Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 16:25:07 Player: Tom Result: Destroyed by as-37923 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1064) 1064 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2414 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 247/265 System Corruption 0% Temperature Cool (36) Movement Rolling (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Wheel Armored Wheel > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Improved Ion Engine Heavy Ion Engine Compact Battery (200) Sensor Array Signal Interpreter Ion Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Compact Battery Particle Charger > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Compact Battery Sensor Array Signal Interpreter EM Shotgun Improved EM Shotgun Spread Laser Ion Cannon Ion Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Particle Charger Storage Medium Storage Unit Processor Signal Interpreter Weapon Ion Cannon Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 69 | 10 21 36 2 Power 11 | 2 2 7 . Engine 11 | 2 2 7 . Core . | . . . . Reactor . | . . . . Propulsion 21 | 5 6 10 . Treads 3 | 2 . 1 . Leg 1 | 1 . . . Wheel 5 | 2 . 3 . Hover 8 | . 6 2 . Flight 4 | . . 4 . Utility 13 | 1 3 9 . Device 6 | . . 6 . Storage 5 | 1 3 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 24 | 2 10 10 2 Energy Gun 13 | 1 7 5 . Energy Cannon 6 | . . 4 2 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 13 | . 1 9 3 Power 2 | . 1 1 . Propulsion 5 | . . 5 . Utility 2 | . . 1 1 Weapon 4 | . . 2 2 Highest Loss Streak 4 | . 1 4 3 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 93 | . 97 90 77 Engine 11 | . 13 10 11 Treads 8 | . 16 1 . Wheel 3 | . . 5 22 Hover 13 | . 10 17 . Flight 1 | . . 3 . Device 4 | . . 8 11 Storage 23 | . 27 19 11 Processor 1 | . . 2 . Energy Gun 12 | . 18 6 11 Energy Cannon 6 | . . 12 11 Ballistic Gun 2 | . 5 . . Ballistic Cannon 1 | . . 2 . Launcher 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 34 | 11 23 34 31 Greatest Support 40 | 40 40 32 22 Greatest Overweight (x) 8 | . 5 8 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 2 5 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | . 7 10 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 921 | 181 188 552 . Remotely . | . . . . Salvage Created 1214 | . 277 911 26 Parts 81 | . 18 63 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 33 | . 9 22 2 Guns 13 | . 4 9 . Cannons 14 | . . 12 2 AOE 6 | . 5 1 . Classes Destroyed 9 | . 4 4 1 Worker 2 | . 1 1 . Builder 2 | . . 2 . Operator 1 | . . 1 . Watcher 6 | . 3 3 . Swarmer 10 | . 3 7 . Grunt 15 | . 6 9 . Brawler 1 | . . 1 . Sentry 5 | . . 5 . Assembled 2 | . . . 2 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1611 | . 279 1180 152 Core 432 | . 31 371 30 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 113 | . 31 79 3 Largest 2 | . 2 2 2 Hottest 125 | . 90 125 125 Shots Fired 196 | . 56 135 5 Gun 96 | . 47 47 2 Cannon 91 | . . 88 3 Launcher 9 | . 9 . . Special . | . . . . Kinetic 27 | . 23 4 . Thermal 119 | . 4 110 5 Explosive 9 | . 9 . . Electromagnetic 41 | . 20 21 . Robot Hit Streak 7 | . 4 7 6 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 127 | . 35 88 4 Core Hits 71 | . 23 46 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2812 | . 751 1958 103 Guns 874 | . 300 540 34 Cannons 1321 | . . 1252 69 Explosions 544 | . 450 94 . Melee . | . . . . Ramming 73 | . 1 72 . Kinetic 132 | . 132 . . Thermal 1862 | . 101 1658 103 Explosive 371 | . 371 . . Electromagnetic 374 | . 146 228 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . 3 22 . Projectiles 20 | . . 20 . Explosions 4 | . 3 1 . Melee 1 | . . 1 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . 64 74 . Shots 5 | . 4 1 . Rammed 11 | . 1 10 . Targets Rammed 11 | . 1 10 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 468 | . 