Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 19:21:36 Player: hoganstuff Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (3598) 3598 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 7506 Bonus ------- High Alert Combat Kills 272 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 72/150 System Corruption 4% Temperature Critical (685) Movement Walking (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Advanced Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Laser Heavy Laser Gatling Laser Gatling Laser > --- INVENTORY (8) ---- Improved Deuterium Engine VSS Leg Machine Analyzer Phase Shifter Weapon Shielding Heavy Laser Heavy Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Compact Matter Pod Advanced Targeting Computer Target Analyzer Phase Shifter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Advanced Heat Sink Improved Sensor Array Transmission Jammer [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . . 2 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 154 | 8 22 . 9 57 13 2 43 Power 17 | 1 3 . 1 4 1 . 7 Engine 14 | 1 3 . 1 3 1 . 5 Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 33 | 4 6 . 3 12 . 1 7 Treads 3 | . . . . . . . 3 Leg 14 | 2 2 . . 5 . 1 4 Wheel 12 | 2 . . 3 7 . . . Hover 2 | . 2 . . . . . . Flight 2 | . 2 . . . . . . Utility 44 | 1 8 . 1 15 5 1 13 Device 20 | . 6 . 1 6 2 1 4 Storage 5 | 1 1 . . 1 . . 2 Processor 4 | . . . . 1 1 . 2 Hackware . | . . . . . . . . Protection 15 | . 1 . . 7 2 . 5 Artifact . | . . . . . . . . Weapon 60 | 2 5 . 4 26 7 . 16 Energy Gun 28 | 1 1 . 2 12 2 . 10 Energy Cannon 3 | . 1 . . 2 . . . Ballistic Gun 9 | 1 1 . . 6 . . 1 Ballistic Cannon 11 | . . . 1 . 5 . 5 Launcher 2 | . . . . 2 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 3 | . . . . 3 . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . Unidentified Prototypes 5 | . . . . 4 1 . . Parts Lost 38 | . 7 . 1 13 . 4 13 Power 5 | . 1 . . 1 . 1 2 Propulsion 9 | . 3 . . 2 . 1 3 Utility 9 | . 1 . 1 4 . . 3 Weapon 15 | . 2 . . 6 . 2 5 Highest Loss Streak 10 | . 6 . 1 10 . 3 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 93 100 97 84 97 62 85 Engine 6 | . 13 14 14 6 . 4 4 Core 1 | . . . . 1 6 . 1 Treads 4 | . . . . . . . 13 Leg 10 | . 10 28 10 7 23 13 4 Wheel 5 | . . . 17 15 . . . Flight 1 | . 9 . . . . . . Device 8 | . 16 14 11 7 6 . 5 Storage 7 | . 4 14 14 9 7 2 4 Processor 9 | . . . . 5 13 15 17 Protection 5 | . 5 . . 7 7 5 6 Energy Gun 8 | . 2 14 14 13 3 5 8 Ballistic Gun 5 | . 4 14 4 6 7 4 1 Ballistic Cannon 7 | . . . 9 . 17 8 13 Slashing Weapon 1 | . 9 . . . . . . Peak Build Rating 51 | 6 8 8 21 36 47 47 51 Average Rating 28 | 4 7 8 15 24 43 33 41 On Entrance 17 | . 6 8 8 20 35 47 13 Naked Turns . | . . . . . . . . Heaviest Build 60 | 14 20 20 28 50 60 60 46 Greatest Support 76 | 20 26 20 40 57 44 44 76 Greatest Overweight (x) 2 | 2 1 . 1 2 1 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 8 Average Capacity 8 | 7 6 10 10 10 10 6 5 Most Carried 10 | 3 6 7 10 10 10 10 8 Average Carried 7 | 2 4 6 9 9 9 6 4 Final Capacity 10 | 8 10 10 10 10 10 5 8 Final Carried 10 | 3 6 7 10 9 10 5 8 Class Distribution -------------------- 37% | Gunner 26% | Mutant 16% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 3296 | 214 322 9 96 728 494 . 1433 Remotely . | . . . . . . . . Salvage Created 4581 | . 490 88 113 1358 564 . 1968 Parts 272 | . 33 3 6 90 35 . 105 Haulers Intercepted 7 | . 2 . . 3 2 . . Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 80 | . 10 2 3 19 7 . 39 Melee 5 | . 5 . . . . . . Guns 36 | . 