Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 15:00:18 Player: Crackrock_Steady Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1558) 1558 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 5377 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Kinecellerator > --- WEAPON ----------- Gatling Laser Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Flak Cannon Flak Cannon Improved Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Transport Network Coupler Device Heat Sink Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . 1 1 Utility 5 | . . . 1 . 2 1 1 Weapon . | . . . . . . . . Parts Attached 66 | 5 5 3 26 1 6 6 14 Power 10 | 1 . 1 4 . 1 1 2 Engine 4 | 1 . . 1 . . . 2 Core 6 | . . 1 3 . 1 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 2 1 10 1 3 1 1 Treads . | . . . . . . . . Leg 3 | . . . 3 . . . . Wheel 5 | 2 2 1 . . . . . Hover 2 | . . . 2 . . . . Flight 11 | . . . 5 1 3 1 1 Utility 9 | . 2 . 1 . 1 1 4 Device 4 | . 1 . . . 1 1 1 Storage . | . . . . . . . . Processor 4 | . 1 . . . . . 3 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 26 | 2 1 1 11 . 1 3 7 Energy Gun 8 | 1 . . 4 . 1 . 2 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 6 | 1 1 . 3 . . 1 . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 7 | . . 1 4 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 25 | . 2 1 6 . . 3 13 Power 3 | . . . . . . 1 2 Propulsion 11 | . 1 1 4 . . . 5 Utility 4 | . . . 1 . . 1 2 Weapon 7 | . 1 . 1 . . 1 4 Highest Loss Streak 6 | . 1 1 4 . . 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 72 | . 83 99 55 66 65 60 54 Engine 3 | . 14 1 . . . . 2 Core 6 | . . 12 10 11 9 5 . Leg 1 | . . . 4 . . . . Wheel 12 | . 27 27 2 . . . . Flight 8 | . . . 4 33 27 30 19 Device 6 | . 6 14 1 . 6 3 4 Processor 12 | . 6 14 11 11 9 7 19 Energy Gun 3 | . 4 . 7 . 5 . . Ballistic Gun 11 | . 23 15 9 11 9 4 . Launcher 3 | . . 12 1 . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 25 | 8 8 10 16 8 12 19 25 Greatest Support 26 | 20 26 26 26 12 15 20 25 Greatest Overweight (x) 4 | . . . 3 . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 5 Average Carried 4 | 1 3 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 4 5 5 1 Class Distribution -------------------- 68% | Mutant 18% | Sprinter 7% | Scavenger-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1238 | 171 174 124 134 . 171 74 390 Remotely . | . . . . . . . . Salvage Created 1521 | . 366 183 462 . 153 74 283 Parts 93 | . 18 12 37 . 10 6 10 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 6 6 20 . 2 3 5 Guns 21 | . 6 . 12 . 1 . 2 Cannons 5 | . . . . . . 3 2 AOE 16 | . . 6 8 . 1 . 1 Classes Destroyed 9 | . 3 1 4 . . . 1 Worker 3 | . . . 2 . 1 . . Builder 1 | . . 1 . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Watcher 3 | . . . 1 . 1 . 1 Swarmer 11 | . . . 8 . . 3 . Grunt 27 | . 6 6 11 . 2 . 2 Brawler 1 | . . . . . . . 1 Sentry 3 | . . . 1 . . . 2 Best Kill Streak 8 | . 3 2 8 . 4 3 4 Combat Bots Only 8 | . 2 2 8 . 2 3 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 444 | . 42 13 109 . 16 40 224 Missed 166 | . 17 5 26 . 11 21 86 Damage Taken 3623 | . 331 160 905 . 78 285 1864 Core 1404 | . 119 57 256 . . 110 862 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 40 | . . . 40 . . . . Core Remaining (%) 69 | 100 . 29 . 36 100 84 . Volleys Fired 166 | . 43 8 57 . 11 16 31 Largest 2 | . 2 2 2 . 1 2 2 Hottest 85 | . 60 50 85 . 50 83 83 Shots Fired 264 | . 84 16 96 . 11 18 39 Gun 209 | . 84 8 87 . 11 2 17 Cannon 33 | . . . . . . 16 17 Launcher 22 | . . 8 9 . . . 