Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.06 @ 22:12:16 Player: Exp. Geonium Core Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (258) 1290 Value Destroyed (10584) 10584 Prototype IDs (52) 1040 Alien Tech Used (13) 2600 Bonus (6998) 6998 TOTAL SCORE: 30212 Bonus ------- High Alert Combat Kills 1158 Follower Combat Kills 397 Aligned with FarCom 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -857 Cogmind --------- Core Integrity 599/1600 Matter 212/300 Energy 97/100 System Corruption 9% Temperature Cool (9) Movement Flying (39) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Matter Drive > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Myomer Leg Centrium Leg Field Propulsion Drive Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Target Analyzer Centrium Heavy Armor Plating Focal Shield Thermal Barrier EM Dispersion Field Advanced Force Field Matter Drive > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon Lance > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Heavy Treads Coolant Network Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb [Rating: 201] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Lance Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Graviton Cannon Launcher Sigix Terminator Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . . . 1 . . . . . . . Utility 13 | . . 1 . . . 2 2 2 . . 2 . . 2 . 2 Weapon 2 | . . . . . . . . . 1 1 . . . . . . Parts Attached 376 | . 4 27 2 28 . 3 7 19 32 58 30 72 32 15 15 32 Power 46 | . . 3 1 3 . . . 4 2 12 7 7 1 1 2 3 Engine 6 | . . 2 1 2 . . . . 1 . . . . . . . Core 12 | . . 1 . 1 . . . 2 . 6 2 . . . . . Reactor 28 | . . . . . . . . 2 1 6 5 7 1 1 2 3 Propulsion 94 | . 2 12 . 9 . . . 4 6 9 8 16 1 8 8 11 Treads 28 | . 2 7 . 1 . . . . 5 6 3 2 1 1 . . Leg 27 | . . . . 3 . . . . . 3 . 9 . 1 4 7 Wheel 3 | . . . . . . . . . . . . 3 . . . . Hover 27 | . . 5 . 5 . . . 4 1 . 4 2 . 4 2 . Flight 9 | . . . . . . . . . . . 1 . . 2 2 4 Utility 167 | . 2 5 1 9 . 3 5 9 18 33 13 31 18 4 2 14 Device 82 | . . . . 4 . . . . 10 16 10 21 8 2 1 10 Storage 11 | . 1 1 . 1 . . . . 1 . 2 2 2 1 . . Processor 12 | . . . . 1 . . . . 3 4 . 1 . . 1 2 Hackware 15 | . . . . . . 3 4 4 . 2 1 . . . . 1 Protection 40 | . 1 4 1 3 . . 1 5 4 11 . 6 4 . . . Artifact 7 | . . . . . . . . . . . . 1 4 1 . 1 Weapon 69 | . . 7 . 7 . . 2 2 6 4 2 18 12 2 3 4 Energy Gun 6 | . . 1 . . . . . . 1 . . . 3 1 . . Energy Cannon 17 | . . . . . . . . . . . . 7 6 1 . 3 Ballistic Gun 8 | . . 3 . 4 . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 3 1 . . . Slashing Weapon 15 | . . 2 . 3 . . 2 1 2 . . 1 . . 3 1 Piercing Weapon 16 | . . . . . . . . . 3 4 2 5 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 . 5 . . . . 1 1 2 14 2 1 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . . . . 7 . Parts Lost 130 | . . 4 . 8 . . 1 12 19 22 11 10 16 4 3 20 Power 17 | . . 2 . 1 . . . 3 . 4 1 . 2 . 1 3 Propulsion 28 | . . 1 . 4 . . . 1 2 2 2 2 2 3 2 7 Utility 68 | . . . . 3 . . . 6 16 15 5 7 9 . . 7 Weapon 17 | . . 1 . . . . 1 2 1 1 3 1 3 1 . 3 Highest Loss Streak 13 | . . 1 . 7 . . 1 5 8 10 8 7 5 4 3 13 Average Slot Usage (%) 79 | . 94 98 100 84 88 90 91 86 75 86 79 87 64 18 17 49 Engine 1 | . 14 5 9 3 . . . . 1 . . . . . . . Core 3 | . . 5 1 3 11 9 7 2 . 6 2 . . . . . Reactor 2 | . . . . . . . . 2 3 2 5 7 3 2 . 3 Treads 8 | . 18 28 . . . . . . 8 9 5 1 8 1 . . Leg 3 | . 9 . . 1 . . . . . 1 2 13 . 1 5 12 Hover 4 | . . 3 33 20 22 18 15 14 4 . 4 1 . 3 1 . Device 11 | . . . . 1 . . . . 21 14 13 23 21 5 3 10 Storage 6 | . 14 11 11 4 11 9 7 6 5 5 5 8 3 2 . . Processor 5 | . . . . 6 11 9 7 2 4 11 9 6 3 . . 10 Hackware 4 | . . . . . . 26 31 35 3 2 1 2 . . . . Protection 9 | . 8 21 22 18 11 . 5 9 4 8 7 3 7 . . . Ballistic Gun 3 | . 14 12 . 12 22 18 11 5 . . . . . . . . Slashing Weapon 3 | . . 6 22 9 . . 2 5 3 . . . . . 4 7 Piercing Weapon 6 | . . . . . . . . . 