Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 01:16:53 Player: dhtilly Result: Destroyed by 8H-99Z(z) via exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (195) 975 Value Destroyed (6323) 6323 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 12135 Bonus ------- High Alert Combat Kills 919 Follower Combat Kills 40 Met Imprinter 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (210) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Medium Treads Improved Medium Treads Armored Wheel > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- Makeshift Laser Makeshift Laser > --- INVENTORY (25) --- Reinforced Deuterium Engine Neutrino Core Improved Heat Sink Coolant Injector High-capacity Battery (250) Improved Sensor Array Improved Terrain Scanner 0b10 Decoder Chip [Generic] Energy Filter Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Restoration Module Long-range Tractor Beam Makeshift Laser Makeshift Laser Makeshift Laser Flak Cannon Gauss Cannon Rocket Launcher Rocket Launcher Heavy Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Target Analyzer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Reinforced Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink High-capacity Battery Improved Terrain Scan Processor Improved Targeting Computer Energy Filter Transmission Jammer Heavy Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Restoration Module Ion Cannon Ion Cannon Ion Cannon Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher Heavy Rocket Launcher [Rating: 52] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Makeshift Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 255 | 6 18 . 44 4 52 83 26 11 6 5 Power 19 | 1 3 . 4 . 8 2 1 . . . Engine 18 | 1 3 . 4 . 7 2 1 . . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 76 | 2 3 . 27 3 19 13 7 2 . . Treads 49 | . 1 . 13 2 19 9 4 1 . . Leg . | . . . . . . . . . . . Wheel 27 | 2 2 . 14 1 . 4 3 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 61 | 1 4 . 6 1 7 29 5 7 . 1 Device 24 | . . . 2 . 2 15 1 4 . . Storage 5 | 1 2 . 1 . 1 . . . . . Processor 6 | . 2 . . . . 4 . . . . Hackware 3 | . . . . . 1 2 . . . . Protection 23 | . . . 3 1 3 8 4 3 . 1 Artifact . | . . . . . . . . . . . Weapon 99 | 2 8 . 7 . 18 39 13 2 6 4 Energy Gun 12 | 2 1 . 1 . . . 2 . 4 2 Energy Cannon 47 | . 4 . 5 . 13 23 2 . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 5 . . . Launcher 24 | . . . . . 2 14 3 2 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 10 | . 2 . 1 . 3 2 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . . . . . Parts Lost 34 | . 2 . 1 1 4 12 12 1 . 1 Power 4 | . 1 . . . 1 1 1 . . . Propulsion 15 | . 1 . . 1 1 6 5 1 . . Utility 8 | . . . 1 . . 3 3 . . 1 Weapon 7 | . . . . . 2 2 3 . . . Highest Loss Streak 5 | . 2 . 1 1 1 4 5 1 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 100 99 99 98 95 99 98 Engine 8 | . 14 14 11 11 8 6 7 7 7 7 Treads 21 | . . . 5 10 35 28 23 21 23 23 Wheel 7 | . 26 28 15 11 . 1 6 4 7 7 Device 11 | . . . 10 11 6 8 12 18 23 19 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 12 | . 13 14 11 11 9 11 15 15 15 15 Hackware 1 | . . . . . 2 6 . . . . Protection 6 | . . . 10 11 9 9 8 3 . 1 Energy Gun 3 | . 9 . . . . . . 2 14 14 Energy Cannon 12 | . 17 28 21 22 17 14 4 . . . Ballistic Cannon 1 | . . . . . . . 9 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 123 | 12 51 51 102 103 107 117 123 113 107 120 Greatest Support 112 | 26 32 32 40 26 80 112 106 106 12 12 Greatest Overweight (x) 12 | . 1 1 6 10 1 10 12 9 8 9 Average Overweight (x) 4 | . . 1 2 9 1 2 8 5 8 8 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 20 23 25 25 25 25 25 25 25 Most Carried 25 | 4 18 18 25 25 25 25 25 25 25 25 Average Carried 23 | 1 11 18 23 24 24 24 23 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 4 18 18 25 25 25 25 25 25 25 25 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Mutant 14% | Derelict-Skirmisher 5% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 3369 | 191 307 . 