Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 19:47:39 Player: CavedCold Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (1043) 1043 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5638 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Improved Treads Wheel Wheel Improved Heat Sink Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Terrain Scanner Microactuators Long-range Tractor Beam > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- (None) [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Heat Sink Device Heat Sink Processor Core Analyzer Hackware Advanced System Shield Protection Heavy Armor Plating Weapon Phasing Sabre Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 2 | . . . . . 2 . . . Propulsion 3 | . . 1 1 . . 1 . . Utility 3 | . . . 1 1 . 1 . . Weapon 2 | . . 1 . 1 . . . . Parts Attached 68 | 5 . 20 14 5 3 11 7 3 Power 9 | 1 . 3 2 1 . 2 . . Engine 8 | 1 . 3 2 1 . 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 5 4 . 1 3 . 1 Treads 2 | . . . 2 . . . . . Leg 3 | 2 . . . . . . . 1 Wheel 5 | . . 2 2 . . 1 . . Hover 3 | . . 3 . . . . . . Flight 3 | . . . . . 1 2 . . Utility 20 | . . 6 3 2 . 3 4 2 Device 10 | . . 3 1 1 . 3 2 . Storage . | . . . . . . . . . Processor 2 | . . . . . . . 1 1 Hackware 2 | . . . . 1 . . 1 . Protection 6 | . . 3 2 . . . . 1 Artifact . | . . . . . . . . . Weapon 23 | 2 . 6 5 2 2 3 3 . Energy Gun 7 | 2 . 1 3 . . 1 . . Energy Cannon 2 | . . 1 . . . 1 . . Ballistic Gun 4 | . . 3 . 1 . . . . Ballistic Cannon 4 | . . . 1 . 2 1 . . Launcher 3 | . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 3 2 . 1 . . . Parts Lost 51 | . . 16 . 11 4 12 4 4 Power 7 | . . 2 . 1 2 2 . . Propulsion 13 | . . 6 . 2 . 4 . 1 Utility 16 | . . 5 . 3 . 3 3 2 Weapon 15 | . . 3 . 5 2 3 1 1 Highest Loss Streak 11 | . . 8 . 9 2 11 4 4 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 1 | 2 3 3 2 2 . 2 1 2 Power . | . 1 1 . 1 . . . . Propulsion . | 1 2 . . . . . . 1 Utility . | . . . . . . . . . Weapon . | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 1 1 . . 4 . 3 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . 1 Utility 3 | . . . . . . 2 . 1 Weapon 1 | . . 1 . . . . . . Tool/Special 2 | . . . . . . 1 . 1 Average Slot Usage (%) 38 | . 71 65 72 67 24 27 18 21 Engine 4 | . 14 5 9 6 10 . . . Wheel 3 | . . 4 4 14 . 3 . . Hover 1 | . . 5 6 . . . . . Device 6 | . . 8 7 14 . 3 4 2 Processor 1 | . . . . . . . 2 4 Protection 2 | . . 8 10 6 . . . 2 Energy Gun 3 | . 28 10 10 2 . 1 . . Ballistic Gun 2 | . . 11 . 6 . . . . Ballistic Cannon 3 | . . . 6 6 11 2 . . Launcher 2 | . . 1 5 7 . . . . Impact Weapon 1 | . . . . . . . 2 2 Slashing Weapon 2 | . . . . . . . 4 5 Peak Build Rating 49 | 5 5 15 36 44 21 49 20 26 Average Rating 19 | 3 5 9 23 39 14 23 15 17 On Entrance 8 | . 5 5 7 36 1 7 . 15 Avg Prop Armor Cover (%) 7 | . . . 2 . . 9 . . Naked Turns 120 | . . . . 34 . 24 62 . Heaviest Build 56 | 8 8 19 38 56 28 27 12 15 Greatest Support 56 | 20 20 26 56 56 6 19 3 15 Greatest Overweight (x) 11 | . . 4 11 . 9 8 3 3 Average Overweight (x) 1 | . . . . . 4 . 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 5 5 3 4 5 5 5 Average Carried 1 | 2 3 3 2 2 . 2 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 3 4 3 4 . 5 5 Class Distribution -------------------- 48% | Mutant 19% | Derelict-Mutant 16% | Tank 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 1145 | 162 . 