Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.20 @ 11:22:00 // Winter2019/RPGLIKE Player: Driana Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (147) 735 Value Destroyed (9377) 9377 Prototype IDs (45) 900 Alien Tech Used (5) 1000 Bonus (13614) 13614 TOTAL SCORE: 35526 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2269 Follower Combat Kills 904 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -1859 Cogmind --------- Core Integrity 1433/1800 Matter 455/500 Energy 995/1080 System Corruption 5% Temperature Cool (24) Movement Hovering (23) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Quantum Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY (10) ----- Improved Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Improved Energy Mantle Advanced Hacking Suite Ghost Barrier System Backup Module > --- WEAPON (5) ------- Core Cannon Fusion Bomb Launcher Advanced Remote Datajack Force Lance > --- INVENTORY (6) ---- Power Amplifier Advanced Cooling System Relay Coupler [Swarmer] (102) Relay Coupler [Grunt] (70) Relay Coupler [Specialist] (52) Relay Coupler [Hunter] (16) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Improved Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Improved Energy Mantle Advanced Hacking Suite Ghost Barrier System Backup Module > --- WEAPON ----------- Core Cannon Fusion Bomb Launcher Advanced Remote Datajack Plasma Sword > --- INVENTORY -------- Power Amplifier Advanced Cooling System Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Hunter] [Rating: 204] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Linear Gravjet Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Energy Mantle Storage Compact Matter Pod Processor Improved Signal Interpreter Hackware Ghost Barrier Protection Power Shielding Weapon Lance Energy Gun Improved Arc Projector Energy Cannon Core Cannon Ballistic Gun KE Penetrator Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Slots Evolved 20 | 2 . 2 3 1 1 2 2 . . . . 2 . . 1 . . . . . 1 1 . 1 . 1 . Power 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 9 | 1 . 1 1 . . 1 1 . . . . 1 . . . . . . . . 1 1 . 1 . . . Weapon 4 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 144 | 6 . 5 10 3 7 17 7 5 3 . 2 12 . . 11 1 2 2 2 4 1 7 5 9 1 7 15 Power 27 | 1 . . 2 1 3 3 2 . 3 . . 3 . . 2 . . 2 . 1 . 1 . 2 . . 1 Engine 12 | 1 . . 2 1 1 1 1 . 1 . . 3 . . 1 . . . . . . . . . . . . Core 9 | . . . . . 2 2 1 . 2 . . . . . . . . 2 . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 2 . . 1 Propulsion 27 | 2 . 2 5 . 1 5 3 . . . . 2 . . 2 . . . . . . 1 3 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . 4 1 . . . . 2 . . 2 . . . . . . 1 3 1 . . . Flight 11 | . . 2 5 . 1 1 2 . . . . . . . . . . . . . . . . . . . . Utility 56 | 2 . 1 1 1 1 8 2 1 . . 1 4 . . 6 1 2 . 2 3 1 2 . 5 . 3 9 Device 38 | 1 . . . . 1 3 1 1 . . . 3 . . 4 1 1 . 1 3 1 2 . 5 . 3 7 Storage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 9 | 1 . 1 1 1 . 1 . . . . 1 1 . . 1 . 1 . . . . . . . . . . Hackware 6 | . . . . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . 2 Protection 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 1 . 2 2 1 2 1 . 4 . . 1 3 . . 1 . . . . . . 3 2 1 1 4 5 Energy Gun 5 | 1 . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . Special Weapon 10 | . . 1 . 1 . . . 2 . . . 2 . . . . . . . . . 1 . . . 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 2 Special Melee Weapon 4 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 Unidentified Prototypes 18 | . . . 1 . . . 1 1 . . . . . . 7 . . . 1 3 . . . 2 1 . 1 Parts Lost 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 100 98 91 100 100 99 97 98 94 94 94 96 100 100 97 94 94 95 95 93 95 93 94 94 93 90 91 Engine 4 | . 16 13 11 16 4 1 5 5 4 5 5 14 15 15 15 9 9 7 . . . . . . . . . Core 2 | . . . . . 9 10 8 11 11 11 11 . . . . . . 1 9 7 4 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 4 4 4 4 6 9 12 13 12 12 12 12 Leg 1 | . 33 7 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . 2 24 22 22 22 22 25 30 30 28 28 28 28 28 28 27 25 25 24 25 24 24 Flight 3 | . . 19 26 25 30 30 5 5 5 5 5 2 . . . . . . . . . . . . . . . Device 17 | . 16 13 9 8 7 13 11 11 11 11 11 14 15 15 13 13 13 14 14 12 18 20 21 24 25 27 24 Processor 10 | . 16 22 27 25 23 12 11 11 11 11 11 10 10 10 9 9 9 9 9 9 9 8 8 8 8 8 8 Hackware 7 | . . . . . . 5 11 11 11 11 11 10 10 10 9 9 9 9 9 9 9 8 8 8 8 4 7 Energy Gun 1 | . 16 2 2 8 5 . . . . . . . . . . . . . . . . . 4 6 2 . . Energy Cannon 1 | . . . . . 1 6 4 . . . . . . . . . . . . . . . . . 1 4 4 Ballistic Gun 2 | . . . . . . . . 4 5 5 5 5 5 5 4 4 4 4 4 4 4 4 3 . . . . Launcher 1 | . . 6 9 8 7 5 5 . . . . . . . . . . . . . . . . 1 2 2 4 Special Weapon 4 | . . 10 5 8 7 . . . 5 5 5 5 10 10 5 4 4 4 4 4 4 4 4 4 4 2 4 Piercing Weapon 4 | . . . . . . . . 4 5 5 5 5 5 5 7 9 9 9 9 9 9 6 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 5 5 9 16 17 20 37 37 39 44 42 42 59 59 59 94 94 94 94 78 85 88 98 101 116 116 121 120 Greatest Support 129 | 30 30 30 28 28 34 67 67 67 67 72 72 98 98 98 112 112 112 112 112 112 112 112 129 117 117 117 127 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 Average Capacity 4 | 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Most Carried 6 | 1 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 Average Carried 3 | . 1 . 1 1 2 2 2 3 4 4 4 3 4 4 3 3 3 4 4 3 3 3 4 4 5 4 5 Final Capacity 6 | 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 Final Carried 6 | 1 2 1 2 2 3 3 4 4 4 4 4 4 4 4 4 3 4 4 4 4 3 4 4 5 5 5 6 Class Distribution -------------------- 44% | Generator-Ninja 39% | Hacker-Ninja 5% | Hacker-Scout 4% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Generator-Ninja | -4/Zhirov Generator-Ninja | -3/Proximity Caves Generator-Ninja | -3/Research Generator-Ninja | -3/Armory Generator-Ninja | -2/Research Generator-Ninja | -2/Quarantine Generator-Ninja | -2/Garrison Generator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Matter Collected 3522 | 260 . 