Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.11 @ 14:50:56 // Halloween2020/ForbiddenLore Player: Andru7428 Result: Destroyed by as-99193 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (3301) 3301 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1482) 1482 TOTAL SCORE: 10798 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 78 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -49 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 562/700 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Energy Well Experimental Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Powered Hammer Heavy Pick > --- INVENTORY (4) ---- Combat Airjet Advanced Hacking Suite Zionite Laser-M Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Shield Generator Hacking Suite Phasing AFG > --- WEAPON ----------- Chainsword Chainsword Heavy Pick > --- INVENTORY -------- Zionite Light DM Reactor Medium Treads Gravmag System Experimental Heat Sink Improved Energy Well Experimental Sensor Array Experimental Signal Interpreter Layered Medium Armor Plating Advanced Hacking Suite System Backup Module Zionite Laser-M Heavy Ion Cannon Gauss Rifle Missile Launcher Powered Hammer Chainsword [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . Utility 5 | . . . . . 2 . 1 . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 195 | 6 2 . . 6 22 36 57 5 1 5 6 6 5 9 29 Power 14 | 1 . . . . 1 6 2 . . 1 . 1 . . 2 Engine 10 | 1 . . . . 1 6 2 . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . 1 . . 2 Propulsion 36 | 2 . . . . 8 11 12 . . . . . . 1 2 Treads 20 | 2 . . . . 7 10 . . . . . . . . 1 Leg 1 | . . . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 1 12 . . . . . . 1 1 Flight . | . . . . . . . . . . . . . . . . Utility 81 | 1 2 . . . 6 3 33 5 1 2 3 3 3 5 14 Device 37 | . . . . . 1 . 15 2 1 . 2 . 3 1 12 Storage 9 | 1 2 . . . 3 . 1 . . . 1 . . . 1 Processor 7 | . . . . . . . 1 1 . 1 . . . 4 . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 27 | . . . . . 2 3 16 2 . 1 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | 2 . . . 6 7 16 10 . . 2 3 2 2 3 11 Energy Gun 2 | . . . . 1 . . . . . . . . . . 1 Energy Cannon 6 | . . . . . . 1 2 . . 1 . . 1 . 1 Ballistic Gun 25 | 2 . . . 3 6 12 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . 2 1 1 . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 2 . . . . . . . 2 1 Slashing Weapon 11 | . . . . . . . 6 . . 1 1 . 1 . 2 Piercing Weapon 8 | . . . . . . . . . . . 2 1 . 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 4 1 . . . 1 . . 3 4 Parts Lost 29 | . . . . 1 1 6 2 . . 2 . 1 . . 16 Power 4 | . . . . . . 1 . . . 1 . 1 . . 1 Propulsion 10 | . . . . . 1 2 2 . . . . . . . 5 Utility 8 | . . . . . . 1 . . . 1 . . . . 6 Weapon 7 | . . . . 1 . 2 . . . . . . . . 4 Highest Loss Streak 12 | . . . . 1 1 5 1 . . 2 . 1 . . 12 Average Slot Usage (%) 98 | . 96 100 100 99 94 98 99 100 100 99 100 96 100 99 94 Engine 6 | . 14 14 14 14 9 9 7 7 7 2 . . . . . Reactor 1 | . . . . . . . . . . . . 2 6 6 5 Treads 12 | . 28 28 28 28 26 26 1 . . . . . . . . Hover 14 | . . . . . . . 27 30 30 30 30 26 26 26 23 Device 3 | . . . . . . . 9 7 7 1 7 2 6 5 8 Storage 20 | . 24 28 28 28 25 27 15 15 15 15 15 13 13 13 12 Processor 5 | . . . . . . . 6 7 7 12 15 13 13 13 12 Hackware 1 | . . . . . . . . . . . . 3 6 6 6 Protection 4 | . . . . . 5 8 4 7 7 8 . 10 6 6 3 Ballistic Gun 14 | . 28 28 28 19 26 26 11 . . . . . . . . Slashing Weapon 7 | . . . . . . . 