8 20 18 8 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 22 28 22 33 33 33 33 36 91 114 86 134 137 34 20 49 Greatest Support 180 | 20 46 69 24 36 36 36 36 36 140 140 140 180 180 90 32 117 Greatest Overweight (x) 4 | . . 1 . 1 . . . . . 1 2 4 . 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 8 10 10 10 10 10 20 20 20 15 15 10 5 5 Average Capacity 12 | . 9 9 8 6 10 10 10 10 16 20 17 11 14 8 5 5 Most Carried 20 | . 10 10 8 10 10 10 10 10 20 20 20 15 15 10 5 5 Average Carried 11 | . 8 8 7 5 10 8 9 9 13 18 15 10 13 6 4 3 Final Capacity 20 | 8 10 8 8 10 10 10 10 10 20 20 10 15 5 5 5 5 Final Carried 20 | 6 10 8 8 10 10 10 10 9 20 20 10 14 5 5 5 3 Class Distribution -------------------- 45% | Mutant 36% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Mutant | -2/Research Mutant | -2/Testing Scavenger-Assassin | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Matter Collected 5164 | 182 22 536 20 528 53 111 208 619 362 720 288 750 174 20 346 225 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13585 | . 23 1605 387 646 130 146 344 1199 978 2583 1433 2143 808 . 117 1043 Parts 730 | . 4 103 16 79 6 16 19 85 49 135 59 77 43 . 6 33 Haulers Intercepted 7 | . . 5 . . . . 1 . . . . 1 . . . . Recyclers Shooed 13 | . . 4 2 . . . . 1 . . 3 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 172 | . 3 27 7 4 2 4 4 13 17 36 9 23 12 . 1 10 Melee 112 | . 3 4 7 4 . . . 1 13 36 9 18 8 . 1 8 Guns 46 | . . 20 . . 2 4 4 12 4 . . . . . . . Cannons 7 | . . 3 . . . . . . . . . . 2 . . 2 Classes Destroyed 21 | . 2 8 . 3 . . 1 1 2 . . 3 . . . 1 Worker 26 | . 1 4 2 . . . 1 6 . 5 4 1 . . 1 1 Builder 12 | . . 3 . . . . . 5 . 3 . 1 . . . . Tunneler 3 | . . 1 . . . . . 1 1 . . . . . . . Hauler 7 | . . 5 . . . . 1 . . . . 1 . . . . Recycler 18 | . . 2 3 . . . . 1 . 2 5 3 . . . 2 Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 3 | . . 1 . . . . . . . 2 . . . . . . Turret 1 | . . . . 1 . . . . . . . . . . . . Watcher 8 | . . 2 . . . 1 1 . . 1 1 1 . . . 1 Swarmer 42 | . 3 12 4 . . 3 . 3 4 4 3 6 . . . . Grunt 45 | . . 9 3 . 2 . 2 6 3 6 . 4 5 . . 5 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . 1 1 . . . . . 1 Sentry 16 | . . 6 . . . 1 1 1 2 3 1 . 1 . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . Hunter 20 | . . . . . . . . 2 4 6 2 2 3 . 1 . Programmer 36 | . . . . . . . 1 1 3 16 3 6 3 . . 3 Alpha 7 1 | . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . 1 . . . . Zionite 8 | . . . . 8 . . . . . . . . . . . . Assembled 5 | . . . . 3 . . . . . . . . 1 . 1 . Best Kill Streak 12 | . 3 12 6 8 2 3 3 7 5 7 3 4 2 . 1 3 Combat Bots Only 10 | . 3 10 4 3 2 3 2 4 4 5 3 3 2 . 1 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 2 2 1 2 1 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 2 | . 1 1 1 1 . . . 1 1 2 1 1 1 . 1 1 Uniques/NPCs Destroyed 4 | . . . . 4 . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Damage Taken 28448 | . 248 1090 260 909 20 98 204 1749 3514 6111 1456 2079 4496 1901 734 3579 Core 4858 | . 37 56 24 191 . 7 16 326 420 664 220 231 323 1114 286 943 Absorbed by Shields 3375 | . . . . 57 . . . . 97 684 . 602 1912 . . 23 Redirected to Core 66 | . . . . . . . . . . . . 66 . . . . Core Remaining (%) 55 | 100 85 . . . 32 98 97 61 58 42 . . 2 . 3 37 Volleys Fired 254 | . . 78 . 23 4 18 15 74 9 . . 9 22 . . 2 Largest 3 | . . 2 . 2 2 2 2 1 1 . . 1 3 . . 1 Hottest 500 | . . 85 . 60 60 60 60 30 81 . . 300 500 . . 300 Shots Fired 388 | . . 150 . 46 8 36 25 74 9 . . 9 29 . . 2 Gun 339 | . . 128 . 46 8 36 25 74 9 . . . 13 . . . Cannon 27 | . . . . . . . . . . . . 9 16 . . 2 Launcher . | . . . . . . . . . . . . . . . . . Special 22 | . . 22 . . . . . . . . . . . . . . Kinetic 313 | . . 124 . 46 8 36 25 74 . . . . . . . . Thermal 62 | . . 26 . . . . . . 9 . . 9 16 . . 2 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . 13 . . . Robot Hit Streak 13 | . . 12 . 13 13 10 11 13 5 . . . 10 . . 1 Robot Miss Streak 5 | . . 4 . 5 1 1 2 3 1 . . . 1 . . 1 Penetration Max 2 | . . . . 2 1 1 1 2 . . . . . . . 2 Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 784 | . . 136 31 65 7 6 13 59 72 156 45 82 58 . 