Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 20:26:45 Player: TinyBoulder Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (165) 825 Value Destroyed (8733) 8733 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (2120) 2120 TOTAL SCORE: 20418 Bonus ------- High Alert Combat Kills 1338 Entered DSFs 500 Met Zhirov 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1600 Matter 219/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Meta Core > --- PROPULSION ------- Medium Treads Armored Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Phase Shifter Advanced Thermal Shield Hacking Suite Dynamic Insulation System Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator Railgun Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Compact Matter Pod Particle Accelerator Advanced Force Field Advanced Point Defense System Long-range Tractor Beam Long-range Proton Cannon HERF Cannon Enhanced Nova Cannon Heavy Machine Gun [Rating: 198] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Meta Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Shock Bomb Launcher Impact Weapon Flail Piercing Weapon Force Lance Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Slots Evolved 16 | . . . 4 2 2 2 2 . . . . 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 1 1 . . . . . . . . . . . Utility 9 | . . . 2 1 . 2 2 . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . 2 . . Parts Attached 167 | 7 5 11 20 12 1 23 2 5 3 7 . . 8 46 10 7 Power 19 | 1 1 1 1 3 . 2 . . 1 1 . . 1 6 1 . Engine 7 | 1 1 1 1 3 . . . . . . . . . . . . Core 3 | . . . . . . 2 . . . . . . . 1 . . Reactor 9 | . . . . . . . . . 1 1 . . 1 5 1 . Propulsion 47 | 2 . 2 9 2 1 5 1 1 1 3 . . 5 7 4 4 Treads 14 | 2 . 1 . . . . . . 1 . . . 1 7 1 1 Leg 17 | . . . 7 2 1 5 1 1 . . . . . . . . Wheel 3 | . . 1 2 . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 3 . . 4 . . . Flight 6 | . . . . . . . . . . . . . . . 3 3 Utility 62 | 2 3 2 6 4 . 11 1 3 . 3 . . . 22 4 1 Device 33 | 1 . 2 2 . . 5 . 2 . 1 . . . 16 3 1 Storage 6 | 1 3 . . 1 . . . 1 . . . . . . . . Processor 12 | . . . 2 2 . 3 . . . 1 . . . 3 1 . Hackware 6 | . . . . . . 1 1 . . 1 . . . 3 . . Protection 5 | . . . 2 1 . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 6 4 3 . 5 . 1 1 . . . 2 11 1 2 Energy Gun 4 | . . . . . . 1 . . . . . . 2 . 1 . Energy Cannon 7 | . 1 2 . . . . . 1 . . . . . 3 . . Ballistic Gun 18 | 2 . 4 3 2 . 1 . . 1 . . . . 5 . . Ballistic Cannon 6 | . . . 1 . . 2 . . . . . . . 3 . . Launcher 2 | . . . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . . 1 . 4 . . . 5 . 1 Parts Lost 94 | . . 3 13 . . 12 5 9 8 . 1 . 6 7 14 16 Power 10 | . . . 1 . . 1 1 1 1 . 1 . . 1 1 2 Propulsion 30 | . . . 5 . . 5 3 3 2 . . . 3 . 3 6 Utility 33 | . . 1 3 . . 6 . 1 3 . . . 2 4 7 6 Weapon 21 | . . 2 4 . . . 1 4 2 . . . 1 2 3 2 Highest Loss Streak 11 | . . 2 9 . . 4 3 6 6 . 1 . 3 3 9 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 16 | 3 8 20 17 21 21 22 21 17 12 12 14 14 13 12 6 2 Power 2 | . 1 4 4 4 3 2 2 1 1 1 1 1 . 1 . . Propulsion 1 | 1 2 3 1 2 2 1 . . . . . . . 1 1 1 Utility 7 | . 2 8 7 7 10 10 10 9 8 8 8 8 8 5 1 . Weapon 4 | . 1 3 3 6 5 7 8 4 2 1 3 2 2 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 2 . 1 . 4 . . . . . . 3 5 4 . Power 4 | . 1 . . . . 2 . . . . . . . . 1 . Propulsion 4 | . . 1 . . . . . . . . . . . 3 . . Utility 8 | . . . . 1 . 2 . . . . . . 3 . 2 . Weapon 4 | . . 1 . . . . . . . . . . . 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 81 98 99 92 58 58 42 47 51 46 45 80 66 44 Engine 6 | . 14 14 5 7 12 4 . 5 2 . . . . . . . Core 1 | . . . . . . 