Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 10:21:13 Player: Marienkos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (1014) 1014 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 3329 Bonus ------- Pacifist 200 Friendly Fire -90 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Heat Sink Improved Heat Sink Targeting Computer > --- WEAPON ----------- Heavy Laser Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Beam Rifle Particle Gun Particle Gun Flak Cannon [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Targeting Computer Device Heat Sink Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 40 | 5 1 . 12 6 16 Power 6 | 1 . . 2 1 2 Engine 3 | 1 . . 2 . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 8 | 2 . . 2 . 4 Treads . | . . . . . . Leg 4 | . . . . . 4 Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 1 . 5 3 6 Device 4 | . . . . 1 3 Storage . | . . . . . . Processor 4 | . 1 . 2 . 1 Hackware . | . . . . . . Protection 7 | . . . 3 2 2 Artifact . | . . . . . . Weapon 11 | 2 . . 3 2 4 Energy Gun 4 | 2 . . 1 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | . . . 1 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 33 | . . . 2 10 21 Power 6 | . . . 1 1 4 Propulsion 8 | . . . 1 2 5 Utility 12 | . . . . 4 8 Weapon 7 | . . . . 3 4 Highest Loss Streak 12 | . . . 1 10 12 To Critical Strikes . | . . . . . . Average Backups 3 | 1 2 2 3 4 2 Power . | . 1 1 . 1 . Propulsion . | . . . . . . Utility . | . . . . 1 . Weapon 2 | . 1 1 2 1 2 Tool/Special . | . . . . . . Unused Backups 4 | . . . 1 . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 4 | . . . 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 74 85 86 86 80 Engine 5 | . 14 14 10 2 2 Core 7 | . . . . 6 12 Leg 8 | . . . . . 18 Wheel 11 | . 28 28 21 17 . Hover 1 | . . . . . 2 Device 7 | . . . . . 16 Processor 14 | . 3 14 15 22 11 Protection 9 | . . . 17 17 1 Energy Gun 8 | . 28 28 13 8 3 Ballistic Gun 7 | . . . 8 10 7 Launcher 1 | . . . . . 3 Peak Build Rating 29 | 5 6 6 12 14 29 Average Rating 15 | 3 5 6 9 12 23 On Entrance 7 | . 5 6 6 12 13 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns 8 | . . . . . 8 Heaviest Build 27 | 7 7 7 17 17 27 Greatest Support 45 | 26 26 26 32 32 45 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 2 2 5 5 5 Average Carried 3 | 1 2 2 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 2 2 5 1 3 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 845 | 188 . . 229 112 316 Remotely . | . . . . . . Salvage Created 1391 | . . . 455 154 782 Parts 64 | . . . 26 6 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . . . 8 3 11 Guns 15 | . . . 8 3 4 AOE 6 | . . . . . 6 Classes Destroyed 7 | . . . 4 . 3 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Recycler 2 | . . . 1 . 1 Watcher 2 | . . . 1 . 1 Grunt 17 | . . . 7 3 7 Sentry 4 | . . . 1 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . . . 4 3 9 Combat Bots Only 4 | . . . 4 3 3 Max Kills in Single Turn 3 | . . . 1 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 246 | . . 5 51 42 148 Missed 74 | . . . 20 15 39 Hits 172 | . . 5 31 27 109 Melee 2 | . . . . . 2 Projectile 170 | . . 5 31 27 107 AOE 20 | . . . . 20 . Critical Strikes 8 | . . . . 1 7 Part Disruptions 1 | . . . . . 1 Damage Taken 3242 | 1 . 66 357 917 1901 Core 875 | 1 . 12 46 265 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . . 10 12 . Ignored by Resistances 35 | . . . . . 35 Core Remaining (%) 71 | 99 . 94 . 22 . Volleys Fired 103 | . . . 25 21 57 Largest 2 | . . . 2 2 2 Hottest 106 | . . . 100 70 106 Shots Fired 161 | . . . 50 35 76 Gun 132 | . . . 50 28 54 Cannon 5 | . . . . . 5 Launcher 24 | . . . . 7 17 Special . | . . . . . . Kinetic 82 | . . . 21 14 47 Thermal 55 | . . . 29 14 12 Explosive 7 | . . . . 7 . Electromagnetic 17 | . . . . . 17 Robot Hit Streak 15 | . . . 10 13 15 Robot Miss Streak 3 | . . . 3 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 121 | . . . 38 29 54 Core Hits 63 | . . . 16 17 30 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2691 | 3 . . 518 413 1757 Guns 1341 | . . . 512 275 554 Cannons 45 | . . . . . 45 Explosions 1234 | . . . . 100 1134 Melee . | . . . . . . Ramming 71 | 3 . . 6 38 24 Kinetic 864 | . . . 256 123 485 Thermal 677 | . . . 256 152 269 Explosive 100 | . . . . 100 . Electromagnetic 979 | . . . . . 979 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 19 | . . . . 6 13 Projectiles . | . . . . . . Explosions 19 | . . . . 6 13 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 443 | 1 . . 2 200 240 Shots 21 | . . . . 7 14 Rammed 24 | 1 . 1 3 9 10 Targets Rammed 26 | 1 . 1 3 9 12 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 185 | . . . 129 87 185 Average Temperature 43 | . . . 49 35 37 Received Heat Transfer 792 | . . 36 174 78 504 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 4 1 . Heat Transferred 1551 | . . . 779 350 422 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 90 Level 1 4 | . . . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 231 | . . . 137 81 231 Initial 41 | . . . . 41 . Average 34 | . . . 49 22 41 Influence Increases 755 | . . . 277 77 401 Destroy 0b10 Robot/C 440 | . . . 160 60 220 Destroy 0b10 Robot/NC 35 | . . . 10 . 25 Destroy Leader 114 | . . . 32 10 72 Successful Hack 24 | . . . . . 24 Disable Machine 45 | . . . . . 