7 47 Core Hits 422 | . 3 62 13 31 6 5 8 37 35 93 29 48 26 3 2 21 Critical Kills 32 | . . . . 5 2 3 5 14 . . . . 1 . . 2 Critical Parts Destroyed 43 | . . 2 . 12 2 2 4 17 . . . . 3 . . 1 Critical Strikes 112 | . . 2 . 18 4 5 9 31 5 12 6 7 5 . 2 6 Burn 2 | . . . . . . . . . 2 . . . . . . . Destroy 75 | . . 2 . 17 4 5 9 31 . . . . 4 . . 3 Sever 7 | . . . . 1 . . . . 1 . . . . . 2 3 Puncture 28 | . . . . . . . . . 2 12 6 7 1 . . . Melee Attacks 786 | . . 48 39 50 . . . 10 94 210 65 136 55 . 16 63 Kinetic 42 | . . . . . . . . . . . . 28 14 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 293 | . . 48 39 50 . . . 10 64 . . 3 . . 16 63 Piercing 451 | . . . . . . . . . 30 210 65 105 41 . . . Sneak Attacks 76 | . . 13 10 1 . . . 6 3 14 12 9 . . 5 3 Combat Hostiles 4 | . . . 2 . . . . . . . . . . . 2 . Follow-up Attacks 135 | . . 3 7 7 . . . . 18 55 19 16 4 . . 6 Damage Inflicted 32535 | . 68 3233 1711 2399 143 177 320 1924 2738 6124 2512 3956 2822 48 1030 3330 Guns 3836 | . . 1011 . 611 143 177 320 1102 197 . . . 275 . . . Cannons 1656 | . . . . . . . . . . . . . 1056 . . 600 Explosions 22 | . . . . . . . . 22 . . . . . . . . Melee 26716 | . . 2033 1711 1788 . . . 800 2541 6124 2512 3956 1491 . 1030 2730 Ramming 150 | . 68 34 . . . . . . . . . . . 48 . . Kinetic 5092 | . . 964 . 611 143 177 320 1102 . . . 1274 501 . . . Thermal 2055 | . . 202 . . . . . . 197 . . . 1056 . . 600 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 22 | . . . . . . . . 22 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 12137 | . . 2033 1711 1788 . . . 800 1770 . . . 275 . 1030 2730 Piercing 13079 | . . . . . . . . . 771 6124 2512 2682 990 . . . Highest Corruption 21 | . . . . 3 3 . 2 . 1 19 5 7 21 6 14 9 Average Corruption 6 | . . . . 2 3 . 1 . 1 13 4 4 4 3 6 6 Corruption Purged 15 | . . . . . . . . . . 4 . . 11 . . . Effects 169 | . . . . 12 . . 1 . 1 64 9 42 18 4 7 11 Message Errors 51 | . . . . 5 . . 1 . . 17 . 15 7 1 2 3 Matter Fused 46 | . . . . 3 . . . . . 20 2 10 3 3 2 3 Heat Flow Errors 13 | . . . . 1 . . . . . 5 2 3 1 . 1 . Energy Discharges 21 | . . . . 1 . . . . . 7 1 7 1 . . 4 Parts Rejected 5 | . . . . . . . . . . 2 . 1 1 . . 1 Data Loss (minor) 24 | . . . . 2 . . . . 1 9 4 4 2 . 2 . Data Loss (major) 5 | . . . . . . . . . . 2 . 2 1 . . . Misfires 2 | . . . . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3268 | . . 453 320 75 . . . 166 151 319 323 539 264 . 235 423 Projectiles 342 | . . . . . . . . . . . . . 242 . . 100 Explosions . | . . . . . . . . . . . . . . . . . Melee 2926 | . . 453 320 75 . . . 166 151 319 323 539 22 . 235 323 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . . 42 . . . . . . 19 . . Shots 1 | . . . . . . . 1 . . . . . . . . . Rammed 38 | . 13 6 . . . . . . . . . . . 18 1 . Targets Rammed 43 | . 17 7 . . . . . . . . . . . 18 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . 4 1 . . . . . . . . . . . . . . Highest Temperature 480 | . 20 216 4 117 93 18 10 27 284 247 204 137 480 . 191 313 Average Temperature 83 | . 10 62 2 64 48 6 3 10 145 43 87 23 141 . 117 165 Received Heat Transfer 2270 | . 66 402 63 . 9 . 9 265 238 561 63 109 112 9 . 364 Effects 3 | . . . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 2 . . . . . . . . . . 2 . . 1 Heat Transferred 1184 | . . 629 . . . . . . 444 . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Peak Influence 954 | . 120 486 404 . 55 255 377 935 954 738 543 588 472 291 258 300 Initial 367 | . . 50 189 . . 21 115 112 351 282 367 220 283 261 39 85 Average 354 | . 38 306 339 . 38 180 264 469 575 428 427 347 329 257 116 156 Maximum Alert Level 3 | . . 2 2 . . 1 1 3 3 3 2 2 2 1 1 1 Low Security (%) 17 | . 100 19 2 . 100 59 30 24 . 4 . 17 . 4 93 66 Level 1 48 | . . 59 76 . . 40 69 25 9 45 35 47 86 95 6 33 Level 2 29 | . . 21 20 . . . . 10 69 43 64 34 13 . . . Level 3 4 | . . . . . . . . 39 20 6 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 5 . . . . 2 5 8 14 1 9 8 1 2 2 Investigation 6 | . . 1 . . . . 1 . 