5 4 . . . . . . 1 3 3 Reactor 1 | . . . . . . . . . . 2 2 . 1 5 3 2 Treads 11 | . 28 25 6 . . . . . 1 5 2 . . 13 8 . Leg 9 | . . . 19 38 40 33 20 9 4 . . . . . . . Device 12 | . 14 14 8 7 6 7 . 2 3 . . . . 27 20 7 Storage 7 | . 14 14 9 7 6 5 5 5 5 5 5 4 4 3 1 . Processor 8 | . . . 8 16 20 15 15 15 15 17 21 19 15 6 7 12 Hackware 1 | . . . . . . 1 5 9 2 2 5 4 2 1 3 3 Protection 1 | . . . 4 4 . 5 . . . . . . . . . . Energy Cannon 4 | . . 19 . . . . . 1 1 . . . . . . . Ballistic Gun 8 | . 28 8 12 5 6 1 . 8 3 2 . . . 11 3 . Ballistic Cannon 2 | . . . 4 6 . 4 . . . . . . . 4 7 1 Peak Build Rating 198 | 7 9 17 38 49 58 81 57 69 55 63 61 52 84 198 194 111 Average Rating 63 | 5 8 14 22 45 56 69 50 56 35 44 54 51 55 169 154 94 On Entrance 50 | . 7 9 15 38 48 58 52 51 55 28 61 50 52 30 194 106 Avg Prop Armor Cover (%) 10 | . . 13 22 . . 5 4 . . 15 16 . . 3 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 96 107 102 98 106 132 91 114 51 46 32 22 50 122 119 42 Greatest Support 253 | 40 40 40 80 98 118 120 81 38 38 33 48 33 75 253 240 80 Greatest Overweight (x) 9 | . 2 6 8 1 . 1 1 5 9 4 . . 2 . 1 . Average Overweight (x) . | . . 2 3 . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 5 Average Capacity 20 | 7 17 25 25 25 25 25 25 23 15 15 15 15 15 15 8 5 Most Carried 25 | 5 11 25 25 25 25 25 23 22 15 15 15 15 15 15 15 5 Average Carried 18 | 3 8 23 20 23 23 23 22 18 13 13 15 14 14 13 7 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 5 5 Final Carried 25 | 5 11 22 25 24 25 23 23 15 13 15 15 15 13 15 5 . Class Distribution -------------------- 56% | Mutant 16% | Scavenger-Tank 7% | Assassin 7% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/DSF Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Matter Collected 7094 | 300 52 244 298 147 19 1191 181 376 145 100 . . . 3547 417 77 Remotely 3859 | . . . . . . 180 . . . . . . . 3279 400 . Salvage Created 8069 | 72 91 539 496 189 19 1492 141 453 187 251 . . . 3845 294 . Parts 334 | 7 7 31 30 7 1 51 5 9 4 . . . . 160 22 . Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 17 . . . . . 9 7 . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Combat Hostiles Destroyed 141 | . 1 13 13 4 . 32 5 7 4 . . . . 57 5 . Guns 69 | . 1 3 12 1 . 1 . 3 4 . . . . 42 2 . Cannons 53 | . . 10 1 2 . 20 . 3 . . . . . 14 3 . AOE 16 | . . . . 1 . 9 5 1 . . . . . . . . Classes Destroyed 16 | 2 2 3 . 2 . 3 . . . . . . . 4 . . Worker 8 | 2 . . . . 1 1 . . . . . . . 4 . . Builder 6 | . . . . . . 2 . . . . . . . 2 2 . Tunneler 3 | 2 . . . . . . . . . . . . . 1 . . Hauler 3 | . 1 . . . . 2 . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . . 1 . . Swarmer 27 | . . 1 4 1 . 3 5 . . . . . . 13 . . Grunt 48 | . 1 . 7 . . 16 . 7 3 . . . . 14 . . Brawler 6 | . . . . . . 2 . . 1 . . . . 3 . . Sentry 15 | . . 1 2 2 . 3 . . . . . . . 7 . . Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 8 | . . . . 1 . 2 . . . . . . . 5 . . Programmer 22 | . . . . . . 6 . . . . . . . 12 4 . Heavy 2 | . . . . . . . . . . . . . . 1 1 . Subdweller 11 | . . 11 . . . . . . . . . . . . . . Best Kill Streak 8 | 2 1 2 4 2 1 8 5 3 4 . . . . 8 2 . Combat Bots Only 7 | . 1 2 4 1 . 6 5 3 4 . . . . 7 2 . Max Kills in Single Turn 6 | 1 1 1 1 2 1 6 2 1 1 . . . . 2 1 . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 4 | . . . . 1 . 4 2 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Hostile Shots Fired 1684 | . 2 55 108 110 . 244 19 85 61 . 50 . 90 390 240 230 Missed 564 | . . 16 25 41 . 74 5 27 24 . 26 . 27 109 92 98 Hits 1120 | . 2 39 83 69 . 170 14 58 37 . 24 . 