492 40 362 1301 503 97 72 4 Remotely . | . . . . . . . . . . . Salvage Created 6999 | . 698 . 1325 276 1385 2854 333 128 . . Parts 395 | . 43 . 77 19 107 125 12 9 . 3 Haulers Intercepted 15 | . 1 . 6 . 4 4 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 11 4 . . Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 158 | . 14 . 23 9 29 61 14 8 . . Melee 2 | . 1 . . . 1 . . . . . Guns 7 | . 7 . . . . . . . . . Cannons 106 | . 6 . 22 8 23 39 8 . . . AOE 37 | . . . . . 4 19 6 8 . . Classes Destroyed 19 | . 6 . 2 . 4 6 1 . . . Worker 8 | . . . . . 3 5 . . . . Builder 3 | . . . . . 2 1 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 15 | . 1 . 6 . 4 4 . . . . Recycler 5 | . 1 . 1 1 1 1 . . . . Mechanic 4 | . . . . . . 4 . . . . Operator 4 | . 1 . 1 . 2 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 42 | . 3 . 4 7 12 10 2 4 . . Grunt 71 | . 11 . 11 . 10 28 7 4 . . Brawler 6 | . . . . . . 4 2 . . . Duelist 2 | . . . 1 . . 1 . . . . Protector 1 | . . . . . . 1 . . . . Sentry 19 | . . . 7 2 5 3 2 . . . Specialist 2 | . . . . . . 2 . . . . Hunter 5 | . . . . . 1 4 . . . . Programmer 8 | . . . . . . 8 . . . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . Z-Technician 2 | . . . . . . . . . . 2 Best Kill Streak 8 | . 3 . 5 4 6 8 7 4 . 2 Combat Bots Only 7 | . 3 . 4 4 4 6 7 4 . . Max Kills in Single Turn 5 | . 1 . 1 1 5 4 2 3 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 4 3 2 3 . . Melee 1 | . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Damage Taken 10457 | . 762 . 699 350 1631 4284 1870 161 . 700 Core 1266 | . 223 . 76 67 123 395 142 . . 240 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 911 | . . . 5 . 564 237 . . 105 . Core Remaining (%) 62 | 100 . 10 . 64 77 . . . . . Volleys Fired 429 | . 62 . 63 19 75 159 41 9 . 1 Largest 2 | . 2 . 2 2 2 2 2 2 . 2 Hottest 136 | . 120 . 136 136 136 120 120 100 . 66 Shots Fired 806 | . 113 . 121 35 149 300 68 18 . 2 Gun 73 | . 67 . . . . . . 6 . . Cannon 682 | . 46 . 121 35 147 273 60 . . . Launcher 51 | . . . . . 2 27 8 12 . 2 Special . | . . . . . . . . . . . Kinetic 59 | . 7 . . . . . 52 . . . Thermal 696 | . 106 . 121 35 147 273 8 6 . . Explosive 51 | . . . . . 2 27 8 12 . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . 9 . 13 12 18 20 22 11 . . Robot Miss Streak 5 | . 3 . 5 2 2 4 3 3 . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 546 | . 73 . 87 23 99 202 52 10 . . Core Hits 312 | . 26 . 34 9 48 142 30 18 . 5 Critical Kills 3 | . . . 1 . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . . 1 . . 2 9 1 . . Burn 1 | . . . . . . . . 1 . . Meltdown 3 | . . . 1 . . 2 . . . . Blast 9 | . . . . . . . 9 . . . Melee Attacks 14 | . 2 . 2 . 6 2 1 . 1 . Impact . | . . . . . . . . . . . Slashing 14 | . 2 . 2 . 6 2 1 . 1 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16859 | . 1012 . 1847 490 2721 7712 1977 892 . 208 Guns 584 | . 516 . . . . . . 68 . . Cannons 11209 | . 448 . 1847 490 2444 4561 1419 . . . Explosions 5011 | . . . . . 270 3151 558 824 . 208 Melee 48 | . 48 . . . . . . . . . Ramming 7 | . . . . . 7 . . . . . Kinetic 1336 | . 32 . . . . . 1304 . . . Thermal 10457 | . 932 . 1847 490 2444 4561 115 68 . . Explosive 5011 | . . . . . 270 3151 558 824 . 208 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 48 | . 48 . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . 9 . . . . Message Errors 1 | . . . . . . 1 . . . . Matter Fused 2 | . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 208 | . . . 3 1 53 120 10 5 . 16 Projectiles 81 | . . . 3 1 24 43 10 . . . Explosions 127 | . . . . . 29 77 . 5 . 16 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . 16 40 . . . Shots 2 | . . . . . . 1 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 460 | . 460 . 399 278 349 360 6 . . . Average Temperature 112 | . 111 . 119 107 89 118 6 . . . Received Heat Transfer 2922 | . 384 . 282 81 495 1053 528 45 . 54 Effects 7 | . 3 . 3 . . 1 . . . . Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Matter Decay 2 | . 