5 Special . | . . . . . . . . Kinetic 141 | . 65 8 49 . . 8 11 Thermal 52 | . . . 19 . . 10 23 Explosive 22 | . . 8 9 . . . 5 Electromagnetic 49 | . 19 . 19 . 11 . . Robot Hit Streak 9 | . 6 5 9 . 3 2 9 Robot Miss Streak 12 | . 5 6 5 . 1 12 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 158 | . 45 10 58 . 7 9 29 Core Hits 105 | . 21 13 36 . 6 5 24 Critical Kills 3 | . 1 . 2 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 2 . 3 . 2 . . Destroy 3 | . 1 . 2 . . . . Corrupt 4 | . 1 . 1 . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4155 | . 420 629 1659 . 248 144 1055 Guns 1743 | . 418 37 772 . 154 11 351 Cannons 445 | . . . . . . 133 312 Explosions 1957 | . . 592 879 . 94 . 392 Melee . | . . . . . . . . Ramming 10 | . 2 . 8 . . . . Kinetic 909 | . 263 37 365 . . 51 193 Thermal 1061 | . . 154 250 . 94 93 470 Explosive 1644 | . . 438 814 . . . 392 Electromagnetic 531 | . 155 . 222 . 154 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 1 . . 3 Average Corruption 1 | . . . 1 1 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . 3 . . . . Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 32 | . . . 8 . . 4 20 Projectiles 4 | . . . . . . 4 . Explosions 28 | . . . 8 . . . 20 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 1 1 Impact . | . . . . . . . . Kinetic 2 | . . . . . . 1 1 Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . 1 50 22 . . . . Shots 5 | . . 3 2 . . . . Rammed 2 | . 1 . 1 . . . . Targets Rammed 4 | . 1 . 3 . . . . Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 445 | . 96 15 393 . 144 116 445 Average Temperature 95 | . 45 8 90 . 76 68 137 Received Heat Transfer 912 | . 186 60 321 . 63 . 282 Effects 3 | . . . 2 . . . 1 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 1 . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 1 . . . 5 Heat Transferred 1865 | . . 150 544 . 50 148 973 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 601 | . 227 169 424 165 268 161 601 Initial 165 | . . 16 42 165 64 121 78 Average 158 | . 123 91 146 165 122 144 328 Maximum Alert Level 2 | . 1 . 2 . 1 . 2 Low Security (%) 79 | 100 85 100 86 100 86 100 23 Level 1 14 | . 14 . 11 . 13 . 42 Level 2 6 | . . . 2 . . . 33 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 3 . 2 . 5 Investigation 7 | . 1 . 1 . 2 . 3 Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 5 | . . . 1 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 10 6 33 . 9 3 40 Peak Tracking Total 7 | . 2 2 6 . 7 3 7 Tactical Retreats 13 | . 1 . 2 . 2 . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . . . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 6 | . . 4 1 . . . 1 Max in Single Turn 2 | . . 2 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 17 | . 4 1 4 . 1 1 6 Terminals 14 | . 4 1 3 . 1 . 5 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 8 4 15 . 2 1 18 Successful 21 | . 5 2 6 . . 1 7 Failed 27 | . 3 2 9 . 2 . 11 Catastrophic 9 | . 1 . 3 . 2 . 3 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 43 | . 8 4 13 . 2 . 16 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 5 2 4 . . . 6 Record 4 | . . . 3 . . . 1 Prototype ID Bank 3 | . 1 . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . . 1 . . . . 2 Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 1 3 . 1 1 6 Full Trace Events 9 | . 1 1 3 . 1 . 3 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 46 | . . . . 46 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 2450 | 45 424 584 645 55 143 107 447 Spaces Moved 3114 | 48 349 616 320 169 344 224 1044 Core 37 | 14 . . 