Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.14 @ 17:09:09 Player: Marco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (902) 902 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3152 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Treads Compact Wheel Compact Wheel Compact Wheel Large Matter Pod (148) Salvage Targeting Computer Recoil Stabilizer ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Large Matter Pod Salvage Targeting Computer Recoil Stabilizer ECM Suite Hacking Suite Plasma Cannon Minigun [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 59 | 6 3 27 1 22 Power 6 | 1 . 3 . 2 Engine 6 | 1 . 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 7 . 9 Treads 9 | . . 3 . 6 Leg 6 | 2 . 4 . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 8 1 2 Device 6 | . 1 4 1 . Storage 4 | 1 1 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 21 | 2 1 9 . 9 Energy Gun 6 | 1 . 3 . 2 Energy Cannon 6 | . . 1 . 5 Ballistic Gun 6 | 1 . 3 . 2 Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 15 | . . 6 . 9 Power 2 | . . . . 2 Propulsion 4 | . . 1 . 3 Utility 5 | . . 2 . 3 Weapon 4 | . . 3 . 1 Highest Loss Streak 8 | . . 5 . 8 Average Slot Usage (%) 89 | . 94 87 100 89 Engine 10 | . 14 10 11 8 Treads 17 | . . 14 33 24 Leg 9 | . 28 14 . . Device 8 | . 9 7 11 8 Storage 16 | . 14 15 22 17 Protection 3 | . . 5 . 4 Energy Gun 5 | . 14 3 . 5 Energy Cannon 7 | . . 3 11 14 Ballistic Gun 5 | . 7 5 11 4 Launcher 4 | . 6 7 . . Naked Turns . | . . . . . Heaviest Build 56 | 11 25 42 42 56 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 10 | . 1 7 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 10 14 14 14 Average Capacity 11 | 4 7 11 14 13 Most Carried 13 | 4 10 11 10 13 Average Carried 7 | 2 5 7 10 9 Final Capacity 14 | 6 10 14 14 10 Final Carried 10 | 4 10 10 10 10 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Tank 12% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1286 | 228 . 469 84 505 Remotely . | . . . . . Salvage Created 1224 | . . 652 84 488 Parts 86 | . . 54 6 26 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 30 | . . 16 2 12 Guns 9 | . . 2 1 6 Cannons 10 | . . 3 1 6 AOE 10 | . . 10 . . Classes Destroyed 10 | . . 8 1 1 Worker 1 | . . 1 . . Builder 2 | . . 2 . . Hauler 3 | . . 3 . . Recycler 4 | . . 4 . . Mechanic 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 17 | . . 13 . 4 Grunt 5 | . . . 2 3 Sentry 6 | . . 3 . 3 Hunter 2 | . . . . 2 Best Kill Streak 12 | . . 12 2 5 Combat Bots Only 6 | . . 6 2 5 Max Kills in Single Turn 3 | . . 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2875 | . . 1117 130 1628 Core 780 | . . 198 17 565 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 100 . 46 . Volleys Fired 73 | . . 38 5 30 Largest 3 | . . 2 2 3 Hottest 240 | . . 112 98 240 Shots Fired 163 | . . 71 10 82 Gun 85 | . . 41 5 39 Cannon 56 | . . 8 5 43 Launcher 22 | . . 22 . . Special . | . . . . . Kinetic 46 | . . 22 5 19 Thermal 95 | . . 27 5 63 Explosive 22 | . . 22 . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 7 8 9 Robot Miss Streak 3 | . . 3 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 94 | . . 35 8 51 Core Hits 57 | . . 35 3 19 Critical Hits 2 | . . . . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2722 | . . 1599 165 958 Guns 732 | . . 319 65 348 Cannons 858 | . . 150 100 608 Explosions 1130 | . . 1130 . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 353 | . . 124 65 164 Thermal 1237 | . . 345 100 792 Explosive 1130 | . . 1130 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 3 3 . Average Corruption 2 | . 1 2 3 . Corruption Purged . | . . . . . Effects 12 | . 2 8 2 . Message Errors 4 | . 2 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 3 | . . 2 1 . Targeting Errors 3 | . . 2 1 . Overload Shots . | . . . . . Overflow Damage 50 | . . 