1 . 1 . . . . . . . Short Circuit 3 | . 1 . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . 1 1 1 3 . . . . Combat Hostiles 6 | . . . 1 1 1 3 . . . . Parts Melted 38 | . 1 . 4 3 9 21 . . . . Heat Transferred 17657 | . 2025 . 3293 851 3959 7122 185 222 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 1410 | . 232 26 382 358 450 1410 . . . . Initial 148 | . . 26 9 148 . 41 . . . . Average 297 | . 74 26 200 103 151 664 . . . . Maximum Alert Level 4 | . 1 . 1 1 2 4 . . . . Low Security (%) 58 | 100 99 100 46 89 69 22 . . . . Level 1 19 | . . . 53 10 27 9 . . . . Level 2 7 | . . . . . 3 19 . . . . Level 3 9 | . . . . . . 32 . . . . Level 4 4 | . . . . . . 15 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 3 . 1 . 4 19 . . . . Investigation 5 | . 2 . . . . 3 . . . . Extermination 7 | . . . . . . 7 . . . . Reinforcement 10 | . 1 . 1 . 4 4 . . . . Assault 4 | . . . . . . 4 . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 13 | . . . 4 . 6 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 230 | . 26 . 34 9 52 86 14 8 . 1 Peak Tracking Total 7 | . 4 . 6 4 7 5 7 4 . 3 Tactical Retreats 9 | . 2 . 1 . 2 4 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . 2 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . 1 . . . 1 4 1 . . 1 Max in Single Turn 1 | . 1 . . . 1 1 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 37 | . 8 . 11 . 9 7 2 . . . Terminals 25 | . 8 . 9 . 6 1 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . . . 1 . 1 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 146 | . 26 . 46 . 49 16 9 . . . Successful 87 | . 12 . 26 . 33 7 9 . . . Failed 57 | . 14 . 19 . 15 9 . . . . Catastrophic 14 | . 4 . 1 . 4 5 . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . Manual 93 | . 24 . 32 . 26 2 . . 9 . Terminals 101 | . 26 . 34 . 31 2 8 . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 22 | . . . 2 . 15 5 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 13 | . . . 10 . 2 1 . . . . Garrison Access 4 | . . . . . 1 3 . . . . Terminal Hacks 33 | . 5 . 7 . 11 1 9 . . . Record 8 | . . . . . . . 8 . . . Part Schematic 2 | . 1 . . . 1 . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . Alert Level 3 | . . . 1 . 2 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 2 | . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 5 | . 2 . 2 . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 18 | . . . 2 . 13 3 . . . . Scan Component 9 | . . . 1 . 6 2 . . . . Repair 8 | . . . 1 . 6 1 . . . . Refit 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . 9 . 2 . . . . . Insert Component 6 | . . . 5 . 1 . . . . . Analyze 5 | . . . 4 . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 22 | . 7 . 8 . 6 1 . . . . Terminals 21 | . 7 . 8 . 6 . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 20 | . 7 . 7 . 6 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered 3 | . 1 . 1 . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 8 . 10 . 8 7 1 . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . 3 . 2 . . . 16 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . . . 1 . 6 1 . . . . Time 285 | . . . 26 . 240 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 9 | . . . 1 3 . . . . 5 . Largest Group 5 | . . . 1 4 4 . . . 5 5 Highest-Rated Group 140 | . . . 10 50 50 . . . 140 140 Highest-Rated Ally 39 | . . . 10 16 16 . . . 39 39 Total Orders 4 | . . . 2 2 . . . . . . STAY 2 | . . . 1 1 . . . . . . FOLLOW 2 | . . . 1 1 . . . . . . Ally Attacks 53 | . . . . . 26 . . . . 27 Total Damage 721 | . . . . . 283 . . . . 438 Kills 6 | . . . . . 3 . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . 2 . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 15873 | 41 1201 27 1506 1506 3056 3186 1764 1075 2102 409 Spaces Moved 6777 | 32 912 24 771 618 1003 1085 695 463 987 187 Core 2 | 2 . . . . . . . . . . Treads 2114 | . . . 82 . 1003 798 74 157 . . Legs . | . . . . . . . . . . . Wheels 4661 | 30 912 24 689 618 . 