Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 07:45:09 Player: sordeles Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (895) 895 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2719 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 139/140 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Power Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Power Shielding > --- WEAPON ----------- Improved Grenade Launcher Heavy Flail > --- INVENTORY -------- Advanced Targeting Computer ECM Suite Improved Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Titanium Leg Flight Unit Flight Unit Utility Power Shielding Device ECM Suite Processor Signal Interpreter Protection Power Shielding Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 42 | 5 10 17 10 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 2 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight 5 | . 3 2 . Utility 12 | . 3 8 1 Device 2 | . . 2 . Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 8 | . 2 6 . Artifact . | . . . . Weapon 14 | 2 3 6 3 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 8 | . 1 5 2 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 3 5 9 Power 3 | . 1 1 1 Propulsion 8 | . 1 3 4 Utility 2 | . . 1 1 Weapon 4 | . 1 . 3 Highest Loss Streak 7 | . 2 5 7 To Critical Strikes . | . . . . Average Slot Usage (%) 56 | . 68 74 36 Engine 6 | . 12 10 . Leg 10 | . 12 . 17 Flight 12 | . 14 28 . Device 3 | . . 9 . Processor 1 | . 4 . . Protection 12 | . 9 21 6 Energy Gun 2 | . 12 . . Launcher 3 | . . 5 3 Impact Weapon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 15 | 7 7 15 10 Greatest Support 68 | 20 20 12 68 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 3 | . 2 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 4 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 606 | 250 80 5 271 Remotely . | . . . . Salvage Created 673 | 50 44 43 536 Parts 37 | 2 10 11 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | 1 6 10 11 Melee 4 | . . . 4 Guns 2 | 1 1 . . AOE 19 | . 5 10 4 Classes Destroyed 6 | 1 1 . 4 Tunneler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 16 | . 6 10 . Grunt 11 | 1 . . 10 Sentry 1 | . . . 1 Best Kill Streak 6 | 1 5 6 5 Combat Bots Only 6 | 1 5 6 3 Max Kills in Single Turn 4 | 1 4 3 2 Gunslinging . | . . . . Exploded 4 | . 4 3 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 286 | 2 61 91 132 Missed 102 | . 26 39 37 Damage Taken 2494 | 24 297 615 1558 Core 881 | . 51 267 563 Absorbed by Shields . | . . . . Redirected to Shielding 77 | . 5 67 5 Core Remaining (%) 70 | 100 79 33 . Volleys Fired 29 | 2 5 10 12 Largest 2 | 2 2 1 1 Hottest 80 | 80 80 33 36 Shots Fired 36 | 4 10 10 12 Gun 13 | 4 8 1 . Cannon . | . . . . Launcher 23 | . 2 9 12 Special . | . . . . Kinetic 1 | . . 1 . Thermal . | . . . . Explosive 23 | . 2 9 12 Electromagnetic 12 | 4 8 . . Robot Hit Streak 2 | 2 1 2 2 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 27 | 3 2 4 18 Core Hits 35 | 2 7 9 17 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 3 | . . . 3 Smash 3 | . . . 3 Melee Attacks 23 | . . . 23 Impact 23 | . . . 23 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2630 | 43 196 696 1695 Guns 65 | 43 22 . . Cannons . | . . . . Explosions 1929 | . 174 696 1059 Melee 636 | . . . 636 Ramming . | . . . . Kinetic . | . . . . Thermal 346 | . . . 346 Explosive 1583 | . 174 696 713 Electromagnetic 65 | 43 22 . . Impact 636 | . . . 636 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 403 | . . 103 300 Projectiles . | . . . . Explosions 148 | . . 103 45 Melee 255 | . . . 255 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 131 | . . 60 71 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | 48 36 13 14 Average Temperature 19 | 27 18 7 9 Received Heat Transfer 843 | 12 6 141 684 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . . 7 Impact Corruptions 9 | . . . 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 564 | 20 263 535 564 Initial 217 | . 13 106 217 Average 275 | 2 126 277 412 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 39 | 100 81 45 . Level 1 32 | . 18 27 52 Level 2 27 | . . 26 47 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | 1 15 27 19 Peak Tracking Total 7 | 1 7 7 5 Tactical Retreats 9 | . 1 5 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1159 | 88 253 367 451 Spaces Moved 1345 | 74 362 612 297 Core 245 | 20 . 69 156 Treads . | . . . . Legs 274 | 54 79 . 141 Wheels . | . . . . Hover . | . . . . Flight 826 | . 283 543 . Fastest Speed 34 | 50 37 34 50 Average Speed 60 | 101 55 39 99 Slowest Speed 200 | 120 120 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . 8 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 8 50 41 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 158 | . 12 73 73 Melee . | . . . . Projectile . | . . . . AOE 158 | . 12 73 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1615 | 80 397 733 405 Wait 141 | . 16 63 62 Move 1324 | 73 345 609 297 Hop 9 | . 8 1 . Pick Up 10 | . 4 6 . Fast Attach 30 | 5 8 11 6 Attach 12 | . 2 6 4 Detach 19 | . 6 12 1 Swap . | . . . . Drop 18 | . 3 15 . Fire 29 | 2 5 10 12 Melee 23 | . . . 23 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 569 | -9/Materials | Discovered new exit (range 8) 698 | -9/Materials | Core integrity fell below 50% 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 714 | -8/Materials | Lost 5 parts (1p3n1u) 875 | -8/Materials | Core integrity fell below 50% 938 | -8/Materials | Garrison activated, responded to threat 1103 | -8/Materials | Core integrity fell below 20% 1153 | -8/Materials | Lost 7 parts (4n3w) 1160 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Access. Relay Coupler [Swarmer] tumbles out of Garrison Access. Destroyed Lgt. Deuterium Engine. Imp. Hover Unit melted. W-25 Informer destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). Titanium Leg destroyed. T-07 Excavator destroyed. Imp. Grenade Launcher destroyed. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. Acquired Lgt. Deuterium Engine. Lgt. Deuterium Engine destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????# ####???# = #??? | | ?????????#%= #??????# == """ #??? | | ?????????# ######## = ^""" #??? | | ?????????# ^ """ #??? | | ???"""" # #??? | | # / #??? | | # # % " #??? | | # " " #######/### " #??? | | ? "R" ??# [* # #??? | | ???"" ??# # * #??? | | ???####???# " " / [* #??? | | ??????????# """"" #####* ####??? | | ??????????# """"" #???? #?????? | | ??????????# """"" #???? =%t #?????? | | ??????????# """ #????# ! #??????? | | ??????????# #????# #??????? | | ??????????#? ? #???## #??????? | | ???????????############ # #??????? | | ???????????# ! # ####???? | | ???????????# """ # #???? | | ???????????# "Y" ! *** # #???? | | ???????????# ** # #???? | | ???????????# ! * # #???? | | ???????????#######+###### #???? | | ????????????????# ##### #???? | | ????????????????# Y @ #???? | | ????????????????# #####/#######???? | | ????????????????# ## #????? | | ???????????????## ## #????? | | ?????????####### # #????? | | ????? # #????? | | ????? + """ !!!#????? | | ????? # """ !!!#????? | | ??????########## # """ !! #????? | | ???????????????####### #????? | | ?????????????????????###########????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????H???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Core Shielding 20 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed GrapheneTrapSabre Manual? 0 Play Time 00:31:40 Cumulative 1.6 hours Start 2024.04.15 @ 07:16:01 End 2024.04.15 @ 07:45:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd2aacce-69e3-4709-bd30-522481ac2b2b