9 23 23 18 17 13 11 13 13 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 41 41 41 43 78 75 75 64 53 59 48 67 73 66 72 Greatest Support 77 | 40 40 40 40 40 60 60 77 77 77 77 77 77 77 77 77 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 1 . . . . . . . 1 Average Overweight (x) . | . . 1 1 . . 1 . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 16 16 28 22 22 16 16 16 16 16 16 16 16 Average Capacity 17 | 5 13 16 16 16 21 22 16 16 16 16 16 16 16 16 14 Most Carried 22 | 4 7 7 7 16 22 22 22 16 16 16 16 15 16 16 16 Average Carried 16 | 2 5 7 7 14 20 21 16 16 15 15 16 14 14 15 13 Final Capacity 22 | 6 16 16 16 16 22 22 16 16 16 16 16 16 16 16 4 Final Carried 22 | 4 7 7 7 16 22 22 16 16 16 16 16 13 16 16 4 Class Distribution -------------------- 60% | Mutant 21% | Hauler-Tank 8% | Scavenger-Skirmisher 5% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Matter Collected 4032 | 178 80 . . 239 939 1183 811 124 20 40 60 120 50 13 175 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4375 | . 80 . . 297 1525 1276 685 43 21 73 . 225 94 . 56 Parts 234 | . 4 . . 11 78 72 45 3 2 1 . 11 4 . 3 Haulers Intercepted 11 | . . . . . 5 5 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 3 4 . . . 4 . . Prevented 8 | . . . . . . . . . . . . . . 8 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Combat Hostiles Destroyed 95 | . 2 . . 19 27 21 13 1 . 1 . 4 1 . 6 Melee 12 | . . . . . . . 4 1 . 1 . 2 1 . 3 Guns 55 | . 2 . . 1 24 19 9 . . . . . . . . AOE 28 | . . . . 18 3 2 . . . . . 2 . . 3 Classes Destroyed 13 | . 1 . . 3 5 1 2 . 1 . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Hauler 11 | . . . . . 5 5 1 . . . . . . . . Recycler 5 | . . . . 3 1 . . . . . . 1 . . . Minesweeper 2 | . . . . . . . . . 1 . . . 1 . . Watcher 4 | . . . . . 2 1 1 . . . . . . . . Swarmer 16 | . . . . 4 6 3 1 . . . . 2 . . . Grunt 35 | . 2 . . . 15 12 5 . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 11 | . . . . . 5 5 . . . . . 1 . . . Hunter 5 | . . . . . 1 1 1 1 . . . 1 . . . Programmer 5 | . . . . . . . 5 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . Assembled 20 | . . . . 15 . . . . . . . . . . 5 Best Kill Streak 16 | . 2 . . 16 7 7 3 1 1 1 . 4 1 . 3 Combat Bots Only 15 | . 2 . . 15 7 7 3 1 . 1 . 3 1 . 3 Max Kills in Single Turn 3 | . 1 . . 3 2 2 1 1 1 1 . 1 1 . 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . 3 2 2 . . . . . 1 . . 3 Melee 1 | . . . . . . . 1 1 . 1 . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Damage Taken 6627 | . 63 . . 244 1247 1338 1037 34 . 284 . 524 55 . 1801 Core 1303 | . . . . 43 137 129 131 . . . . 149 28 . 686 Absorbed by Shields 197 | . . . . . . . . . . . . . 20 . 177 Core Remaining (%) 78 | 100 . . . 82 . 51 . . . . 81 . . . . Volleys Fired 273 | . 5 1 . 16 74 82 52 . . 11 . 5 4 . 23 Largest 3 | . 2 2 . 2 3 3 3 . . 1 . 1 1 . 1 Hottest 78 | . 40 40 . 60 78 78 76 . . 65 . 36 65 . 65 Shots Fired 651 | . 10 2 . 21 218 237 120 . . 11 . 5 4 . 23 Gun 576 | . 10 2 . 10 216 236 102 . . . . . . . . Cannon 51 | . . . . . . . 18 . . 11 . . 4 . 18 Launcher 24 | . . . . 11 2 1 . . . . . 5 . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 571 | . 10 2 . 5 216 236 102 . . . . . . . . Thermal 51 | . . . . . . . 18 . . 11 . . 4 . 18 Explosive 24 | . . . . 11 2 1 . . . . . 5 . . 5 Electromagnetic 5 | . . . . 5 . . . . . . . . . . . Robot Hit Streak 19 | . 5 . . 4 19 11 16 . . . . 3 . . 