21 . . . 2 Treads . | . . . . . . . . Legs 90 | . . . 90 . . . . Wheels 1035 | 34 349 616 36 . . . . Hover 22 | . . . 22 . . . . Flight 1930 | . . . 151 169 344 224 1042 Fastest Speed 23 | 50 80 90 34 32 29 26 23 Average Speed 58 | 71 85 90 121 32 30 26 31 Slowest Speed 275 | 80 100 100 275 32 32 26 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . . . 3 3 . 8 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 54 63 32 29 31 5 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . 4 . . . . Terrain Destroyed 167 | . . 54 74 . 9 . 30 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 167 | . . 54 74 . 9 . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3475 | 58 404 629 482 166 370 254 1112 Wait 73 | . . . 57 . . . 16 Move 3079 | 47 348 615 319 162 337 223 1028 Hop 14 | . . . . 3 3 . 8 Pick Up 40 | 6 7 2 6 . 7 5 7 Fast Attach 15 | . . 1 10 . . 2 2 Attach 29 | 5 4 . 5 1 2 3 9 Detach 5 | . . . 3 . . 1 1 Swap 22 | . 1 2 11 . 4 1 3 Drop 28 | . . 1 11 . 6 3 7 Fire 166 | . 43 8 57 . 11 16 31 Melee . | . . . . . . . . Ram 2 | . 1 . 1 . . . . Kick 2 | . . . 2 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered Mines 563 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 795 | -10/Mines | Core integrity fell below 50% 867 | -10/Mines | Learned location of Storage (-7) 1046 | -10/Mines | Discovered new exit (range 9) 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Lost 4 parts (2n1u1w) 1301 | -9/Materials | Repaired Lgt. Nuclear Core 1667 | -9/Materials | Discovered new exit (range 13) 1672 | -9/Materials | Core integrity fell below 50% 1699 | -9/Materials | Entered Mines 1701 | -9/Mines | Discovered new exit (range 9) 1708 | -9/Mines | Destroyed 8 combat bots 1754 | -9/Mines | Entered Materials 1754 | -8/Materials | Evolved 2 slots: Utility x2 1875 | -8/Materials | Discovered new exit (range 16) 1897 | -8/Materials | Entered Factory 1897 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1960 | -7/Factory | Lost 3 parts (1p1u1w) 1990 | -7/Factory | Discovered new exit (range 15) 2004 | -7/Factory | Entered another Factory area 2004 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2098 | -6/Factory | Build established: Sprinter 2210 | -6/Factory | Spotted B-75 Beast 2248 | -6/Factory | Lost 6 parts (1p3n1u1w) 2354 | -6/Factory | Search patrols dispatched 2383 | -6/Factory | Lost 3 parts (1n1u1w) 2426 | -6/Factory | Core integrity fell below 50% 2446 | -6/Factory | Core integrity fell below 20% 2451 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02354_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 02363_ K-01 Serf collects debris. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 02365_ K-01 Serf collects debris. 02372_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02374_ K-01 Serf cleans the Power Conduit. 02377_ Acquired 15 matter. 02377_ K-01 Serf cleans the Power Conduit. 02431_ Imp. VTOL Module destroyed. 02436_ Angular Momentum Engine destroyed. 02438_ P-60 Hacker knocked back. 02443_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 02443_ Flak Cannon destroyed. 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[[ #???# + | | """"""""" # #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 72 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Party Time Challenges ------------ None Game ------ Seed HypercooledCoilSplitter Manual? 0 Play Time 00:56:24 Cumulative 4.9 hours Start 2024.05.15 @ 14:03:39 End 2024.05.15 @ 15:00:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd919695-9ea6-43f9-bd1e-ee91f281386b