52 115 134 128 11 152 152 127 . 49 121 91 . 286 . 14 56 49 . 31 157 172 440 107 448 370 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4613 | 87 277 33 244 22 449 11 . 40 . . . 20 170 . . . 37 56 . . . 366 809 315 213 529 935 Parts 320 | 5 16 6 20 3 29 5 . 2 . . . 6 1 . . . 6 9 . . . 18 60 24 7 36 67 Haulers Intercepted 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . . . . 1 . 106 . . 7 . . . . . . . . . Prevented 16 | . . . . . . . . . 3 . . . . . 13 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Combat Hostiles Destroyed 114 | . 6 6 8 . 11 2 1 . . . . 1 1 . . . . 2 . . . 6 10 8 1 27 24 Melee 34 | . . . . . . . . . . . . 1 1 . . . . 2 . . . 5 10 3 . 2 10 Guns 15 | . 6 2 1 . 3 . . . . . . . . . . . . . . . . 1 . 2 . . . Cannons 25 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 14 8 AOE 39 | . . 3 7 . 8 1 1 . . . . . . . . . . . . . . . . 3 . 10 6 Classes Destroyed 19 | 2 3 1 2 . . 1 . 1 . . . . . . . . . 1 . . . . 2 2 . 3 1 Worker 7 | . 1 . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . 2 Builder 5 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 6 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . 2 Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Swarmer 25 | . . 6 4 . . . . . . . . . . . . . . . . . . 4 . . . 5 6 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Grunt 25 | . 6 . 3 . 9 . . . . . . . 1 . . . . . . . . . . . . 6 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Researcher 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . Sentry 14 | . . . 1 . 2 2 1 . . . . 1 . . . . . . . . . . 1 2 . 2 2 Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Programmer 31 | . . . . . . . . . . . . . . . . . . 2 . . . 2 9 2 1 4 11 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 2 4 3 10 1 10 2 1 . . . . 1 1 . . . 2 2 . . . 4 5 2 5 12 10 Combat Bots Only 12 | . 3 3 7 . 8 2 1 . . . . 1 1 . . . . 2 . . . 4 4 2 1 12 8 Max Kills in Single Turn 4 | 1 1 2 3 1 2 1 1 1 . . . 1 1 . . . 1 1 . . . 1 1 1 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . 2 1 1 . . . . . . . . . . . . . . . . 1 . 3 2 Melee 1 | . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Damage Taken 5688 | . 458 150 163 . 492 107 334 54 . . 411 59 55 190 20 160 16 58 . . 34 312 467 406 53 546 1143 Core 4562 | . 378 119 140 . 387 83 270 43 . . 322 48 46 159 15 127 12 44 . . 26 242 374 316 39 446 926 Absorbed by Shields 3238 | . . . . . . 97 69 . . . . . . . 18 156 16 56 . . 33 296 452 380 50 510 1105 Redirected to Core 3763 | . 255 86 73 . 339 49 192 33 . . 322 36 33 111 15 127 12 44 . . 26 226 355 244 39 359 787 Core Remaining (%) 74 | 100 . 85 . 74 59 75 . . . . 43 . . . . 74 . . . . 74 . 64 . . 92 79 Volleys Fired 292 | 4 46 14 15 1 39 15 9 9 5 . . . 3 . 18 . 5 . 1 . 2 12 13 20 7 30 24 Largest 3 | 1 1 1 1 2 3 2 2 1 2 . . . 1 . 1 . 1 . 1 . 1 1 2 2 2 2 2 Hottest 352 | 40 40 100 45 65 101 101 101 33 33 . . . 40 . 40 . 40 . 40 . 40 40 159 159 300 352 352 Shots Fired 373 | 4 46 14 15 2 59 22 10 9 10 . . . 3 . 18 . 5 . 1 . 2 12 17 36 12 44 32 Gun 142 | 4 46 8 8 1 18 . . 9 5 . . . . . . . 1 . . . . 10 8 19 5 . . Cannon 67 | . . . . . 4 15 1 . . . . . . . . . . . . . . . . . 2 26 19 Launcher 79 | . . 4 7 . 11 7 9 . . . . . . . . . . . . . . . . 15 5 13 8 Special 85 | . . 2 . 1 26 . . . 5 . . . 3 . 18 . 4 . 1 . 2 2 9 2 . 5 5 Kinetic 28 | . . . . . . . . 9 5 . . . . . . . 1 . . . . 10 3 . . . . Thermal 178 | 4 46 10 . 1 30 15 1 . . . . . . . . . . . . . . . 1 18 7 26 19 Explosive 79 | . . 4 7 . 11 7 9 . . . . . . . . . . . . . . . . 15 5 13 8 Electromagnetic 32 | . . . 8 1 18 . . . . . . . . . . . . . . . . . 4 1 . . . Robot Hit Streak 49 | 3 19 5 9 11 21 13 10 . . . . . 11 . 14 . 9 . . . 11 18 15 28 29 49 13 Robot Miss Streak 2 | 1 2 1 2 . 1 2 . . . . . . 1 . 1 . . . . . . 1 2 1 . 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 400 | 3 40 8 12 1 31 17 8 . . . 2 2 7 . 17 . 9 3 . . 4 23 52 44 11 42 64 Core Hits 262 | 3 18 6 17 1 36 9 6 2 . . . 2 2 . . . 2 2 . . . 10 22 38 9 30 47 Critical Hits 64 | . . . . . 2 . . 2 . . . . 1 . . . . . . . . 2 2 1 3 26 25 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 9 6 Critical Parts Destroyed 35 | . . . . . 2 . . 2 . . . . . . . . . . . . . 2 . . 2 11 16 Melee Attacks 430 | . . . . . 2 . . . 3 . 2 9 15 3 8 40 24 8 2 2 7 56 61 17 10 23 138 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Piercing 384 | . . . . . . . . . 3 . . 9 15 3 6 34 23 2 2 1 4 48 61 17 10 23 123 Entropic 27 | . . . . . . . . . . . . . . . 2 6 1 6 . 1 3 8 . . . . . Sneak Attacks 15 | . . . . . . . . . . . 2 2 . . . . 2 . . . . . 3 4 . . 2 Combat Hostiles 7 | . . . . . . . . . . . 2 1 . . . . . . . . . . 1 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29801 | 32 453 305 712 11 1442 418 223 165 . . . 216 274 . . . 309 248 . . 204 1006 2229 4544 1379 7460 8171 Guns 2297 | 32 453 76 138 11 288 . . 165 . . . . . . . . 28 . . . . 285 133 540 148 . . Cannons 11231 | . . . . . 62 268 . . . . . . . . . . . . . . . . . . 550 5621 4730 Explosions 8674 | . . 181 574 . 1004 150 223 . . . . . . . . . . . . . . . . 3063 620 1387 1472 Melee 7463 | . . . . . . . . . . . . 216 274 . . . 281 248 . . 204 721 2096 941 61 452 1969 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 565 | . . . . . . . . 165 . . . . . . . . 28 . . . . 285 87 . . . . Thermal 12878 | 32 453 124 . . 314 268 67 . . . . . . . . . . . . . . . 38 533 698 5621 4730 Explosive 8443 | . . 181 574 . 840 150 156 . . . . . . . . . . . . . . . . 3063 620 1387 1472 Electromagnetic 452 | . . . 138 11 288 . . . . . . . . . . . . . . . . . 8 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 498 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 498 Piercing 6221 | . . . . . . . . . . . . 216 274 . . . 281 . . . . 