1 3 . . . . . . Extermination 22 | . . . . . . . 1 . 2 6 1 5 3 1 1 2 Reinforcement 22 | . 1 4 . . . . . 3 2 4 . 2 5 . 1 . Assault 8 | . . . . . . . . 2 3 1 . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Distress Signals 15 | . . 3 1 . . . . 3 . 2 . . 2 1 . 3 Communications Jammed 67 | . . . . . . . . . . 15 2 23 27 . . . Distress Signals 66 | . . . . . . . . . . 15 2 23 26 . . . Times Spotted 380 | . 10 61 7 29 3 7 9 29 28 59 11 38 40 10 5 34 Peak Tracking Total 13 | . 4 10 4 13 3 3 3 9 4 5 3 4 6 7 3 9 Tactical Retreats 38 | . 1 3 1 3 . 2 . 4 5 3 . 2 5 2 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Traps Triggered 7 | . . 2 . . . 1 1 . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Machines Disabled 36 | . . . . 11 . . 4 5 . . . 8 6 . 1 1 Max in Single Turn 4 | . . . . 2 . . 4 2 . . . 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . 2 . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Machines Accessed 60 | . . 2 . 1 . 3 8 3 6 9 3 9 5 3 4 4 Terminals 44 | . . 2 . . . 3 5 2 5 6 2 8 4 1 3 3 Fabricators 10 | . . . . . . . 3 1 . 2 1 . . 1 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . 1 1 . . 1 1 . . Total Hacks 157 | . . 2 . 1 . 16 29 11 26 26 4 15 6 4 10 7 Successful 68 | . . 2 . 1 . 10 19 7 8 7 1 5 2 1 3 2 Failed 88 | . . . . . . 5 10 4 18 19 3 10 4 3 7 5 Catastrophic 20 | . . . . . . . . 1 2 4 2 4 2 2 1 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . Manual 77 | . . 2 . 1 . 15 16 9 16 12 . 5 . . 1 . Terminals 123 | . . 2 . . . 16 19 6 23 22 3 14 5 1 7 5 Fabricators 25 | . . . . . . . 10 5 . 3 1 . . 1 3 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . . 3 1 . . 1 2 . . Terminal Hacks 33 | . . . . 1 . 9 6 1 2 3 1 4 2 . 2 2 Part Schematic 4 | . . . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 2 . . . Level Access Points 6 | . . . . . . 2 1 1 1 . . 1 . . . . Branch Access Points 3 | . . . . . . . 1 . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . . . . Terminal Index 3 | . . . . . . 1 1 . . . . . . . . 1 Fabricator Index 2 | . . . . . . . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . 1 . . . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 13 | . . . . . . . 7 2 . 3 . . . . 1 . Load Schematic 5 | . . . . . . . 3 1 . 1 . . . . . . Build 8 | . . . . . . . 4 1 . 2 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 20 | . . 2 . . . 1 6 4 5 1 . 1 . . . . Terminals 15 | . . 2 . . . 1 5 1 5 1 . . . . . . Assimilate 3 | . . . . . . . 2 1 . . . . . . . . Botnet 6 | . . . . . . 1 2 . 2 1 . . . . . . Disrupt 4 | . . 2 . . . . . . 2 . . . . . . . Operators 2 | . . . . . . . 1 . 1 . . . . . . . Fabricators 4 | . . . . . . . 1 3 . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . Siphon 2 | . . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . 1 . . . 3 8 3 5 8 3 7 4 3 3 4 Full Trace Events 4 | . . . . . . . 1 . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . Matter 153 | . . . . . . . . . . . . . . . 153 . Time 40 | . . . . . . . . . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . Parts Built 8 | . . . . . . . 3 2 . 3 . . . . . . Matter 949 | . . . . . . . 401 146 . 402 . . . . . . Time 343 | . . . . . . . 170 73 . 100 . . . . . . Total Part Build Rating 29 | . . . . . . . 9 6 . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Total Allies 45 | . . . . . . . 2 1 12 . . . 7 13 10 . Largest Group 11 | . . . . . . . 2 2 11 . . . 7 10 9 . Highest-Rated Group 463 | . . . . . . . 36 36 463 . . . 98 142 128 . Highest-Rated Ally 119 | . . . . . . . 26 26 74 . . . 15 15 119 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . . . . . 11 . . . 37 36 61 . Total Damage 3099 | . . . . . . . . . 286 . . . 771 732 1310 . Kills 14 | . . . . . . . . . 3 . . . 3 3 5 . Allies Corrupted 3 | . . . . . . . . . . . . . 1 . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Turns Passed 13721 | . 330 1836 267 981 22 205 537 489 1307 2533 579 1808 1482 413 262 670 Spaces Moved 9393 | 1 203 1054 325 1138 15 221 549 391 866 1163 374 1184 720 310 368 511 Core 605 | . . . . 