Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 18:21:15 Player: Sinthome Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1497) 1497 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (11583) 11583 TOTAL SCORE: 18865 Bonus ------- Follower Combat Kills 231 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5500 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -448 Cogmind --------- Core Integrity 0/750 Matter 300/300 Energy 298/300 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Shading Machine Faulty Experimental Targeting Computer Experimental Thermal Shield Stealth Drone Bay Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Melee Analysis Suite Experimental ECM Suite Graphene Brace X0-1V1's Piety Tracker > --- WEAPON ----------- Nova Cannon Linear Accelerator Heavy Mace Heavy Mace > --- INVENTORY -------- Quantum Shading Machine Advanced Sensor Array Experimental Targeting Computer Advanced Transmission Jammer Advanced Force Field [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Array Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Proton Missile Launcher Energy Gun Advanced Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Carbide Saw Build | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Slots Evolved 14 | . . . . . 8 2 . 2 2 Power . | . . . . . . . . . . Propulsion 7 | . . . . . 2 1 . 2 2 Utility 5 | . . . . . 4 1 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 113 | 6 8 3 . 15 28 . 7 22 24 Power 16 | 1 2 . . 3 3 . . 4 3 Engine 5 | 1 1 . . 1 1 . . 1 . Core 6 | . 1 . . 2 . . . 2 1 Reactor 5 | . . . . . 2 . . 1 2 Propulsion 35 | 2 1 1 . 5 10 . 6 4 6 Treads . | . . . . . . . . . . Leg 12 | 2 1 1 . 5 3 . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . 2 . . . . Flight 21 | . . . . . 5 . 6 4 6 Utility 41 | 1 4 1 . 6 10 . 1 10 8 Device 25 | . 1 1 . 3 7 . . 7 6 Storage 5 | 1 3 . . . 1 . . . . Processor 6 | . . . . 2 1 . . 2 1 Hackware 3 | . . . . . 1 . . 1 1 Protection 2 | . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 1 1 . 1 5 . . 4 7 Energy Gun 5 | 1 . . . . 2 . . 1 1 Energy Cannon 2 | . 1 . . . . . . . 1 Ballistic Gun 2 | 1 . . . . . . . 1 . Ballistic Cannon 3 | . . . . . 1 . . 1 1 Launcher 2 | . . 1 . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 4 | . . . . . 2 . . . 2 Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 . . 6 . . 2 . Corrupted Parts 2 | . 2 . . . . . . . . System Corruption 10 | . 10 . . . . . . . . Parts Lost 58 | . . . . 1 18 . 4 17 18 Power 6 | . . . . . 2 . 1 2 1 Propulsion 20 | . . . . . 5 . 2 5 8 Utility 19 | . . . . 1 5 . 1 6 6 Weapon 13 | . . . . . 6 . . 4 3 Highest Loss Streak 8 | . . . . 1 7 . 4 8 8 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 4 | 2 6 5 5 4 2 . 1 3 4 Power . | . . . . . . . . . . Propulsion 1 | 1 2 1 1 . 1 . 1 2 . Utility 1 | . 2 3 3 1 . . . . 3 Weapon 1 | . 2 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 4 3 . 5 3 . . . 10 Power 1 | . 1 . . . . . . . . Propulsion 4 | . . 2 . . 2 . . . . Utility 12 | . . . . 3 1 . . . 8 Weapon 8 | . 3 1 . 2 . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 100 99 73 47 52 54 61 Engine 2 | . 11 . . 3 1 . . . . Core 5 | . 2 14 14 10 2 . . 3 3 Reactor 1 | . . . . . 2 5 5 3 1 Leg 23 | . 29 42 42 41 14 . . . . Flight 5 | . . . . . 7 . 12 13 16 Device 16 | . 12 23 28 18 19 5 5 10 17 Storage 2 | . 14 4 . . 2 . . . . Processor 4 | . . . . 1 7 11 11 7 8 Protection 2 | . . . . 7 . . 1 . . Energy Gun 1 | . 5 . . . 3 . . 4 . Energy Cannon 2 | . 8 11 . . . . . . 1 Ballistic Gun 1 | . 11 . . . . . . 1 . Ballistic Cannon 1 | . . . . . 2 . . 1 2 Launcher 5 | . . 2 14 14 1 . . . . Impact Weapon 1 | . . . . . 2 11 9 4 5 Peak Build Rating 141 | 6 23 30 30 43 83 48 62 113 141 Average Rating 49 | 5 19 27 30 35 60 48 50 70 93 On Entrance 32 | . 