50 . . Projectiles . | . . . . . Explosions 50 | . . 50 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 343 | . . 343 . . Shots 11 | . . 11 . . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 624 | . . 453 . 624 Average Temperature 193 | . . 142 . 225 Received Heat Transfer 759 | . . 180 75 504 Effects 31 | . . 6 . 25 Shutdowns 5 | . . 1 . 4 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . 1 . 3 Damage (minor) 5 | . . 1 . 4 Damage (major) 8 | . . 3 . 5 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . . 2 . 2 Heat Transferred 2328 | . . 666 148 1514 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 390 | . . 390 176 371 Initial 126 | . . . 126 68 Average 181 | . . 230 164 213 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 63 | 100 100 46 100 59 Level 1 36 | . . 53 . 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 1 21 2 21 Peak Tracking Total 7 | . 1 4 2 7 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . . 2 . 4 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 1 5 . 1 Terminals 6 | . 1 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 2 10 . 1 Successful 7 | . 1 5 . 1 Failed 6 | . 1 5 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 2 7 . 1 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 . 1 Record 3 | . 1 2 . . Branch Access Points 1 | . . . . 1 Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 4 . . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 13 | . . 13 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1896 | 85 233 783 113 682 Spaces Moved 996 | 73 163 392 61 307 Core 47 | 24 . 9 . 14 Treads 559 | . . 205 61 293 Legs 390 | 49 163 178 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 149 | 96 132 148 160 171 Slowest Speed 550 | 120 150 400 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 31 29 23 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 165 | . . 150 1 14 Melee . | . . . . . Projectile 17 | . . 2 1 14 AOE 148 | . . 148 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1268 | 86 180 527 67 408 Wait 48 | . . 33 . 15 Move 992 | 72 162 391 60 307 Hop . | . . . . . Pick Up 54 | 8 11 20 . 15 Fast Attach 13 | 2 . 6 1 4 Attach 31 | 4 1 14 . 12 Detach . | . . . . . Swap 15 | . 2 7 . 6 Drop 40 | . 4 17 1 18 Fire 73 | . . 38 5 30 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -9/Materials | Lost 5 parts (1n2u2w) 936 | -9/Materials | Repaired Lgt. Ion Engine 1016 | -9/Materials | Discovered new exit (range 12) 1102 | -9/Materials | Entered Mines 1131 | -9/Mines | Core integrity fell below 50% 1134 | -9/Mines | Met a Derelict bent on vengeance 1204 | -9/Mines | Discovered new exit (range 9) 1207 | -9/Mines | Assembled infested the area 1215 | -9/Mines | Entered Materials 1215 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1518 | -8/Materials | Build established: Scavenger-Tank 1845 | -8/Materials | Core integrity fell below 50% 1870 | -8/Materials | Core integrity fell below 20% 1897 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01843_ Dropped Broken Plasma Cannon. 01844_ Overheating: Energy bleed (-11). 01845_ Overheating: Core damaged (-88). 01847_ K-01 Serf collects debris. 01847_ Lgt. Treads destroyed. 01848_ Power failure, Imp. Ion Engine shutdown. 01848_ Overheating: Med. Storage Unit damaged (-33). 01848_ Lgt. Treads destroyed. 01850_ Overheating: Energy bleed (-29). 01850_ K-01 Serf collects debris. 01853_ R-06 Scavenger collects Broken Minigun. 01857_ K-01 Serf cleans the Fusion Modulator. 01859_ Imp. Ion Engine destroyed. 01860_ K-01 Serf collects debris. 01867_ Med. Storage Unit destroyed. 01867_ K-01 Serf collects debris. 01870_ Acquired 3 matter. 01873_ K-01 Serf collects debris. 01876_ Imp. Heat Sink destroyed. 01878_ K-01 Serf collects debris. 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