Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 22:42:00 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (344) 1720 Value Destroyed (13360) 13360 Prototype IDs (60) 1200 Alien Tech Used (3) 600 Bonus (7899) 7899 TOTAL SCORE: 33079 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1795 Follower Combat Kills 2307 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -1203 Cogmind --------- Core Integrity 1081/1300 Matter 85/300 Energy 580/580 System Corruption 9% Temperature Cool (0) Movement Immobile (Siege) Location -3/Testing Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (5) --- Advanced Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (9) ------ Experimental Heat Sink Lightpack 2.0 Experimental Targeting Computer Improved Target Analyzer Advanced Core Analyzer Advanced Weapon Cycler Experimental Transmission Jammer > --- WEAPON (6) ------- Coil Gun Hypervelocity Gauss Rifle Improved KE Penetrator Improved KE Penetrator > --- INVENTORY (24) --- Armored Heavy Treads Advanced Energy Well (800) High-capacity Matter Pod (0) Advanced Armor Integrity Analyzer Experimental Transmission Jammer Experimental Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Insulated Plating Improved Focal Shield Advanced Force Field Coil Gun Coil Gun Railgun Railgun Railgun Improved KE Penetrator Neutron Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Lightpack 2.0 Experimental Targeting Computer Improved Target Analyzer Advanced Core Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Centrium Medium Armor Plating > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Improved KE Penetrator Improved KE Penetrator Helical Railgun Force Lance > --- INVENTORY -------- Armored Heavy Treads Advanced Energy Well High-capacity Matter Pod Advanced Armor Integrity Analyzer Experimental Transmission Jammer Experimental Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Insulated Plating Improved Focal Shield Advanced Force Field Coil Gun Coil Gun Hypervelocity Gauss Rifle Railgun Railgun Railgun Improved KE Penetrator Neutron Missile Launcher [Rating: 182] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . 1 1 . . . . 1 . . 1 . . . . 2 . . 1 . Weapon 4 | . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . Parts Attached 347 | 7 7 15 3 3 3 16 28 8 7 . 13 40 36 20 8 27 3 6 10 6 4 18 45 14 Power 25 | 1 . 3 1 . . 1 3 . . . 3 3 2 1 . . . . . . 2 . 4 1 Engine 10 | 1 . 3 1 . . 1 1 . . . 2 . 1 . . . . . . . . . . . Core 7 | . . . . . . . 2 . . . 1 3 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 4 1 Propulsion 45 | 2 . 2 . 1 . 5 4 1 1 . 2 5 11 3 . . 1 . . . . 1 5 1 Treads 45 | 2 . 2 . 1 . 5 4 1 1 . 2 5 11 3 . . 1 . . . . 1 5 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 2 4 . . 2 . 2 4 2 . . . 13 9 4 3 15 1 5 5 4 1 12 14 5 Device 46 | 1 1 . . . . . 1 1 . . . 3 5 . . 8 1 2 3 1 . 6 11 2 Storage 9 | 1 3 . . 2 . . . . . . . 1 . . . . . . . . . . . 2 Processor 9 | . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 2 3 . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 42 | . . . . . . 2 2 1 . . . 8 3 4 2 7 . 3 2 2 1 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 2 3 10 2 . 3 8 17 5 6 . 8 19 14 12 5 12 1 1 5 2 1 5 22 7 Energy Gun 3 | 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 129 | 1 3 10 2 . 3 7 13 3 4 . 4 16 12 10 4 5 . 1 2 2 . 5 17 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . . . . . 1 1 2 . 2 3 2 1 1 4 . . 2 . . . 4 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 3 1 . . 2 . . . . 3 1 . 1 . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 2 . . . . . . . 4 . 2 . 2 . . . 2 5 2 Parts Lost 13 | . . 3 1 . . . 2 . . . 2 5 . . . . . . . . . . . . Power 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 8 | . . 3 1 . . . 1 . . . 1 2 . . . . . . . . . . . . Highest Loss Streak 2 | . . 2 1 . . . 1 . . . 2 2 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 100 100 100 99 100 100 100 99 90 92 81 82 80 79 82 83 85 85 84 85 83 Engine 2 | . 14 11 11 11 11 9 1 . . . 3 . 1 5 . . . . . . . . . . Core 2 | . . . . . . . 5 7 7 7 3 5 4 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 9 7 Treads 21 | . 28 22 22 22 22 27 29 30 30 30 30 25 26 14 11 11 12 16 16 15 15 15 12 13 Device 5 | . 1 . . . . . . . . . . 3 8 6 5 9 11 9 10 10 10 11 15 11 Storage 10 | . 26 22 22 22 22 18 15 15 15 15 15 6 6 6 5 5 5 5 5 5 5 5 4 4 Processor 3 | . . . . . . . 6 7 7 7 7 3 . 6 5 5 5 5 5 5 5 5 7 13 Hackware 1 | . . . . . . . . . . . . 