63 281 148 132 Melee 31 | . . . . . . 2 . . . . . . 26 3 . . Projectile 1089 | . 2 39 83 69 . 168 14 58 37 . 24 . 37 278 148 132 Critical Strikes 53 | . . . 2 . . 9 . 2 6 . . . 13 7 9 5 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 20249 | . 22 950 1233 488 . 2693 509 1178 748 . 537 . 1567 4063 3161 3100 Core 4412 | . 10 216 309 61 . 388 124 302 176 . 202 . 741 262 222 1399 Absorbed by Shields 2338 | . . . . . . 453 . 87 . . . . . 1439 199 160 Reduced by Siege Mode 447 | . . . . . . . . . . . . . . 363 84 . Redirected to Shielding 71 | . . . . 11 . 60 . . . . . . . . . . Ignored by Resistances 736 | . . . . . . . . . . . . . . 736 . . Core Remaining (%) 61 | 100 . 9 43 91 100 61 . . . . 30 . 43 76 . . Volleys Fired 456 | 8 11 57 65 19 . 91 4 29 16 . . . . 137 18 1 Largest 5 | 2 2 2 2 2 . 2 1 2 2 . . . . 5 5 1 Hottest 281 | 40 40 160 60 61 . 94 36 135 108 . . . . 281 238 49 Shots Fired 1100 | 16 22 87 120 33 . 138 4 55 32 . . . . 525 67 1 Gun 689 | 16 22 23 116 14 . 18 . 37 32 . . . . 379 32 . Cannon 390 | . . 64 4 19 . 104 . 18 . . . . . 146 35 . Launcher 21 | . . . . . . 16 4 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 971 | 16 22 23 120 33 . 122 . 44 23 . . . . 501 67 . Thermal 96 | . . 64 . . . . . 11 9 . . . . 12 . . Explosive 1 | . . . . . . . . . . . . . . . . 1 Electromagnetic 32 | . . . . . . 16 4 . . . . . . 12 . . Robot Hit Streak 24 | 6 5 14 24 8 . 10 . 16 10 . . . . 23 21 . Robot Miss Streak 5 | 1 2 4 3 3 . 3 . 3 4 . . . . 5 3 . Penetration Max 2 | . . . . . . 1 . . . . . . . 2 . . Secondary Targets 12 | . . . 3 . . . . 1 1 . . . . 7 . . Max Gunslinging Chain 2 | . . . 1 . . . . 1 1 . . . . 2 . . Shots Hit Robots 723 | 10 15 47 87 20 1 85 . 45 30 3 . . . 339 41 . Core Hits 380 | 7 5 18 38 9 1 81 5 20 37 . . . . 146 13 . Critical Kills 14 | . . 1 . . . . . . . . . . . 11 2 . Critical Parts Destroyed 13 | . . . . . . 1 . 1 . 1 . . . 9 1 . Critical Strikes 61 | . . 1 . 1 . 20 . 3 . 1 . . . 32 3 . Destroy 27 | . . 1 . . . 1 . 1 . . . . . 21 3 . Blast 33 | . . . . 1 . 19 . 2 . . . . . 11 . . Smash 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 29 | . . . . 5 6 12 . . . 3 . 3 . . . . Impact 29 | . . . . 5 6 12 . . . 3 . 3 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22784 | 123 161 1133 907 567 78 5298 328 1202 701 193 . . 26 10383 1683 1 Guns 10956 | 123 161 336 865 153 . 258 . 570 701 . . . . 7108 681 . Cannons 8337 | . . 797 42 228 . 2574 . 579 . . . . . 3275 842 . Explosions 3151 | . . . . 186 . 2465 287 53 . . . . . . 160 . Melee 271 | . . . . . 78 . . . . 193 . . . . . . Ramming 69 | . . . . . . 1 41 . . . . . 26 . . 1 Kinetic 17387 | 123 161 336 907 381 . 2832 . 776 451 . . . . 9897 1523 . Thermal 1908 | . . 797 . . . 96 . 426 250 . . . . 339 . . Explosive 1751 | . . . . 186 . 1405 . . . . . . . . 160 . Electromagnetic 1398 | . . . . . . 964 287 . . . . . . 147 . . Impact 271 | . . . . . 78 . . . . 193 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 . . . . 1 . 4 12 4 7 Average Corruption 5 | . . . . . . 7 . . . . 1 . 4 5 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . 29 . . . . . . . 47 6 7 Message Errors 21 | . . . . . . 6 . . . . . . . 11 1 3 Matter Fused 14 | . . . . . . 5 . . . . . . . 7 1 1 Heat Flow Errors 11 | . . . . . . 4 . . . . . . . 3 3 1 Energy Discharges 11 | . . . . . . 4 . . . . . . . 6 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 2 . . Data Loss (minor) 6 | . . . . . . 3 . . . . . . . 3 . . Data Loss (major) 7 | . . . . . . 1 . . . . . . . 5 . 1 Misfires 6 | . . . . . . 1 . . . . . . . 5 . . Alerts 2 | . . . . . . 