90 468 94 Average Temperature 109 | . 23 128 62 Received Heat Transfer 464 | . 102 342 20 Effects 4 | . . 4 . Interference 3 | . . 3 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 2928 | . 100 2643 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 257 | . 234 257 99 Initial 99 | . . 23 99 Average 112 | . 123 111 87 Maximum Alert Level 1 | . 1 1 . Low Security (%) 84 | 100 78 88 100 Level 1 15 | . 21 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 16 29 11 Peak Tracking Total 20 | . 3 4 20 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 7 | . 2 5 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 6 7 . Successful 9 | . 3 6 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Alert Level 2 | . 1 1 . Locate Traps 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 2466 | 84 1090 1279 13 Spaces Moved 1493 | 52 683 755 3 Core 20 | 14 1 5 . Treads 418 | 29 353 36 . Legs 1 | 1 . . . Wheels 177 | 8 . 166 3 Hover 818 | . 329 489 . Flight 59 | . . 59 . Fastest Speed 50 | 50 116 52 100 Average Speed 131 | 120 139 124 100 Slowest Speed 540 | 160 300 540 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 93 60 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . 38 19 . Melee . | . . . . Projectile 13 | . . 13 . AOE 44 | . 38 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1799 | 72 766 953 8 Wait 29 | . . 29 . Move 1490 | 51 682 754 3 Hop . | . . . . Pick Up 53 | 7 22 24 . Fast Attach 12 | 3 1 8 . Attach 22 | 3 9 8 2 Detach 1 | . 1 . . Swap 35 | 4 11 20 . Drop 33 | 4 8 21 . Fire 113 | . 31 79 3 Melee . | . . . . Ram 10 | . . 10 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 48 | -11/Junkyard | Discovered new exit (range 15) 85 | -11/Junkyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 955 | -10/Materials | Discovered new exit (range 3) 987 | -10/Materials | Discovered new exit (range 10) 1175 | -10/Materials | Entered another Materials area 1175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -9/Materials | Lost 3 parts (1p2n) 1930 | -9/Materials | Core integrity fell below 50% 1958 | -9/Materials | Lost 4 parts (1n1u2w) 2383 | -9/Materials | Core integrity fell below 20% 2439 | -9/Materials | Discovered new exit (range 15) 2454 | -9/Materials | Entered Mines 2455 | -9/Mines | Assembled infested the area 2467 | -9/Mines | Destroyed by as-37923 with Assembled Rifle Last Messages --------------- 02405_ Imp. Ion Engine melted. 02405_ Lgt. Armor Plating melted. 02405_ Y-45 Defender destroyed. 02405_ U-05 Engineer builds a Door. 02413_ Slammed into K-01 Serf. 02413_ Destroyed Sml. Matter Pod. 02413_ K-01 Serf system corrupted by crushing effect. 02414_ K-01 Serf system terminally corrupted. 02434_ G-34 Mercenary destroyed. 02439_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02455_ ALERT: Infestation in the mines, dispatching Demolisher response squad. [Achievement: Hunted] 02457_ as-23258 destroyed. 02459_ Com. Battery destroyed. 02460_ as-59307 destroyed. 02463_ Particle Gun destroyed. 02464_ Ion Cannon destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????#####?????????????????????? | | ????????????#####a ##????????????????????? | | ????????????# aa #????????????????????? | | ????????????# ##aa ##???????????????????? | | ?????????? ???# @ #???????????????????? | | ????????# ?????## ????????????? | | ????????#????????## ## ????????? | | ???????????????????#####??? ?????????? | | ????????????????????????????? ????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 54 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Just Browsing Challenges ------------ None Game ------ Seed FactoryBottomlessCasing Manual? 0 Play Time 00:26:41 Cumulative 12.2 hours Start 2024.02.04 @ 15:58:50 End 2024.02.04 @ 16:25:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 6 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89f8aad7-bb16-468a-8711-7d193acea63f