5 . . . . . . . . 75 133 291 101 Treads 3366 | . 114 766 . 15 . . . . 463 1050 130 116 645 67 . . Legs 1314 | 1 89 . . . . . . . . 113 51 746 . 5 16 293 Wheels 44 | . . . . . . . . . . . . 44 . . . . Hover 3931 | . . 288 325 1118 15 221 549 391 403 . 193 278 . 102 . 48 Flight 133 | . . . . . . . . . . . . . . 3 61 69 Fastest Speed 30 | 120 120 42 42 42 66 66 66 58 58 120 52 45 50 30 37 36 Average Speed 103 | 120 142 127 42 55 66 66 66 64 112 164 100 106 148 86 51 90 Slowest Speed 290 | 120 160 260 42 160 66 66 66 66 160 290 260 260 160 200 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 4 | . . . . . . . . . . . . . 4 . . . Teleports 6 | . . . . . . . . . . . . 2 4 . . . Exploration Rate (%) 34 | 2 46 84 43 85 7 36 16 14 18 32 10 76 54 12 31 22 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . 1 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . . Spaces Dug 193 | . . 2 2 . . 20 57 2 8 4 1 59 31 . 4 3 Terrain Destroyed 279 | . . 2 2 2 6 23 58 9 8 4 1 61 78 . 4 21 Melee 40 | . . 2 2 . . . . 2 8 4 1 12 2 . 4 3 Projectile 173 | . . . . 2 6 22 2 6 . . . 49 76 . . 10 AOE 63 | . . . . . . . 55 . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Total 12156 | . 234 1309 411 1382 18 244 699 537 1067 1595 517 1628 1032 448 413 622 Wait 1034 | . . 62 43 102 . . 116 26 42 184 31 154 167 90 5 12 Move 9368 | . 202 1053 324 1137 14 220 548 390 865 1162 373 1183 715 309 367 506 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 178 | . 6 17 6 21 . 2 7 10 28 25 12 31 5 3 . 5 Fast Attach 207 | . 4 12 1 14 . . 1 5 20 30 19 43 11 10 12 25 Attach 134 | . . 7 1 7 . 3 3 10 10 19 11 23 27 4 3 6 Detach 57 | . . 1 . 4 . 1 . 2 . 4 3 13 17 6 3 3 Swap 46 | . . 8 . 7 . . 3 4 2 9 . 10 1 1 . 1 Drop 233 | . 5 21 7 25 . . 6 6 19 26 28 61 13 7 3 6 Fire 254 | . . 78 . 23 4 18 15 74 9 . . 9 22 . . 2 Melee 593 | . . 43 29 42 . . . 10 72 136 40 101 50 . 16 54 Ram 10 | . . . . . . . . . . . . . . 9 1 . Kick . | . . . . . . . . . . . . . . . . . Crush 33 | . 17 7 . . . . . . . . . . . 9 . . Escape Stasis 4 | . . . . . . . . . . . . . 4 . . . Rewire 3 | . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 7) 238 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Discovered new exit (range 15) 796 | -9/Materials | Destroyed 10 combat bots 927 | -9/Materials | Discovered new exit (range 15) 1499 | -9/Materials | Discovered new exit (range 15) 1680 | -9/Materials | Discovered new exit (range 10) 2167 | -9/Materials | Entered Mines 2306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2306 | -9/Mines | Discovered new exit (range 5) 2378 | -9/Mines | Discovered new exit (range 9) 2404 | -9/Mines | Assembled infested the area 2434 | -9/Mines | Entered Exiles 2445 | -9/Exiles | Met 8R-AWN 2452 | -9/Exiles | Met EX-HEX 2465 | -9/Exiles | Met EX-BIN 2470 | -9/Exiles | Aligned with FarCom system 2471 | -9/Exiles | Given EX-Vault access code 2481 | -9/Exiles | Opened EX-Vault 2491 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2505 | -9/Exiles | Met EX-DEC 2643 | -9/Exiles | Attacked by the Exiles 2795 | -9/Exiles | Core integrity fell below 50% 2805 | -9/Exiles | Destroyed 8R-AWN 2818 | -9/Exiles | Found Prototype Device 2818 | -9/Exiles | Identified AS-neutralizer No. 17b 2821 | -9/Exiles | Lost 7 parts (1p3n3u) 2822 | -9/Exiles | Found Prototype Ballistic Gun 2822 | -9/Exiles | Identified 8R-AWN's Boregun 2846 | -9/Exiles | Found 8R-AWN's Boregun 2855 | -9/Exiles | Found Prototype Processor 2855 | -9/Exiles | Identified Exp. Targeting Computer 3036 | -9/Exiles | Destroyed EX-DEC 3039 | -9/Exiles | Destroyed EX-HEX 3053 | -9/Exiles | Destroyed EX-BIN 3153 | -9/Exiles | Found Deploy-a-Sentry 3347 | -9/Exiles | Build established: Scavenger-Mutant 3407 | -9/Exiles | Discovered new exit (range 14) 3415 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3415 | -9/Exiles | Entered Mines 3433 | -8/Mines | Discovered new exit (range 5) 3437 | -8/Mines | Entered Materials 3437 | -8/Materials | Evolved 2 slots: Utility x2 3445 | -8/Materials | Identified exit to Factory 3465 | -8/Materials | Central database locked down 3642 | -8/Materials | Entered Factory 3642 | -7/Factory | Evolved 2 slots: Utility x2 3879 | -7/Factory | Identified exit to Lower Caves 3919 | -7/Factory | Identified exit to Factory 3935 | -7/Factory | Fabricated System Shield? 