Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.09 @ 23:04:01 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (279) 279 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 2261 Bonus ------- Friendly Fire -33 Cogmind --------- Core Integrity 489/550 Matter 187/300 Energy 180/180 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3+1) ---- Medium Storage Unit Machine Analyzer Targeting Computer (+) V3-11A's Pendant > --- WEAPON (3) ------- Battle Rifle > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Heavy Riot Gun Assault Rifle Subdweller Machine Gun Battle Cannon Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Targeting Computer V3-11A's Pendant > --- WEAPON ----------- Assault Rifle Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Heavy Riot Gun Assault Rifle Subdweller Machine Gun Battle Cannon Battle Cannon Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device V3-11A's Pendant Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 17 | . 3 11 3 Power 1 | . . 1 . Engine . | . . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | . . 3 2 Treads . | . . . . Leg 2 | . . . 2 Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 2 1 Device 1 | . . 1 . Storage 1 | . 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 1 5 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | . 1 4 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 7 | . 6 8 8 Power 1 | . 1 1 1 Propulsion 2 | . 2 2 1 Utility . | . . . . Weapon 3 | . 2 4 6 Tool/Special . | . . . . Unused Backups 15 | . 9 . 6 Power 2 | . 1 . 1 Propulsion 4 | . 4 . . Utility 1 | . 1 . . Weapon 8 | . 3 . 5 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 97 74 Engine 8 | . 14 4 . Core 3 | . . 7 7 Leg 17 | . 28 8 7 Wheel 7 | . . 18 7 Device 2 | . . 3 7 Storage 12 | . 14 11 7 Processor 13 | . 11 14 13 Energy Gun 8 | . 14 4 . Ballistic Gun 18 | . 14 24 22 Peak Build Rating 30 | . 7 27 30 Average Rating 14 | . 6 20 28 On Entrance 11 | 6 6 7 26 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 25 | 13 19 25 25 Greatest Support 30 | 20 20 30 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 8 10 10 Most Carried 10 | . 8 10 10 Average Carried 7 | . 6 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 7 10 8 Class Distribution -------------------- 56% | Mutant 43% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 492 | 178 67 147 100 Remotely . | . . . . Salvage Created 394 | . 181 . 213 Parts 16 | . 10 . 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 7 | . 1 . 6 Guns 7 | . 1 . 6 Classes Destroyed 6 | . 3 . 3 Builder 1 | . . . 1 Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 2 | . . . 2 Grunt 4 | . 1 . 3 Sentry 1 | . . . 1 Best Kill Streak 5 | . 1 . 5 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 63 | . 4 5 54 Missed 20 | . . 2 18 Hits 43 | . 4 3 36 Projectile 43 | . 4 3 36 Critical Strikes 2 | . . . 2 Damage Taken 593 | . 42 79 472 Core 95 | . 11 23 61 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 7 | . 7 . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 42 | . 17 1 24 Largest 3 | . 2 1 3 Hottest 75 | . 70 33 75 Shots Fired 103 | . 34 1 68 Gun 102 | . 34 . 68 Cannon 1 | . . 1 . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 17 1 68 Thermal 17 | . 17 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 7 . 10 Robot Miss Streak 4 | . 2 . 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 64 | . 22 . 42 Core Hits 17 | . 7 . 10 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 2 | . 2 . . Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1000 | . 251 . 749 Guns 1000 | . 251 . 749 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 859 | . 110 . 749 Thermal 141 | . 141 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 4 . Matter Fused 3 | . . 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | . 110 . 47 Average Temperature 33 | . 44 . 16 Received Heat Transfer 240 | . 24 . 216 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . 555 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 69 | . 20 . 