4 Robot Miss Streak 12 | . 1 2 . 2 12 6 4 . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 5 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . Shots Hit Robots 476 | . 9 . . 12 162 150 79 1 2 15 . 11 6 . 29 Core Hits 267 | . 5 . . 44 106 55 26 1 1 3 . 11 3 . 12 Critical Hits 6 | . . . . . 2 3 1 . . . . . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 2 1 . . . . . . . . Melee Attacks 239 | . . . . . . 2 61 4 3 69 2 14 13 26 45 Impact 34 | . . . . . . 2 . . . . . . . 20 12 Slashing 179 | . . . . . . . 61 4 3 69 1 4 4 6 27 Piercing 26 | . . . . . . . . . . . 1 10 9 . 6 Sneak Attacks 4 | . . . . . . . . . 1 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . 10 1 . 6 . 3 3 . 5 Damage Inflicted 11371 | . 109 . . 1123 2838 2315 1884 31 136 632 . 687 284 . 1332 Guns 5822 | . 109 . . 103 2476 2147 987 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2271 | . . . . 1020 362 168 . . . . . 407 . . 314 Melee 3278 | . . . . . . . 897 31 136 632 . 280 284 . 1018 Ramming . | . . . . . . . . . . . . . . . . Kinetic 5769 | . 109 . . 50 2476 2147 987 . . . . . . . . Thermal 28 | . . . . 28 . . . . . . . . . . . Explosive 2243 | . . . . 992 362 168 . . . . . 407 . . 314 Electromagnetic 53 | . . . . 53 . . . . . . . . . . . Impact 309 | . . . . . . . . . . . . . . . 309 Slashing 2380 | . . . . . . . 897 31 136 632 . 107 41 . 536 Piercing 589 | . . . . . . . . . . . . 173 243 . 173 Highest Corruption 4 | . 1 1 1 1 . 4 1 . . . . . . . . Average Corruption 1 | . 1 1 1 1 . 4 1 . . . . . . . . Corruption Purged 3 | . . . . . . . 3 . . . . . . . . Effects 38 | . 2 2 1 6 . 22 5 . . . . . . . . Message Errors 10 | . 2 . . 4 . 4 . . . . . . . . . Matter Fused 4 | . . . . . . 4 . . . . . . . . . Heat Flow Errors 4 | . . . . . . 4 . . . . . . . . . Energy Discharges 5 | . . 1 . 1 . 1 2 . . . . . . . . Data Loss (minor) 5 | . . 1 1 1 . 1 1 . . . . . . . . Targeting Errors 8 | . . . . . . 6 2 . . . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 402 | . . . . 28 . . 126 . 66 56 . 59 53 . 14 Projectiles . | . . . . . . . . . . . . . . . . Explosions 99 | . . . . 28 . . . . . . . 59 . . 12 Melee 303 | . . . . . . . 126 . 66 56 . . 53 . 2 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . 24 . . . . . . . 51 . . 50 Shots 5 | . . . . 1 . . . . . . . 2 . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 460 | . 2 . . 20 460 323 189 . . 48 . . 80 . 96 Average Temperature 78 | . 2 . . 11 61 120 46 . . 18 . . 40 . 34 Received Heat Transfer 1487 | . 33 . . 40 477 459 198 . . 36 . 12 24 . 208 Effects 5 | . . . . . 1 4 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Peak Influence 888 | . 54 21 . 134 435 315 888 . . . . 189 . . . Initial 183 | . . 21 . . . 183 85 . . . . . . . . Average 224 | . 46 21 . 17 110 152 511 . . . . 73 . . . Maximum Alert Level 3 | . . . . . 2 1 3 . . . . . . . . Low Security (%) 64 | 100 100 100 . 100 84 78 11 . . . . 100 . . . Level 1 13 | . . . . . 13 21 18 . . . . . . . . Level 2 12 | . . . . . 2 . 38 . . . . . . . . Level 3 9 | . . . . . . . 31 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . 1 3 4 9 . . . . 2 . . . Investigation 8 | . . . . 1 . 2 4 . . . . 1 . . . Extermination 4 | . . . . . . . 4 . . . . . . . . Reinforcement 4 | . . . . . 2 1 1 . . . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . . Garrison 3 | . . . . . 1 1 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Distress Signals 7 | . . . . . 