287 621 306 987 187 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 115 115 135 240 156 210 210 210 210 Average Speed 198 | 87 102 115 145 225 244 220 230 222 210 212 Slowest Speed 320 | 90 115 115 320 230 250 247 260 240 210 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 3 94 17 67 98 72 33 71 60 86 27 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 2 . . . . 1 . Known Exits Taken 3 | . . . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 1 . Scrap Searched 7 | . . . . 1 . . 1 3 2 . Spaces Dug 23 | . . . 2 . 6 2 13 . . . Terrain Destroyed 266 | . . . 2 . 42 122 73 27 . . Melee 11 | . . . 2 . 6 2 1 . . . Projectile 25 | . . . . . 14 2 9 . . . AOE 230 | . . . . . 22 118 63 27 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Dee Total 8389 | 41 1067 23 1031 698 1473 1572 783 489 1015 197 Wait 629 | . 39 . 102 48 244 177 3 . 16 . Move 6767 | 31 911 23 770 617 1002 1084 694 462 986 187 Hop . | . . . . . . . . . . . Pick Up 136 | 4 19 . 21 5 35 33 12 4 1 2 Fast Attach 51 | 6 7 . 10 . 11 10 3 1 3 . Attach 52 | . 1 . 2 1 7 23 13 3 1 1 Detach 19 | . 3 . 2 . 3 7 3 . 1 . Swap 153 | . 10 . 32 3 35 50 10 7 2 4 Drop 138 | . 13 . 27 5 54 27 3 3 4 2 Fire 429 | . 62 . 63 19 75 159 41 9 . 1 Melee 14 | . 2 . 2 . 6 2 1 . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 14) 42 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Discovered new exit (range 12) 620 | -10/Materials | Core integrity fell below 50% 769 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Core integrity fell below 20% 1243 | -10/Materials | Entered Mines 1265 | -10/Mines | Discovered new exit (range 5) 1270 | -10/Mines | Entered Materials 1270 | -9/Materials | Evolved 2 slots: Utility x2 1280 | -9/Materials | Identified exit to Mines 1280 | -9/Materials | Identified exit to Storage 1867 | -9/Materials | Discovered new exit (range 3) 2281 | -9/Materials | Discovered new exit (range 15) 2475 | -9/Materials | Repaired Signal Interpreter 2639 | -9/Materials | Discovered new exit (range 15) 2658 | -9/Materials | Central database locked down 2776 | -9/Materials | Entered Mines 2776 | -9/Mines | Accompanied by 1 ally 2782 | -9/Mines | Learned location of Zion (-7) 2812 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2972 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3350 | -9/Mines | Discovered new exit (range 5) 3428 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3726 | -9/Mines | Build established: Commander-Mutant 4243 | -9/Mines | Discovered new exit (range 5) 4282 | -9/Mines | Entered Materials 4282 | -8/Materials | Accompanied by 4 allies 4282 | -8/Materials | Evolved 2 slots: Propulsion x2 4648 | -8/Materials | Build established: Mutant 5727 | -8/Materials | Build established: Scavenger-Mutant 6520 | -8/Materials | Discovered new exit (range 16) 6612 | -8/Materials | Repaired Arm. Treads 6651 | -8/Materials | Repaired Arm. Treads? 6775 | -8/Materials | Repaired Arm. Treads 6823 | -8/Materials | Repaired Imp. Cooling System 6868 | -8/Materials | Repaired Hyb. Deuterium Engine 6908 | -8/Materials | Repaired Ion Cannon 7047 | -8/Materials | Central database locked down 7338 | -8/Materials | Entered Factory 7338 | -7/Factory | Evolved 2 slots: Utility x2 8161 | -7/Factory | Repaired Hvy. Armor Plating 8241 | -7/Factory | Garrison activated, responded to threat 8938 | -7/Factory | First assault squad dispatched 8941 | -7/Factory | Discovered new exit (range 15) 9001 | -7/Factory | Identified exit to Lower Caves 9506 | -7/Factory | Build established: Mutant 9718 | -7/Factory | Lost 4 parts (2n1u1w) 9809 | -7/Factory | Core integrity fell below 50% 9955 | -7/Factory | Discovered new exit (range 4) 10434 | -7/Factory | Discovered new exit (range 12) 10524 | -7/Factory | Entered Lower Caves 10992 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11314 | -7/Lower Caves | Spotted B-75 Beast 11348 | -7/Lower Caves | Destroyed B-75 Beast 11377 | -7/Lower Caves | Lost 4 parts (3n1u) 11679 | -7/Lower