Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:08:44 Player: _An Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (5235) 5235 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2859) 2859 TOTAL SCORE: 12564 Bonus ------- High Alert Combat Kills 970 Follower Combat Kills 315 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 325/325 System Corruption 3% Temperature Cool (9) Movement Flying (595) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite System Shield Relay Coupler [Grunt] (23) > --- WEAPON (2) ------- Katana Great Axe > --- INVENTORY (10) --- Deuterium Engine Improved Heat Sink Gravity Neutralizer Utility Shielding Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (15) Gauss Rifle Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Gravity Neutralizer Melee Analysis Suite Utility Shielding Relay Coupler [Grunt] > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Deuterium Engine VTOL Module Improved Heat Sink Gravity Neutralizer Relay Coupler [Sentry] Gauss Rifle Shock Bomb Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Firepult Ballistic Gun Autogun Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 167 | 6 11 6 2 2 31 27 41 33 8 Power 17 | 1 2 1 . . 4 3 3 3 . Engine 8 | 1 2 1 . . 2 1 . 1 . Core 8 | . . . . . 2 2 3 1 . Reactor 1 | . . . . . . . . 1 . Propulsion 60 | 2 2 3 . 2 18 9 16 7 1 Treads 2 | . . . . . 1 . 1 . . Leg 18 | 2 2 3 . 2 1 5 3 . . Wheel 1 | . . . . . . . 1 . . Hover 29 | . . . . . 16 4 8 1 . Flight 10 | . . . . . . . 3 6 1 Utility 39 | 1 2 1 2 . 7 5 12 6 3 Device 12 | . 1 . . . 4 1 1 4 1 Storage 5 | 1 . 1 1 . 1 . 1 . . Processor 5 | . . . . . 1 1 3 . . Hackware 5 | . . . . . . . 2 1 2 Protection 12 | . 1 . 1 . 1 3 5 1 . Artifact . | . . . . . . . . . . Weapon 51 | 2 5 1 . . 2 10 10 17 4 Energy Gun 8 | . . . . . . 1 2 5 . Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 8 | 2 5 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . . . . . 2 1 4 1 Special Weapon . | . . . . . . . . . . Impact Weapon 11 | . . . . . 2 5 4 . . Slashing Weapon 14 | . . . . . . . 3 8 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . . Parts Lost 44 | . 4 2 . . 6 8 10 9 5 Power 6 | . 1 1 . . 1 . 1 2 . Propulsion 20 | . 1 1 . . 1 5 5 4 3 Utility 14 | . 1 . . . 2 3 4 2 2 Weapon 4 | . 1 . . . 2 . . 1 . Highest Loss Streak 4 | . 2 1 . . 2 2 4 3 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 97 88 85 85 77 92 82 90 82 Engine 3 | . 13 3 . . 1 4 1 . . Core 2 | . . . . . . 4 4 5 . Leg 13 | . 27 27 28 28 11 10 8 . . Hover 11 | . . . . . 15 24 9 14 . Flight 2 | . . . . . . . . 13 22 Device 5 | . 2 14 7 . 7 3 2 7 13 Storage 11 | . 14 14 14 14 11 16 7 7 7 Processor 6 | . . . . . 3 6 13 9 3 Hackware 2 | . . . . . . . 5 7 15 Protection 7 | . 9 . 6 14 7 9 7 7 4 Energy Cannon 1 | . . . . . . 4 . . . Ballistic Gun 8 | . 27 28 28 28 5 . . . . Impact Weapon 4 | . . . . . 8 8 5 . . Slashing Weapon 2 | . . . . . . . 7 8 6 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 12 19 17 19 19 32 49 31 35 33 Greatest Support 54 | 20 20 20 20 30 45 54 54 39 35 Greatest Overweight (x) 10 | . 1 1 . . 7 2 10 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 Most Carried 10 | 3 8 8 9 10 10 10 10 10 10 Average Carried 8 | 1 5 7 8 9 9 9 9 8 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 3 8 8 9 10 10 10 10 9 9 Class Distribution -------------------- 50% | Mutant 14% | Gladiator 11% | Scavenger-Gladiator 6% | Skirmisher 4% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -7/Factory Scavenger-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Matter Collected 2838 | 374 389 365 10 94 323 334 390 438 121 Remotely . | . . . . . . . . . . Salvage Created 4638 | 163 696 325 . 8 632 1127 730 957 . Parts 209 | 11 54 21 . . 13 31 42 37 . Haulers Intercepted 4 | . 1 . . . 1 . 2 . . Recyclers Shooed 2 | . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Combat Hostiles Destroyed 94 | . 