429 2096 941 61 452 1471 Entropic 744 | . . . . . . . . . . . . . . . . . . 248 . . 204 292 . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 5 5 6 5 Average Corruption 3 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 4 4 5 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 Effects 55 | . . . . . . . . . . . . . . . . 2 . . . . . . 8 4 2 16 23 Message Errors 13 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 10 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 6 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 4 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Targeting Errors 11 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1222 | . . . . . 21 17 . . . . . . 98 . . . 160 33 . . 53 31 157 279 7 49 317 Projectiles 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Explosions 408 | . . . . . 21 . . . . . . . . . . . . . . . . . . 214 1 49 123 Melee 797 | . . . . . . . . . . . . . 98 . . . 160 33 . . 53 31 157 65 6 . 194 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 695 | . . 21 20 . 99 102 249 . . . . . . . . . . . . . . . . 12 71 118 3 Shots 22 | . . 1 1 . 4 5 6 . . . . . . . . . . . . . . . . 1 1 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . . . 4 . 50 17 . 2 . . . 247 . 4 15 203 . . . . . . 1 237 232 324 332 Average Temperature 80 | . . . 4 . 23 8 . 2 . . . 106 . 4 9 129 . . . . . . 1 101 115 87 109 Received Heat Transfer 926 | . 345 . 60 . 315 20 66 . . . . . 36 . . . . . . . . . 4 6 4 54 16 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Heat Transferred 3162 | 75 1025 275 . . 657 481 50 . . . . . . . . . . . . . . . 37 377 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Peak Influence 1793 | 10 157 156 320 110 507 302 374 . . . . 231 . . . . 36 . . . . 404 690 367 678 1793 1660 Average Influence 481 | 5 31 88 201 106 170 250 255 . . . . 84 . . . . 14 . . . . 79 247 209 420 1111 1324 Maximum Alert Level 5 | . . . 1 . 2 1 1 . . . . 1 . . . . . . . . . 2 2 1 2 5 5 Low Security (%) 46 | 100 100 100 33 100 74 16 21 . . . . 91 . . . . 100 . . . . 80 72 43 2 . . Level 1 20 | . . . 66 . 12 83 78 . . . . 8 . . . . . . . . . 14 . 56 44 . . Level 2 5 | . . . . . 13 . . . . . . . . . . . . . . . . 4 27 . 52 22 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 2 Level 4 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 92 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 3 2 3 . . . . 3 . . . . 2 . . . . 3 5 . . . 12 Investigation 6 | . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 Extermination 11 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 3 . . . 4 Reinforcement 11 | . . . . . 3 2 1 . . . . . . . . . 1 . . . . . 2 . . . 2 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Distress Signals 9 | . 1 . 1 . 2 1 . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 20 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Times Spotted 190 | . 12 6 11 . 18 5 3 8 . . 8 8 2 5 3 . 2 4 . . 4 10 13 19 5 18 26 Peak Tracking Total 9 | . 6 3 4 . 6 2 1 9 . . 7 5 1 5 3 . 4 2 . . 4 4 3 5 1 2 3 Tactical Retreats 16 | . 2 . . . 1 . . . . . 1 2 1 1 . . . 2 . . . . 1 4 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Traps Triggered 7 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . 6 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 2 . . 1 . . 5 1 . 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Machines Disabled 28 | . . . . . 3 4 9 . . . . 2 . . . . . . 1 . . 1 1 . 5 2 . Max in Single Turn 4 | . . . . . 1 3 4 . . . . . . . . . . . 1 . . 1 1 . 2 1 . Garrison Access 7 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 3 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Machines Accessed 103 | . 4 . 1 . 4 11 7 1 . 4 . 10 . . 10 . 2 1 1 9 . 12 6 4 2 . 14 Terminals 35 | . 4 . . . 4 4 2 . . . . 5 . . . . 1 . . . . 7 2 . 1 . 5 Fabricators 16 | . . . . . . 3 2 . . . . 3 . . . . . . . . . 2 3 1 . . 2 Repair Stations 8 | . . . 1 . . 2 . . . . . 1 . . . . . . . . . 1 1 1 . . 1 Recycling Units 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 Garrison Access 11 | . . . . . . 2 2 . . . . 1 . . . . . . . . . . . 1 1 . 4 Total Hacks 416 | . 15 . 2 . 16 37 30 1 . 29 . 34 . . 25 . 9 1 1 48 . 73 26 13 9 . 47 Successful 308 | . 12 . 2 . 12 19 21 1 . 29 . 23 . . 25 . 5 1 1 48 . 53 19 6 5 . 26 Failed 107 | . 3 . . . 4 18 9 . . . . 10 . . . . 4 . . . . 20 7 7 4 . 21 Catastrophic 7 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 4 Database Lockouts 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Manual 83 | . 5 . . . 5 11 5 . . . . 12 . . 3 . 2 . 1 . . 22 6 1 . . 10 Terminals 164 | . 15 . . . 16 14 14 . . . . 21 . . . . 5 . . . . 43 7 . 8 . 21 Fabricators 66 | . . . . . . 9 9 . . . . 10 . . . . . . . . . 13 15 3 . . 7 Repair Stations 31 | . . . 2 . . 10 . . . . . 2 . . . . . . . . . 8 4 3 . . 2 Recycling Units 11 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . 5 . . . Scanalyzers 19 | . . . . . . . 4 . . . . . . . . . . . . . . 7 . . . . 8 Garrison Access 20 | . . . . . . 4 3 . . . . 1 . . . . . . . . . . . 2 1 . 9 Terminal Hacks 187 | . 10 . . . 8 5 10 1 . 29 . 10 . . 25 . 2 1 1 48 . 24 3 . 4 . 6 Record 86 | . 2 . . . . 3 1 . . 11 . 6 . . 19 . . . 1 36 . 7 . . . . . Part Schematic 17 | . . . . . . 1 . . . 9 . . . . . . 1 . . 4 . 1 . . 1 . . Robot Schematic 7 | . . . . . . . . . . 6 . . . . . . . . . . . . 1 . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Prototype ID Bank 14 | . 1 . . . . . . . . 3 . 1 . . 4 . . . . 4 . 1 . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Locate Traps 7 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . 2 . . 1 . . Disarm Traps 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 5 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 1 . 1 . 2 Fabricator Hacks 36 | . . . . . . 5 3 . . . . 6 . . . . . . . . . 6 10 2 . . 4 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 13 | . . . . . . 