2 3 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 136 | . 2 . . 19 39 33 27 1 . 1 . 4 1 . 9 Peak Tracking Total 15 | . 2 . . 15 5 7 5 1 . 1 . 2 1 . 3 Tactical Retreats 6 | . . . . . 1 2 2 . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Traps Triggered 8 | . 1 . . . . 5 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 1 . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 3 . . . . 3 Triggered 2 | . . . . . . . . . 1 . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Machines Disabled 5 | . . . . . . . . . . . . 1 . 2 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 . Garrison Access 5 | . . . . . 1 1 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Machines Accessed 46 | . 1 . 1 2 9 9 18 . . 4 . 1 . 1 . Terminals 24 | . 1 . . 1 6 7 9 . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . Repair Stations 3 | . . . . . 1 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . Garrison Access 7 | . . . . . 1 1 4 . . . . 1 . . . Total Hacks 129 | . 3 . 1 4 27 24 40 . . 22 . 4 . 4 . Successful 78 | . 2 . 1 2 14 15 18 . . 22 . . . 4 . Failed 51 | . 1 . . 2 13 9 22 . . . . 4 . . . Catastrophic 9 | . . . . . . 2 6 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 45 | . 2 . . 3 16 8 13 . . 1 . 1 . 1 . Terminals 57 | . 3 . . 3 19 15 17 . . . . . . . . Fabricators 8 | . . . . . . . 8 . . . . . . . . Repair Stations 11 | . . . . . 2 8 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 5 . 6 . . . . . . . . Garrison Access 14 | . . . . . 1 1 8 . . . . 4 . . . Terminal Hacks 42 | . 1 . 1 2 6 5 1 . . 22 . . . 4 . Record 12 | . . . 1 . . . . . . 11 . . . . . Part Schematic 9 | . . . . . . . . . . 5 . . . 4 . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . . . 3 . . . . . Open Door 3 | . . . . 1 . 2 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 6 . . . . . . . . Load Schematic 3 | . . . . . . . 3 . . . . . . . . Build 3 | . . . . . . . 3 . . . . . . . . Repair Station Hacks 8 | . . . . . 2 6 . . . . . . . . . Scan Component 4 | . . . . . 1 3 . . . . . . . . . Repair 4 | . . . . . 1 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 3 . 4 . . . . . . . . Insert Component 3 | . . . . . 1 . 2 . . . . . . . . Analyze 4 | . . . . . 2 . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . . . . Unauthorized Hacks 12 | . 1 . . . 2 3 6 . . . . . . . . Terminals 10 | . 1 . . . 2 3 4 . . . . . . . . Track 6 | . 1 . . . 2 2 1 . . . . . . . . Assimilate 3 | . . . . . . . 3 . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Jam 2 | . . . . . . . 2 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . 1 8 7 16 . . . . 1 . . . Full Trace Events 4 | . . . . . . 1 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . 2 . . 5 . . . 4 . Parts Built 3 | . . . . . . . 3 . . . . . . . . Matter 475 | . . . . . . . 475 . . . . . . . . Time 199 | . . . . . . . 199 . . . . . . . . Total Part Build Rating 15 | . . . . . . . 15 . . . . . . . . Parts Repaired 4 | . . . . . 1 3 . . . . . . . . . Time 232 | . . . . . 80 152 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 2 . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Total Allies 6 | . . 1 . . . . 3 . . . . . . 2 . Largest Group 3 | . . 1 1 1 . . 2 2 2 2 1 1 1 3 3 Highest-Rated Group 198 | . . 31 31 31 . . 36 36 36 36 10 10 10 198 198 Highest-Rated Ally 94 | . . 31 31 31 . . 26 26 26 26 10 10 10 94 94 Total Orders 7 | . . . . . . . 2 . . 2 . 2 . . 1 STAY 4 | . . . . . . . 1 . . 