4 6 . . . . . . . . . . . Protection 5 | . . . . . . 9 6 6 7 7 7 5 3 5 11 6 5 6 5 15 15 13 7 3 Ballistic Gun 31 | . 27 43 44 44 44 36 28 29 27 23 19 32 32 30 34 29 27 28 30 29 25 27 26 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 73 83 84 82 82 82 105 89 92 91 95 54 47 55 69 78 72 77 78 87 95 96 117 104 Greatest Support 190 | 40 40 40 40 40 40 66 89 86 86 86 86 94 110 160 160 160 180 180 180 180 180 190 190 150 Greatest Overweight (x) 2 | . 1 2 2 2 2 1 1 1 1 1 1 . . . . . . . . . . . . . Average Overweight (x) . | . . 1 2 2 1 1 . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 6 20 20 20 20 20 20 20 20 20 20 20 40 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 4 12 20 20 20 20 20 20 20 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 9 20 20 20 20 20 20 20 20 20 20 24 24 24 24 24 24 24 24 23 24 24 24 24 Average Carried 21 | 1 6 13 18 19 19 19 19 19 19 20 19 18 23 23 23 23 24 23 23 22 23 23 23 23 Final Capacity 24 | 6 20 20 20 20 20 20 20 20 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 4 9 20 19 20 20 20 20 20 20 20 18 24 23 24 24 24 24 24 24 23 24 24 24 20 Class Distribution -------------------- 32% | Scavenger-Executioner 30% | Scavenger-Skirmisher 12% | Hauler-Skirmisher 12% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Matter Collected 13112 | 269 213 515 325 100 194 581 915 273 190 . 216 2033 1388 321 390 812 84 . 341 421 335 880 2108 208 Remotely 208 | 143 65 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16781 | 81 429 866 273 . 437 1065 1043 321 331 . 322 2761 1059 888 278 715 107 . 105 271 428 1796 1953 1252 Parts 774 | 2 23 56 26 . 22 62 55 20 14 . 17 125 43 38 22 21 5 . 4 13 4 61 98 43 Haulers Intercepted 19 | . 1 1 . . . 5 2 . . . . 3 1 . 1 1 . . . . . 4 . . Recyclers Shooed 14 | . 2 . . . . 2 . . . . . 3 5 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . 19 8 . 13 . . . . 18 5 . 1 . . . . . Prevented 29 | . . . . . . . . 3 7 . 18 . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Combat Hostiles Destroyed 256 | . 7 21 15 . 7 19 18 8 6 . 9 26 11 12 6 19 2 . 11 6 . 9 29 15 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 193 | . 7 21 15 . 7 19 15 7 1 . 1 26 10 4 1 5 2 . 1 6 . 9 25 11 AOE 53 | . . . . . . . 3 1 5 . 7 . 1 . 5 13 . . 10 . . . 4 4 Classes Destroyed 21 | 1 2 5 . . 2 . 3 . 1 . . 1 . . . . . . . . . 1 4 1 Worker 12 | . . . . . 1 1 . . . . . 6 . . 1 . . . . . . 1 2 . Builder 13 | . . 1 . . . . . . . . . 6 1 . 1 . . . . . . 3 1 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 19 | . 1 1 . . . 5 2 . . . . 3 1 . 1 1 . . . . . 4 . . Recycler 23 | 1 1 1 . . 2 2 1 . . . . 7 2 . . . . . . . . 5 1 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Watcher 10 | . . . . . . . . . . . . 5 1 2 . . . . . 1 . . 1 . Swarmer 87 | . . 7 13 . 4 8 . 4 5 . 7 8 1 2 5 1 . . 5 4 . . 9 4 Grunt 91 | . 7 7 1 . 2 6 9 4 . . 1 8 4 2 . 15 . . 4 . . 7 4 10 Brawler 5 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . Sentry 29 | . . 5 . . . 2 5 . 1 . 1 3 5 . 1 1 . . . . . . 5 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 13 | . . . . . . . 1 . . . . 4 . . . 1 . . 2 . . 1 4 . Programmer 13 | . . . . . . . 3 . . . . 3 1 . . . 2 . . 2 . 1 1 . Cetus Guard 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 4 6 4 . 5 4 4 8 3 . 5 10 6 5 7 6 2 . 6 4 . 10 6 11 Combat Bots Only 9 | . 3 5 4 . 4 4 4 8 3 . 5 5 4 4 5 5 2 . 6 4 . 4 5 9 Max Kills in Single Turn 7 | 1 1 2 3 . 2 1 2 2 2 . 2 4 1 2 7 4 2 . 3 1 . 2 3 4 Gunslinging 3 | . . . 2 . . . . 1 . . . 1 . 1 . . 1 . . . . . 1 3 Exploded 5 | . . . . . . . 2 1 2 . 2 . 1 . 5 3 . . 3 . . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Damage Taken 12966 | . 112 873 403 . 140 456 1025 598 148 . 1127 1978 716 329 179 300 . . 788 192 . 503 1698 1401 Core 1016 | . 24 139 60 . 42 48 66 87 . . 116 121 26 51 14 . . . 73 13 . . 111 25 Absorbed by Shields 1824 | . . . . . . . . . . . . . 314 317 . . . . . . . . 884 309 Reduced by Siege Mode 251 | . . . . . . . . . . . . . . . 6 . . . 18 5 . 11 37 174 Core Remaining (%) 80 | 100 90 . . . 39 91 . . . . 61 . . 76 . . . . 91 . . 98 . . Volleys Fired 540 | 2 29 49 18 . 14 55 46 9 10 . 21 72 42 18 5 20 1 . 17 8 . 31 59 14 Largest 6 | 2 2 4 4 . 4 4 4 4 3 . 3 5 5 5 6 6 5 . 4 6 . 6 6 6 Hottest 204 | 60 43 92 97 . 97 88 109 109 79 . 71 140 140 135 189 194 159 . 131 201 . 198 198 204 Shots Fired 2115 | 4 58 174 71 . 56 219 170 30 18 . 26 336 183 50 25 51 5 . 20 48 . 180 319 72 Gun 2031 | 4 58 174 71 . 56 219 166 28 12 . 9 335 178 40 24 38 5 . 4 48 . 