6 23 30 30 41 48 48 46 52 Avg Prop Armor Cover (%) 10 | . . . . 10 10 . 5 . 9 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 13 89 15 14 26 34 17 21 45 61 Greatest Support 75 | 20 30 35 35 58 72 20 35 54 75 Greatest Overweight (x) 4 | 2 4 . . . 2 . 2 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 5 25 5 5 5 5 5 Average Capacity 5 | 6 9 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 . 5 5 5 Average Carried 4 | 2 7 5 5 4 3 . 1 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 5 5 . . 5 3 5 Scrap Suit Usage (%) 1 | . . . . 1 . . . . . Class Distribution -------------------- 63% | Mutant 9% | Sprinter 7% | Scavenger-Mutant 7% | Scavenger-Sprinter 4% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Scavenger-Sprinter | -4/Factory Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Matter Collected 2279 | 267 84 55 13 378 309 . 182 124 867 Remotely . | . . . . . . . . . . Salvage Created 2353 | 99 421 188 . 680 477 . . 434 54 Parts 123 | 2 29 2 . 36 22 . . 26 6 Haulers Intercepted 3 | . 1 . . . 1 . . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Combat Hostiles Destroyed 37 | . 10 . . 9 7 . . 9 2 Guns 14 | . 2 . . . 4 . . 8 . Cannons 12 | . 8 . . . 1 . . 1 2 AOE 10 | . . . . 8 2 . . . . Classes Destroyed 14 | 1 4 2 . 4 2 . . . 1 Worker 4 | . . 1 . . 1 . . 2 . Builder 2 | . . . . . 1 . . 1 . Hauler 3 | . 1 . . . 1 . . 1 . Recycler 3 | 1 1 1 . . . . . . . Drone 1 | . . 1 . . . . . . . Watcher 2 | . 1 . . . . . . 1 . Swarmer 18 | . 6 . . . 3 . . 9 . Cutter 2 | . . . . . . . . . 2 Grunt 6 | . 4 . . . 2 . . . . Sentry 2 | . . . . . 2 . . . . Federalist 1 | . . . . 1 . . . . . Explorer 1 | . . . . 1 . . . . . Scrapper 7 | . . . . 7 . . . . . Elite 1 | . . . . 1 . . . . . Thug 1 | . . 1 . . . . . . . Best Kill Streak 9 | 1 5 1 . 7 7 . . 9 2 Combat Bots Only 8 | . 5 . . 7 4 . . 8 2 Max Kills in Single Turn 4 | 1 2 3 . 4 3 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 4 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Hostile Shots Fired 701 | . 30 6 . 16 297 . 15 214 123 Missed 314 | . 8 1 . 3 141 . 6 106 49 Hits 387 | . 22 5 . 13 156 . 9 108 74 Melee 10 | . . . . . . . 8 . 2 Projectile 377 | . 22 5 . 13 156 . 1 108 72 AOE 2 | . . . . . . . . . 2 Critical Strikes 14 | . . . . . 1 . 4 3 6 Actively Blocked 7 | . . . . . . . . 1 6 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 6690 | . 212 66 . 316 2004 . 279 2082 1731 Core 1956 | . 34 . . 111 314 . 103 644 750 Absorbed by Shields 257 | . . . . . . . . 90 167 Core Remaining (%) 62 | 100 . . . 22 86 . 82 21 . Volleys Fired 125 | 7 25 1 . 8 31 . . 50 3 Largest 3 | 2 2 1 . 1 3 . . 2 2 Hottest 209 | 60 76 56 . 43 209 . . 139 167 Shots Fired 220 | 14 50 3 . 8 67 . . 73 5 Gun 136 | 14 28 . . . 38 . . 56 . Cannon 71 | . 22 3 . . 24 . . 17 5 Launcher 13 | . . . . 8 5 . . . . Special . | . . . . . . . . . . Kinetic 82 | 7 25 . . . 24 . . 23 3 Thermal 90 | . . . . . 38 . . 50 2 Explosive . | . . . . . . . . . . Electromagnetic 48 | 7 25 3 . 8 5 . . . . Robot Hit Streak 14 | 3 12 1 . 6 14 . . 8 1 Robot Miss Streak 7 | 2 3 1 . 1 7 . . 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 106 | 9 28 1 . 6 36 . . 25 1 Core Hits 90 | 2 17 7 . 15 28 . . 19 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 1 1 . . 5 . . 4 . Burn 7 | . . . . . 4 . . 3 . Blast 2 | . . . . . 1 . . 1 . Corrupt 2 | . 1 1 . . . . . . . Melee Attacks 11 | . . . . . 5 . 1 1 4 Impact 10 | . . . . . 5 . 1 1 3 Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3738 | 172 513 272 . 618 1217 . . 859 87 Guns 1453 | 130 136 . . . 487 . . 700 . Cannons 980 | . 316 23 . . 404 . . 150 87 Explosions 1288 | 42 61 249 . 618 318 . . . . Melee . | . . . . . . . . . . Ramming 17 | . . . . . 8 . . 9 . Kinetic 813 | 58 97 . . . 404 . . 