1 1 . . . . 3 . . . . . . . . . 2 3 1 . . 2 Build 22 | . . . . . . 4 2 . . . . 3 . . . . . . . . . 3 7 1 . . 2 Repair Station Hacks 17 | . . . 2 . . 4 . . . . . . . . . . . . . . . 5 2 2 . . 2 Scan Component 9 | . . . 1 . . 2 . . . . . . . . . . . . . . . 3 1 1 . . 1 Repair 8 | . . . 1 . . 2 . . . . . . . . . . . . . . . 2 1 1 . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 15 | . . . . . . . 4 . . . . . . . . . . . . . . 7 . . . . 4 Insert Component 8 | . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . 2 Analyze 7 | . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 2 Garrison Access Hacks 11 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . 2 1 . 4 Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 7 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 3 Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 101 | . 7 . . . 9 11 7 . . . . 13 . . . . 3 . . . . 25 10 1 . . 15 Terminals 30 | . 2 . . . 4 2 2 . . . . 5 . . . . 1 . . . . 6 3 . . . 5 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Botnet 28 | . 2 . . . 4 2 2 . . . . 5 . . . . 1 . . . . 6 2 . . . 4 Fabricators 7 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 1 . . . 1 Prioritize 7 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 1 . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 65 | . 4 . 1 . 4 9 6 . . . . 9 . . . . 1 . . . . 9 6 4 2 . 10 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . . . . . . . . . 1 . . . . Robots Built 22 | . . . . . . . . . . . . 2 . . . . . . . . . 3 9 1 . . 7 Matter 3333 | . . . . . . . . . . . . 318 . . . . . . . . . 702 1524 252 . . 537 Time 751 | . . . . . . . . . . . . 42 . . . . . . . . . 152 396 44 . . 117 Total Robot Build Rating 119 | . . . . . . . . . . . . 12 . . . . . . . . . 24 48 4 . . 31 Part Schematics Acquired 24 | . . . . . . 1 2 . . 9 . . . . . . 1 . . 4 . 4 . . 1 . 2 Parts Built 12 | . . . . . . 6 2 . . . . 2 . . . . . . . . . 2 . . . . . Matter 1682 | . . . . . . 702 490 . . . . 234 . . . . . . . . . 256 . . . . . Time 522 | . . . . . . 214 122 . . . . 58 . . . . . . . . . 128 . . . . . Total Part Build Rating 86 | . . . . . . 42 14 . . . . 14 . . . . . . . . . 16 . . . . . Parts Repaired 8 | . . . 1 . . 2 . . . . . . . . . . . . . . . 2 1 1 . . 1 Time 162 | . . . 13 . . 35 . . . . . . . . . . . . . . . 38 20 20 . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 7 | . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 2 Part Schematics Acquired 7 | . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . 4 Non-combat 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 4 parse_system 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 no_distress 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Robots Rewired 8 | . . . . . . . . . . . . . . . 3 . . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Total Allies 33 | . . . . . . . . . . . 1 2 . . 3 . . . . . . 3 14 2 . . 8 Largest Group 7 | . . . . . . . . . . . 1 2 . . 3 2 . . . . . 3 7 1 1 1 4 Highest-Rated Group 367 | . . . . . . . . . . . 94 108 . . 147 101 . . . . . 126 287 367 337 337 87 Highest-Rated Ally 367 | . . . . . . . . . . . 94 54 . . 60 60 . . . . . 42 60 367 337 337 29 Total Orders 8 | . . . . . . . . . . . . . . . 2 . . . . . . 2 2 . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 128 | . . . . . . . . . . . 3 5 . . 4 1 . . . . . 6 56 17 8 8 20 Total Damage 6597 | . . . . . . . . . . . 144 490 . . 190 22 . . . . . 143 1959 1769 924 640 316 Kills 22 | . . . . . . . . . . . . 2 . . 3 . . . . . . . 7 4 5 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 . 1 . 2 2 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Turns Passed 13056 | 73 461 128 127 61 328 626 349 469 280 230 114 349 980 164 712 328 639 119 531 91 295 1107 816 1024 135 427 2093 Spaces Moved 14670 | 53 289 215 203 151 413 945 463 772 566 120 323 564 627 348 1413 168 428 245 451 291 307 767 720 1617 165 429 1617 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 333 | 42 289 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12453 | . . . . . . 52 463 772 566 120 323 564 627 348 1413 168 428 245 451 291 307 767 720 1617 165 429 1617 Flight 1873 | . . 213 203 151 413 893 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 120 37 29 29 26 24 28 28 28 28 28 20 20 20 20 23 23 23 23 23 23 23 23 23 23 23 23 Average Speed 26 | 105 120 37 31 29 26 24 28 28 28 28 28 23 22 20 20 23 23 23 23 23 23 23 24 23 23 44 23 Slowest Speed 120 | 120 120 120 37 29 29 120 28 28 28 28 28 28 24 20 26 23 23 23 23 23 23 23 96 23 23 93 93 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 4 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 45 | 4 44 56 23 40 32 29 13 73 77 69 68 18 83 67 94 38 9 46 52 62 59 21 31 36 22 80 37 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . . 1 . . 1 . . . . . 1 3 . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . 2 . 1 . . 3 . 1 . 1 3 . 1 . . . . . . Spaces Dug 300 | . . 19 . . 23 . 7 1 3 . . 6 8 3 6 32 19 2 1 1 2 32 22 5 6 6 96 Terrain Destroyed 1181 | . . 44 54 . 71 60 102 1 5 . . 6 8 3 6 32 20 2 1 1 2 32 22 86 60 357 206 Melee 250 | . . . . . . . . . 3 . . 6 8 3 6 32 19 2 1 1 2 32 22 5 6 6 96 Projectile 228 | . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . 4 161 59 AOE 703 | . . 44 54 . 71 60 102 . . . . . . . . . . . . . . . . 81 50 190 51 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Total 22724 | 63 357 242 247 162 547 1316 674 1015 662 315 344 764 1441 437 1814 405 932 298 873 314 522 1610 1259 2210 236 592 3073 Wait 6767 | . 8 4 11 6 69 302 182 221 78 196 15 158 797 87 316 203 469 37 415 5 207 765 439 490 45 44 1198 Move 14617 | 52 288 212 202 146 412 934 462 771 565 119 322 563 626 347 1412 166 427 244 450 290 306 766 718 1616 164 425 1612 Hop 8 | . . 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . Pick Up 61 | 1 1 1 4 1 3 12 6 3 . . . 2 . . 4 . 