180 312 70 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 84 | . . . . . . . 4 2 6 . 17 1 5 10 1 13 . . 16 . . . 7 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2029 | 2 58 174 71 . 56 219 166 28 12 . 9 335 178 40 24 38 5 . 4 48 . 180 312 70 Thermal 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 45 | . . . . . . . 4 . . . 1 1 . . 1 13 . . 16 . . . 7 2 Electromagnetic 39 | . . . . . . . . 2 6 . 16 . 5 10 . . . . . . . . . . Robot Hit Streak 55 | 3 10 29 8 . 10 13 14 8 13 . 5 20 18 7 8 20 4 . 16 19 . 15 37 55 Robot Miss Streak 13 | . 2 5 6 . 5 8 5 12 2 . 3 13 6 5 2 2 . . 1 1 . 2 5 1 Penetration Max 3 | . . . . . . . 1 . . . . 1 1 1 . . . . . 1 . 2 1 3 Secondary Targets 52 | . 1 7 6 . 2 2 . 3 . . 1 5 4 2 . . 1 . . 1 . 2 6 9 Max Gunslinging Chain 3 | . 1 1 2 . 1 1 . 2 . . 1 1 1 1 . . 1 . . 1 . 1 1 3 Shots Hit Robots 1489 | 3 43 126 40 . 40 153 127 23 14 . 13 256 126 36 15 32 4 . 17 31 6 119 208 57 Core Hits 897 | 2 17 43 20 . 21 76 77 21 18 . 17 184 70 33 12 54 2 . 25 10 2 47 105 41 Critical Hits 100 | . . 2 1 . . . 2 . . . . 4 1 . 2 6 3 . 1 6 1 23 24 24 Critical Kills 39 | . . 1 1 . . . 1 . . . . 3 . . . 2 2 . 1 4 . 7 7 10 Critical Parts Destroyed 46 | . . 1 . . . . 1 . . . . 1 1 . 2 4 1 . . 2 . 16 8 9 Melee Attacks 65 | . . . . . . . 16 4 . . 12 . . . . 5 7 . 4 . 6 1 4 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . 16 4 . . 12 . . . . 5 7 . 4 . 6 1 . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 6 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36051 | 35 470 1237 553 . 552 1544 2571 388 533 . 943 4784 2840 1350 876 2680 112 . 2208 767 378 3471 6109 1650 Guns 24727 | 30 466 1234 535 . 501 1423 1958 312 236 . 66 4381 2447 462 230 564 112 . 42 746 . 3372 4410 1200 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10407 | . . . . . . 43 613 76 297 . 877 338 358 888 646 2063 . . 2166 . . . 1592 450 Melee 530 | . . . . . . . . . . . . . . . . 53 . . . . 378 99 . . Ramming 387 | 5 4 3 18 . 51 78 . . . . . 65 35 . . . . . . 21 . . 107 . Kinetic 24715 | 18 466 1234 535 . 501 1423 1958 312 236 . 66 4381 2447 462 230 564 112 . 42 746 . 3372 4410 1200 Thermal 348 | 12 . . . . . . . . 34 . 100 . 91 111 . . . . . . . . . . Explosive 7868 | . . . . . . . 613 . . . . 338 . . 646 2063 . . 2166 . . . 1592 450 Electromagnetic 2203 | . . . . . . 43 . 76 263 . 777 . 267 777 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 530 | . . . . . . . . . . . . . . . . 53 . . . . 378 99 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 . . . 2 11 11 . . . . . . . . . 7 9 Average Corruption 4 | . . . . . . . 1 . . . 2 5 6 . . . . . . . . . 3 7 Corruption Purged 12 | . . . . . . . 1 . . . . . 11 . . . . . . . . . . . Effects 141 | . . . . . . . 7 . . . . 57 38 . . . . . . . . . 24 15 Message Errors 23 | . . . . . . . 2 . . . . 8 8 . . . . . . . . . 5 . Matter Fused 28 | . . . . . . . . . . . . 9 14 . . . . . . . . . 2 3 Heat Flow Errors 19 | . . . . . . . . . . . . 7 5 . . . . . . . . . 7 . Energy Discharges 13 | . . . . . . . 1 . . . . 4 3 . . . . . . . . . 3 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 2 . . . . 3 4 . . . . . . . . . 1 . Data Loss (major) 8 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 3 Misfires 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Targeting Errors 26 | . . . . . . . 1 . . . . 17 . . . . . . . . . . 3 5 Weapon Failures 7 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 439 | . . . . . . 1 63 . 5 . 54 32 . . 110 22 . . 92 . . . 60 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 438 | . . . . . . . 63 . 5 . 54 32 . . 110 22 . . 92 . . . 60 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . . . . . . 3 175 . . . 57 . . . . 29 . . 62 . . . . . Shots 6 | . . . . . . 1 2 . . . 1 . . . . 1 . . 1 . . . . . Rammed 39 | 2 1 1 1 . 4 7 . . . . . 10 5 . . . . . . 1 . . 7 . Targets Rammed 41 | 2 1 1 1 . 4 7 . . . . . 12 5 . . . . . . 1 . . 7 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 371 | 20 16 211 128 . 234 226 169 236 32 . 26 371 228 24 82 90 33 . . 72 . 62 230 319 Average Temperature 67 | 15 4 73 51 . 70 63 56 131 13 . 10 109 45 8 31 37 22 . . 27 . 28 59 158 Received Heat Transfer 2075 | . 60 237 . . 36 117 141 225 . . 39 339 250 46 18 108 . . 69 . . 87 47 256 Effects 11 | . . 3 . . . 1 . . . . . 6 . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Interference 8 | . . 3 . . . . . . . . . 5 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 6 2 Total Turns 206 | . . . . . . . . . . . . . . . 