1 . 1 . . 1 FOLLOW 3 | . . . . . . . 1 . . 1 . 1 . . . Ally Attacks 51 | . . . . 19 . . . . . . . . . . 32 Total Damage 1766 | . . . . 292 . . . . . . . . . . 1474 Kills 12 | . . . . 6 . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . 1 2 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Turns Passed 11691 | 94 314 188 242 1171 1890 1512 2472 355 201 476 277 183 331 953 1032 Spaces Moved 9907 | 56 165 100 134 602 836 559 2729 559 313 457 331 175 393 1393 1105 Core 11 | 11 . . . . . . . . . . . . . . . Treads 2518 | 45 165 100 134 602 836 559 77 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 7378 | . . . . . . . 2652 559 313 457 331 175 393 1393 1105 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 160 160 180 53 60 60 60 60 60 60 60 55 Average Speed 89 | 146 176 180 180 179 178 180 61 60 60 60 60 60 60 60 62 Slowest Speed 185 | 160 180 180 180 180 180 185 183 60 60 60 60 60 60 60 151 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 26 21 49 95 70 71 54 73 54 93 53 4 45 83 79 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 1 . 1 . . 1 1 . . . 2 . Known Exits Taken 9 | . . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . Scrap Searched 18 | . . . . 2 . . . 8 1 . 1 . 5 1 . Spaces Dug 84 | . . . . . . 2 34 1 . 13 1 1 6 4 22 Terrain Destroyed 270 | . . . . 77 20 14 34 1 . 15 1 25 6 4 73 Melee 46 | . . . . . . 2 21 1 . 5 1 1 2 4 9 Projectile 41 | . . . . . . . 13 . . 10 . . 4 . 14 AOE 183 | . . . . 77 20 12 . . . . . 24 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Total 11991 | 65 178 106 135 673 1107 939 3381 573 323 566 405 224 465 1483 1368 Wait 1221 | . 3 6 2 28 130 230 441 5 2 26 65 29 45 48 161 Move 9892 | 55 164 99 133 601 835 558 2728 558 312 456 330 174 392 1392 1105 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 4 3 . . 16 21 11 22 . 3 7 . . 6 4 3 Fast Attach 49 | 6 1 . . . 7 16 7 3 . . 3 . . 6 . Attach 32 | . . . . 1 4 5 6 . . 2 . 3 1 . 10 Detach 14 | . . . . . 1 1 4 1 . . . . 1 3 3 Swap 115 | . 1 . . 5 11 15 45 2 1 3 3 3 4 3 19 Drop 110 | . 1 . . 6 24 19 30 2 3 5 3 . 3 7 7 Fire 273 | . 5 1 . 16 74 82 52 . . 11 . 5 4 . 23 Melee 179 | . . . . . . 2 46 2 2 53 1 10 9 20 34 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . 3 . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered Mines 481 | -10/Mines | Discovered new exit (range 5) 518 | -10/Mines | Met a Derelict testing a Signal Generator 584 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 585 | -10/Mines | Discovered new exit (range 5) 597 | -10/Mines | Entered Exiles 597 | -10/Exiles | Accompanied by 1 ally 646 | -10/Exiles | Met 8R-AWN 671 | -10/Exiles | Met EX-HEX 741 | -10/Exiles | Met EX-DEC 752 | -10/Exiles | Learned location of Zion (-6) 819 | -10/Exiles | Discovered new exit (range 11) 839 | -10/Exiles | Entered Mines 839 | -9/Mines | Accompanied by 1 ally 856 | -9/Mines | Discovered new exit (range 6) 903 | -9/Mines | Assembled infested the area 953 | -9/Mines | Destroyed 15 combat bots 1097 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1284 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1301 | -9/Mines | Found Prototype Device 1527 | -9/Mines | Met a Derelict shopkeep closing up shop 1618 | -9/Mines | Discovered new exit (range 9) 2010 | -9/Mines | Entered Materials 2010 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2187 | -8/Materials | Identified exit to Storage 2187 | -8/Materials | Identified Exp. Sensor