4 2 3 13 1 . 13 Cannons 31 | . 1 . . . 6 . 24 AOE 6 | . . . . 5 . . 1 Classes Destroyed 15 | . 5 . 1 6 . . 3 Worker 10 | . . . . 3 . . 7 Builder 11 | . 1 . . 2 1 . 7 Hauler 7 | . 2 . . 3 2 . . Recycler 13 | . . . . 4 1 . 8 Mechanic 1 | . . . . 1 . . . Operator 3 | . . . . 3 . . . Watcher 7 | . 2 . . 2 3 . . Swarmer 23 | . 3 . . 7 . . 13 Grunt 28 | . 7 2 . 3 4 . 12 Duelist 2 | . . . . . . . 2 Sentry 18 | . . . . 8 3 . 7 Hunter 2 | . . . . 1 . . 1 Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Subdweller 3 | . . . 3 . . . . Best Kill Streak 9 | . 5 2 2 9 3 . 9 Combat Bots Only 8 | . 4 2 2 8 2 . 8 Max Kills in Single Turn 3 | . 1 1 1 3 1 . 3 Gunslinging 1 | . . . . 1 . . 1 Exploded 3 | . . . . 3 . . 1 Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 622 | . 114 7 8 121 59 9 304 Missed 182 | . 35 . 2 21 22 1 101 Damage Taken 6360 | . 834 93 179 1613 497 350 2794 Core 1296 | . 140 26 . 343 57 157 573 Absorbed by Shields 28 | . . . . 28 . . . Redirected to Shielding 101 | . . . . 50 . . 51 Regen/Repaired (Parts) 35 | . . . . 35 . . . Core Remaining (%) 56 | 100 . . 33 37 . . . Volleys Fired 201 | . 28 9 10 57 22 . 75 Largest 4 | . 2 2 2 3 4 . 4 Hottest 298 | . 100 85 114 175 185 . 298 Shots Fired 555 | . 45 18 20 129 81 . 262 Gun 333 | . 21 18 18 122 34 . 120 Cannon 210 | . 17 . 2 2 47 . 142 Launcher 5 | . . . . 5 . . . Special 7 | . 7 . . . . . . Kinetic 301 | . 17 9 10 36 68 . 161 Thermal 175 | . 28 9 10 23 10 . 95 Explosive 4 | . . . . 4 . . . Electromagnetic 75 | . . . . 66 3 . 6 Robot Hit Streak 14 | . 5 4 6 12 14 . 14 Robot Miss Streak 6 | . 6 2 1 3 3 . 3 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 8 | . . . 2 2 . . 4 Max Gunslinging Chain 2 | . . . 1 2 . . 2 Shots Hit Robots 358 | . 45 10 17 89 46 . 151 Core Hits 218 | . 20 5 8 51 23 . 111 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . Critical Strikes 36 | . . 1 . 7 3 . 25 Burn 10 | . . . . 3 . . 7 Destroy 1 | . . 1 . . . . . Blast 21 | . . . . . 3 . 18 Corrupt 3 | . . . . 3 . . . Smash 1 | . . . . 1 . . . Melee Attacks 47 | . 38 . 1 8 . . . Impact 4 | . . . . 4 . . . Slashing 38 | . 38 . . . . . . Piercing 5 | . . . 1 4 . . . Sneak Attacks 2 | . 2 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Follow-up Attacks 1 | . . . . 1 . . . Damage Inflicted 9071 | . 961 118 220 2297 1153 . 4322 Guns 3952 | . 162 118 184 1476 477 . 1535 Cannons 3454 | . 141 . 27 16 676 . 2594 Explosions 528 | . . . . 477 . . 51 Melee 816 | . 634 . 4 178 . . . Ramming 297 | . . . 5 150 . . 142 Kinetic 4423 | . 128 44 82 297 900 . 2972 Thermal 2144 | . 199 74 129 412 167 . 1163 Explosive 370 | . . . . 370 . . . Electromagnetic 1021 | . . . . 890 86 . 45 Impact 173 | . . . . 173 . . . Slashing 634 | . 634 . . . . . . Piercing 9 | . . . 4 5 . . . Highest Corruption 4 | . . . . 3 . . 4 Average Corruption 3 | . . . . 2 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . 7 . . 20 Message Errors 5 | . . . . 1 . . 4 Matter Fused 5 | . . . . 1 . . 4 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 7 | . . . . 3 . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . 1 . . 5 Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 105 | . 10 . . 73 . . 22 Projectiles 22 | . . . . . . . 22 Explosions 14 | . . . . 14 . . . Melee 69 | . 10 . . 59 . . . Knockbacks 24 | . . . . 2 6 . 16 Impact 2 | . . . . 2 . . . Kinetic 17 | . . . . . 5 . 12 Secondary 5 | . . . . . 1 . 4 Self-Inflicted Damage 118 | . . . 2 116 . . . Shots 4 | . . . . 4 . . . Rammed 35 | . . . 1 14 . . 20 Targets Rammed 48 | . . . 1 17 . . 