2 . . . . . . . . . . Weapon Failures 8 | . . . . . . 3 . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 408 | . . . . . . 79 21 . . 169 . . . 139 . . Projectiles 198 | . . . . . . 59 . . . . . . . 139 . . Explosions 41 | . . . . . . 20 21 . . . . . . . . . Melee 169 | . . . . . . . . . . 169 . . . . . . Knockbacks 39 | . . . . . . 21 . 1 . . . . 1 14 2 . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 36 | . . . . . . 19 . 1 . . . . . 14 2 . Secondary 2 | . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . 12 . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . 3 . . 1 Targets Rammed 8 | . . . . . . 1 3 . . . . . 3 . . 1 Kicked 4 | . . . . . . 1 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 14 204 83 20 . 309 . 94 7 . . . . 404 372 245 Average Temperature 82 | . 6 44 20 5 . 92 . 39 4 . . . . 95 138 122 Received Heat Transfer 2403 | . 12 54 693 90 . 650 27 207 224 . . . 99 230 54 63 Effects 12 | . . . . . . 3 . . . . . . . 4 5 . Shutdowns 6 | . . . . . . 1 . . . . . . . 4 1 . Energy Bleed 3 | . . . . . . 2 . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . 3 . Siege Activations 24 | . . . . . . . . . . . . . . 20 4 . Total Turns 266 | . . . . . . . . . . . . . . 242 24 . Longest Duration 39 | . . . . . . . . . . . . . . 39 9 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 . . . 2 . . . 1 . . Combat Hostiles 5 | . . . . . . 2 . . . 2 . . . 1 . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . 7 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . Heat Transferred 2205 | . . 1221 . . . 100 . 50 575 . . . . 259 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Maximum Alert Level 4 | . . . . . . 3 2 . . . . . . 4 3 2 Low Security (%) 57 | 100 100 . 100 100 100 31 . . . . . 100 100 35 . . Level 1 9 | . . . . . . 19 19 . . . . . . 15 . 20 Level 2 20 | . . . . . . 39 80 . . . . . . 9 91 79 Level 3 12 | . . . . . . 8 . . . . . . . 39 8 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1116 | 10 30 . 97 135 54 891 492 . . . . 128 66 1116 715 622 Initial 669 | . . . . . 54 . 422 . . . . 114 66 8 669 417 Average 273 | 1 1 . 19 35 11 365 424 . . . . 107 23 474 651 477 Influence Increases 5589 | 20 54 40 394 295 23 1486 110 160 165 . 225 34 30 1771 362 420 Destroy 0b10 Robot/C 2600 | . 20 40 260 80 . 640 100 140 80 . . . . 1140 100 . Destroy 0b10 Robot/NC 120 | 20 5 . . 5 5 25 . . . . . . . 50 10 . Destroy Leader 548 | . 12 . 50 30 . 144 10 20 10 . . . . 242 30 . Successful Hack 141 | . 17 . 37 28 . . . . . . . 17 . . 21 21 Disable Machine 570 | . . . 30 75 15 300 . . . . . . . 105 45 . Destroy Structure 635 | . . . 2 17 3 332 . . . . . 2 . 204 36 39 Partial Spotted 60 | . . . . . . . . . . . . . . . 30 30 Lose Combat Pursuer 915 | . . . 15 60 . 45 . . 75 . 225 15 30 30 90 330 Influence Decreases 5052 | 20 54 40 394 183 135 623 611 522 165 . 55 116 103 670 825 536 Entered New Map 1402 | . . . . . 58 . 441 135 . . . 56 22 7 447 236 Time Decay 2575 | 20 54 30 264 183 77 353 120 313 105 . 45 60 . 593 238 120 Lost Part 854 | . . 10 130 . . 120 50 74 60 . 10 . 30 70 140 160 Lost Ally 71 | . . . . . . . . . . . . . 51 . . 20 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . Squads Dispatched 31 | . 1 . 2 1 1 11 . . 1 . . . 2 9 1 2 Investigation 1 | . . . . . . . . . . . . . . 1 . . Extermination 13 | . . . . 1 1 3 . . . . . . . 6 1 1 Reinforcement 12 | . 1 . 2 . . 4 . . . . . . 2 2 . 1 Assault 2 | . . . . . . 1 . . 1 . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Distress Signals 9 | . . . 1 . . 1 . . . . . . . 5 2 . Communications Jammed 73 | . . . . . . . . . . . . . . 