Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 16:26:59 Player: Cinder Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (1524) 1524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 8339 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 67/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Phase Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Axe Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Scrap Suit Medium Storage Unit Improved Melee Analysis Suite Heavy Plasma Cannon Flak Gun Magnetic Acceleration Cannon Improved Grenade Launcher Plasma Cutter CPS Tube [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Layered Light Armor Plating Weapon Companion Sword Energy Gun Small Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 6 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 9 | . . 2 . . . 5 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 63 | 7 2 4 5 2 7 21 3 4 6 2 . Power 8 | 1 . 1 . . 2 2 . 1 1 . . Engine 6 | 1 . 1 . . 1 2 . 1 . . . Core 2 | . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 1 2 1 . 1 11 1 2 1 1 . Treads 4 | . . . . . . 3 . 1 . . . Leg 3 | . . . . . 1 1 . . 1 . . Wheel 15 | 2 1 2 1 . . 7 1 1 . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 23 | 2 1 1 2 . 3 8 2 1 2 1 . Device 7 | 1 . . 1 . . 3 1 . 1 . . Storage 4 | 1 1 . . . 1 . . . . 1 . Processor 7 | . . 1 . . . 4 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . 1 . 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 9 | 2 . . 2 2 1 . . . 2 . . Energy Gun 3 | 1 . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 29 | . . 2 2 7 . 3 . 4 6 5 . Power 4 | . . . . 1 . 1 . 1 1 . . Propulsion 13 | . . 2 1 2 . 2 . 2 1 3 . Utility 9 | . . . 1 2 . . . 1 3 2 . Weapon 3 | . . . . 2 . . . . 1 . . Highest Loss Streak 7 | . . 2 1 7 . 2 . 4 6 5 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 1 4 8 7 7 11 13 12 12 9 8 4 Power 1 | . 1 1 1 1 1 2 2 2 1 1 1 Propulsion . | . 1 2 . . . 1 1 1 . . . Utility 3 | . . 1 1 1 4 4 3 3 2 1 1 Weapon 3 | . 1 3 4 2 3 3 4 4 3 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . . . . . 5 9 . . 1 5 3 Power 4 | . . . . . . 3 . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . 2 1 . . . 1 . Weapon 12 | . . . . . 2 5 . . 1 3 1 Tool/Special 3 | . . . . . 1 . . . . 1 1 Average Slot Usage (%) 82 | . 100 86 95 63 77 87 93 90 77 78 29 Engine 4 | . 14 11 10 3 5 4 5 4 2 . . Core 2 | . . . . . 5 1 . . . 4 . Treads 2 | . . . . . . 4 . 2 5 4 . Leg 1 | . . . . . 3 . . . 2 4 . Wheel 12 | . 28 21 20 12 11 13 16 14 7 4 . Device 8 | . 14 11 19 2 . 12 17 14 11 10 . Storage 7 | . 14 11 11 11 11 6 5 5 5 4 . Processor 16 | . . 9 11 11 11 18 22 23 23 28 22 Protection 7 | . . . . 3 11 12 11 11 4 . . Energy Gun 3 | . 14 11 10 8 6 . . . . . . Ballistic Gun 3 | . 14 11 9 10 6 . . . . . . Slashing Weapon 6 | . . . . . 4 10 11 11 10 10 5 Peak Build Rating 66 | 7 7 10 16 16 26 60 64 66 66 65 26 Average Rating 37 | 5 7 8 14 8 16 52 63 64 60 62 25 On Entrance 28 | . 7 7 10 15 7 26 58 64 66 65 21 Avg Prop Armor Cover (%) 10 | . . . . . 6 7 . 8 14 19 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 13 28 32 41 41 39 50 51 54 55 40 4 Greatest Support 44 | 26 20 20 26 26 10 44 42 42 26 16 3 Greatest Overweight (x) 4 | . 1 1 2 2 3 4 1 3 3 2 1 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 3 8 9 11 9 15 15 14 15 15 15 4 Average Carried 11 | 1 4 7 7 7 12 14 13 13 12 14 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 8 8 7 6 15 15 14 12 15 5 3 Scrap Suit Usage (%) 45 | . . . . . . 65 100 99 99 97 . Parts Cannibalized 6 | . . . . . . 4 1 1 . . . Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Gladiator 12% | Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Matter Collected 1241 | 297 91 61 207 45 66 305 30 25 67 47 . Remotely . | . . . . . . . . . . . . Salvage Created 2420 | 151 215 99 263 306 . 