30 Kicked 10 | . . . . 3 . . 7 Crushed 3 | . . . . . . . 3 Highest Temperature 724 | . 138 78 8 560 504 . 724 Average Temperature 131 | . 56 35 3 136 133 . 146 Received Heat Transfer 1615 | . 303 54 . 562 141 . 555 Effects 31 | . . . . 11 3 . 17 Shutdowns 7 | . . . . 1 2 . 4 Energy Bleed 5 | . . . . . 1 . 4 Interference 8 | . . . . 6 . . 2 Matter Decay 5 | . . . . 2 . . 3 Damage (major) 2 | . . . . 1 . . 1 Damage (core) 4 | . . . . 1 . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions 4 | . . . . 4 . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . . . . 2 1 . 6 Heat Transferred 4878 | . 420 185 296 914 296 . 2767 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Peak Influence 828 | . 297 116 . 376 319 73 828 Initial 116 | . . 66 . . 116 58 23 Average 220 | . 121 78 . 195 198 55 337 Maximum Alert Level 3 | . 1 . . 1 1 . 3 Low Security (%) 63 | 100 86 100 . 59 56 100 50 Level 1 23 | . 13 . . 40 43 . 10 Level 2 6 | . . . . . . . 18 Level 3 6 | . . . . . . . 20 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 . . . 5 . 11 Investigation 3 | . 1 . . . 2 . . Extermination 3 | . . . . . 1 . 2 Reinforcement 6 | . 1 . . . 2 . 3 Assault . | . . . . . . . . Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 6 | . 1 . . 1 . . 4 Communications Jammed 3 | . . . . . . . 3 Distress Signals 2 | . . . . . . . 2 Times Spotted 134 | . 18 2 12 26 11 6 59 Peak Tracking Total 7 | . 6 2 5 6 2 6 7 Tactical Retreats 9 | . 3 . . 2 . . 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 6 | . . . . . 3 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . 3 . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 6 | . . . . 2 2 . 2 Max in Single Turn 1 | . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 36 | . 7 . . 10 11 . 8 Terminals 22 | . 6 . . 5 6 . 5 Fabricators 3 | . . . . . 2 . 1 Repair Stations 3 | . . . . 2 . . 1 Recycling Units 4 | . 1 . . 1 1 . 1 Scanalyzers 2 | . . . . 1 1 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 85 | . 16 . . 31 23 . 15 Successful 37 | . 4 . . 18 9 . 6 Failed 48 | . 12 . . 13 14 . 9 Catastrophic 10 | . 4 . . 3 1 . 2 Database Lockouts . | . . . . . . . . Manual 39 | . 15 . . 10 7 . 7 Terminals 45 | . 14 . . 11 10 . 10 Fabricators 8 | . . . . . 6 . 2 Repair Stations 8 | . . . . 6 . . 2 Recycling Units 7 | . 2 . . 3 1 . 1 Scanalyzers 13 | . . . . 9 4 . . Garrison Access 4 | . . . . 2 2 . . Terminal Hacks 13 | . 2 . . 3 4 . 4 Record 5 | . . . . 2 2 . 1 Open DSF 1 | . . . . . 1 . . Branch Access Points 3 | . . . . 1 1 . 1 Fabricator Index 1 | . 1 . . . . . . Recall Extermination 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . . . 1 Fabricator Hacks 4 | . . . . . 3 . 1 Network Status 1 | . . . . . 1 . . Load Schematic 2 | . . . . . 1 . 1 Build 1 | . . . . . 1 . . Repair Station Hacks 5 | . . . . 4 . . 1 Scan Component 4 | . . . . 3 . . 1 Repair 1 | . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . Report Inventory 2 | . 1 . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 8 | . . . . 7 1 . . Insert Component 4 | . . . . 3 1 . . Analyze 4 | . . . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks 3 | . 1 . . 1 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . Reject 2 | . 1 . . 1 . . . Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . Used 1 | . . . . 1 . . . Hacking Detections 31 | . 6 . . 9 8 . 8 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 36 | . . . . . 36 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . 9 . . . Parts Scanalyzed 4 | . . . . 3 1 . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 29 | . . . . 