17 35 21 Distress Signals 58 | . . . . . . . . . . . . . . 14 32 12 Times Spotted 284 | . 4 14 17 6 . 45 7 8 8 . 16 1 12 85 14 47 Peak Tracking Total 22 | . 1 3 8 4 . 8 6 4 5 . 7 1 9 6 7 22 Tactical Retreats 40 | . . . 1 2 . 3 . . 3 . 5 1 2 11 4 8 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . 17 . . Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Traps Triggered 28 | . 2 2 . . . 7 1 . . . . . 2 4 4 6 Indirectly 2 | . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Disabled 38 | . . . 2 5 1 20 . . . . . . . 7 3 . Max in Single Turn 4 | . . . 1 3 1 4 . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Accessed 43 | . 5 . 8 4 1 2 2 . . 5 . 2 . 7 4 3 Terminals 30 | . 5 . 6 2 1 2 1 . . . . 1 . 5 4 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 2 . . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 94 | . 13 . 19 10 4 3 2 . . 18 . 5 . 10 5 5 Successful 54 | . 9 . 12 4 . 1 2 . . 18 . 2 . 1 4 1 Failed 40 | . 4 . 7 6 4 2 . . . . . 3 . 9 1 4 Catastrophic 13 | . . . 2 . . 1 . . . . . . . 7 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 9 . 8 3 4 1 1 . . . . 1 . 5 . 2 Terminals 59 | . 13 . 12 6 4 3 1 . . . . 2 . 8 5 5 Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 2 4 . . 1 . . . . . . . . . Scanalyzers 6 | . . . 5 . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Terminal Hacks 36 | . 3 . 4 2 . 1 1 . . 18 . 1 . 1 4 1 Record 6 | . . . . . . . . . . 6 . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 2 . 1 1 . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 1 . . 1 . . . . . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 6 . 3 1 . . . . . . . . . . . . Terminals 10 | . 6 . 3 1 . . . . . . . . . . . . Botnet 4 | . 1 . 2 1 . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 7 4 1 2 . . . . . 1 . 7 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . 102 . . . . Total Robot Build Rating 32 | . . . . . . . . . . . . 32 . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total Allies 4 | . . . . . . . . . . . . 4 . . . . Largest Group 4 | . . . . . . . . . . . . 4 4 . . . Highest-Rated Group 120 | . . . . . . . . . . . . 120 120 . . . Highest-Rated Ally 30 | . . . . . . . . . . . . 30 30 . . . Total Orders 6 | . . . . . . . . . . . . . 3 . . 3 STAY 1 | . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 Ally Attacks 6 | . . . . . . . . . . . . . 6 . . . Total Damage 135 | . . . . . . . . . . . . . 135 . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Active Infowar (turns) 9519 | 13 892 3098 760 642 332 998 . . . . . . . 2035 512 237 Optics 113 | . . . 113 . . . . . . . . . . . . . Sensors 2013 | . . . 369 642 332 505 . . . . . . . . 66 99 Terrain 1446 | . . 337 277 . . 832 . . . . . . . . . . Seismic 4057 | 13 892 2761 391 . . . . . . . . . . . . . Machine Analysis 1049 | . . . . 554 332 163 . . . . . . . . . . Jamming 2647 | . . . . . . . . . . . . . . 1898 512 237 ECM 1405 | . . . . . . . . . . . . . . 1405 . . Robot Analysis Total 6 | . 1 . 1 . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Turns Passed 13234 | 156 892 3100 1190 642 332 1540 241 1118 361 240 179 135 101 2253 512 242 Spaces Moved 6859 | 77 369 1002 431 351 240 800 116 397 194 164 401 147 88 1008 506 568 Core 11 | 4 . . . . . . . . 4 . . . . . . 3 Treads 2571 | 73 369 754 . . . . . . 84 74 . . 7 1008 199 3 Legs 2268 | . . . 258 351 240 800 116 397 106 . . . . . . . Wheels 421 | . . 248 173 . . . . . . . . . . . . . Hover 719 | . . . . . . . . . . 90 401 147 81 . . . Flight 869 | . . . . . . . . . . . . . . . 