966 31 285 104 . . Parts 136 | 3 20 6 29 7 . 53 4 9 5 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 7 8 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 40 | . 9 2 9 2 . 11 . 4 3 . . Melee 17 | . . . . . . 11 . 4 2 . . Guns 22 | . 9 2 9 2 . . . . . . . AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 11 | 2 3 2 1 . . 2 . . 1 . . Worker 7 | . 2 . 1 . . 2 2 . . . . Tunneler 3 | 2 1 . . . . . . . . . . Recycler 6 | 1 . . . 2 . 3 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . Drone 1 | . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 19 | . 9 . 6 . . 4 . . . . . Grunt 6 | . . 1 . . . . . 3 2 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 10 | . . 1 3 2 . 3 . 1 . . . Programmer 4 | . . . . . . 3 . . 1 . . Best Kill Streak 12 | 2 12 1 4 2 . 4 1 3 3 . . Combat Bots Only 6 | . 6 1 4 2 . 3 . 3 3 . . Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee 1 | . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Hostile Shots Fired 460 | . 33 8 34 30 . 165 . 48 59 56 27 Missed 129 | . 8 1 7 4 . 57 . 11 21 14 6 Hits 331 | . 25 7 27 26 . 108 . 37 38 42 21 Melee 26 | . . . . . . 7 . . . 10 9 Projectile 305 | . 25 7 27 26 . 101 . 37 38 32 12 Critical Strikes 10 | . . . 1 2 . 4 . . . 2 1 Damage Taken 5294 | . 209 93 309 393 . 1313 . 730 782 873 592 Core 1357 | . 43 14 58 50 . 191 . 87 115 315 484 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 392 | . . . . . 337 28 10 10 . 7 . Core Remaining (%) 82 | 100 82 . . . 69 77 . . . . . Volleys Fired 97 | 9 27 11 23 23 . . . . 4 . . Largest 2 | 2 2 2 2 2 . . . . 1 . . Hottest 79 | 70 70 70 76 79 . . . . 36 . . Shots Fired 180 | 18 54 22 44 38 . . . . 4 . . Gun 174 | 18 54 22 42 38 . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 6 | . . . 2 . . . . . 4 . . Special . | . . . . . . . . . . . . Kinetic 91 | 9 27 11 21 23 . . . . . . . Thermal 83 | 9 27 11 21 15 . . . . . . . Explosive 6 | . . . 2 . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 4 6 4 9 12 . . . . 4 . . Robot Miss Streak 5 | 3 4 5 4 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 190 | 10 29 9 30 30 . 39 2 17 16 . 8 Core Hits 91 | 4 13 5 17 11 . 17 1 7 13 . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | 1 1 . 2 2 . 2 . . 2 . . Burn 6 | 1 1 . 2 2 . . . . . . . Melee Attacks 105 | . . . . . . 54 6 21 13 . 11 Impact . | . . . . . . . . . . . . Slashing 105 | . . . . . . 54 6 21 13 . 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 7 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . 3 . 4 1 . 2 Damage Inflicted 5592 | 134 381 103 446 460 . 1869 201 739 994 1 264 Guns 1480 | 134 381 103 402 460 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 470 | . . . 44 . . . . . 426 . . Melee 3641 | . . . . . . 1869 201 739 568 . 264 Ramming 1 | . . . . . . . . . . 1 . Kinetic 789 | 71 193 42 203 280 . . . . . . . Thermal 691 | 63 188 61 199 180 . . . . . . . Explosive 470 | . . . 44 . . . . . 426 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 3641 | . . . . . . 1869 201 739 568 . 264 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . 5 5 2 Average Corruption 3 | . . . . . . 3 . . 4 3 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . . . 13 . . 12 2 1 Message Errors 12 | . . . . . . 5 . . 6 1 . Matter Fused 9 | . . . . . . 4 . . 4 . 1 Heat Flow Errors 3 | . . . . . . 2 . . . 1 . Energy Discharges 2 | . . . . . . 1 . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 385 | . . . . . . 239 61 19 66 . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 385 | . . . . . . 239 61 19 66 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . 9 . . . . . 53 . . Shots 3 | . . . 1 . . . . . 2 . . Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 331 | 47 45 18 81 95 . 236 . . 5 331 . Average Temperature 36 | 14 15 8 25 45 . 94 . . 5 156 . Received Heat Transfer 1149 | . . 