2 . . 5 . 2 . 6 1 6 1 Fast Attach 108 | 6 . 3 8 2 4 14 . 4 3 . 1 7 . . 13 . 2 2 3 3 . 5 5 7 1 1 14 Attach 32 | . . 2 1 1 2 2 5 1 . . . 3 . . 3 1 . . . 3 1 2 . 1 . 4 . Detach 28 | . . 1 . 2 1 3 3 1 . . 1 3 . . 3 . 2 . 1 1 . 3 . 1 . . 2 Swap 15 | . . . 1 . 1 1 2 1 . . 1 2 . . . . . . . . . . . 1 . 4 1 Drop 104 | . . 2 5 1 5 20 5 4 3 . . 5 . . 10 . 2 2 1 6 . 3 3 10 3 2 12 Fire 292 | 4 46 14 15 1 39 15 9 9 5 . . . 3 . 18 . 5 . 1 . 2 12 13 20 7 30 24 Melee 415 | . . . . . 2 . . . 3 . 2 9 15 3 7 34 23 7 2 1 6 52 61 17 10 23 138 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 12 20 Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 240 | . 14 2 . . 9 8 . . 5 . . 12 . . 27 . . 6 . . . . 19 41 5 41 51 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory -2/Research (discovered 2 exits: *Qua / Gar) -2/Quarantine -2/Garrison (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Entered Mines 558 | -10/Mines | Reached level 2 572 | -10/Mines | Upgraded with Utility slot (x1) 572 | -10/Mines | Upgraded with Weapon slot (x1) 591 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 647 | -10/Mines | Discovered new exit (range 11) 663 | -10/Mines | Entered Materials 665 | -9/Materials | Reached level 3 665 | -9/Materials | Reached level 4 666 | -9/Materials | Upgraded with Power slot (x1) 666 | -9/Materials | Upgraded with Propulsion slot (x1) 666 | -9/Materials | Upgraded with Utility slot (x1) 715 | -9/Materials | Repaired Flight Unit 747 | -9/Materials | Destroyed 7 combat bots 786 | -9/Materials | Discovered new exit (range 7) 788 | -9/Materials | Identified exit to Mines 790 | -9/Materials | Entered Mines 792 | -9/Mines | Reached level 5 792 | -9/Mines | Upgraded with Weapon slot (x1) 848 | -9/Mines | Discovered new exit (range 10) 850 | -9/Mines | Identified exit to Materials 851 | -9/Mines | Entered Materials 853 | -8/Materials | Reached level 6 853 | -8/Materials | Upgraded with Propulsion slot (x1) 1077 | -8/Materials | Reached level 7 1135 | -8/Materials | Destroyed 8 combat bots 1145 | -8/Materials | Build established: Scout 1146 | -8/Materials | Discovered new exit (range 16) 1155 | -8/Materials | Identified exit to Factory 1179 | -8/Materials | Entered Factory 1181 | -7/Factory | Reached level 8 1181 | -7/Factory | Reached level 9 1181 | -7/Factory | Reached level 10 1182 | -7/Factory | Upgraded with Propulsion slot (x1) 1182 | -7/Factory | Upgraded with Utility slot (x1) 1197 | -7/Factory | Discovered new exit (range 15) 1207 | -7/Factory | Identified exit to Factory 1309 | -7/Factory | Fabricated Imp. Force Field (x2) 1512 | -7/Factory | Repaired Lgt. Nuclear Core 1530 | -7/Factory | Repaired Rocket Launcher 1536 | -7/Factory | Discovered exit to Factory (range 6) 1551 | -7/Factory | Build established: Hacker-Scout 1570 | -7/Factory | Discovered new exit (range 17) 1608 | -7/Factory | Discovered exit to Factory (range 8) 1715 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 1784 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 1805 | -7/Factory | Entered another Factory area 1807 | -6/Factory | Reached level 11 1807 | -6/Factory | Reached level 12 1808 | -6/Factory | Upgraded with Utility slot (x1) 1823 | -6/Factory | Discovered new exit (range 11) 1885 | -6/Factory | Identified exit to Factory 2011 | -6/Factory | Reached level 13 2019 | -6/Factory | Upgraded with Power slot (x1) 2079 | -6/Factory | Discovered new exit (range 15) 2083 | -6/Factory | Identified exit to Lower Caves 2141 | -6/Factory | Fabricated Quantum Capacitor (x2) 2154 | -6/Factory | Entered Lower Caves 2213 | -6/Lower Caves | Encountered a Warlord checkpoint 2264 | -6/Lower Caves | Build established: Hacker-Ninja 2496 | -6/Lower Caves | Discovered new exit (range 16) 2500 | -6/Lower Caves | Identified exit to Lower Caves 2563 | -6/Lower Caves | Found Alien Artifact 2566 | -6/Lower Caves | Identified Core Expander 2566 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 2623 | -6/Lower Caves | Entered another Lower Caves area 2627 | -6/Lower Caves | Discovered exit to Factory (range 8) 2827 | -6/Lower Caves | Learned Factory emergency access door positions 2870 | -6/Lower Caves | Discovered new exit (range 8) 2903 | -6/Lower Caves | Identified exit to Data Miner 2903 | -6/Lower Caves | Entered Data Miner 2903 | -6/Data Miner | Discovered new exit (range 6) 2905 | -6/Data Miner | Reached level 14 2905 | -6/Data Miner | Identified exit to Proximity Caves 2916 | -6/Data Miner | Met Data Miner 2926 | -6/Data Miner | Learned location of Section 7 (-2) 2926 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3058 | -6/Data Miner | Received God Mode back door access code from Data Miner 3133 | -6/Data Miner | Entered Proximity Caves 3135 | -5/Proximity Caves | Reached level 15 3181 | -5/Proximity Caves | Spotted B-75 Beast 3188 | -5/Proximity Caves | Learned 12 Factory zone layouts 3235 | -5/Proximity Caves | Core integrity fell below 50% 3238 | -5/Proximity Caves | Discovered exit to Factory (range 17) 3247 | -5/Proximity Caves | Entered Factory 3248 | -5/Factory | Identified exit to Factory 3248 | -5/Factory | Core integrity fell below 50% 3249 | -5/Factory | Reached level 16 3249 | -5/Factory | Upgraded with Utility slot (x1) 3420 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 3445 | -5/Factory | Central database locked down 3463 | -5/Factory | Incoming investigation squad redirected 3467 | -5/Factory | Fabricated P-70 Sage? 3474 | -5/Factory | Reached level 17 3476 | -5/Factory | Upgraded with Weapon slot (x1) 3588 | -5/Factory | Discovered new exit (range 15) 3591 | -5/Factory | Identified exit to Upper Caves 3596 | -5/Factory | Entered Upper Caves 3677 | -5/Upper Caves | Learned location of Armory (-3) 3923 | -5/Upper Caves | Learned Factory terminal intel 4443 | -5/Upper Caves | Discovered new exit (range 7) 4487 | -5/Upper Caves | Identified exit to Upper Caves 4576 | -5/Upper Caves | Entered another Upper Caves area 4581 | -5/Upper Caves | Learned Factory non-interactive machine intel 4712 | -5/Upper Caves | Discovered new exit (range 6) 4715 | -5/Upper Caves | Identified exit to Warlord 4716 | -5/Upper Caves | Learned 8 Factory zone layouts 4740 | -5/Upper Caves | Entered Warlord 4742 | -5/Warlord | Reached level 18 4742 | -5/Warlord | Upgraded with Power slot (x1) 4747 | -5/Warlord | Discovered new exit (range 14) 4749 | -5/Warlord | Identified exit to Proximity Caves 4811 | -5/Warlord | Learned Research trap positions 4811 | -5/Warlord | Learned Quarantine trap positions 4811 | -5/Warlord | Learned Research emergency access door positions 4812 | -5/Warlord | Learned Factory recycling unit intel 4817 | -5/Warlord | Met Warlord 4842 | -5/Warlord | Warlord's base attacked by MAIN.C 5021 | -5/Warlord | Found Prototype Piercing Weapon 5021 | -5/Warlord | Identified Vortex Lance 5192 | -5/Warlord | Warlord forces counterattacked 5196 | -5/Warlord | Opened Warlord's prototype stash 5197 | -5/Warlord | Found Prototype Reactor 5197 | -5/Warlord | Identified Vortex Chain Reactor 5205 | -5/Warlord | Found Prototype Hackware 5205 | -5/Warlord | Identified Ghost Barrier 5208 | -5/Warlord | Found Prototype Processor 5208 | -5/Warlord | Identified Exp. Core Analyzer 5210 | -5/Warlord | Found Prototype Device 5210 | -5/Warlord | Identified Exp. Focal Shield 5371 | -5/Warlord | Opened side exit 5387 | -5/Warlord | Spotted Executioner 5452 | -5/Warlord | Entered Proximity Caves 5452 | -4/Proximity Caves | Accompanied by 2 allies 5454 | -4/Proximity Caves | Reached level 19 5676 | -4/Proximity Caves | Spotted B-86 Titan 5727 | -4/Proximity Caves | Crushed by falling debris 5778 | -4/Proximity Caves | Discovered exit to Factory (range 7) 5780 | -4/Proximity Caves | Entered Factory 5781 | -4/Factory | Identified exit to Extension 5781 | -4/Factory | Identified exit to Research 5782 | -4/Factory | Loaded intel: 259 non-interactive machine locations 5782 | -4/Factory | Reached level 20 5783 | -4/Factory | Loaded intel: 21 terminal locations 5784 | -4/Factory | Loaded intel: 6 recycling unit locations 6160 | -4/Factory | Discovered new exit (range 8) 6178 | -4/Factory | Identified exit to Upper Caves 6419 | -4/Factory | Entered Upper Caves 6425 | -4/Upper Caves | Encountered a Warlord checkpoint 6496 | -4/Upper Caves | Reached level 21 6502 | -4/Upper Caves | Discovered new exit (range 14) 6526 | -4/Upper Caves | Identified exit to Upper Caves 6538 | -4/Upper Caves | Entered another Upper Caves area 6555 | -4/Upper Caves | Found Alien Artifact 6555 | -4/Upper Caves | Identified Dimensional Node Initializer 6555 | -4/Upper Caves | Initialized slip node 6763 | -4/Upper Caves | Learned location of Testing (-3) 6784 | -4/Upper Caves | Discovered new exit (range 10) 6893 | -4/Upper Caves | Identified exit to Zhirov 7069 | -4/Upper Caves | Entered Zhirov 7069 | -4/Zhirov | Discovered new exit (range 3) 7076 | -4/Zhirov | Identified exit to Proximity Caves 7080 | -4/Zhirov | Met Zhirov 7087 | -4/Zhirov | Learned location of Quarantine (-2) 7087 | -4/Zhirov | Learned location of Command (-1) 7093 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7099 | -4/Zhirov | Found Alien Artifact 7100 | -4/Zhirov | Identified Transdimensional Reconstructor 7100 | -4/Zhirov | Warped through subspace 7116 | -4/Zhirov | Found Alien Artifact 7116 | -4/Zhirov | Identified Integrated Reactor 7116 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 7160 | -4/Zhirov | Entered Proximity Caves 7162 | -3/Proximity Caves | Reached level 22 7163 | -3/Proximity Caves | Upgraded with Utility slot (x1) 7393 | -3/Proximity Caves | Build established: Generator-Ninja 7453 | -3/Proximity Caves | Discovered exit to Research (range 12) 7455 | -3/Proximity Caves | Entered Research 7456 | -3/Research | Loaded intel: 89 trap records 7457 | -3/Research | Reached level 23 7457 | -3/Research | Reached level 24 7460 | -3/Research | Upgraded with Utility slot (x1) 7709 | -3/Research | Repaired Lance 7731 | -3/Research | Repaired Imp. Linear Gravjet 8022 | -3/Research | Fabricated Q-thruster (x2) 8167 | -3/Research | Fabricated B-74 Champion (x3) 8244 | -3/Research | Identified exit to Research 8244 | -3/Research | Identified exit to Armory 8244 | -3/Research | Identified exit to Testing 8454 | -3/Research | Local fabrication network quarantined 8455 | -3/Research | First assault squad dispatched 8562 | -3/Research | Entered Armory 8564 | -3/Armory | Reached level 25 8664 | -3/Armory | Fabricated I-47 Archangel (x1) 8723 | -3/Armory | Fabricated I-47 Archangel (x1) 8929 | -3/Armory | Fabricated G-50 Soldier? 8984 | -3/Armory | Repaired Imp. Linear Gravjet 9110 | -3/Armory | Reached level 26 9115 | -3/Armory | Crushed by falling debris 9119 | -3/Armory | Fabricated I-47 Archangel? 9144 | -3/Armory | Fabricated G-50 Soldier? 9153 | -3/Armory | Local fabrication network quarantined 9309 | -3/Armory | Discovered exit to Research (range 10) 9378 | -3/Armory | Entered Research 9378 | -2/Research | Accompanied by 1 ally 9378 | -2/Research | Warlord forces began assault on 0b10 9380 | -2/Research | Reached level 27 9380 | -2/Research | Reached level 28 9408 | -2/Research | Repaired Imp. Linear Gravjet 9413 | -2/Research | P-80 Master assimilated allied Veteran 8a 9436 | -2/Research | Upgraded with Utility slot (x1) 9457 | -2/Research | Spotted B-90 Cyclops 9488 | -2/Research | Research machine network offline 9507 | -2/Research | Fabricated I-36 Angel (x1) 9781 | -2/Research | Spotted Striker 9781 | -2/Research | Spotted Striker 9824 | -2/Research | Identified exit to Garrison 9890 | -2/Research | Spotted B-90 Cyclops 9899 | -2/Research | Borebot progress halted 9902 | -2/Research | Borebot progress halted 9920 | -2/Research | Spotted B-90 Cyclops 9991 | -2/Research | Borebot progress halted 10040 | -2/Research | Found Antimissile System 10054 | -2/Research | Borebot progress halted 10057 | -2/Research | Found Fusion Bomb Launcher 10079 | -2/Research | Borebot progress halted 10134 | -2/Research | Borebot progress halted 10268 | -2/Research | Discovered new exit (range 14) 10269 | -2/Research | Reached level 29 10269 | -2/Research | Met up with Warlord 10271 | -2/Research | Identified exit to Quarantine 10272 | -2/Research | Took control of God Mode 10272 | -2/Research | Reached level 30 10272 | -2/Research | Attacked by Warlord forces 10273 | -2/Research | Attacked by Warlord 10273 | -2/Research | Spotted AU-2YS(K) 10273 | -2/Research | Spotted CU-8RT(K) 10273 | -2/Research | Spotted KU-QR5(D) 10322 | -2/Research | Destroyed CU-8RT(K) 10328 | -2/Research | Destroyed Warlord 10330 | -2/Research | Warlord destroyed during the assault 10332 | -2/Research | Allies destroyed AU-2YS(K) 10379 | -2/Research | Spotted Executioner 10379 | -2/Research | Spotted Executioner 10383 | -2/Research | Allies destroyed Executioner 10393 | -2/Research | Destroyed Executioner 10402 | -2/Research | Entered Quarantine 10402 | -2/Quarantine | Accompanied by 1 ally 10403 | -2/Quarantine | Loaded intel: 34 trap records 10404 | -2/Quarantine | Reached level 31 10420 | -2/Quarantine | Cryocooling Duct disabled 10435 | -2/Quarantine | Ambient heat levels rising (+20) 10435 | -2/Quarantine | Non-combat units ordered to evacuate 10499 | -2/Quarantine | Found Alien Energy Cannon 10499 | -2/Quarantine | Identified Core Cannon 10516 | -2/Quarantine | Identified exit to Garrison 10537 | -2/Quarantine | Entered Garrison 10537 | -2/Garrison | Accompanied by 1 ally 10551 | -2/Garrison | Triggered checkpoint 10602 | -2/Garrison | Crushed by falling debris 10612 | -2/Garrison | Triggered checkpoint 10615 | -2/Garrison | Triggered checkpoint 10643 | -2/Garrison | Spotted B-90 Cyclops 10643 | -2/Garrison | Spotted B-90 Cyclops 10673 | -2/Garrison | Triggered checkpoint 10673 | -2/Garrison | Triggered checkpoint 10673 | -2/Garrison | Phase Generator disabled 10673 | -2/Garrison | Triggered checkpoint 10673 | -2/Garrison | Triggered checkpoint 10673 | -2/Garrison | Triggered checkpoint 10673 | -2/Garrison | Triggered checkpoint 10675 | -2/Garrison | Destroyed B-90 Cyclops 10700 | -2/Garrison | Discovered new exit (range 12) 10754 | -2/Garrison | Identified exit to Access 10754 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10783 | -2/Garrison | Reached level 32 10785 | -2/Garrison | Upgraded with Weapon slot (x1) 10842 | -2/Garrison | Destroyed 12 combat bots 10919 | -2/Garrison | High security lockdown imminent 10940 | -2/Garrison | Destroyed 7 combat bots 10950 | -2/Garrison | Discovered exit to Access (range 11) 10964 | -2/Garrison | Entered Access 10966 | -1/Access | Reached level 33 11259 | -1/Access | Crushed by falling debris 11396 | -1/Access | Repaired Imp. Energy Mantle 11465 | -1/Access | Destroyed 8 combat bots 11648 | -1/Access | Reached level 34 11714 | -1/Access | First assault squad dispatched 11733 | -1/Access | Incoming assault squad redirected 11987 | -1/Access | Incoming assault squad redirected 11997 | -1/Access | Spotted B-99 Colossus 12048 | -1/Access | Fabricated G-50 Soldier? 12285 | -1/Access | Fabricated S-27 Virus? 12484 | -1/Access | Incoming assault squad redirected 12484 | -1/Access | Crushed by falling debris 12742 | -1/Access | Incoming assault squad redirected 12788 | -1/Access | Crushed by falling debris 12801 | -1/Access | Incoming investigation squad redirected 12919 | -1/Access | Spotted B-99 Colossus 12947 | -1/Access | Discovered new exit (range 18) 13026 | -1/Access | Crushed by falling debris 13056 | -1/Access | Spotted B-99 Colossus 13057 | -1/Access | Identified exit to Surface 13057 | *** | Escaped! Last Messages --------------- 13023_ Used Protomatter to restore core integrity (+126, depleted) 13024_ Used Protomatter to restore core integrity (+12, depleted) 13024_ K-01 Serf collects debris. 13025_ Acquired 30 matter. 13026_ The unstable cave ceiling collapses. 13026_ Crushed by falling debris. 13028_ System corrupted: Matter fused (-5). 13036_ The unstable cave ceiling collapses. Sealed Barrier opened remotely. 13056_ The Access Shell folds into the floor. Sealed Heavy Doors opened remotely. 13057_ Penetrated by Slug. 13057_ EXIT=IDENTIFIED: SURFACE [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: This Is Interesting...] [Achievement: Just Browsing] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????? ????????##?#?#?????????????##?#?## | | ?????????????#??? ?? ????#?????????#?????##?###### | | ???????????? ??????????##??#?#???##????#?#???##### | | ????????????????? ???? ?#?#??????#???#?#?????##### | | ?????? ????????????? ??????????#?#??####??#?###### | | ??????????#???????? ? ???????##??################ | | ??????#???#??? ?? ?? ?##???#?#?################# | | ??? ???????????? ???? ?#???????#?################# | | ??? ??????? ?????#?????####?####?##?############## | | ????????##? ?#??????#???##?####################### | | ??? ??#???#?????#????##?########################## | | ???? ?#??? ??#???#??###?######################### | | ??????????#? ##?#####?############################ | | ??????#?##???##?##??############################## | | ????? ???????####??############################### | | ? ?? ?????? ###?################################# | | ??????? ?? ???#?################################## | | ????#??####? ##################################### | | ##? ? ? ? # ##################################### | | ???????? ?# ####### ############################# | | ???? ???? # """T""" ######### | | ?#? ""? # """ """ BB ######### | | ?#? ??" ?# BB ######### | | #??? ? # | | #??? ??? # "" | | #? ??? # @" | | ?????? ? # " | | ?????#?