69 Initial . | . . . . Average 7 | . 2 . 30 Influence Increases 235 | . 70 . 165 Destroy 0b10 Robot/C 140 | . 20 . 120 Destroy 0b10 Robot/NC 25 | . 20 . 5 Destroy Leader 36 | . 6 . 30 Allied During Kill 5 | . . . 5 Successful Hack 24 | . 24 . . Destroy Structure 5 | . . . 5 Influence Decreases 186 | . 70 . 116 Time Decay 120 | . 70 . 50 Lost Part 30 | . . . 30 Lost Ally 36 | . . . 36 Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 7 5 12 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 6 1 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 20 9 3 Successful 21 | . 12 9 . Failed 11 | . 8 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 20 | . 17 . 3 Terminals 21 | . 18 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 4 9 . Record 8 | . . 8 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 5 | . . 5 . Largest Group 4 | . . 4 4 Highest-Rated Group 76 | . . 76 76 Highest-Rated Ally 19 | . . 19 19 Total Orders . | . . . . Ally Attacks 22 | . . 10 12 Total Damage 259 | . . 107 152 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 129 | . . . 129 Machine Analysis 129 | . . . 129 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1181 | . 593 439 149 Spaces Moved 895 | 1 410 435 49 Core . | . . . . Treads . | . . . . Legs 519 | 1 410 92 16 Wheels 376 | . . 343 33 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 80 95 Average Speed 107 | 120 120 92 124 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 1 60 21 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1036 | . 480 468 88 Wait 56 | . 41 8 7 Move 892 | . 409 434 49 Hop . | . . . . Pick Up 14 | . 5 7 2 Fast Attach 6 | . 2 3 1 Attach 7 | . . 5 2 Detach 2 | . . 2 . Swap 5 | . 1 4 . Drop 12 | . 5 4 3 Fire 42 | . 17 1 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Repaired Targeting Computer 309 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 9) 508 | -10/Materials | Discovered exit to Materials (range 16) 562 | -10/Materials | Identified exit to Mines 570 | -10/Materials | Discovered new exit (range 7) 576 | -10/Materials | Identified exit to Subcaves 594 | -10/Materials | Entered Subcaves 595 | -10/Subcaves | Approached by a straggling Scientist 683 | -10/Subcaves | Visited 4L-MR0's lab 699 | -10/Subcaves | Found Meta Core 716 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 869 | -10/Subcaves | Visited triangular shrine 873 | -10/Subcaves | Found Prototype Device 875 | -10/Subcaves | Identified V3-11A's Pendant 880 | -10/Subcaves | Befriended Subdweller 885 | -10/Subcaves | Befriended Subdweller 915 | -10/Subcaves | Befriended Subdweller 934 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 937 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 980 | -10/Subcaves | Build established: Gunner 1010 | -10/Subcaves | Befriended Subdweller 1010 | -10/Subcaves | Befriended Subdweller 1013 | -10/Subcaves | Discovered new exit (range 11) 1033 | -10/Subcaves | Entered Materials 1033 | -8/Materials | Accompanied by 4 allies 1033 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1068 | -8/Materials | Garrison activated, responded to threat 1103 | -8/Materials | Lost 4 allies 1182 | -8/Materials | Self-destructed Last Messages --------------- 01133_ R-06 Scavenger collects Disposable Heat Sink. 01135_ Acquired 39 matter. 01138_ Acquired Imp. Heat Sink. 01141_ R-06 Scavenger collects Flight Unit. 01141_ Acquired 20 matter. 01143_ U-05 Engineer works on Material Processor. 01145_ R-06 Scavenger collects Lgt. Assault Rifle. 01147_ Acquired 41 matter. 01148_ U-05 Engineer works on Material Processor. 01152_ R-06 Scavenger collects Disposable Heat Sink. 01154_ U-05 Engineer works on Material Processor. 01171_ Sub. Machine Gun destroyed. 01175_ U-05 Engineer works on Material Processor. 01175_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01177_ Assault Rifle destroyed. 01177_ Critical hit (Burn: +37). 01179_ Temporary Weapon slot lost. 01179_ Y-45 Defender destroyed. 01180_ U-05 Engineer works on Material Processor. 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