Array 2541 | -8/Materials | Build established: Hauler-Gunner 2619 | -8/Materials | Repaired Faulty Exp. Sensor Array 2742 | -8/Materials | Discovered new exit (range 16) 3119 | -8/Materials | Build established: Hauler-Tank 3522 | -8/Materials | Garrison activated, responded to threat 3628 | -8/Materials | Discovered new exit (range 4) 3872 | -8/Materials | Destroyed 7 combat bots 3900 | -8/Materials | Entered Storage 4064 | -8/Storage | Learned location of Armory (-3) 4109 | -8/Storage | Garrison activated, responded to threat 4358 | -8/Storage | Repaired Enh. Autogun 4392 | -8/Storage | Repaired Med. Armor Plating 4453 | -8/Storage | Repaired Enh. Autogun 4813 | -8/Storage | Discovered new exit (range 15) 5099 | -8/Storage | Lost 5 parts (1p2n1u1w) 5106 | -8/Storage | Destroyed 7 combat bots 5412 | -8/Storage | Entered Factory 5412 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6060 | -7/Factory | Build established: Scavenger-Skirmisher 6532 | -7/Factory | Fabricated Cmb. Airjet (x2) 6701 | -7/Factory | Fabricated Exp. Sensor Array? 6978 | -7/Factory | Build established: Mutant 7103 | -7/Factory | Local fabrication network quarantined 7678 | -7/Factory | Discovered new exit (range 16) 7686 | -7/Factory | Identified exit to Factory 7762 | -7/Factory | Identified exit to Lower Caves 7884 | -7/Factory | Entered Lower Caves 7884 | -7/Lower Caves | Accompanied by 2 allies 7898 | -7/Lower Caves | Encountered a Warlord checkpoint 8164 | -7/Lower Caves | Discovered new exit (range 10) 8168 | -7/Lower Caves | Identified exit to Lower Caves 8239 | -7/Lower Caves | Entered another Lower Caves area 8239 | -7/Lower Caves | Accompanied by 2 allies 8249 | -7/Lower Caves | Discovered exit to Factory (range 9) 8285 | -7/Lower Caves | Encountered a Warlord checkpoint 8357 | -7/Lower Caves | Learned 8 Factory zone layouts 8415 | -7/Lower Caves | Discovered new exit (range 11) 8437 | -7/Lower Caves | Identified exit to Data Miner 8440 | -7/Lower Caves | Entered Data Miner 8440 | -7/Data Miner | Accompanied by 2 allies 8440 | -7/Data Miner | Discovered new exit (range 6) 8453 | -7/Data Miner | Identified exit to Proximity Caves 8460 | -7/Data Miner | Met Data Miner 8478 | -7/Data Miner | Learned location of Section 7 (-3) 8478 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8489 | -7/Data Miner | Received God Mode back door access code from Data Miner 8557 | -7/Data Miner | Data Conduit disabled 8916 | -7/Data Miner | Entered Proximity Caves 8916 | -6/Proximity Caves | Accompanied by 1 ally 9153 | -6/Proximity Caves | Learned 4 Factory zone layouts 9155 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9193 | -6/Proximity Caves | Entered Factory 9193 | -6/Factory | Accompanied by 1 ally 9193 | -6/Factory | Evolved 2 slots: Utility x2 9194 | -6/Factory | Identified exit to Lower Caves 9287 | -6/Factory | Garrison activated, responded to threat 9376 | -6/Factory | Entered Lower Caves 9376 | -6/Lower Caves | Accompanied by 1 ally 9478 | -6/Lower Caves | Encountered a Warlord checkpoint 9555 | -6/Lower Caves | Learned Factory terminal intel 9693 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9695 | -6/Lower Caves | Identified exit to Zion 9707 | -6/Lower Caves | Entered Zion 9707 | -6/Zion | Accompanied by 1 ally 9754 | -6/Zion | Found Prototype Device 9760 | -6/Zion | Discovered new exit (range 11) 9832 | -6/Zion | Learned Factory fabricator intel 