#### "" BB ###+##### | | #??#?###### """ BB # | | #???#?##### """" # | | ????#?##### ####### ######;############## | | #???####### ############### ############# [ | | ?#??##?#?## ############### # # * [ | | ??#??##??## u####?#################### =! | | ??????#?### ############################# | | ???#??#?### ###############?############# | | ?????#?#### ?#################################+## | | ??????##?## ################################## | | ???????#### ? Y#################### | | ?????? # # ##################### | | ? ???? ? # # ##################### | | #? # # ##################### | | # + # " ? ##################### | | # ? # #""" #####################+## | | # # # """ ########### ## | | # ? # " ########### ## | | # # # ########### ## | | ########### # ########### ## | | ? # # ########### ## | | # + ########### "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Energy Generation 152 Energy Capacity 1300 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 610 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Resistance: KI 30 Resistance: TH 30 Resistance: EX 35 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 74 Core Analysis 15 Matter Filtering 30 Offensive Hacking 29 Defensive Hacking 35 Item Schematics ----------------- Ionic Axe | -7/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Scanalyzed Imp. Linear Gravjet | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Stasis Canceller | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Q-thruster | -3/Research | Hacked Mic. Fission Core | -3/Research | Scanalyzed Adv. Heat Sink | -3/Research | Scanalyzed Lance | -3/Research | Scanalyzed Enh. Quantum Rifle | -2/Quarantine | Hacked System Backup Module | -1/Access | Scanalyzed Power Amplifier | -1/Access | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free M-36 Artificer | -3/Armory | Hacked Fabricated ------------ Imp. Force Field | x2 | -7/Factory | Preloaded Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Quantum Capacitor | x2 | -6/Factory | Preloaded Imp. Linear Gravjet | x2 | -5/Factory P-70 Sage | x2 | -5/Factory Q-thruster | x2 | -3/Research B-74 Champion | x3 | -3/Research | Preloaded I-47 Archangel | x1 | -3/Armory I-47 Archangel | x1 | -3/Armory G-50 Soldier | x3 | -3/Armory I-47 Archangel | x1 | -3/Armory G-50 Soldier | x3 | -3/Armory I-36 Angel | x1 | -2/Research G-50 Soldier | x3 | -1/Access S-27 Virus | x4 | -1/Access Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Core Cannon Achievements -------------- 10k Club 20k Club 30k Club A Powerful Ally? Achiever Alien Tech All-out Warlord Armchair Analyst Can't Touch This Charge!!! Collateral Damage Dangerous Findings Deadly Force Denied? Dynamic Key Epsilon Run Explorer Godhack Hard Hitter I'm Back, Baby! Just Browsing Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher More Power To You My Command Is Your Wish Oh No You Don't! Production Line Reappropriation Remodeling Respectable Loadout Rockin' Loadout Significant Disruption Subspace Traveler The Oracle The Science Guy This Is Interesting... Total Silence Ultimate Loadout War Machine Watch This! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Gar Acc Levels Raised 33 | . . 1 2 1 2 3 3 . . 1 1 2 . . 1 1 1 1 . . 1 2 2 4 1 1 2 XP Earned 54026 | 4000 785 1200 3603 500 4184 3972 4052 500 500 650 1688 2554 600 500 1285 1299 1550 800 500 650 1299 3175 2912 5582 1206 1437 3043 XP Spent 53470 | 3900 . 1600 2945 1550 1485 6020 4490 . . 1140 1055 3740 . . 1575 1500 1260 . 270 . 2840 3110 . 8780 1370 1790 3050 Upgrades 124 | 27 . 4 7 2 4 18 8 . . 3 4 5 . . 3 6 3 . 1 . 3 3 . 13 4 2 4 Power Slot 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility Slot 9 | 1 . 1 1 . . 1 1 . . . . 1 . . . . . . . . 1 1 . 1 . . . Weapon Slot 4 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . Core Integrity 24 | 8 . . 2 . 1 7 2 . . . . . . . . . 2 . . . . . . . 2 . . Heat Dissipation 18 | 3 . . . . 1 1 2 . . 1 . 2 . . . 1 . . 1 . 1 1 . 2 1 1 . Energy Generation 3 | 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Energy Storage 4 | 1 . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Matter Storage 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Mass Support 7 | 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 2 Inventory Capacity 6 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Sight Range 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sensor Range 9 | 4 . 1 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Terrain Scan Density 6 | 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Ranged Accuracy 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . Melee Accuracy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hack Attack % 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . KI Resistance % 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . TH Resistance % 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . EX Resistance % 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 KI Damage % 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . TH Damage % 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . EX Damage % 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Protomatter Created 1710 | . 106 19 28 . 145 79 . . . . . 90 . . . . . 46 . . . . 219 119 . 410 449 Integrity Restored 5300 | . 318 36 . . 201 177 . . 111 . . 270 . . 612 . . 138 . . . . 447 907 110 860 1113 Core 5300 | . 318 36 . . 201 177 . . 111 . . 270 . . 612 . . 138 . . . . 447 907 110 860 1113 Protomatter Decayed 5128 | . . . . . . . . . 12 . . 53 . . 1447 . . . 27 . . . 292 2940 . 355 2 Game ------ Seed BurstGatlingChip Manual? 0 Play Time 05:39:59 Cumulative 20.7 hours Start 2019.12.17 @ 13:09:29 End 2019.12.20 @ 11:22:00 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 1 Adventurer 10 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f3b88c3-1abd-4594-97c1-7f75ec60dab2