20 11 . 1 14 23 11 14 . Melee 18 | . . . . . 6 1 2 9 . Guns 36 | . 20 11 . 1 . . 2 2 . Cannons 1 | . . . . . . 1 . . . AOE 12 | . . . . . . 9 1 2 . Classes Destroyed 16 | 3 4 1 . 1 3 2 1 1 . Worker 7 | 2 2 . . . . . 3 . . Builder 1 | . . . . . . . 1 . . Tunneler 6 | 3 . 1 . . . . 2 . . Hauler 4 | . 1 . . . 1 . 2 . . Recycler 2 | 1 . . . . 1 . . . . Operator 2 | . 1 . . . . . 1 . . Watcher 3 | . . . . . 2 . 1 . . Swarmer 23 | . 8 6 . . 3 1 . 5 . Cutter 3 | . . . . . 3 . . . . Grunt 41 | . 12 3 . . 5 10 6 5 . Duelist 1 | . . . . . . . . 1 . Sentry 10 | . . 2 . . 2 5 1 . . Specialist 3 | . . . . . . 3 . . . Hunter 5 | . . . . . 1 2 . 2 . Programmer 7 | . . . . . . 2 4 1 . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 6 | 4 6 3 . 1 5 3 3 3 . Combat Bots Only 5 | . 4 3 . 1 5 3 3 3 . Max Kills in Single Turn 2 | 1 1 2 . 1 1 2 1 2 . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . 1 1 2 . Melee 1 | . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Hostile Shots Fired 650 | . 99 57 . 7 104 108 171 72 32 Missed 194 | . 32 15 . 2 27 32 50 22 14 Damage Taken 6330 | . 674 494 . 74 1038 1227 1603 752 468 Core 1393 | . 108 100 . . 354 130 448 104 149 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 113 | . . . . . . 18 86 4 5 Ignored by Resistances 69 | . . . . . . . . 69 . Core Remaining (%) 42 | 100 . . . 16 . 12 . . . Volleys Fired 237 | 18 81 28 . 8 10 39 24 29 . Largest 2 | 2 2 2 . 2 2 1 1 2 . Hottest 250 | 40 46 46 . 46 46 250 75 100 . Shots Fired 394 | 36 162 56 . 16 19 39 23 43 . Gun 336 | 36 162 56 . 16 19 . 19 28 . Cannon 31 | . . . . . . 31 . . . Launcher 27 | . . . . . . 8 4 15 . Special . | . . . . . . . . . . Kinetic 288 | 36 162 56 . 16 18 . . . . Thermal 44 | . . . . . 1 31 12 . . Explosive . | . . . . . . . . . . Electromagnetic 62 | . . . . . . 8 11 43 . Robot Hit Streak 10 | 5 9 7 . 5 4 5 5 10 . Robot Miss Streak 7 | 2 7 4 . 3 4 4 5 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 3 . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . Shots Hit Robots 350 | 24 91 35 . 11 50 38 51 46 4 Core Hits 155 | 11 36 16 . 3 10 32 18 28 1 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 22 | . 1 2 . . 9 2 8 . . Critical Strikes 32 | . 1 2 . . 11 3 8 4 3 Destroy 3 | . 1 2 . . . . . . . Smash 22 | . . . . . 11 3 8 . . Sever 7 | . . . . . . . . 4 3 Melee Attacks 301 | . . . . . 62 56 85 72 26 Impact 173 | . . . . . 62 56 55 . . Slashing 128 | . . . . . . . 30 72 26 Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . . 4 3 6 . . Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks 24 | . . . . . 8 4 4 8 . Damage Inflicted 10552 | 190 1011 586 . 159 2069 2542 2061 1807 127 Guns 2539 | 190 1011 586 . 159 133 . 221 239 . Cannons 222 | . . . . . . 222 . . . Explosions 1893 | . . . . . . 1432 117 344 . Melee 5898 | . . . . . 1936 888 1723 1224 127 Ramming . | . . . . . . . . . . Kinetic 2070 | 190 1011 586 . 159 124 . . . . Thermal 1548 | . . . . . 9 1351 136 52 . Explosive . | . . . . . . . . . . Electromagnetic 1036 | . . . . . . 303 202 531 . Impact 3913 | . . . . . 1936 888 1089 . . Slashing 1985 | . . . . . . . 634 1224 127 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 3 4 Average Corruption 3 | . . . . . . . 4 1 3 Corruption Purged 6 | . . . . . . . 5 . 1 Corruption Blocked . | . . . . . . . . . . Effects 46 | . . . . . . . 31 11 4 Message Errors 7 | . . . . . . . 5 2 . Matter Fused 17 | . . . . . . . 9 6 2 Heat Flow Errors 8 | . . . . . . . 5 2 1 Energy Discharges 2 | . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 5 . . Data Loss (major) 4 | . . . . . . . 4 . . Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1362 | . . . . . 644 191 461 66 . Projectiles 5 | . . . . . 5 . . . . Explosions 12 | . . . . . . 11 . 1 . Melee 1345 | . . . . . 639 180 461 65 . Knockbacks 22 | . . . . . 8 5 9 . . Impact 20 | . . . . . 7 5 8 . . Kinetic . | . . . . . . . . . . Secondary 2 | . . . . . 