12 . . . 11 12 . 22 100 49 Longest Duration 40 | . . . . . . . . . . . . . . . 12 . . . 11 12 . 22 31 40 Robots Corrupted 9 | . . . . . . . . . . . 1 . . 8 . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . . . 1 . . 8 . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 375 | 25 . . . . . . . . 50 . 100 . 50 150 . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . 2 . 3 . 1 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Peak Influence 2153 | 5 152 395 388 . 100 261 251 . . . . 1077 562 580 567 . . . . 234 11 380 631 2153 Average Influence 249 | 3 43 210 291 . 31 147 99 . . . . 482 175 419 491 . . . . 64 9 214 401 1904 Maximum Alert Level 5 | . . 1 1 . . 1 1 . . . . 3 2 2 2 . . . . 1 . 1 2 5 Low Security (%) 53 | 100 100 43 7 . 100 75 92 . . . . 22 54 . . . . . . 82 100 54 14 . Level 1 31 | . . 56 92 . . 24 7 . . . . 31 41 52 21 . . . . 17 . 45 47 . Level 2 9 | . . . . . . . . . . . . 14 3 47 78 . . . . . . . 38 . Level 3 3 | . . . . . . . . . . . . 31 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 67 | . 4 5 . . . . 8 . . . . 15 4 . . . . . . 3 . 10 6 12 Investigation 16 | . 3 . . . . . 3 . . . . 1 3 . . . . . . . . 3 3 . Extermination 9 | . . . . . . . 3 . . . . 4 . . . . . . . 1 . 1 . . Reinforcement 22 | . 1 5 . . . . 2 . . . . 2 1 . . . . . . 2 . 6 3 . Assault 13 | . . . . . . . . . . . . 1 . . . . . . . . . . . 12 Garrison 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Haulers Reinforced 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Distress Signals 23 | . . 2 . . . 4 . . . . . 5 . 2 . . . . . . . 4 6 . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . 7 6 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . 7 6 Times Spotted 407 | . 9 31 15 . 7 36 25 8 5 . 17 50 41 21 3 17 . . 11 9 . 16 37 49 Peak Tracking Total 15 | . 3 7 3 . 4 6 4 8 3 . 8 8 8 5 5 5 . . 5 5 . 4 7 15 Tactical Retreats 15 | . . . 1 . . 2 2 . . . . . 6 . . . . . . . . 1 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Traps Triggered 12 | . 2 . 1 . . 1 1 . . . . 2 . . . . . . . 1 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Machines Disabled 33 | . . . . . . 1 3 . . . . 5 8 . 3 . . . . 5 . 4 1 3 Max in Single Turn 4 | . . . . . . 1 3 . . . . 4 1 . 3 . . . . 2 . 1 1 3 Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Machines Accessed 62 | . 4 2 2 2 . 4 11 . . 3 . 9 11 4 . 1 1 4 . 1 . 2 1 . Terminals 41 | . 4 1 1 . . 3 9 . . . . 5 11 4 . . . . . 1 . 1 1 . Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Repair Stations 4 | . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 231 | . 16 5 7 2 . 23 33 . . 23 . 40 44 9 . 1 1 17 . 2 . 6 2 . Successful 152 | . 9 4 2 2 . 19 16 . . 23 . 23 26 3 . 1 1 17 . 1 . 3 2 . Failed 77 | . 6 1 5 . . 4 17 . . . . 17 17 6 . . . . . 1 . 3 . . Catastrophic 13 | . 1 . 1 . . . 2 . . . . 6 3 . . . . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Manual 109 | . 9 3 3 1 . 8 13 . . . . 19 42 9 . . . . . 2 . . . . Terminals 137 | . 16 3 6 . . 10 23 . . . . 20 44 9 . . . . . 2 . 2 2 . Fabricators 16 | . . . . . . . 7 . . . . 5 . . . . . . . . . 4 . . Repair Stations 18 | . . 2 . . . . 3 . . . . 13 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 87 | . 7 1 2 2 . 3 4 . . 23 . 6 14 3 . 1 1 17 . . . 1 2 . Record 12 | . . . . 1 . . . . . 6 . . . . . . . 5 . . . . . . Part Schematic 14 | . 1 . . . . . . . . 8 . . 1 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . 4 . . . . . . Open Door 5 | . . . 1 . . . . . . . . 1 . 1 . 1 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . Unreport Threat 12 | . 2 . . . . 1 2 . . . . 2 4 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Zone Layout 8 | . 1 . 1 . . 1 . . . . . 1 2 . . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 2 . . . . 4 . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Build 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . Repair Station Hacks 14 | . . 2 . . . . 2 . . . . 10 . . . . . . . . . . . . Scan Component 7 | . . 1 . . . . 1 . . . . 5 . . . . . . . . . . . . Repair 7 | . . 1 . . . . 1 . . . . 5 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 2 1 . . . 3 8 . . . . 3 12 . . . . . . 1 . . . . Terminals 30 | . 2 1 . . . 3 8 . . . . 3 12 . . . . . . 1 . . . . Track 4 | . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 23 | . 2 1 . . . 2 6 . . . . 2 9 . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 2 1 . . 4 11 . . . . 7 9 4 . . . . . 1 . 2 1 . Full Trace Events 5 | . . . . . . . 2 . . . . 