183 217 83 13 198 245 44 Remotely 161 | . . 124 . . . 37 . . Salvage Created 1189 | . . 437 457 80 . . 106 109 Parts 70 | . . 21 38 6 . . 2 3 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 2 Prevented 3 | . . . . . . . 1 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 22 | . . 8 8 2 . . 2 2 Melee 2 | . . . . . . . 1 1 Guns 7 | . . 4 1 2 . . . . Cannons 4 | . . . 4 . . . . . AOE 8 | . . 4 3 . . . 1 . Classes Destroyed 10 | . . 7 2 . . . . 1 Builder 4 | . . . 4 . . . . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . 2 . . . . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . . 2 3 . . . . . Swarmer 6 | . . 2 3 1 . . . . Grunt 8 | . . 5 2 . . . 1 . Brawler 2 | . . . 1 . . . 1 . Sentry 4 | . . 1 2 1 . . . . Programmer 2 | . . . . . . . . 2 Best Kill Streak 11 | . . 5 11 1 . . 2 2 Combat Bots Only 6 | . . 2 6 1 . . 2 2 Max Kills in Single Turn 5 | . . 3 5 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 2 . . . 1 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 693 | . 21 153 29 236 84 110 10 50 Missed 244 | . 9 50 8 103 26 32 2 14 Hits 449 | . 12 103 21 133 58 78 8 36 Melee 11 | . . 6 . . . . 5 . Projectile 438 | . 12 97 21 133 58 78 3 36 AOE 2 | . . . . 2 . . . . Critical Strikes 22 | . . 2 1 2 6 2 2 7 Damage Taken 7166 | . 97 1591 317 1863 868 1406 312 712 Core 2188 | . 47 364 55 411 301 594 137 279 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 32 | . . 32 . . . . . . Ignored by Resistances 8 | . . . 8 . . . . . Core Remaining (%) 64 | 100 81 9 90 41 64 . . . Volleys Fired 60 | 1 3 26 15 8 3 4 . . Largest 4 | 2 2 3 3 4 2 2 . . Hottest 161 | 90 90 144 161 143 84 134 . . Shots Fired 157 | 2 6 70 42 23 6 8 . . Gun 94 | 2 6 56 18 11 . 1 . . Cannon 39 | . . 6 15 5 6 7 . . Launcher 24 | . . 8 9 7 . . . . Special . | . . . . . . . . . Kinetic 71 | . . 37 11 13 6 4 . . Thermal 59 | 2 6 25 22 . . 4 . . Explosive 10 | . . 8 . 2 . . . . Electromagnetic 17 | . . . 9 8 . . . . Robot Hit Streak 9 | . 1 4 8 9 2 4 . . Robot Miss Streak 5 | 2 3 4 3 1 4 5 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 100 | . 3 34 21 19 4 5 4 10 Core Hits 54 | . . 19 22 8 2 . 2 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . 1 1 . Blast 1 | . . . . . . 1 . . Sever 1 | . . . . . . . 1 . Melee Attacks 17 | . . . . . . . 6 11 Impact 5 | . . . . . . . 4 1 Slashing 12 | . . . . . . . 2 10 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 3179 | . 34 1029 885 418 88 136 139 450 Guns 593 | . 34 247 132 180 . . . . Cannons 671 | . . 82 256 109 88 136 . . Explosions 1326 | . . 700 497 129 . . . . Melee 589 | . . . . . . . 139 450 Ramming . | . . . . . . . . . Kinetic 720 | . . 136 174 252 88 70 . . Thermal 808 | . 34 361 347 . . 66 . . Explosive 575 | . . 532 . 43 . . . . Electromagnetic 487 | . . . 364 123 . . . . Impact 86 | . . . . . . . 86 . Slashing 503 | . . . . . . . 53 450 Piercing . | . . . . . . . . . Highest Corruption 13 | . . 11 . 1 8 . 8 13 Average Corruption 7 | . . 7 . 1 5 . 7 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . 11 . . 3 . 39 4 Message Errors 14 | . . 4 . . 1 . 7 2 Matter Fused 14 | . . 2 . . 1 . 9 2 Heat Flow Errors 5 | . . 1 . . 1 . 3 . Energy Discharges 7 | . . . . . . . 7 . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 9 | . . 1 . . . . 8 . Data Loss (major) 4 | . . 