1 . 1 . . Self-Inflicted Damage 130 | . . . . . . 52 . 78 . Shots 10 | . . . . . . 5 . 5 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 432 | . 30 25 . 4 12 432 322 223 166 Average Temperature 111 | . 9 8 . 2 6 167 103 43 80 Received Heat Transfer 1668 | . 258 204 . . 243 369 480 81 33 Effects 6 | . . . . . . 6 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 1 1 . Combat Hostiles 4 | . . . . . . 2 1 1 . Parts Fried 32 | . . . . . 13 7 8 4 . Impact Corruptions 51 | . . . . . 25 10 16 . . Robots Melted 4 | . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . 4 . . . Parts Melted 20 | . . . . . . 20 . . . Heat Transferred 7189 | . . . . . 37 6880 222 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Peak Influence 1775 | 30 337 303 . . 331 1775 986 1214 856 Initial 931 | . 19 112 . . . 215 931 497 632 Average 623 | 11 184 212 . . 95 990 825 849 740 Maximum Alert Level 5 | . 1 1 . . 1 5 3 4 3 Low Security (%) 26 | 100 71 53 . 100 75 . . . . Level 1 12 | . 28 46 . . 24 10 . . . Level 2 11 | . . . . . . 20 3 36 53 Level 3 35 | . . . . . . 22 96 55 46 Level 4 11 | . . . . . . 39 . 7 . Level 5 1 | . . . . . . 7 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 5 . . . 3 . 8 . 1 Investigation 7 | . 2 . . . 2 . 3 . . Extermination 4 | . . . . . . . 4 . . Reinforcement 4 | . 3 . . . 1 . . . . Assault 2 | . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Distress Signals 5 | . 2 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 36 14 . 2 27 39 21 24 7 Peak Tracking Total 6 | . 5 3 . 1 5 4 5 4 6 Tactical Retreats 19 | . 3 3 . . 1 6 . 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Traps Triggered 8 | . 3 . . . . 3 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Machines Disabled 14 | . . . . . 1 6 2 4 1 Max in Single Turn 1 | . . . . . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 8 | . . . . . . 5 . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Machines Accessed 35 | . 5 1 1 . 7 5 11 1 4 Terminals 27 | . 5 1 . . 5 5 7 1 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 Total Hacks 85 | . 19 2 1 . 14 12 25 1 11 Successful 28 | . 7 2 1 . 5 1 7 1 4 Failed 57 | . 12 . . . 9 11 18 . 7 Catastrophic 15 | . 1 . . . 1 5 6 . 2 Database Lockouts . | . . . . . . . . . . Manual 44 | . 13 . 1 . 11 1 16 . 2 Terminals 72 | . 19 2 . . 11 12 17 1 10 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 4 | . . . . . 1 . 2 . 1 Terminal Hacks 13 | . 4 2 1 . . 1 1 1 3 Record 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . 1 Emergency Access Points 4 | . 1 . . . . 1 . 1 1 Locate Traps 1 | . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 2 . 1 Unlock Access 2 | . . . . . 1 . 1 . . Coupler Status 2 | . . . . . . . 1 . 1 Unauthorized Hacks 8 | . 3 . . . 3 . 2 . . Terminals 8 | . 3 . . . 3 . 2 . . Assimilate 2 | . . . . . 1 . 1 . . Botnet 4 | . 1 . . . 2 . 1 . . Operators 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 1 . . 6 5 11 . 4 Full Trace Events 6 | . 1 . . . 1 1 3 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 35 | . . . . . . 21 . 11 3 Machine Destruction 35 | . . . . . . 21 . 11 3 Attached 2 | . . . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . . 11 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Total Allies 17 | . . . . 5 . 11 1 . . Largest Group 5 | . . . . 5 5 4 1 . . Highest-Rated Group 90 | . . . . 90 90 82 26 . . Highest-Rated Ally 40 | . . . . 31 31 40 26 . . Total Orders . | . . . . . . . . . . Ally Attacks 90 | . . . . 7 25 58 . . . Total Damage 1253 | . . . . 47 306 900 . . . Kills 11 | . . . . 1 3 7 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Turns Passed 9037 | 149 1154 747 325 339 767 2421 2073 791 271 Spaces Moved 7065 | 85 742 493 258 245 512 1834 1543 810 543 Core 68 | 18 . . . . 1 . 9 40 . Treads . | . . . . . . . . . . Legs 2967 | 67 742 493 258 245 231 525 406 . . Wheels 152 | . . . . . . . 