1 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . 6 . . . 8 . . 1 . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Matter 1056 | . . . . . . . 168 . . . . 570 . . . . . . . . . 318 . . Time 557 | . . . . . . . 84 . . . . 304 . . . . . . . . . 169 . . Total Part Build Rating 11 | . . . . . . . . . . . . 5 . . . . . . . . . 6 . . Parts Repaired 7 | . . 1 . . . . 1 . . . . 5 . . . . . . . . . . . . Time 246 | . . 13 . . . . 44 . . . . 189 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Total Allies 50 | . . . . . . . 2 . . . 1 . 22 5 . . . . . . 20 . . . Largest Group 20 | . . . . . . . 1 . . . 1 . 9 6 1 . . . . . 20 20 . . Highest-Rated Group 768 | . . . . . . . 10 . . . 94 . 382 597 127 . . . . . 768 768 . . Highest-Rated Ally 156 | . . . . . . . 10 . . . 94 . 156 127 127 . . . . . 46 46 . . Total Orders 4 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . GOTO 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 427 | . . . . . . . . . . . 29 . 207 45 . . . . . . . 146 . . Total Damage 8784 | . . . . . . . . . . . 943 . 3932 1114 . . . . . . . 2795 . . Kills 69 | . . . . . . . . . . . 8 . 35 8 . . . . . . . 18 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 2 1 . . . . . . 1 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Turns Passed 22053 | 102 537 687 571 699 1033 1198 1782 451 818 150 771 1860 3519 547 306 1218 737 233 837 457 482 1245 1556 257 Spaces Moved 9693 | 52 264 270 250 345 511 535 778 223 434 84 373 664 979 234 157 687 413 134 425 216 278 550 740 97 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 9690 | 49 264 270 250 345 511 535 778 223 434 84 373 664 979 234 157 687 413 134 425 216 278 550 740 97 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 200 200 180 180 162 180 180 180 160 160 160 160 160 160 160 163 163 163 163 152 150 161 Average Speed 169 | 153 168 181 200 200 190 181 176 180 180 180 179 160 160 160 160 160 161 163 163 163 163 156 153 161 Slowest Speed 200 | 160 180 200 200 200 200 183 183 180 180 180 180 160 160 160 160 160 163 163 163 163 163 163 161 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 44 29 52 69 91 40 25 44 62 70 55 20 86 78 8 83 67 60 67 6 96 25 29 18 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 1 . . . . . 1 . . . . . . 1 3 . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 9 | . . . 2 . 3 . . 1 1 . . . . . . 1 . . 1 . . . . . Spaces Dug 119 | . . . . . . . 16 3 . . 35 . . . . 20 7 . 4 . . . 3 31 Terrain Destroyed 651 | . . . . . . . 69 3 4 . 42 52 30 11 23 150 8 . 124 7 . 14 73 41 Melee 50 | . . . . . . . 16 3 . . 12 . . . . 4 7 . 4 . . . 3 1 Projectile 53 | . . . . . . . . . . . . . 3 1 2 16 1 . 3 7 . 14 6 . AOE 548 | . . . . . . . 53 . 4 . 30 52 27 10 21 130 . . 117 . . . 64 40 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Total 14187 | 66 311 388 282 358 543 666 1081 246 456 83 432 1264 2842 387 199 758 469 148 542 302 297 869 1040 158 Wait 3039 | . . 32 5 . . 22 176 . . . 7 448 1644 77 18 3 46 . 83 68 8 252 134 16 Move 9669 | 52 263 269 249 344 510 534 776 222 433 83 371 663 978 233 156 686 412 133 424 216 277 549 739 97 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 4 5 16 2 5 6 11 15 1 1 . . 17 12 11 6 5 . 2 1 2 . 2 13 3 Fast Attach 85 | 7 2 . 1 . . 3 7 . 1 . 3 9 5 6 1 6 1 5 . . 1 8 17 2 Attach 43 | . . 5 1 . 3 2 4 1 . . 2 11 2 . 2 1 . . . 2 . 1 3 3 Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . Swap 222 | . 5 10 1 3 . 11 17 7 6 . 8 20 29 14 5 21 2 2 10 4 3 9 25 10 Drop 248 | . 6 6 4 6 6 21 23 2 5 . 7 12 32 28 6 11 . 6 3 1 2 15 39 7 Fire 540 | 2 29 49 18 . 14 55 46 9 10 . 21 72 42 18 5 20 1 . 17 8 . 31 59 14 Melee 65 | . . . . . . . 16 4 . . 12 . . . . 5 7 . 4 . 6 1 4 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | 1 1 1 1 . 4 7 . . . . . 12 5 . . . . . . 1 . . 7 . Escape Stasis 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Rewire 93 | . . . . . . . . . . . . . 