4042 | -7/Factory | Fabricated System Shield (x1) 4133 | -7/Factory | Fabricated Hacking Suite (x1) 4179 | -7/Factory | Entered another Factory area 4179 | -6/Factory | Accompanied by 2 allies 4179 | -6/Factory | Evolved 2 slots: Utility x2 4280 | -6/Factory | Fabricated Imp. Propulsion Shielding? 4452 | -6/Factory | Lost 4 parts (1p1n2u) 4477 | -6/Factory | Local fabrication network quarantined 4529 | -6/Factory | First assault squad dispatched 4534 | -6/Factory | Identified exit to Factory 4549 | -6/Factory | Discovered new exit (range 10) 4645 | -6/Factory | Spotted B-75 Beast 4652 | -6/Factory | Lost 5 parts (1p3u1w) 4668 | -6/Factory | Entered another Factory area 4668 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4692 | -5/Factory | Build established: Hacker-Mutant 4795 | -5/Factory | Spotted B-75 Beast 4808 | -5/Factory | Identified exit to Factory 5066 | -5/Factory | Lost 4 parts (4u) 5268 | -5/Factory | First assault squad dispatched 5273 | -5/Factory | Build established: Mutant 5337 | -5/Factory | Cargo convoy interrupted 5529 | -5/Factory | Lost 4 parts (4u) 5754 | -5/Factory | Lost 8 parts (2n5u1w) 5831 | -5/Factory | Build established: Scavenger-Mutant 5975 | -5/Factory | Entered another Factory area 5975 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6598 | -4/Factory | Identified exit to Upper Caves 6606 | -4/Factory | Build established: Mutant 6692 | -4/Factory | Fabricated Adv. Core Analyzer? 6894 | -4/Factory | Lost 10 parts (2p2n6u) 6972 | -4/Factory | System corruption reached 10% 7325 | -4/Factory | Build established: Hacker-Mutant 7393 | -4/Factory | Fabricated Imp. Weapon Shielding? 7805 | -4/Factory | Discovered new exit (range 16) 7981 | -4/Factory | Build established: Scavenger-Mutant 8323 | -4/Factory | Core integrity fell below 50% 8365 | -4/Factory | Lost 5 parts (1p4u) 8475 | -4/Factory | First assault squad dispatched 8508 | -4/Factory | Entered Research 8508 | -3/Research | Evolved 2 slots: Utility x2 8635 | -3/Research | Lost 8 parts (2n4u2w) 8725 | -3/Research | Found Gamma Bomb Array 9072 | -3/Research | Spotted B-90 Cyclops 9082 | -3/Research | Discovered new exit (range 10) 9087 | -3/Research | Entered Quarantine 9090 | -3/Quarantine | Identified exit to Research 9116 | -3/Quarantine | Lost 3 parts (1p1u1w) 9140 | -3/Quarantine | Found Alien Artifact 9409 | -3/Quarantine | Found Alien Artifact 9411 | -3/Quarantine | Identified Core Reset Matrix 9411 | -3/Quarantine | Identified Terrabomb 9411 | -3/Quarantine | Used Core Reset Matrix 9415 | -3/Quarantine | Detected hypermatrix surge 9415 | -3/Quarantine | Sensed 13 artifacts in vicinity 9424 | -3/Quarantine | Spotted Alpha 7 9440 | -3/Quarantine | Destroyed Alpha 7 9453 | -3/Quarantine | Found Prototype Processor 9456 | -3/Quarantine | Identified Exp. Targeting Computer 9460 | -3/Quarantine | Found Prototype Energy Gun 9469 | -3/Quarantine | Found Sigix Terminator 9544 | -3/Quarantine | Identified Enh. Gamma Rifle 9577 | -3/Quarantine | Found Core Stripper 9781 | -3/Quarantine | Found Dimensional Node Initializer 9783 | -3/Quarantine | Found Dimensional Node Initializer 9785 | -3/Quarantine | Found Dimensional Node Initializer 9785 | -3/Quarantine | Initialized slip node 9800 | -3/Quarantine | Found Transdimensional Reconstructor 9806 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9808 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9811 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9821 | -3/Quarantine | Warped through subspace to slip node 9845 | -3/Quarantine | Warped through subspace to slip node 10175 | -3/Quarantine | Found Subatomic Replicator 10227 | -3/Quarantine | Found Core Cannon 10364 | -3/Quarantine | Found Phase Redirector 10387 | -3/Quarantine | Discovered exit to Research (range 5) 10453 | -3/Quarantine | Found Sigix Broadsword 10593 | -3/Quarantine | Spotted Fortress 10604 | -3/Quarantine | Core integrity fell below 50% 10644 | -3/Quarantine | Destroyed Fortress 10662 | -3/Quarantine | Found Prototype Reactor 10662 | -3/Quarantine | Identified Vortex Chain Reactor 10665 | -3/Quarantine | Found Prototype Protection 10665 | -3/Quarantine | Identified Centrium Heavy Armor Plating 10671 | -3/Quarantine | Found Unknown Protection 10671 | -3/Quarantine | Identified Hvy. Insulated Plating 10672 | -3/Quarantine | Lost 7 parts (6u1w) 10680 | -3/Quarantine | Found Prototype Device 10680 | -3/Quarantine | Identified Exp. Force Field 10686 | -3/Quarantine | Found Vortex Chain Reactor 10716 | -3/Quarantine | Found Prototype Device 10716 | -3/Quarantine | Identified Thermal Barrier 10732 | -3/Quarantine | Found Unknown Device 10732 | -3/Quarantine | Identified Antimissile System 10769 | -3/Quarantine | Found Prototype Device 10769 | -3/Quarantine | Identified EM Dispersion Field 10883 | -3/Quarantine | First assault squad dispatched 10887 | -3/Quarantine | Discovered new exit (range 6) 10895 | -3/Quarantine | Entered Section 7 10896 | -3/Section 7 | Sensed 16 artifacts in vicinity 10942 | -3/Section 7 | Build established: Mutant 10960 | -3/Section 7 | Found Prototype Device 10960 | -3/Section 7 | Identified System Purifier 11716 | -3/Section 7 | Found Integrated Reactor 11717 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11927 | -3/Section 7 | Spotted B-86 Titan 11929 | -3/Section 7 | Warped through subspace 11930 | -3/Section 7 | Initialized slip node 12011 | -3/Section 7 | Found Transdimensional Reconstructor 12013 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 12047 | -3/Section 7 | Found Matter Drive 12092 | -3/Section 7 | Spotted Striker 12141 | -3/Section 7 | Crushed by falling debris 12152 | -3/Section 7 | Crushed by falling debris 12153 | -3/Section 7 | Emitted hypermatrix ping 12158 | -3/Section 7 | Assembled emerged from beneath the floor 12179 | -3/Section 7 | Found Sigix Quantum Sheargun 12182 | -3/Section 7 | Found Sigix Quantum Sheargun 12224 | -3/Section 7 | Crushed by falling debris 12232 | -3/Section 7 | Crushed by falling debris 12233 | -3/Section 7 | System corruption reached 10% 12247 | -3/Section 7 | Warped through subspace to slip node 12248 | -3/Section 7 | Warped through subspace 12248 | -3/Section 7 | Spotted Executioner 12248 | -3/Section 7 | Spotted Executioner 12249 | -3/Section 7 | Core integrity fell below 20% 12249 | -3/Section 7 | Warped through subspace 12278 | -3/Section 7 | Lost 5 parts (1p3u1w) 12287 | -3/Section 7 | Spotted Executioner 12287 | -3/Section 7 | Spotted Executioner 12329 | -3/Section 7 | Used Terrabomb 12358 | -3/Section 7 | Lost 5 parts (1p2n1u1w) 12362 | -3/Section 7 | Discovered exit to Research (range 15) 12377 | -3/Section 7 | Entered Research 12377 | -2/Research | Evolved 2 slots: Utility x2 12742 | -2/Research | Core integrity fell below 50% 12748 | -2/Research | Emitted hypermatrix ping 12753 | -2/Research | Assembled emerged from beneath the floor 12759 | -2/Research | Assembled emerged from beneath the floor 12773 | -2/Research | Discovered new exit (range 12) 12776 | -2/Research | Lost 4 parts (3n1w) 12786 | -2/Research | Found Prototype Slashing Weapon 12790 | -2/Research | Entered Testing 12790 | -2/Testing | Accompanied by 1 ally 12791 | -2/Testing | Emitted hypermatrix ping 12792 | -2/Testing | Identified Nanosword 12796 | -2/Testing | Assembled emerged from beneath the floor 12945 | -2/Testing | Core integrity fell below 20% 12978 | -2/Testing | Spotted Alpha 7 12982 | -2/Testing | Lost 3 parts (1p2n) 12983 | -2/Testing | Discovered new exit (range 15) 12994 | -2/Testing | Fabricated R-06 Scavenger? 