1 . . . . 3 . Alerts 2 | . . . . . . . 2 . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 230 | . . 136 39 . . . . 55 Projectiles . | . . . . . . . . . Explosions 175 | . . 136 39 . . . . . Melee 55 | . . . . . . . . 55 Knockbacks 5 | . . . 1 . 2 1 1 . Impact 1 | . . . . . . . 1 . Kinetic 4 | . . . 1 . 2 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 216 | . . 151 65 . . . . . Shots 7 | . . 4 3 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | 30 90 275 381 124 153 128 238 . Average Temperature 76 | 18 48 59 103 65 106 59 104 . Received Heat Transfer 717 | . 12 255 90 207 . 108 45 . Effects 3 | . . . 3 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 2 2 . . . . 1 Heat Transferred 1327 | . 75 484 668 . . 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 198 | . . 198 195 99 11 184 . . Initial 81 | . . . 4 81 11 . . . Average 29 | . . 77 38 16 . 45 . . Influence Increases 1238 | . . 366 294 157 . 261 110 50 Destroy 0b10 Robot/C 440 | . . 160 160 40 . . 40 40 Destroy 0b10 Robot/NC 65 | . . 30 35 . . . . . Destroy Leader 122 | . . 36 46 20 . . 10 10 Successful Hack 2 | . . . . 2 . . . . Disable Machine 105 | . . 75 30 . . . . . Destroy Structure 99 | . . 65 8 20 . 6 . . Partial Spotted 30 | . . . . 15 . 15 . . Lose Combat Pursuer 375 | . . . 15 60 . 240 60 . Influence Decreases 1228 | . . 354 127 312 24 210 161 40 Entered New Map 139 | . . . 8 98 13 . 20 . Time Decay 756 | . . 214 119 180 11 90 112 30 Lost Part 333 | . . 140 . 34 . 120 29 10 Squads Dispatched 10 | . 1 1 1 3 1 3 . . Investigation 1 | . . . . . . 1 . . Extermination 2 | . . . . 1 1 . . . Reinforcement 6 | . 1 1 1 1 . 2 . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 10 | . . 2 1 2 . 5 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 5 21 14 13 1 29 6 3 Peak Tracking Total 11 | . 4 6 4 7 1 11 3 5 Tactical Retreats 10 | . . . 1 3 . 4 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 3 | . . . 1 1 . 1 . . Indirectly 1 | . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 7 | . . 5 2 . . . . . Max in Single Turn 3 | . . 3 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 2 | . . . 1 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . 1 1 . . . . Successful 2 | . . . 1 1 . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . . Retrieve Study 2 | . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Active Infowar (turns) 367 | . . 282 . . . 72 13 . Sensors 282 | . . 282 . . . . . . Terrain 72 | . . . . . . 72 . . ECM 13 | . . . . . . . 13 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 5788 | 73 78 557 589 926 672 360 2401 132 Spaces Moved 3897 | 53 58 358 334 905 235 580 1284 90 Core 1720 | 9 . 89 2 69 101 110 1284 56 Treads 163 | . . . 163 . . . . . Legs 193 | 44 58 57 . . . . . 34 Wheels 1216 | . . 99 122 836 . 159 . . Hover 160 | . . 113 47 . . . . . Flight 445 | . . . . . 134 311 . . Fastest Speed 35 | 50 120 50 100 50 35 39 50 100 Average Speed 137 | 108 120 115 150 96 277 55 184 108 Slowest Speed 600 | 120 120 250 600 100 500 450 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 26 | 4 18 34 36 22 3 17 96 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 111 | . . 66 5 38 . 2 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 109 | . . 66 5 38 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 4189 | 66 60 449 391 943 248 609 1314 109 Wait 52 | . . 