307 562 Fastest Speed 29 | 50 160 190 150 128 128 122 190 185 105 62 30 42 42 141 34 29 Average Speed 158 | 154 223 287 215 136 128 143 191 257 157 131 44 42 69 148 80 34 Slowest Speed 680 | 160 320 320 680 198 128 198 193 540 500 270 62 42 150 156 155 160 Overloaded Moves 127 | . . . . . . . . . . . 127 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . 10 11 Potential Cave-ins 4 | . . 2 . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 5 64 53 31 12 8 28 8 58 42 60 67 3 88 47 13 32 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . . Scrap Searched 9 | . . 4 . . . . . 3 1 . 1 . . . . . Spaces Dug 25 | . . 7 . 2 3 8 . . . . . 1 . 4 . . Terrain Destroyed 334 | . . 9 1 15 3 186 . 16 . . . 1 . 74 11 18 Melee 14 | . . . . 2 3 8 . . . . . 1 . . . . Projectile 141 | . . 9 1 . . 43 . 8 . . . . . 69 11 . AOE 174 | . . . . 13 . 135 . 8 . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total 8368 | 96 418 1128 582 475 256 1030 127 440 216 182 401 215 130 1501 569 602 Wait 579 | . 18 34 51 72 3 45 1 2 . . . 64 2 251 32 4 Move 6803 | 76 368 1001 430 350 239 799 116 396 193 163 400 146 87 1007 485 547 Hop 20 | . . . . . . . . . . . . . . . 10 10 Pick Up 89 | 5 7 17 7 6 4 9 1 1 1 1 . 1 5 20 3 1 Fast Attach 100 | 7 4 . 12 1 . 12 2 1 1 7 . . 7 32 11 3 Attach 75 | . . 4 8 3 2 14 1 9 4 2 . 1 2 16 4 5 Detach 30 | . . . 2 1 . 12 . . 1 4 . . 1 7 1 1 Swap 56 | . 5 8 5 10 1 14 . 2 . 1 . . . 10 . . Drop 75 | . 5 7 2 8 1 13 . . . 1 1 . 10 21 5 1 Fire 456 | 8 11 57 65 19 . 91 4 29 16 . . . . 137 18 1 Melee 29 | . . . . 5 6 12 . . . 3 . 3 . . . . Ram 3 | . . . . . . . . . . . . . 3 . . . Kick 3 | . . . . . . 1 2 . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis 49 | . . . . . . 8 . . . . . . 13 . . 28 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / Tes / DSF) -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Discovered new exit (range 10) 900 | -10/Materials | Discovered new exit (range 6) 1049 | -10/Materials | Entered Subcaves 1050 | -10/Subcaves | Approached by a straggling Scientist 1069 | -10/Subcaves | Discovered new exit (range 12) 1074 | -10/Subcaves | A Subdweller sparked back to life 1091 | -10/Subcaves | Found Prototype Power Core 1314 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1328 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2250 | -10/Subcaves | Learned 2 Materials zone layouts 2377 | -10/Subcaves | Core integrity fell below 50% 3482 | -10/Subcaves | Disturbed a concealed Subdweller 3892 | -10/Subcaves | Core integrity fell below 20% 4149 | -10/Subcaves | Entered Materials 4149 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4193 | -8/Materials | Identified Meta Core 4511 | -8/Materials | Lost 9 parts (1p5n1u2w) 4537 | -8/Materials | Core integrity fell below 50% 4583 | -8/Materials | Lost 4 parts (2u2w) 5014 | -8/Materials | Discovered new exit (range 16) 5079 | -8/Materials | Identified exit to Factory 5339 | -8/Materials | Entered Factory 5339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5728 | -7/Factory | Build established: Skirmisher 5942 | -7/Factory | Discovered new exit (range 5) 5946 | -7/Factory | Identified exit to Factory 5981 | -7/Factory | Entered another Factory area 5981 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6202 | -6/Factory | Build established: Assassin 6218 | -6/Factory | Discovered new exit (range 15) 6294 | -6/Factory | Identified exit to Factory 6313 | -6/Factory | Entered another Factory area 6313 | -5/Factory | Evolved 2 slots: Utility x2 7113 | -5/Factory | Build established: Mutant 7384 | -5/Factory | System corruption reached 