93 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / *Ext) -6/Extension (discovered 3 exits: [*Fac x2] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory -3/Research (discovered 2 exits: [*Tes x2]) -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Weapon x2 959 | -9/Materials | Build established: Hauler-Gunner 1197 | -9/Materials | Repaired Lgt. Assault Rifle 1286 | -9/Materials | Discovered new exit (range 12) 1327 | -9/Materials | Entered Mines 1420 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1434 | -9/Mines | Learned Materials stockpile data 1633 | -9/Mines | Build established: Scavenger-Gunner 1636 | -9/Mines | Learned location of Storage (-7) 1818 | -9/Mines | Discovered new exit (range 11) 1890 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1890 | -9/Mines | Discovered new exit (range 5) 1898 | -9/Mines | Entered Exiles 1928 | -9/Exiles | Discovered new exit (range 15) 1952 | -9/Exiles | Met 8R-AWN 1982 | -9/Exiles | Met EX-HEX 2108 | -9/Exiles | Met EX-DEC 2140 | -9/Exiles | Learned location of Zion (-6) 2309 | -9/Exiles | Met EX-BIN 2337 | -9/Exiles | Aligned with FarCom system 2339 | -9/Exiles | Given EX-Vault access code 2387 | -9/Exiles | Opened EX-Vault 2404 | -9/Exiles | Found Lightpack 2.0 2449 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2472 | -9/Exiles | Exiles lab attacked by MAIN.C 2579 | -9/Exiles | Discovered new exit (range 11) 2597 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2597 | -9/Exiles | Entered Mines 2904 | -8/Mines | Build established: Hauler-Skirmisher 3134 | -8/Mines | Core integrity fell below 50% 3454 | -8/Mines | Build established: Scavenger-Skirmisher 3616 | -8/Mines | Discovered new exit (range 9) 3630 | -8/Mines | Entered Materials 3630 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4319 | -8/Materials | Discovered new exit (range 13) 4549 | -8/Materials | Build established: Hauler-Skirmisher 4666 | -8/Materials | Discovered new exit (range 16) 4828 | -8/Materials | Entered Factory 4828 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -7/Factory | Repaired Flak Gun 5964 | -7/Factory | Discovered new exit (range 6) 6004 | -7/Factory | Identified exit to Storage 6004 | -7/Factory | Identified exit to Lower Caves 6257 | -7/Factory | Crushed by falling debris 6452 | -7/Factory | Discovered new exit (range 5) 6610 | -7/Factory | Entered Lower Caves 6662 | -7/Lower Caves | Destroyed 8 combat bots 6781 | -7/Lower Caves | Learned 8 Factory zone layouts 6813 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6893 | -7/Lower Caves | Encountered a Warlord checkpoint 6942 | -7/Lower Caves | Build established: Scavenger-Gunner 7050 | -7/Lower Caves | Discovered new exit (range 7) 7061 | -7/Lower Caves | Entered another Lower Caves area 7085 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7379 | -7/Lower Caves | Learned Factory terminal intel 7601 | -7/Lower Caves | Encountered a Warlord checkpoint 7868 | -7/Lower Caves | Discovered new exit (range 5) 7879 | -7/Lower Caves | Entered Data Miner 7879 | -7/Data Miner | Discovered new exit (range 6) 7914 | -7/Data Miner | Met Data Miner 7953 | -7/Data Miner | Learned location of Section 7 (-2) 7953 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7982 | -7/Data Miner | Received God Mode back door access code from Data Miner 8029 | -7/Data Miner | Entered Proximity Caves 8030 | -6/Proximity Caves | Identified exit to Factory 8379 | -6/Proximity Caves | Escorted by Enhanced Grunt 8385 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8409 | -6/Proximity Caves | Build established: Scavenger-Mutant 8789 | -6/Proximity Caves | Crushed by falling debris 8800 | -6/Proximity Caves | Entered Factory 8800 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8801 | -6/Factory | Identified exit to Lower Caves 8802 | -6/Factory | Loaded intel: 22 terminal locations 8942 | -6/Factory | Garrison activated, responded to threat 9086 | -6/Factory | Build established: Scavenger-Skirmisher 9159 | -6/Factory | Repaired Broken Gauss Rifle 9204 | -6/Factory | Repaired Flak Gun 9253 | -6/Factory | Garrison activated, responded to threat 9443 | -6/Factory | Repaired Lgt. Treads 9470 | -6/Factory | Repaired Lgt. Treads 9504 | -6/Factory | Repaired Imp. Treads 9733 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9805 | -6/Factory | Local fabrication network quarantined 9917 | -6/Factory | Garrison activated, responded to threat 9987 | -6/Factory | System corruption reached 10% 10507 | -6/Factory | Discovered new exit (range 15) 10598 | -6/Factory | First assault squad dispatched 10660 | -6/Factory | Entered Extension 12246 | -6/Extension | Rescued A7 12281 | -6/Extension | Rescued a captive Derelict 12282 | -6/Extension | Rescued a captive Derelict 12328 | -6/Extension | Rescued a captive Derelict 12585 | -6/Extension | Disrupted transfer network 13043 | -6/Extension | Rescued a captive Derelict 13044 | -6/Extension | Rescued a captive Derelict 13121 | -6/Extension | Rescued a captive Derelict 13320 | -6/Extension | Disrupted transfer network 13494 | -6/Extension | Spotted B-75 Beast 13495 | -6/Extension | Allies destroyed B-75 Beast 13512 | -6/Extension | Spotted B-75 Beast 13521 | -6/Extension | Allies destroyed B-75 Beast 13568 | -6/Extension | Discovered new exit (range 5) 13681 | -6/Extension | Rescued a captive Derelict 13681 | -6/Extension | Rescued a captive Derelict 13683 | -6/Extension | Central database locked down 13806 | -6/Extension | Incoming investigation squad redirected 14082 | -6/Extension | Discovered new exit (range 10) 14115 | -6/Extension | Discovered new exit (range 6) 14179 | -6/Extension | Entered Cetus 14179 | -6/Cetus | Accompanied by 1 ally 14184 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14201 | -6/Cetus | Spotted Cetus Guard 14201 | -6/Cetus | Spotted Cetus Guard 14205 | -6/Cetus | Spotted Cetus Guard 14207 | -6/Cetus | Destroyed Cetus Guard 14207 | -6/Cetus | Spotted Cetus Guard 14209 | -6/Cetus | Destroyed Cetus Guard 14212 | -6/Cetus | Destroyed Cetus Guard 14217 | -6/Cetus | Destroyed Cetus Guard 14360 | -6/Cetus | Started Cetus Manufacturing Module 14372 | -6/Cetus | Escorted A7 to Cetus Mainframe 14385 | -6/Cetus | Manufactured an Enhanced Grunt 14410 | -6/Cetus | Manufactured an Enhanced Grunt 14435 | -6/Cetus | Manufactured an Enhanced Grunt 14460 | -6/Cetus | Manufactured an Enhanced Grunt 14485 | -6/Cetus | Manufactured an Enhanced Grunt 14584 | -6/Cetus | Discovered new exit (range 15) 14634 | -6/Cetus | Spotted Cetus Guard 14634 | -6/Cetus | Spotted Cetus Guard 14639 | -6/Cetus | Spotted Cetus Guard 14640 | -6/Cetus | Destroyed Cetus Guard 14640 | -6/Cetus | Spotted Cetus Guard 14642 | -6/Cetus | Destroyed Cetus Guard 14644 | -6/Cetus | Destroyed Cetus Guard 14650 | -6/Cetus | Destroyed Cetus Guard 14669 | -6/Cetus | Discovered new exit (range 15) 14677 | -6/Cetus | Met Revision 17 14726 | -6/Cetus | Entered Factory 14726 | -5/Factory | Accompanied by 1 ally 14726 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14731 | -5/Factory | Received a hacking code to weaken MAIN.C 14960 | -5/Factory | Discovered new exit (range 14) 14999 | -5/Factory | Build established: Scavenger-Executioner 15032 | -5/Factory | Entered Upper Caves 15056 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15639 | -5/Upper Caves | Learned 8 Factory zone layouts 16017 | -5/Upper Caves | Found Alien Artifact 16017 | -5/Upper Caves | Identified Core Expander 16017 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 16081 | -5/Upper Caves | Discovered new exit (range 6) 16230 | -5/Upper Caves | Found Imp. Powered Armor 16250 | -5/Upper Caves | Entered another Upper Caves area 16525 | -5/Upper Caves | Learned location of Warlord (-4) 16708 | -5/Upper Caves | Learned 4 Factory zone layouts 16966 | -5/Upper Caves | Discovered new exit (range 15) 16987 | -5/Upper Caves | Entered Zhirov 16987 | -5/Zhirov | Discovered new exit (range 3) 17017 | -5/Zhirov | Met Zhirov 17046 | -5/Zhirov | Learned location of Quarantine (-2) 17046 | -5/Zhirov | Learned location of Testing (-3) 17046 | -5/Zhirov | Learned location of Command (-1) 17062 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17087 | -5/Zhirov | Found Alien Artifact 17087 | -5/Zhirov | Identified Integrated Dissipator 17087 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 17141 | -5/Zhirov | Found Alien Artifact 17220 | -5/Zhirov | Entered Proximity Caves 18031 | -4/Proximity Caves | Discovered new exit (range 15) 18057 | -4/Proximity Caves | Entered Factory 18057 | -4/Factory | Evolved 2 slots: Utility x2 18058 | -4/Factory | Identified exit to Research 18514 | -4/Factory | Sucked down chute 18514 | -4/Factory | Entered Waste 18515 | -4/Waste | Joined by Warlord forces that had cleared the area 18759 | -4/Waste | Discovered new exit (range 15) 18996 | -4/Waste | Entered Factory 18996 | -4/Factory | Accompanied by 20 allies 19237 | -4/Factory | Incoming investigation squad redirected 19382 | -4/Factory | Fabricated Exp. Heat Sink (x1) 19818 | -4/Factory | Incoming investigation squad redirected 19937 | -4/Factory | Incoming investigation squad redirected 20021 | -4/Factory | Discovered exit to Research (range 15) 20241 | -4/Factory | Entered Research 20241 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20307 | -3/Research | Discovered new exit (range 7) 20441 | -3/Research | Revision forces began assault on 0b10 20448 | -3/Research | Found Prototype Processor 20448 | -3/Research | Identified