29 . . . Highest-Rated Ally 29 | . . . . 29 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 5657 | 56 655 317 456 1403 896 162 1712 Spaces Moved 3899 | 36 669 229 341 1007 572 140 905 Core 105 | 3 7 . . . . 79 16 Treads 609 | . . . . . . . 609 Legs 1686 | 30 125 229 110 279 572 61 280 Wheels 962 | 3 . . 231 728 . . . Hover 141 | . 141 . . . . . . Flight 396 | . 396 . . . . . . Fastest Speed 37 | 50 37 120 110 86 113 50 50 Average Speed 110 | 118 57 120 114 103 127 112 141 Slowest Speed 270 | 150 120 120 190 190 189 270 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 80 46 26 66 13 73 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . 6 . . . . . . Terrain Destroyed 94 | . 6 . . 31 12 . 45 Melee . | . . . . . . . . Projectile 59 | . 6 . . 1 12 . 40 AOE 35 | . . . . 30 . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 4730 | 46 800 255 388 1263 694 145 1139 Wait 204 | . 20 17 13 62 48 . 44 Move 3893 | 35 668 228 340 1006 572 139 905 Hop . | . . . . . . . . Pick Up 83 | 1 13 1 6 26 15 1 20 Fast Attach 52 | 8 8 . 2 12 3 1 18 Attach 38 | . 3 . . 19 3 1 12 Detach 15 | 2 . . . 7 . 1 5 Swap 64 | . 11 . 7 26 7 . 13 Drop 80 | . 11 . 7 24 19 2 17 Fire 201 | . 28 9 10 57 22 . 75 Melee 46 | . 38 . 1 7 . . . Ram 15 | . . . 1 14 . . . Kick 10 | . . . . 3 . . 7 Crush 23 | . . . . . . . 23 Escape Stasis 5 | . . . . . 5 . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Core integrity fell below 50% 690 | -10/Materials | Lost 6 parts (1p2n1u2w) 712 | -10/Materials | Entered Mines 720 | -10/Mines | Learned location of Zion (-7) 953 | -10/Mines | Build established: Scavenger-Mutant 1023 | -10/Mines | Discovered new exit (range 5) 1029 | -10/Mines | Entered Subcaves 1146 | -10/Subcaves | Ambushed by swarm of Subdwellers 1154 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1272 | -10/Subcaves | A Subdweller sparked back to life 1272 | -10/Subcaves | A Subdweller sparked back to life 1272 | -10/Subcaves | A Subdweller sparked back to life 1477 | -10/Subcaves | Discovered new exit (range 7) 1485 | -10/Subcaves | Entered Materials 1485 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1887 | -8/Materials | Destroyed 8 combat bots 1913 | -8/Materials | Core integrity fell below 50% 1949 | -8/Materials | Lost 10 parts (1p2n3u4w) 2034 | -8/Materials | Discovered new exit (range 16) 2090 | -8/Materials | Repaired Lgt. Ion Engine 2836 | -8/Materials | Discovered new exit (range 16) 2888 | -8/Materials | Entered Factory 2888 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2910 | -7/Factory | Build established: Tank 3139 | -7/Factory | Fabricated Imp. Heat Sink (x2) 3288 | -7/Factory | Build established: Gunner 3307 | -7/Factory | Identified exit to Lower Caves 3423 | -7/Factory | Found Prototype Launcher 3784 | -7/Factory | Sucked down chute 3784 | -7/Factory | Entered Waste 3808 | -7/Waste | Spotted C-40 Crusher 3848 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3858 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3871 | -7/Waste | Spotted C-40 Crusher 3885 | -7/Waste | Spotted C-40 Crusher 3888 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3891 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3896 | -7/Waste | Crushed by Compactor (1 part destroyed) 3904 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3911 | -7/Waste | Spotted C-40 Crusher 3912 | -7/Waste | Spotted C-40 Crusher 3927 | -7/Waste | Spotted C-40 Crusher 3935 | -7/Waste | Lost 3 parts (1p2w) 3937 | -7/Waste | Discovered new exit (range 16) 3946 | -7/Waste | Entered Factory 4147 | -7/Factory | Build established: Mutant 4559 | -7/Factory | Build established: Gunner 4593 | -7/Factory | Discovered new exit (range 10) 4888 | -7/Factory | Garrison activated, responded to threat 5197 | -7/Factory | Destroyed 8 combat bots 5201 | -7/Factory | Garrison activated, responded to threat 5295 | -7/Factory | Core integrity fell below 50% 5332 | -7/Factory | Lost 7 parts (1p1n1u4w) 5474 | -7/Factory | Core integrity fell below 20% 5659 | -7/Factory | Core destroyed Last Messages --------------- 05590_ R-06 Scavenger collects Lgt. Treads. 05610_ System corrupted: Component data lost. 05612_ Acquired 23 matter. 05632_ K-01 Serf cleans the Fusion Modulator. 05637_ Kicked U-05 Engineer out of the way. 05641_ Kicked K-01 Serf out of the way. 05641_ K-01 Serf destroyed. 05643_ W-25 Informer sends out distress signal. 05645_ Kicked U-05 Engineer out of the way. 05649_ K-01 Serf cleans the Fusion Modulator. 05650_ Imp. Heat Sink melted. 05650_ Aluminum Leg melted. 05650_ G-47 Trooper destroyed. 05650_ Switching to secondary target: G-47 Trooper. 05652_ K-01 Serf cleans the Fusion Modulator. 05655_ System corrupted: Heat flow error (+259). 05658_ Overheating: Core damaged (-84). 05659_ Overheating: Core damaged (-91). Map ----- +----------------------------------------------------+ | ### % "" | | ??# % ^ ##### ""% % ! | | ??# %%###########+####### %% % | | ### #????# # % | | #????# ################# | | ###### ! "" #?????????# """ | | %* + !! """" #?????????# "R" | | %###### !! """ #?????????# " " | | ^ ### ## % """" #?????????# | | ###^ #?##?# #?????????# | | ??# #????# """ """" #?????????# | | ??# #????# """ """" #?????????# """" | | ??# #????# """ """" #?????????# """" | | ??# #????# """" #?????????# """" | | ??# #????# #?????????# """" | | ??# #????######/#######?????????# | | ??? #?????????#%#???????????????# | | ???? ??????????# #?????????#?????####### | | ?????? ??????????#=#????????? ???????????? | | ???????? ? ??????????#!#????????? ???????????? | | ?????????? ??????????#%#??####??#############? | | ?????????? #?????????#*####T #### #? | | ?????????? #?????????# # #? | | ########## #?????????# w # #? | | ! # ###########% !!! # #? | | #k @ !!! # % #? | | # !! #% ! #? | | """ """ # + % #? | | """ """ # = # #? | | """ """ # g g + ! #? | | # ############/####+#### [ #? | | ######+### #??????????# #!* #? | | ############ # #? | | ## # #? | | ##! #############? | | " ## """ #????????????? | | " ### ## """"" #????????????? | | #########+#####+# ## """"" #????????????? | | #??# # ## #????????????? | | " #??# # ## " " #????????????? | | " #??# # ## """" #????????????? | | #??# # ## """"" #????????????? | | #??# # ## #????????????? | | #??# # ## #????????????? | | ## + + ## ""T"" #????????????? | | ?# #### # ## """"" #????????????? | | ?? ???# # ## #????????????? | | ?? ???# # ###+####+######?????????? | | ?? ???# # % %% ??????? | | ??????# # *== ?????>? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 434 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 800 Core Shielding 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heat Sink | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force No Signal True Hacker Challenges ------------ None Game ------ Seed EncryptedAnalysisMembrane Manual? 0 Play Time 02:18:48 Cumulative 22.1 hours Start 2024.11.24 @ 17:41:02 End 2024.11.25 @ 19:21:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 8 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16a9ec33-92df-4e66-a7c0-a280826e4c43