209 45 Thermal 1611 | 42 61 249 . 89 487 . . 641 42 Explosive . | . . . . . . . . . . Electromagnetic 1297 | 72 355 23 . 529 318 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 28 | . 28 28 28 . 15 . . 7 3 Average Corruption 15 | . 24 28 28 . 5 . . 7 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . 5 12 1 . 5 . . 3 1 Message Errors 6 | . 1 3 . . 1 . . 1 . Matter Fused 5 | . 2 2 . . . . . 1 . Heat Flow Errors 6 | . . 3 1 . 2 . . . . Energy Discharges 3 | . . 2 . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . 2 . . . . . . . . Data Loss (major) 2 | . . 1 . . . . . . 1 Misfires 1 | . . 1 . . . . . . . Misdirections 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 45 | . 13 . . 4 18 . . 10 . Projectiles 17 | . . . . . 7 . . 10 . Explosions 28 | . 13 . . 4 11 . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 188 | . . 25 . 31 128 . . 4 . Shots 10 | . . 1 . 4 5 . . . . Rammed 2 | . . . . . . . . 2 . Targets Rammed 8 | . . . . . 6 . . 2 . Kicked 6 | . . . . . 6 . . . . Crushed . | . . . . . . . . . . Highest Temperature 268 | 40 163 268 198 54 200 . . 1 265 Average Temperature 94 | 16 45 105 108 18 123 . . 1 158 Received Heat Transfer 680 | . 51 . . 152 225 . . 88 164 Effects 4 | . . . . . 2 . . . 2 Energy Bleed 1 | . . . . . 1 . . . . Interference 3 | . . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 5 | . 1 . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 17 | . . . . 5 5 . . 7 . Heat Transferred 3686 | 50 100 250 . 124 1675 . . 1450 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | 1 1 1 . 4 . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Maximum Alert Level 1 | . . . . . 1 . . 1 1 Low Security (%) 77 | 100 100 100 . . 78 100 100 89 32 Level 1 22 | . . . . . 21 . . 10 67 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 320 | 5 167 134 . . 312 142 102 277 320 Initial 142 | . . 48 . . . 142 102 39 106 Average 123 | . 57 106 . . 121 142 95 122 214 Influence Increases 2486 | 5 281 128 . . 728 5 15 680 644 Destroy 0b10 Robot/C 780 | . 200 20 . . 140 . . 340 80 Destroy 0b10 Robot/NC 70 | 5 15 10 . . 15 . . 25 . Destroy Leader 140 | . 44 . . . 32 . . 44 20 Allied During Kill 73 | . . 2 . . . . . 51 20 Successful Hack 44 | . 4 . . . 7 5 . 16 12 Disable Machine 195 | . 15 75 . . 90 . . . 15 Destroy Structure 95 | . 3 21 . . 9 . . 54 8 Partial Spotted 135 | . . . . . 60 . . . 75 Lose Combat Pursuer 810 | . . . . . 375 . 15 150 270 Miscellaneous 144 | . . . . . . . . . 144 Influence Decreases 2206 | 5 156 177 50 26 436 150 85 554 567 Entered New Map 473 | . . 77 40 26 . 150 45 38 97 Time Decay 963 | 5 156 100 10 . 256 . . 206 230 Lost Part 570 | . . . . . 180 . 40 170 180 Lost Ally 200 | . . . . . . . . 140 60 Squads Dispatched 24 | . 1 . . . 6 . 1 8 8 Investigation 1 | . . . . . . . . 1 . Extermination 5 | . . . . . 2 . . 1 2 Reinforcement 13 | . 1 . . . 1 . 1 4 6 Assault 2 | . . . . . . . . 2 . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Distress Signals 6 | . 1 . . . 1 . . 3 1 Communications Jammed 8 | . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . 8 Times Spotted 181 | . 14 5 . 23 37 . 4 50 48 Peak Tracking Total 14 | . 6 3 . 8 10 . 4 14 10 Tactical Retreats 30 | . . . . 1 10 . 1 6 12 ECM-based Alert Blocks 10 | . . . . . . . . . 10 Traps | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Traps Triggered 5 | . . . . . 3 . 1 . 1 Indirectly 2 | . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Machines Disabled 16 | . 1 5 . 3 6 . . . 1 Max in Single Turn 4 | . 1 4 . 2 4 . . . 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Machines Accessed 25 | . 4 1 . 4 3 1 . 5 7 Terminals 14 | . 4 . . . 2 1 . 1 6 Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 3 | . . . . . 1 . . 1 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 5 1 . 