152 . . Hover 2567 | . . . . . 280 1309 671 307 . Flight 1311 | . . . . . . . 305 463 543 Fastest Speed 26 | 50 120 120 120 120 40 43 40 26 30 Average Speed 88 | 105 120 120 120 120 81 92 96 39 30 Slowest Speed 550 | 120 190 190 120 120 400 270 550 109 30 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 6 82 91 60 58 44 99 24 74 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 59 | . . . . . . 10 29 7 13 Terrain Destroyed 76 | . . . . . . 11 29 23 13 Melee 59 | . . . . . . 10 29 7 13 Projectile . | . . . . . . . . . . AOE 17 | . . . . . . 1 . 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Total 9063 | 112 873 603 275 277 739 2441 1978 1156 609 Wait 955 | 1 25 68 10 20 90 283 254 182 22 Move 7048 | 84 741 492 257 244 511 1832 1536 808 543 Hop 3 | . . . . . . . 3 . . Pick Up 80 | 3 9 3 2 1 15 13 16 14 4 Fast Attach 75 | 6 7 1 . 2 21 7 21 7 3 Attach 75 | . 3 . 1 . 6 16 18 26 5 Detach 41 | . 2 . 1 . 2 4 12 17 3 Swap 17 | . 1 5 1 . 4 4 2 . . Drop 96 | . 4 6 3 2 26 16 22 14 3 Fire 237 | 18 81 28 . 8 10 39 24 29 . Melee 255 | . . . . . 54 46 70 59 26 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . 26 . . . Rewire 155 | . . . . . . 155 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 480 | -10/Materials | Identified exit to Mines 488 | -10/Materials | Discovered new exit (range 5) 1086 | -10/Materials | Discovered new exit (range 16) 1304 | -10/Materials | Entered Mines 1408 | -10/Mines | Core integrity fell below 50% 1483 | -10/Mines | Discovered new exit (range 5) 1611 | -10/Mines | Learned Materials trap positions 1643 | -10/Mines | Discovered new exit (range 5) 1651 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1894 | -10/Mines | Core integrity fell below 20% 2044 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2044 | -10/Mines | Discovered new exit (range 5) 2051 | -10/Mines | Entered Exiles 2081 | -10/Exiles | Met 8R-AWN 2101 | -10/Exiles | Met EX-HEX 2133 | -10/Exiles | Met EX-BIN 2152 | -10/Exiles | Aligned with FarCom system 2153 | -10/Exiles | Given EX-Vault access code 2204 | -10/Exiles | Opened EX-Vault 2237 | -10/Exiles | Found Firepult 2262 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2294 | -10/Exiles | Met EX-DEC 2366 | -10/Exiles | Discovered new exit (range 10) 2376 | -10/Exiles | Left Exiles lab with Firepult 2376 | -10/Exiles | Entered Mines 2395 | -9/Mines | Assembled infested the area 2400 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2433 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2453 | -9/Mines | Met a Derelict bent on vengeance 2707 | -9/Mines | Discovered new exit (range 6) 2715 | -9/Mines | Entered Materials 2715 | -8/Materials | Accompanied by 5 allies 2715 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2716 | -8/Materials | Loaded intel: 16 trap records 2720 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3309 | -8/Materials | Core integrity fell below 50% 3430 | -8/Materials | Identified exit to Garrison 3482 | -8/Materials | Entered Garrison 3498 | -8/Garrison | Triggered checkpoint 3531 | -8/Garrison | Installed Relay Interface Framework 3549 | -8/Garrison | Garrison Relay disabled 3660 | -8/Garrison | Triggered checkpoint 3681 | -8/Garrison | Triggered checkpoint 3765 | -8/Garrison | Build established: Skirmisher 4119 | -8/Garrison | Discovered new exit (range 10) 4233 | -8/Garrison | Garrison Relay disabled 4435 | -8/Garrison | Triggered checkpoint 4479 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3b 4509 | -8/Garrison | Lost 3 allies 4589 | -8/Garrison | Triggered checkpoint 4783 | -8/Garrison | Build established: Mutant 4838 | -8/Garrison | Garrison Relay disabled 4854 | -8/Garrison | Discovered new exit (range 11) 4872 | -8/Garrison | Triggered checkpoint 5123 | -8/Garrison | Discovered new exit (range 14) 5377 | -8/Garrison | Core integrity fell below 20% 5524 | -8/Garrison | Triggered checkpoint 5524 | -8/Garrison | Garrison Relay disabled 5665 | -8/Garrison | Build established: Scavenger-Gladiator 5903 | -8/Garrison | Entered Factory 5903 | -7/Factory | Evolved 2 slots: Utility x2 6156 | -7/Factory | Discovered new exit (range 12) 6303 | -7/Factory | First assault squad dispatched 6492 | -7/Factory | Lost 4 parts (4n) 6547 | -7/Factory | Core integrity fell below 50% 6756 | -7/Factory | Build established: Mutant 7328 | -7/Factory | Build established: Gladiator 7445 | -7/Factory | Identified exit to Factory 7970 | -7/Factory | Identified exit to Garrison 7976 | -7/Factory | Entered Garrison 8011 | -7/Garrison | Triggered checkpoint 8268 | -7/Garrison | Triggered checkpoint 8349 | -7/Garrison | Lost 3 parts (2n1u) 8398 | -7/Garrison | Garrison Relay disabled 8461 | -7/Garrison | Discovered new exit (range 8) 8554 | -7/Garrison | Triggered checkpoint 8646 | -7/Garrison | Lost 3 parts (1p2n) 8705 | -7/Garrison | Garrison Relay disabled 8715 | -7/Garrison | Discovered new exit (range 13) 8718 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8724 | -7/Garrison | Triggered checkpoint 8736 | -7/Garrison | Triggered checkpoint 8753 | -7/Garrison | Garrison Relay disabled 8767 | -7/Garrison | Entered Factory 8853 | -7/Factory | Core integrity fell below 20% 8883 | -7/Factory | Identified exit to Lower Caves 9038 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. System corrupted: Matter fused (-6). In addition to the regular game, there are many special modes available to offer very different Cogmind experiences, including for example gaining XP, or fighting alongside another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. P-60 Hacker Gravmag System severed. R-06 Scavenger collects Gravmag System. VTOL Module destroyed. P-60 Hacker Imp. Heat Sink severed. Field Propulsion Array destroyed. System Restoration Module purges 1% system corruption (3%). P-60 Hacker Shock Rifle severed. Gravity Neutralizer destroyed. System Restoration Module destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ??????????g?????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #?????????????????#??????????????? | | ??????????????# #???????????????? #? ????????????? | | ??????????????# #?????????? ? # ?????????????? | | ??????????????# #?????????? +?w????????????? | | ?????????????##+########### #??????????????? | | ????????????## # #??????????????? | | ????????????#" """"""""" # #??????????????? | | ????????????## Ygg# #??????????????? | | ?????????????# """"""""" # #??????????????? | | ?????????????# # #??????????????? | | ?????????????# """"""""" # #??????????????? | | ?????????????# u !p[ #??????????????? | | ????????????## """"""""" @# #??????????????? | | ????????????#" # #??????????????? | | ????????????## """"""""" # #??????????????? | | ?????????????# !# #??????????????? | | ?????????????# = # #??????????????? | | ????????################### #??????????????? | | ????????# """"""""""" #???? ????????? | | ????????# """"T"""" #??## ""??????? | | ????????# #?? ? ????? | | ????????# """ """ """ #?? ][ "???? | | ???###### """ """ """ #?? [[ "???? | | ??? ] # """ """ """ #?? [[? ""??? | | ??? # "" #?? ??? | | ?"""" # "" ####??# """ ""??? | | """"" # ##+####### """ """?? | | """"" # """ + # """ """ | | """"" # """ #### # | | + ^ """ #??# # """ | | """"" # [ "" #??# # """ | | """"" # % ! "" #??# # "" """ | | """"" # #??# + "" | | """"" + #??# # "T """ | | #############+####### # "" """ | | #??????# # # "" """ | | ##+######??????# = + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 64 Melee Accuracy 10 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Significant Disruption Challenges ------------ None Game ------ Seed BombLatentArmor Manual? 0 Play Time 01:41:49 Cumulative 17.1 hours Start 2024.04.05 @ 17:55:57 End 2024.04.05 @ 21:08:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 353f7321-55fa-46cb-85fa-21b3b77a41f3