10% 7444 | -5/Factory | Lost 4 parts (3n1u) 7551 | -5/Factory | Spotted B-75 Beast 7587 | -5/Factory | Garrison activated, responded to threat 7721 | -5/Factory | Build established: Scavenger-Mutant 7813 | -5/Factory | First assault squad dispatched 7828 | -5/Factory | Discovered new exit (range 14) 7851 | -5/Factory | Identified exit to Factory 7853 | -5/Factory | Entered another Factory area 7853 | -4/Factory | Evolved 2 slots: Utility x2 7877 | -4/Factory | Identified exit to Upper Caves 8023 | -4/Factory | Lost 3 parts (2n1w) 8094 | -4/Factory | Entered Upper Caves 8140 | -4/Upper Caves | Lost 6 parts (1p3n2w) 8295 | -4/Upper Caves | Learned 8 Research zone layouts 8357 | -4/Upper Caves | Build established: Hacker-Mutant 9035 | -4/Upper Caves | Lost 3 parts (1p1u1w) 9206 | -4/Upper Caves | Discovered new exit (range 3) 9208 | -4/Upper Caves | Spotted B-86 Titan 9210 | -4/Upper Caves | Identified exit to Upper Caves 9212 | -4/Upper Caves | Entered another Upper Caves area 9298 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9306 | -4/Upper Caves | Build established: Mutant 9382 | -4/Upper Caves | Core integrity fell below 50% 9418 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 9475 | -4/Upper Caves | Learned Research trap positions 9567 | -4/Upper Caves | Discovered new exit (range 5) 9572 | -4/Upper Caves | Identified exit to Zhirov 9573 | -4/Upper Caves | Entered Zhirov 9573 | -4/Zhirov | Discovered new exit (range 3) 9602 | -4/Zhirov | Met Zhirov 9647 | -4/Zhirov | Found Alien Artifact 9666 | -4/Zhirov | Found Alien Artifact 9666 | -4/Zhirov | Identified Integrated Reactor 9666 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9776 | -4/Zhirov | Learned location of Quarantine (-2) 9776 | -4/Zhirov | Learned location of Testing (-3) 9776 | -4/Zhirov | Learned location of Command (-1) 9783 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9812 | -4/Zhirov | Identified exit to Proximity Caves 9813 | -4/Zhirov | Entered Proximity Caves 9987 | -3/Proximity Caves | Discovered new exit (range 16) 9991 | -3/Proximity Caves | Identified exit to Research 9992 | -3/Proximity Caves | Entered Research 9992 | -3/Research | Evolved 2 slots: Utility x2 9993 | -3/Research | Identified exit to Research 9993 | -3/Research | Identified exit to Armory 9993 | -3/Research | Identified exit to Testing 9994 | -3/Research | Loaded intel: 80 trap records 10099 | -3/Research | Fabricated S-43 Plague (x4) 10127 | -3/Research | Identified exit to DSF 10127 | -3/Research | Entered DSF 10127 | -3/DSF | Accompanied by 4 allies 10156 | -3/DSF | Additional patrols routed to DSF 10182 | -3/DSF | Lost 3 parts (3n) 10210 | -3/DSF | Discovered exit to Research (range 14) 10221 | -3/DSF | Lost 3 allies 10223 | -3/DSF | Core integrity fell below 50% 10224 | -3/DSF | Lost 3 parts (2u1w) 10228 | -3/DSF | Entered Research 10228 | -2/Research | Evolved 2 slots: Weapon x2 10511 | -2/Research | Spotted B-90 Cyclops 10770 | -2/Research | Build established: Scavenger-Tank 10857 | -2/Research | Spotted B-90 Cyclops 10858 | -2/Research | Identified Transdimensional Reconstructor 10858 | -2/Research | Warped through subspace 11085 | -2/Research | Destroyed 7 combat bots 11172 | -2/Research | Cargo convoy interrupted 11287 | -2/Research | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 11718 | -2/Research | Lost 3 parts (1p1u1w) 11839 | -2/Research | Spotted B-90 Cyclops 12108 | -2/Research | Found Prototype Processor 12108 | -2/Research | Identified Exp. Core Analyzer 12215 | -2/Research | System corruption reached 