12 4 1 . 8 7 Successful 26 | . 2 1 . 12 4 1 . 2 4 Failed 12 | . 3 . . . . . . 6 3 Catastrophic 3 | . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . 1 . . 3 . . . . . Terminals 16 | . 5 . . . 2 1 . 2 6 Fabricators 4 | . . . . . . . . 4 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 4 | . . . . . 2 . . 1 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 2 1 . 12 2 1 . 1 4 Record 13 | . . . . 12 . . . . 1 Open Door 1 | . . 1 . . . . . . . Open DSF 6 | . . . . . 1 1 . 1 3 Branch Access Points 2 | . 1 . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . . . 2 . . 3 4 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 76 | . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Total Allies 10 | . . . . . . . . 7 3 Largest Group 5 | . . . . . . . . 5 3 Highest-Rated Group 235 | . . . . . . . . 235 192 Highest-Rated Ally 64 | . . . . . . . . 47 64 Initial UFD Resources 33 | . . . . . 24 26 26 30 33 Total Orders 5 | . . . . 1 . . . . 4 ROAM 1 | . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . 2 GUARD 1 | . . . . . . . . . 1 RETURN 1 | . . . . 1 . . . . . Ally Attacks 69 | . . 10 . 4 . . . 42 13 Total Damage 1316 | . . 21 . 9 . . . 914 372 Kills 11 | . . 1 . . . . . 8 2 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted 5 | . . . . 4 . . . . 1 X0-1V1 Amusement Gains 258 | . 12 . . 99 34 . . 48 65 Good Acts 42 | . 2 . . 1 4 . 3 13 19 Bad Acts 31 | . 4 4 . . 5 . . 3 15 Intel | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Active Infowar (turns) 843 | . . . . 56 38 . . 271 478 Optics 775 | . . . . 56 . . . 271 448 Sensors 38 | . . . . . 38 . . . . Jamming 186 | . . . . . . . . 5 181 ECM 101 | . . . . . . . . 1 100 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 5 | . . 3 . 2 . . . . . Drone Recoveries 3 | . . . . 3 . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Turns Passed 3428 | 87 430 213 24 1084 624 2 44 425 495 Spaces Moved 3742 | 48 241 156 21 856 758 3 60 542 1057 Core 33 | 7 . . . . 1 . . . 25 Treads . | . . . . . . . . . . Legs 1527 | 41 241 156 21 856 212 . . . . Wheels . | . . . . . . . . . . Hover 114 | . . . . . 103 3 8 . . Flight 2068 | . . . . . 442 . 52 542 1032 Fastest Speed 21 | 50 120 120 120 106 29 60 33 29 21 Average Speed 69 | 115 129 120 120 118 57 60 44 33 34 Slowest Speed 400 | 150 400 120 120 120 197 60 205 40 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 22 | . . . . . 9 . . 10 3 Potential Cave-ins 8 | . . . . . 4 . . 4 . Cave-ins Triggered 2 | . . . . . 1 . . 1 . Exploration Rate (%) 34 | 4 45 57 3 52 24 . 70 23 33 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 7 | . . . . 7 . . . . . Spaces Dug 35 | . . . . . 4 . . 28 3 Terrain Destroyed 98 | 7 2 21 . 16 11 . . 37 4 Melee 6 | . . . . . 4 . . . 2 Projectile 46 | . . . . . 7 . . 37 2 AOE 46 | 7 2 21 . 16 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac DSF Fac Res Total 4294 | 64 315 180 20 913 858 2 72 692 1178 Wait 208 | . 27 18 . 11 8 . . 82 62 Move 3690 | 47 240 155 20 855 738 2 59 523 1051 Hop 21 | . . . . . 9 . . 9 3 Pick Up 41 | 4 8 1 . 6 6 . 3 2 11 Fast Attach 85 | 6 2 . . 5 26 . 7 19 20 Attach 18 | . . . . 3 8 . . 2 5 Detach 8 | . . . . . 3 . . . 5 Swap 21 | . 6 3 . 9 2 . . 1 . Drop 60 | . 7 2 . 16 16 . 2 2 15 Fire 125 | 7 25 1 . 8 31 . . 50 3 Melee 9 | . . . . . 4 . 1 1 3 Ram 1 | . . . . . . . . 1 . Kick 6 | . . . . . 6 . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -9/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Prayed at D.C.S.S. Altar Unit 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 443 | -10/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 446 | -10/Materials | System corruption reached 10% 464 | -10/Materials | Identified exit to Mines 518 | -10/Materials | Entered Mines 538 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 23) 549 | -10/Mines | Found the Drone Emporium 558 | -10/Mines | Met a Derelict bent on vengeance 579 | -10/Mines | Learned Materials security intel 586 | -10/Mines | Found Prototype Device 586 | -10/Mines | Identified Thief Drone Bay 619 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x5) 691 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 727 | -10/Mines | Discovered new exit (range 4) 731 | -10/Mines | Entered Subcaves 731 | -10/Subcaves | Accompanied by 2 allies 732 | -10/Subcaves | Approached by a straggling Scientist 755 | -10/Subcaves | Entered Scraptown 755 | -9/Scraptown | Accompanied by 2 allies 755 | -9/Scraptown | System corruption cleaned by C-Scrubber 1035 | -9/Scraptown | Visited The Evicted 1081 | -9/Scraptown | Visited Bundlers 1170 | -9/Scraptown | Visited Cave Peace 1343 | -9/Scraptown | Visited UFD Registry 1345 | -9/Scraptown | Registered with UFD as "Pipebrain" 1375 | -9/Scraptown | Visited Curators Association 1424 | -9/Scraptown | Visited Junk Repository 1487 | -9/Scraptown | Met Optimus 1487 | -9/Scraptown | Accepted into 0bPrime 1545 | -9/Scraptown | Visited Scrap Suit Storage 1554 | -9/Scraptown | Found Scrap Suit 1653 | -9/Scraptown | Civil war broke out across Scraptown 1698 | -9/Scraptown | Visited Supply Room 1733 | -9/Scraptown | Lost 4 allies 1810 | -9/Scraptown | Discovered new exit (range 8) 1811 | -9/Scraptown | Core integrity fell below 50% 1839 | -9/Scraptown | Lost 9 allies 1839 | -9/Scraptown | Entered Factory 1839 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 1854 | -6/Factory | Destroyed 7 combat bots 1900 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 1906 | -6/Factory | Identified exit to DSF 2042 | -6/Factory | X0-1V1 upgraded hostiles (x1) 2083 | -6/Factory | X0-1V1 mutated your Propulsion slot to Power slot 2125 | -6/Factory | Lost 3 parts (1p2w) 2223 | -6/Factory | Lost 5 parts (1p2u2w) 2303 | -6/Factory | Core integrity restored by X0-1V1 (+210) 2305 | -6/Factory | X0-1V1 enhanced Transport squad support 2337 | -6/Factory | Identified exit to Lower Caves 2354 | -6/Factory | Spotted B-75 Beast 2381 | -6/Factory | Crushed by falling debris 2382 | -6/Factory | System corruption reached 10% 2447 | -6/Factory | Lost 7 parts (4n3u) 2452 | -6/Factory | Discovered new exit (range 15) 2460 | -6/Factory | Identified exit to Factory 2463 | -6/Factory | Entered another Factory area 2463 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2465 | -5/Factory | Identified exit to DSF 2465 | -5/Factory | Entered DSF 2481 | -5/DSF | Additional patrols routed to DSF 2484 | -5/DSF | Sight range permanently improved by X0-1V1 (+2; -300 max core) 2499 | -5/DSF | Discovered new exit (range 18) 2509 | -5/DSF | Entered Factory 2509 | -4/Factory | Evolved 2 slots: Propulsion x2 2529 | -4/Factory | Identified exit to Research 2529 | -4/Factory | X0-1V1 revealed exit location to -3/Research 2540 | -4/Factory | Lost 4 parts (1p2n1u) 2542 | -4/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 2627 | -4/Factory | Lost 5 parts (1p2n2u) 2628 | -4/Factory | Destroyed 8 combat bots 2754 | -4/Factory | Fabricated E-15 Imp (x2) 2761 | -4/Factory | X0-1V1 activates XOMVISION 2765 | -4/Factory | Spotted B-86 Titan 2817 | -4/Factory | Core integrity restored by X0-1V1 (+174) 2840 | -4/Factory | Crushed by falling debris 2861 | -4/Factory | X0-1V1 sent you to a vault 2885 | -4/Factory | Lost 4 parts (2n1u1w) 2909 | -4/Factory | Core integrity fell below 50% 2921 | -4/Factory | Found Prototype Device 2921 | -4/Factory | Identified Exp. ECM Suite 2934 | -4/Factory | Entered Research 2934 | -3/Research | Evolved 2 slots: Propulsion x2 2962 | -3/Research | Lost 8 parts (1p1n3u3w) 2997 | -3/Research | X0-1V1 released a cloud of