26 . 23 . . . 3 Move 3889 | 52 57 357 333 904 234 579 1283 90 Hop . | . . . . . . . . . Pick Up 79 | 8 . 16 17 3 6 11 15 3 Fast Attach 3 | . . 3 . . . . . . Attach 56 | 5 . 12 10 3 5 11 7 3 Detach . | . . . . . . . . . Swap 12 | . . 5 5 2 . . . . Drop 22 | . . 4 11 . . 4 3 . Fire 60 | 1 3 26 15 8 3 4 . . Melee 16 | . . . . . . . 6 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / War) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 74 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 10) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 290 | -9/Materials | Lost 3 parts (2n1w) 396 | -9/Materials | Crushed by falling debris 396 | -9/Materials | Core integrity fell below 50% 427 | -9/Materials | Lost 8 parts (2p2n3u1w) 524 | -9/Materials | Build established: Tank 654 | -9/Materials | Core integrity fell below 20% 664 | -9/Materials | System corruption reached 10% 679 | -9/Materials | Discovered new exit (range 15) 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -8/Materials | Lost 5 parts (2n2u1w) 1259 | -8/Materials | Discovered new exit (range 15) 1298 | -8/Materials | Entered Factory 1298 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1607 | -7/Factory | Build established: Gunner 2158 | -7/Factory | Garrison activated, responded to threat 2200 | -7/Factory | Core integrity fell below 50% 2217 | -7/Factory | Discovered new exit (range 16) 2221 | -7/Factory | Lost 9 parts (1p2n3u3w) 2224 | -7/Factory | Entered another Factory area 2224 | -6/Factory | Evolved 2 slots: Power x2 2431 | -6/Factory | Build established: Mutant 2880 | -6/Factory | Discovered new exit (range 11) 2896 | -6/Factory | Entered another Factory area 2896 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3235 | -5/Factory | Core integrity fell below 50% 3249 | -5/Factory | Discovered new exit (range 15) 3256 | -5/Factory | Entered Upper Caves 3263 | -5/Upper Caves | Lost 11 parts (2p4n3u2w) 3415 | -5/Upper Caves | Learned location of Armory (-3) 3614 | -5/Upper Caves | Build established: Derelict-Mutant 4433 | -5/Upper Caves | Lost 4 parts (3u1w) 4674 | -5/Upper Caves | Build established: Mutant 5295 | -5/Upper Caves | Learned 12 Factory zone layouts 5355 | -5/Upper Caves | Discovered new exit (range 10) 5657 | -5/Upper Caves | Entered another Upper Caves area 5669 | -5/Upper Caves | Identified exit to Warlord 5703 | -5/Upper Caves | Core integrity fell below 20% 5703 | -5/Upper Caves | System corruption reached 10% 5754 | -5/Upper Caves | Lost 4 parts (1n2u1w) 5786 | -5/Upper Caves | Discovered new exit (range 16) 5789 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Analyzer, Unknown Hover Unit, Imp. Remote Datajack. 05732_ P-70 Sage heat damages core (-10). 05734_ P-70 Sage heat damages core (-11). 05734_ Destroyed Hpw. Shock Rifle. 05734_ Destroyed Imp. Remote Datajack. 05734_ Destroyed Unknown Hover Unit. 05734_ Destroyed Tesla Rifle. 05736_ P-70 Sage heat damages Imp. Target Analyzer. 05736_ Hpw. Shock Rifle fries itself beyond repair. 05737_ P-70 Sage heat damages core (-12). 05739_ P-70 Sage heat damages core (-10). 05739_ Unknown Hover Unit melted. 05759_ SJMR5D>E1,FE1G98DR6UXJEE9B%T ,CZQAB8MZ 05768_ JJ-ZB6(k) breaks down the debris. 05785_ Acquired Wheel. 05786_ EXIT=FOUND 05788_ Acquired Wheel. 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