble of electromagnetic force engulfs the area. 04510_ Nuclear Reactor explodes. 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Y"R """^""" ????????? | | ! ! """ """ """ """ ?????????? | | """ """ ""?????????????? | | ^ ""?????????????? | | #+#################g """ """ ?????????????? | | ?????????# """ """ ""?????????????? | | ?????????# """k""?? "??????????????? | | " """ """?????????# ???? "??????????????? | | " """ """?????????? """ "????? ????????????????? | | " """ """?????????? """ "??????????????????????? | | ??????????????????? """ ???????????????????????? | | ??????????????????? ?? ???????????????????????? | | ????????????????????? ""? ???????????????????????? | | ????????????????????? ??? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Melee Speed Boost 20 Evasion (%) 59 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Deadly Force Challenges ------------ None Game ------ Seed DerelictMyomerWarhead Manual? 0 Play Time 00:50:41 Cumulative 6.8 hours Start 2024.07.30 @ 17:49:37 End 2024.07.30 @ 18:38:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 1 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 130a1b50-1254-4027-a467-61968db63282