45 Destroy Structure 22 | . . . . 7 15 Lose Combat Pursuer 75 | . . . 75 . . Influence Decreases 676 | . . . 170 184 322 Entered New Map 66 | . . . . 66 . Time Decay 414 | . . . 150 112 152 Lost Part 196 | . . . 20 6 170 Squads Dispatched 8 | . . . 2 . 6 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 2 2 18 6 24 Peak Tracking Total 9 | . 2 2 5 3 9 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . . . 3 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 1 . 2 . 3 Terminals 4 | . 1 . 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 17 | . 2 . 5 . 10 Successful 8 | . . . 2 . 6 Failed 9 | . 2 . 3 . 4 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual 5 | . 2 . . . 3 Terminals 12 | . 2 . 2 . 8 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 1 . 5 Record 1 | . . . . . 1 Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . . . 2 Disarm Traps 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 . 2 Full Trace Events 4 | . 1 . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 618 | . . . 134 375 109 Optics 487 | . . . 134 353 . Sensors 131 | . . . . 22 109 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1624 | 50 88 10 364 400 712 Spaces Moved 1148 | 48 96 10 277 291 426 Core 125 | 4 . . . 100 21 Treads . | . . . . . . Legs 340 | . . . . . 340 Wheels 618 | 44 96 10 277 191 . Hover 65 | . . . . . 65 Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 50 76 Average Speed 100 | 82 90 90 94 82 121 Slowest Speed 300 | 90 90 90 100 100 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 25 6 25 45 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . . 9 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . . . 9 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1442 | 55 96 10 328 415 538 Wait 104 | . . . . 86 18 Move 1144 | 48 95 9 276 290 426 Hop . | . . . . . . Pick Up 12 | 2 . . 5 1 4 Fast Attach 26 | 5 1 . 5 1 14 Attach 9 | . . . 2 4 3 Detach 3 | . . . 1 . 2 Swap 7 | . . . 5 1 1 Drop 9 | . . . 6 2 1 Fire 103 | . . . 25 21 57 Melee . | . . . . . . Ram 23 | . . 1 3 9 10 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 139 | -10/Materials | Entered Mines 139 | -10/Mines | Discovered new exit (range 10) 149 | -10/Mines | Entered Materials 149 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 504 | -9/Materials | Discovered new exit (range 7) 513 | -9/Materials | Entered Mines 649 | -9/Mines | Build established: Scavenger-Mutant 657 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 847 | -9/Mines | Core integrity fell below 50% 877 | -9/Mines | Lost 10 parts (1p2n4u3w) 889 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 891 | -9/Mines | Found Prototype Device 891 | -9/Mines | Identified Exp. Sensor Array 908 | -9/Mines | Discovered new exit (range 9) 913 | -9/Mines | Entered Materials 913 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1100 | -8/Materials | Lost 8 parts (2p2n3u1w) 1490 | -8/Materials | Garrison activated, responded to threat 1598 | -8/Materials | Core integrity fell below 50% 1620 | -8/Materials | Core integrity fell below 20% 1625 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Blast). Knocked back. X-57 Shotgunner knocked back. Hvy. Laser destroyed. Knocked back. Acquired 2 matter. Lgt. Nuclear Core destroyed. X-57 Shotgunner knocked back. Heat Sink destroyed. Flak Cannon severed. Slammed into L-31 Rogue. Destabilizing: System corrupted (+2). Slammed into L-31 Rogue. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Acquired 7 matter. Critical hit (Burn: +37). Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ????????????????????????## ##??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ! ] #??????????????????? | | ???????????????????????? ???????????????????? | | ####????????????????????# ????????????????????? | | #????????????????????# ;#?????????????????????? | | #????????????????????#g;??????????????????????? | | #????????????????????#H#??????????????????????? | | #????????????????????#@#??????????????????????? | | #????????????????????#g#??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????#g#??????????????????????? | | #????????????????????#g#??????????????????????? | | #????????###?????????# #??????????????????????? | | ####????????# #########?#]#??????????????????????? | | ????????????#!! ! #?# #??????????????????????? | | ????????????# ! % ###l#######+### #????????? | | ????????????# = # %= #????????? | | ????????????# + % !!%[ +????????? | | ????????????# #%! %=== #????????? | | ????????????# #= %########### ?????????? | | ????????????# # # #??????????????? | | ????????????# # %# [ #??????????????? | | ????????????########### %+ #??????????????? | | ########?????????????## # == #??????????????? | | #?????????????## # = #??????????????? | | [ #??????????????# #########??????????????? | | #??????????????# ########???????????????? | | """ #??????????????# # = #???????????????? | | """ #??????????????# # #???????????????? | | """ ##########?????# + #???????????????? | | """ # #?????# # "T" #???????????????? | | # ####### # """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackHeatScanner Manual? 0 Play Time 00:20:44 Cumulative 12.4 hours Start 2026.08.02 @ 10:01:54 End 2026.08.02 @ 10:21:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4cf6be49-c5af-47dd-86a2-9ea2466cf9d2