Exp. Targeting Computer 20507 | -3/Research | Met up with Revision 17++ 20941 | -3/Research | Research terminal network offline 21154 | -3/Research | Found Exp. Transmission Jammer 21191 | -3/Research | Found Exp. Transmission Jammer 21194 | -3/Research | Found Exp. Transmission Jammer 21215 | -3/Research | Spotted Striker 21225 | -3/Research | Destroyed Striker 21258 | -3/Research | Spotted Striker 21259 | -3/Research | Destroyed Striker 21271 | -3/Research | Spotted Executioner 21286 | -3/Research | Destroyed Executioner 21311 | -3/Research | Found Exp. Targeting Computer 21457 | -3/Research | Spotted Striker 21460 | -3/Research | Spotted Striker 21465 | -3/Research | Destroyed Striker 21471 | -3/Research | Destroyed Striker 21647 | -3/Research | Discovered new exit (range 4) 21797 | -3/Research | Entered Testing 21798 | -3/Testing | Maximum security lockdown engaged 21978 | -3/Testing | Identified Transdimensional Reconstructor 21978 | -3/Testing | Warped through subspace 21985 | -3/Testing | Destroyed 9 combat bots 22045 | -3/Testing | Spotted Executioner 22054 | -3/Testing | Self-destructed Last Messages --------------- 22050_ G-73 Enforcer unfolds itself. 22050_ G-67 Veteran unfolds itself. 22050_ L-61 Swordsman unfolds itself. 22050_ M-36 Artificer unfolds itself. 22051_ System corrupted: Hyp. Gauss Rifle jammed. 22051_ Slug penetrates G-67 Veteran. 22051_ G-67 Veteran suffers critical hit. 22051_ Destroyed Flexi-carbon Leg. 22051_ Slug penetrates G-67 Veteran. 22051_ G-67 Veteran suffers critical hit. 22051_ G-67 Veteran destroyed. 22051_ Destroyed Electrolaser. 22051_ Switching to secondary target: G-67 Veteran. 22051_ HV Slug penetrates G-67 Veteran. 22051_ HV Slug penetrates Executioner. 22051_ HV Slug penetrates Wall. 22051_ I-47 Archangel distress signal jammed. 22054_ Helical Railgun blown off. 22054_ Hyp. Gauss Rifle blown off. 22054_ Centrium Medium Armor Plating blown off. Map ----- +----------------------------------------------------+ | ?????????????????????????? ??? ????????????????? | | ?????????????????????????? ??" "????????????????? | | ?????????????????????????" """ "????????????????? | | ?????????????????????#???" """ T"???????????????? | | ?????????????????????# ""#??????????????? | | ????????????????###### """ """ ""#??????????????? | | ????????????????# + """ """ #??????????????? | | ????????????????# # """ """ #??????????????? | | ??????????????### # #??????????????? | | ??????????????? # ###########????? | | ????????????????# # #= #??### | | ????????????????# # = """ !#??# | | ?????????????#### #####+#### ## "" #??# | | ?????????????# # """ #??# | | ?????????????# [ # #??# | | ?????????????# # #??# [ | | ?????????????# # #??# % | | ?????????????####+########### # #??#!% | | ???????????????? ????????# # # !#??#%= | | ????????????????"""????????## # ## ######## | | ??????????????? """ ????????# | | ??????????????? """ ????????### % | | ?????????????? ????????## % | | ?????????????? """ ??????#### [ | | ????????????? """ ###""""g##m # # ####### | | ????????????? ????? ##[=@pgElp il # g!#????? | | ????????????# ????? ###[=e!ggg % # #????? | | ????????????##?????????########C # """ #????? | | ??????????????????????????????# # """ #????? | | ??????????????????????????????# # """ #????? | | ??????????????????????????????# # """ #????? | | ??????????????????????????????# # """ #????? | | ??????????????????????????????# # ?? #????? | | ??????????????????????????????# #??? #????? | | ??????????????????????????????# #???#+##+?????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????#+###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????w?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 45 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1700 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 6 Core Analysis 10 Recoil Reduction 5 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Autogun | -8/Materials | Scanalyzed Mak. Armor Plating | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Hrd. Heavy Armor Plating | -6/Extension | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StasisEtherialJammer Manual? 0 Play Time 01:56:40 Cumulative 489.9 hours Start 2020.04.24 @ 20:44:53 End 2020.04.24 @ 22:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 822 Rogue 822 Adventurer 0 Explorer 0 Win Type - Total 41 Types 28/0/5/6/2/0/0 Lore% 93 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a4cd54d-af50-40cd-9830-96c30ff964f4