33 81 153 . 174 . 276 162 192 78 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 2 . 2 2 . . . . . . . Heat Transferred 2332 | 259 629 185 666 593 . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 190 | 5 190 67 75 31 . 118 21 . . . . Initial 67 | . . 67 8 28 . . 21 . . . . Average 29 | . 55 35 33 5 . 35 3 . . . . Influence Increases 1615 | 15 253 60 304 51 . 403 14 120 185 210 . Destroy 0b10 Robot/C 800 | . 180 40 180 40 . 220 . 80 60 . . Destroy 0b10 Robot/NC 95 | 15 20 . 5 10 . 30 10 . 5 . . Destroy Leader 184 | . 32 20 50 . . 72 . 10 . . . Allied During Kill 10 | . . . 10 . . . . . . . . Successful Hack 16 | . 6 . 7 . . 3 . . . . . Disable Machine 45 | . . . 30 . . 15 . . . . . Destroy Structure 15 | . . . 7 1 . 3 4 . . . . Partial Spotted 30 | . 15 . . . . 15 . . . . . Lose Combat Pursuer 420 | . . . 15 . . 45 . 30 120 210 . Influence Decreases 1615 | 15 93 200 249 126 . 360 57 120 170 89 136 Entered New Map 325 | . . 93 12 47 . . 22 . . 15 136 Time Decay 967 | 15 93 90 114 51 . 345 35 80 120 24 . Lost Part 202 | . . 17 20 10 . 15 . 40 50 50 . Lost Ally 68 | . . . 50 18 . . . . . . . Purge Threat 53 | . . . 53 . . . . . . . . Squads Dispatched 4 | . 1 1 . . . 2 . . . . . Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 2 | . 1 1 . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Distress Signals 2 | . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 12 5 8 2 . 17 . 5 16 27 3 Peak Tracking Total 13 | . 4 1 3 2 . 4 . 3 6 13 3 Tactical Retreats 14 | . . . 1 . . 3 . 1 4 5 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Traps Triggered 4 | . . . 2 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . Triggered 3 | . . . . . . . . . . 3 . Most Traps Carried 6 | . . . . . . . . . 6 6 . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Machines Disabled 3 | . . . 2 . . 1 . . . . . Max in Single Turn 2 | . . . 2 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Machines Accessed 22 | . 2 . 4 2 5 3 1 . 1 4 . Terminals 9 | . 2 . 4 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 52 | . 3 . 5 3 24 3 5 . 1 8 . Successful 42 | . 1 . 3 2 24 2 1 . 1 8 . Failed 10 | . 2 . 2 1 . 1 4 . . . . Catastrophic 3 | . . . 1 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 3 . 4 1 . 2 . . . . . Terminals 16 | . 3 . 5 2 . 1 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 38 | . . . 3 1 24 . 1 . 1 8 . Record 30 | . . . . . 23 . . . . 7 . Open Door 4 | . . . 1 . 1 . . . 1 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 . 2 . . . . . Terminals 2 | . 1 . . . . 1 . . . . . Botnet 1 | . . . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . Recyclers 2 | . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . 3 1 . 2 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial UFD Resources 28 | . . . . . . 22 26 26 26 26 28 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Active Infowar (turns) 4118 | 20 288 198 262 . . 1246 205 612 626 532 129 Optics 3198 | . . . . . . 1094 205 612 626 532 129 Sensors 1781 | . . . . . . 1246 205 330 . . . Seismic 768 | 20 288 198 262 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . Drone Launches 18 | . . . 16 2 . . . . . . . Drone Recoveries 4 | . . . 2 2 . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Turns Passed 6079 | 125 288 198 296 296 1504 1268 205 612 626 532 129 Spaces Moved 4794 | 96 241 145 189 198 1256 982 169 525 482 416 95 Core 129 | 3 . . . . . . . . . 31 95 Treads . | . . . . . . . . . . . . Legs 5 | . . . . . . . . . . 5 . Wheels 4658 | 93 241 145 189 198 1256 982 169 525 482 378 . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 . Fastest Speed 35 | 50 80 95 95 105 110 90 108 105 105 35 100 Average Speed 110 | 88 80 95 97 109 117 110 108 106 118 124 100 Slowest Speed 190 | 90 95 95 110 130 125 150 108 145 145 190 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 45 16 34 41 87 24 8 81 63 62 22 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . 3 . . 2 . . . Spaces Dug 13 | . . . 7 . . 3 3 . . . . Terrain Destroyed 25 | . . . 7 . . 3 3 . 12 . . Melee 6 | . . . . . . 3 3 . . . . Projectile . | . . . . . . . . . . . . AOE 19 | . . . 7 . . . . . 12 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Total 5280 | 114 280 183 252 239 1291 1106 186 560 522 430 117 Wait 104 | . 5 20 15 14 2 6 7 15 9 . 11 Move 4783 | 95 240 144 188 197 1255 981 168 524 481 415 95 Hop . | . . . . . . . . . . . . Pick Up 66 | 3 5 3 5 2 17 20 2 . 9 . . Fast Attach 30 | 7 . . 4 . 1 13 . 2 1 2 . Attach 31 | . . 3 5 3 4 5 2 2 4 1 2 Detach 6 | . . . . . 2 1 . 1 . 2 . Swap 16 | . 2 1 4 . 2 5 1 . 1 . . Drop 46 | . 1 1 1 . 8 26 1 1 1 6 . Fire 97 | 9 27 11 23 23 . . . . 4 . . Melee 90 | . . . . . . 49 5 15 12 . 9 Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . . . . . 3 . Miscellaneous 7 | . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 7) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 597 | -9/Materials | Discovered new exit (range 13) 611 | -9/Materials | Identified exit to Storage 612 | -9/Materials | Entered Storage 753 | -9/Storage | Identified exit to Recycling 838 | -9/Storage | Build established: Scavenger-Mutant 902 | -9/Storage | Lost 6 allies 902 | -9/Storage | Used back door to open Recycling access 908 | -9/Storage | Entered Recycling 908 | -9/Recycling | Accompanied by 7 allies 1007 | -9/Recycling | Lost 6 allies 1026 | -9/Recycling | Lost 7 parts (1p2n2u2w) 1179 | -9/Recycling | Scanned before Scraplab entrance 1194 | -9/Recycling | Entered Scraplab 1203 | -9/Recycling | Discovered new exit (range 2) 1203 | -9/Recycling | Identified exit to Scraptown 1204 | -9/Recycling | Entered Scraptown 1272 | -9/Scraptown | Build established: Mutant 1403 | -9/Scraptown | Discovered new exit (range 11) 1466 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1494 | -9/Scraptown | Visited Fellowship of the Rings 1507 | -9/Scraptown | Visited Shadow of the Wyrm 1522 | -9/Scraptown | Visited TADAMA 1545 | -9/Scraptown | Visited UFD Registry 1545 | -9/Scraptown | Registered with UFD as "Thermotank" 1599 | -9/Scraptown | Visited Cyclists 1607 | -9/Scraptown | Entered Cyclist Reading Room 1664 | -9/Scraptown | Visited Symbiants 1828 | -9/Scraptown | Visited Red Mages 1931 | -9/Scraptown | Visited CR-KLE's Repair Center 1942 | -9/Scraptown | CR-KLE repaired 5 parts 2037 | -9/Scraptown | Visited LU-1G1's Boring Crew 2088 | -9/Scraptown | Visited Scrapoid Research Area 2112 | -9/Scraptown | Visited Sword Containment 2125 | -9/Scraptown | Found Prototype Slashing Weapon 2149 | -9/Scraptown | Identified Companion Sword 2156 | -9/Scraptown | Visited Scrap Suit Storage 2161 | -9/Scraptown | Found Scrap Suit 2171 | -9/Scraptown | Found Scrap Suit 2196 | -9/Scraptown | Visited Supply Room 2357 | -9/Scraptown | Visited Abandonware Association 2371 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2401 | -9/Scraptown | Visited Observation Area 2454 | -9/Scraptown | Visited Junk Repository 2627 | -9/Scraptown | Met Optimus 2627 | -9/Scraptown | Accepted into 0bPrime 2705 | -9/Scraptown | Discovered new exit (range 3) 2707 | -9/Scraptown | Identified exit to Factory 2708 | -9/Scraptown | Entered Factory 2708 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 3415 | -6/Factory | Build established: Gladiator 3955 | -6/Factory | Discovered new exit (range 16) 3973 | -6/Factory | Identified exit to Factory 3976 | -6/Factory | Entered another Factory area 3976 | -5/Factory | Evolved 2 slots: Utility x2 3994 | -5/Factory | Identified exit to Upper Caves 3994 | -5/Factory | Identified exit to Extension 4181 | -5/Factory | Entered Upper Caves 4183 | -5/Upper Caves | Build