9925 | -6/Zion | Found Prototype Processor 9925 | -6/Zion | Identified Exp. Signal Interpreter 9928 | -6/Zion | Found Prototype Processor 9928 | -6/Zion | Identified Exp. Targeting Computer 9943 | -6/Zion | Found Exp. Signal Interpreter 9996 | -6/Zion | Received a hallucinogenic algorithm 10059 | -6/Zion | Learned Factory emergency access door positions 10344 | -6/Zion | Given A8's code to call for help 10366 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10370 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10653 | -6/Zion | Discovered new exit (range 5) 10653 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10655 | -6/Zion | Identified exit to Deep Caves 10660 | -6/Zion | Entered Deep Caves 10660 | -6/Deep Caves | Accompanied by 3 allies 10788 | -6/Deep Caves | Attacked by Z-Imprinter 10799 | -6/Deep Caves | Destroyed Z-Imprinter 10826 | -6/Deep Caves | Identified Phasing AFG 11008 | -6/Deep Caves | Z-Facility disabled 11266 | -6/Deep Caves | Lost 3 parts (1n1u1w) 11337 | -6/Deep Caves | Spotted as-99193 11655 | -6/Deep Caves | Core integrity fell below 50% 11678 | -6/Deep Caves | Core integrity fell below 20% 11692 | -6/Deep Caves | Destroyed by as-99193 with Assembled Focal Cannon Last Messages --------------- 11492_ Dropped Lrg. Storage Unit. 11607_ Cmb. Airjet destroyed. 11607_ Exp. Sensor Array destroyed. 11626_ as-99193: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11632_ Antimatter Reactor destroyed. 11648_ Imp. Shield Generator destroyed. 11654_ Chainsword follow-up attack on as-99193. 11654_ Med. Treads destroyed. 11657_ Chainsword follow-up attack on as-99193. 11658_ Adv. Melee Analysis Suite destroyed. 11658_ Gravmag System destroyed. 11661_ Chainsword destroyed. 11665_ Hvy. Pick follow-up attack on as-99193. 11667_ Exp. Heat Sink destroyed. 11670_ Hvy. Pick follow-up attack on as-99193. 11673_ Destroyed Prototype Energy Cannon. 11673_ as-99193 system corrupted by crushing effect. 11674_ as-99193 GOLEM Unit beginning Prototype Energy Cannon integration. 11674_ as-99193 misfires. 11689_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""#################?????????????????? | | ????????" #?????????????????? | | ?????????" #########???????########### | | ????????""" #??????????## # | | ????????" ##;###????????### | | ????????" # ; G########## # | | ????????"" # #@; ; | | ????????" #!;;;########## # "" | | ????????"" ; ;# #????????# ## """ | | ????????" ## ##???????## #### " | | ????????""" ## "#????????# #??# | | ????????" #" ###???????# #??#### | | ????????" " ""#####???# #?????# | | ????????" " #???# #????## | | ????????# #####???# #???## | | ????????"" ##???????# #???# | | ?????????" #"#????????# #???# | | ?????????" ##??????## ##### | | ?????????" g ###"#??????# | | ????????"" #?# #??????# ## ## | | ????????# [ ### ####?### ## ## | | ????????# # !!*[### ### | | ????????# ###"" ## # | | ????????# #### ####? | | ????????# ! ## ##???? | | ????????# = ##### #????? | | ????????# = ! ##??# ## ##???? | | ????????# ! #??# ### #???? | | ????????# #??# #?# #??? | | ????????# #??# #? #??? | | ????????# ! #??# #? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 54 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatMeleeDesublimator Manual? 0 Play Time 01:52:02 Cumulative 120.5 hours Start 2020.11.05 @ 23:51:29 End 2020.11.11 @ 14:50:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3504e2b-3078-4273-83b9-23e3b2d3ccc1