subatomizers 3014 | -3/Research | X0-1V1 foreshadows a heat wave 3047 | -3/Research | X0-1V1 sent you to a vault 3061 | -3/Research | Ambient heat levels rising (+10) 3063 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 3069 | -3/Research | X0-1V1 mutated your Utility slot to Weapon slot 3137 | -3/Research | Ambient heat levels rising (+10) 3143 | -3/Research | Found Prototype Processor 3189 | -3/Research | Ambient heat levels falling (-10) 3197 | -3/Research | X0-1V1 upgraded hostiles (x1) 3216 | -3/Research | Lost 3 allies 3248 | -3/Research | Ambient heat levels falling (-10) 3294 | -3/Research | Lost 8 parts (1p5n2u) 3338 | -3/Research | Spotted B-86 Titan 3346 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 16) 3412 | -3/Research | Core integrity fell below 50% 3413 | -3/Research | Lost 6 parts (2n2u2w) 3420 | -3/Research | Core integrity fell below 20% 3423 | -3/Research | X0-1V1 upgraded hostiles (x3) 3429 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 03411_ ALERT: Security rotation in progress. 03411_ K-01 Serf collects debris. 03412_ W-44 Eye sends out distress signal. 03414_ Impulse Thruster destroyed. 03415_ Acquired 5 matter. 03417_ X0-1V1's Piety Tracker destroyed. 03417_ X0-1V1 is mildly amused. 03418_ X0-1V1: "And it's a trip and a fumble!" 03418_ Graphene Brace tossed aside. 03418_ K-01 Serf collects debris. 03420_ System corrupted: Substantial component data lost. 03421_ Falx destroyed. 03421_ K-01 Serf collects debris. 03423_ X0-1V1 tips the scales in a new dimension. G-67 Veteran reshaped into more powerful Grunt. 03423_ Movement behavior is fully back under control. 03424_ Terminal disabled. 03426_ X0-1V1 sends you a sudden surge of energy. 03427_ K-01 Serf collects debris. 03429_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ?????????????????? ]]] ??????????????? | | ??????????????????#####+###### ####??????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ???????????????????????????????????# ????????????? | | ???????????????????????????????????# ????????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????#%###########+# | | ???????????????#######?????????????#[ % | | ???????????# """G"""?????????????# | | ???????????# """ """ ????????????# % | | ???????????# ????????????#""" """ " | | ???????????# Y ???????????#"T ! """ " | | ???????????# ???????????#"" """ " | | ???????????# k??????????# | | ???????????# ########### % | | ???????????# @ u | | ????????????????#################### ### | | ???????????????????????????????????# # | | ???????????????????????????????????# % + | | ???????????????????????????????????# ##### | | ??????????????????????????????????? #???# | | ?????????????????????????????????? #???# ! | | ??????????????????????????????????##+##### #???# ! | | ?????????????????????????????????????????? #???# ! | | ?????????????????????????????????????????? #???# | | ?????????????????????????????????????????? #???# | | ?????????????????????????????????????????? #???### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 53 Energy Capacity 1925 Matter Stores 707 Matter Capacity 1000 Sight Range 25 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 3 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Point Defense Rating 240 Evasion (%) 74 Melee Accuracy 8 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Chaos Is Inevitable Civilization 2243 For Emergencies Only I Laugh At Your Crits Link The Feds My Bad Sprinter Uncivil War Well-fed Force Field Window Shopping Challenges ------------ None Game ------ Seed RecyclingReactionExoskeleton Manual? 0 Play Time 02:26:16 Cumulative 35.8 hours Start 2026.07.08 @ 19:51:19 End 2026.07.11 @ 18:21:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 330094c6-9106-4c91-a369-3be0319d412b