established: Scavenger-Gladiator 4262 | -5/Upper Caves | Learned Factory garrison access intel 4433 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4549 | -5/Upper Caves | Lost 4 parts (1p2n1u) 4661 | -5/Upper Caves | Learned location of Armory (-3) 4782 | -5/Upper Caves | Discovered new exit (range 8) 4790 | -5/Upper Caves | Identified exit to Upper Caves 4793 | -5/Upper Caves | Entered another Upper Caves area 4820 | -5/Upper Caves | Learned 12 Factory zone layouts 4901 | -5/Upper Caves | Learned Factory stockpile data 5081 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 5394 | -5/Upper Caves | Discovered new exit (range 13) 5418 | -5/Upper Caves | Identified exit to Warlord 5419 | -5/Upper Caves | Entered Warlord 5464 | -5/Warlord | System corruption cleaned by Quarantine Array 5605 | -5/Warlord | Opened side exit 5735 | -5/Warlord | Rebuked by Warlord 5754 | -5/Warlord | Warlord's base attacked by MAIN.C 5765 | -5/Warlord | Learned Factory repair station intel 5765 | -5/Warlord | Learned Factory recycling unit intel 5765 | -5/Warlord | Learned Factory scanalyzer intel 5765 | -5/Warlord | Learned Armory garrison access intel 5765 | -5/Warlord | Learned 4 Testing zone layouts 5765 | -5/Warlord | Learned Quarantine trap positions 5765 | -5/Warlord | Learned Testing emergency access door positions 5943 | -5/Warlord | Core integrity fell below 50% 5947 | -5/Warlord | Discovered new exit (range 8) 5950 | -5/Warlord | Identified exit to Proximity Caves 5951 | -5/Warlord | Entered Proximity Caves 5970 | -4/Proximity Caves | Lost 5 parts (3n2u) 6073 | -4/Proximity Caves | Core integrity fell below 20% 6080 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 05929_ G-50 Soldier reactivates. 05929_ Dropped Magnetic Acceleration Cannon. Companion Sword: "If you're not going to use me, just drop me and get it over with." 05931_ Knocked back. 05931_ Cesium-ion Thruster destroyed. 05931_ System corrupted by crushing effect (+1). 05932_ Slammed into I-47 Archangel. 05939_ Scrap Suit destroyed. 05944_ EQW7Y7AR>D9 05944_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 05947_ EXIT=FOUND 05950_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 05960_ System corrupted: Matter fused (-9). 06061_ Companion Sword surprise attacks G-67 Veteran. Companion Sword: "Tag team!" 06072_ Adv. Melee Analysis Suite severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????# ????????????? ????????????????????????? | | ???????## ???????????## ????????????????????????? | | ??????# ????????????# ????????????????????????? | | ?????# ????????????? ????????????????????????? | | ###?# ?????????????? ????????????????????????? | | ## ???????###?????# ???????????????????????? | | #??????## ???## ???????????????????????? | | #??????? ?## ???????????????????????? | | ????????? ## ???????????????????????? | | ??????????# ???????????????????????? | | #????????????# ???????????????????????? | | #?????????????? ???????????????????????? | | #?######???????? ???????????????????????? | | ### ##???????? ???????????????????????? | | ##???###??# ##?????????????????????? | | #??## ##??# ######????????????????? | | #?### ###?# ##???????????????? | | ##?# #??# ##??????????????? | | ###???# ##### ##?????????????? | | ######## #?# g ##????????????? | | ### ### ### #????????????? | | #?### @l## ##????????????? | | #???## #??? #?????????????? | | ### ######????## #????? #?????????????? | | ##?## ####??????????## #??????#?????????????? | | ????#####??????????????# #???????????????????? | | ???????????????????????### ##???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingPulseDeck Manual? 0 Play Time 00:59:52 Cumulative 116.7 hours Start 2026.06.02 @ 15:20:50 End 2026.06.02 @ 16:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff46544-c1db-4cce-be25-ee7a02db37f3