10% 12455 | -2/Research | Discovered new exit (range 16) 12481 | -2/Research | Entered Access 12554 | -1/Access | Spotted B-99 Colossus 12777 | -1/Access | Lost 9 parts (1p1n4u3w) 12991 | -1/Access | Discovered new exit (range 7) 12993 | -1/Access | Identified exit to Command 12993 | -1/Access | Entered Command 13121 | -1/Command | Build established: Mutant 13221 | -1/Command | Spotted Executioner 13221 | -1/Command | Spotted Executioner 13221 | -1/Command | Spotted Striker 13221 | -1/Command | Spotted Alpha 7 13223 | -1/Command | Spotted Executioner 13223 | -1/Command | Spotted Executioner 13223 | -1/Command | Spotted Striker 13223 | -1/Command | Spotted Alpha 7 13228 | -1/Command | Spotted B-99 Colossus 13230 | -1/Command | Core integrity fell below 50% 13232 | -1/Command | Spotted B-99 Colossus 13234 | -1/Command | Core integrity fell below 20% 13235 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13233_ A bubble of rippling energy engulfs the area. 13233_ Field strength at 94. 13233_ Penetrated by Slug. 13233_ Access Shell breached. 13234_ Field strength at 79. 13235_ Adv. Targeting Computer destroyed. 13235_ Critical hit (Blast). 13235_ Knocked back. 13235_ Penetrated by Slug. 13235_ Slug penetrates Wall. 13235_ Penetrated by Slug. 13235_ Slug penetrates Wall. 13235_ Acquired 66 matter. 13235_ Triggered Stasis Trap. 13235_ A bubble of rippling energy engulfs the area. 13235_ Field strength at 94. 13235_ Penetrated by Slug. 13235_ Slug penetrates Striker. Map ----- +----------------------------------------------------+ | ??????##+###### #???# #??# ### # | | ??????# # #???########## #??# " # | | ??????# + ! ! #????????????# #??# ##### | | ??????# # ! #????????????# #??## ##???? | | ??????# # #????????????# #???# #????? | | ????### ##########????????????# #???# #???## | | ????#" #?????????????????????# #???# #???# | | ????#"" #?????????????????????? #???# #???# | | ????#"" #?????????????????????? ????# ???+ | | ????#"" #???##???? ???????????? ?????##???# | | ????#"" #?? #??? ???????????? ??????????# | | ????#"T #?? ]#?? ???????????? ??????????# | | ????#"" #? #?? ???????? #?? ??????????# | | ????#"" #? #??? ^?????"? #??+??????????# | | ????#"" # !#??? ???? "? #??????????????? | | ????#"" # #??? ???? " #????????# ### | | ????#" / #??? 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"" #?????# h | | ??????# #???? #?????# | | ??????# #?????? #?????#phph | | ??????# #???????#"####### ph ########## | | ??????# #???????# #????????? | | ??????# #???????# #????????? | | ??????# #???????# #????????? | | ??????# ######??# = #????????? | | ??????# #??# ""Y " #????????? | | ??????# #??# """"" #????????? | | ??????######+##### ??? ?????????? | | ?????????# # ?????????????? | | ?????????# # ????????????? | | ?????????# + ##+#####+#########????????????? | | ?????????# # #? #?????????????? | | ?????????# # ## ]* ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 55 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 EM Shielding 2 Corruption Block 8 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 7 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ S-43 Plague | x4 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed SuperquantumOvertunedLink Manual? 0 Play Time 02:15:04 Cumulative 142.3 hours Start 2026.07.27 @ 18:10:13 End 2026.07.27 @ 20:26:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 124 Adventurer 0 Explorer 1 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 75 Gallery% 65 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4918506-a0c3-40cf-b098-b1499676c763