12998 | -2/Testing | Spotted PL-XH64I2GRFF 13005 | -2/Testing | Rewired PL-XH64I2GRFF 13042 | -2/Testing | P-80 Master assimilated allied Scavenger 9a 13047 | -2/Testing | Found Corrupted Nanosword 13048 | -2/Testing | System corruption reached 10% 13052 | -2/Testing | Entered Access 13052 | -1/Access | Evolved 2 slots: Utility x2 13153 | -1/Access | Energy Cycler disabled 13407 | -1/Access | Lost 3 parts (1p2u) 13437 | -1/Access | Spotted B-99 Colossus 13505 | -1/Access | Lost 3 parts (2p1n) 13628 | -1/Access | Core integrity fell below 50% 13660 | -1/Access | Lost 13 parts (5n5u3w) 13697 | -1/Access | Spotted B-99 Colossus 13697 | -1/Access | Spotted B-99 Colossus 13721 | -1/Access | Discovered new exit (range 7) 13722 | -1/Access | Identified exit to Surface 13722 | *** | Heading to fleet! Last Messages --------------- 13629_ Radio-Gravity Array disabled. 13629_ Adv. Visual Processing Unit destroyed. 13636_ Dropped Imp. Recalibrator. 13637_ MRD>PM F0MKJ8PPQ#0A8|DWAZIA 13671_ C-30 ARC bursts open, deploying its payload. 13671_ G-73 Enforcer unfolds itself. 13679_ Connecting with Terminal... >>Index(Terminals) Found 19 terminals. Downloaded coordinate data. 13685_ Acquired Unknown Flight Unit. 13685_ Identified Field Propulsion Drive. 13687_ Acquired Field Propulsion Drive. 13697_ Field Propulsion Drive destroyed. 13698_ System corrupted: Energy discharge (-26). 13720_ System corrupted: Energy discharge (-25). 13721_ The Access Shell folds into the floor. 13721_ EXIT=FOUND 13722_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #### #??? | | ?????????????????????????????????????####???# #??? | | ????????????????????????????????????????????# #??? | | ?????????????????????????????????????????####+#### | | ???????????????????????????????????????### | | ???????????????????????????????????????#" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"T | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#" ]] | | ???????????????????????????????????????### ]| | | ?????????????????????????????????????????# ] | | ???????????????????##????????????????????# | | ??????????#???###### ##########??????????# | | ??????????# """T""" "??????????# | | ??????????# """ """ "??????????# | | ??????????# "???? ######### | | ??????????#R "???? | | ??????????# "" "???? | | ??????????#k @" "???? | | ??????????# "???? | | ??????????# "????? ######### | | ??????????# "????? ??????????? | | ??????????# "??????????????????? | | ??????????# ####### ;#########??????????????????? | | ???????????????????#;; #?????????????????????????? | | ?????????????#######;""#?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# ####??????????????????????? | | ?????????????+ " """######################## | | ?????????????# """ "" + | | ?????????????# """ "" ##### ########## | | ?????????????# " ## " #???# #????????? | | ?????????????# ## """ #???# #????????? | | ?????????????# ## """ #???# #????????? | | ?????????????############ " #???# #????????? | | ????????????????????????# #???# #????????? | | ????????????????????????# #???# #????????? | | ????????????????????????###+#######???# #????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Matter Filtering 30 Stasis Canceling 2 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Propulsion Shielding | x2 | -6/Factory Adv. Core Analyzer | x1 | -4/Factory | Preloaded Imp. Weapon Shielding | x2 | -4/Factory R-06 Scavenger | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Core Reset Matrix Core Stripper Dimensional Node Initializer Sigix Terminator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Redirector Sigix Broadsword Core Cannon Integrated Reactor Matter Drive Sigix Quantum Sheargun Terrabomb Achievements -------------- Ambidextrous Home At Last? Sunderer Challenges ------------ None Game ------ Seed ArchitectSpikedMicrothruster Manual? 0 Play Time 03:55:45 Cumulative 146.5 hours Start 2021.07.06 @ 17:18:24 End 2021.07.06 @ 22:12:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1904e4fc-7c51-48a9-92c5-387ea57d4464