Caves | Identified exit to Lower Caves 12038 | -7/Lower Caves | Attracted the attention of an 0b10 base 12111 | -7/Lower Caves | Destroyed 7 combat bots 12114 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 12169 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 12169 | -7/Lower Caves | Learned Armory emergency access door positions 12169 | -7/Lower Caves | Learned Extension stockpile data 12169 | -7/Lower Caves | Learned Armory stockpile data 12169 | -7/Lower Caves | Learned Armory security intel 12288 | -7/Lower Caves | Entered another Lower Caves area 13152 | -7/Lower Caves | Build established: Skirmisher 13339 | -7/Lower Caves | Discovered new exit (range 10) 13363 | -7/Lower Caves | Entered Zion 13583 | -7/Zion | Discovered new exit (range 14) 13736 | -7/Zion | Build established: Derelict-Skirmisher 13878 | -7/Zion | Received a visual enhancement algorithm 14041 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14201 | -7/Zion | Gained Derelict followers 14493 | -7/Zion | Learned location of Quarantine (-3) 14566 | -7/Zion | Learned location of 1 exit from Factory 15420 | -7/Zion | Discovered new exit (range 7) 15420 | -7/Zion | Opened final containment barrier to the Deep Caves 15452 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15465 | -7/Zion | Entered Deep Caves 15465 | -7/Deep Caves | Accompanied by 5 allies 15821 | -7/Deep Caves | Z-Facility disabled 15855 | -7/Deep Caves | Attacked by Z-Imprinter 15874 | -7/Deep Caves | Destroyed by 8H-99Z(z) via exploding Z-Power Last Messages --------------- 15829_ IM-GSL(o) destroyed. 15829_ PF-RN2(o) destroyed. 15829_ Destroyed Hover Unit. 15830_ R1-Z9I(o) suffers critical hit (Burn). 15830_ R1-Z9I(o) destroyed. 15838_ GW-YPZ(l) sneak attacks. 15838_ 5M-GRL(o) destroyed. 15839_ Acquired 2 matter. 15848_ ZU-1NA(h) heat short circuits Fission Core. 15848_ ZU-1NA(h) critical meltdown. 15853_ 6P-UAL(g) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 15862_ XZ-GFR(l) sneak attacks. 15862_ 5T-IKJ(o) destroyed. 15864_ 7T-6D7(b) destroyed. 15864_ Acquired 2 matter. 15873_ GW-YPZ(l) destroyed. 15874_ Z-Power explodes. 15874_ Hvy. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#?#? | | ??????????????????????????????????????????##?#???? | | ??????????????????????????????????????? #???#?#### | | ????????????????????????????????????# # ????### | | ?????????????????????????????????? ##### | | ???????????????????????????????? | | ????????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ???????????????????????????"" | | ???????????????????????????"" | | ?????????????????????????"""" | | ??????????????????????????""" | | ?????????????????????????? | | ??????????????????????????""" | | ??????????????????????""""""" ! | | ?????????????????????"""""""" % | | ????????????????????""""""""" = % | | ????????????????????"""" " " % | | ???????????????????"""""" %/ | | ???????????????????"" " | | ???????????????????"" "" = | | ???????????????????""""" | | ??????????????????"""""" | | ?????????????????"""""""" * /= | | ?????????????????""""" @ *l= | | ?????????????????""""" ! | | ??????????????????"""" | | ??????????????????"""" | | ??????????????????"""" | | ??????????????????"""" | | ??????????????????"""" | | ???????????????????""" | | ???????????????????""" * | | ????????????????????"""""""""% ?? | | ????????????????????""""""" / ????? | | ?????????????????????? ???????? | | ??????????????????????????? ?????????? | | ????????????????????????????? ??????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hyb. Deuterium Engine | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Hacked Point Defense System | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Focal Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed SuperchargedSmartbombGun Manual? 0 Play Time 02:51:25 Cumulative 111.0 hours Start 2023.03.15 @ 03:31:23 End 2023.03.16 @ 01:16:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8dc9369-21ff-42ad-8865-0016ab481784