Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.21 @ 16:49:40 Player: AnotherZach Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (3183) 3183 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 9770 Bonus ------- High Alert Combat Kills 322 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ Structural Scanner Improved Hacking Suite Authchip [Propulsion] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Reflective Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Light Armor Plating Corruption Screen High-powered Tractor Beam > --- WEAPON ----------- Heavy Laser Heavy Missile Launcher Rocket Array > --- INVENTORY -------- Light Nuclear Core Cold Fusion Reactor Improved Cooling System Matter Compressor Hacking Suite Hacking Suite System Shield Authchip [Propulsion] Corruption Screen [Rating: 45] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Corruption Screen Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 6 | . . 2 . 2 . . . . . 2 Utility 3 | . . . 1 . 2 . . . . . Weapon 2 | . . . 1 . . . . . 1 . Parts Attached 137 | 7 3 9 30 47 12 10 . 3 5 11 Power 16 | 1 . . 3 7 1 . . 1 1 2 Engine 9 | 1 . . 2 5 . . . . . 1 Core 4 | . . . 1 2 . . . 1 . . Reactor 3 | . . . . . 1 . . . 1 1 Propulsion 51 | 2 . 4 10 24 5 2 . . 1 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 51 | 2 . 4 10 24 5 2 . . 1 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 2 1 . 7 5 3 5 . . 1 4 Device 9 | 1 . . 2 1 1 1 . . . 3 Storage 3 | 1 1 . 1 . . . . . . . Processor 4 | . . . 2 1 . 1 . . . . Hackware 6 | . . . . 1 . 3 . . 1 1 Protection 6 | . . . 2 2 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 42 | 2 2 5 10 11 3 3 . 2 2 2 Energy Gun 6 | 1 . 2 1 . 1 . . . 1 . Energy Cannon 6 | . . . 1 1 . . . 2 1 1 Ballistic Gun 12 | 1 1 2 7 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . 1 1 1 2 2 3 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 6 | . . . . 6 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 1 2 . . . . 1 Parts Lost 59 | . . 5 5 15 11 7 . 2 5 9 Power 7 | . . . 1 1 1 1 . 1 . 2 Propulsion 26 | . . 2 1 10 6 2 . 1 1 3 Utility 12 | . . 1 1 1 2 2 . . 2 3 Weapon 14 | . . 2 2 3 2 2 . . 2 1 Highest Loss Streak 8 | . . 5 1 3 8 6 . 2 5 8 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 74 | . 100 91 96 84 86 60 . 34 39 25 Engine 5 | . 14 11 7 6 4 . . . . . Wheel 26 | . 28 38 34 39 30 17 . 3 . 2 Device 5 | . 14 9 6 . 11 9 . 6 4 7 Storage 5 | . 14 11 9 7 6 3 . . . . Processor 5 | . . . 7 10 6 5 . . . . Hackware 5 | . . . . 1 . 6 . 20 22 13 Protection 2 | . . . 3 2 5 2 . . . . Energy Gun 1 | . 8 2 2 . . 3 . . 1 . Energy Cannon 3 | . . . 8 4 . . . 3 3 . Ballistic Gun 5 | . 17 16 12 3 . . . . . . Launcher 1 | . 2 2 2 . 4 5 . . . . Slashing Weapon 2 | . . . . 6 4 . . . . . Peak Build Rating 45 | 9 10 14 27 35 40 45 20 33 30 34 Average Rating 25 | 6 9 11 21 31 36 33 20 19 25 18 On Entrance 17 | . 9 10 9 27 32 36 20 20 13 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 14 21 21 44 48 54 55 1 22 25 30 Greatest Support 90 | 32 32 52 54 90 72 70 28 28 10 30 Greatest Overweight (x) 8 | . . . . 1 1 . . 7 8 2 Average Overweight (x) . | . . . . . . . . . 3 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 9 10 14 15 15 11 5 5 5 5 Most Carried 15 | 3 10 10 15 15 15 14 3 5 5 5 Average Carried 10 | . 7 9 13 14 13 6 3 3 2 3 Final Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 Final Carried 15 | 3 10 9 15 15 14 3 3 5 3 3 Class Distribution -------------------- 29% | Hacker-Mutant 24% | Scavenger-Mutant 17% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Matter Collected 2042 | 231 57 182 456 634 148 233 . . 37 64 Remotely 290 | . . . 57 . . 233 . . . . Salvage Created 4836 | 108 57 226 1314 1979 741 233 . . 70 108 Parts 278 | 5 9 12 84 118 34 2 . . 7 7 Haulers Intercepted 4 | . . . 2 1 1 . . . . . Recyclers Shooed 8 | . 1 . . 3 2 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 62 | . 3 2 16 27 11 1 . . 2 . Melee 19 | . . . . 19 . . . . . . Guns 13 | . 3 2 7 . . . . . 1 . Cannons 9 | . . . 7 1 . . . . 1 . AOE 19 | . . . 2 7 9 1 . . . . Classes Destroyed 15 | 2 1 4 4 3 . 1 . . . . Worker 12 | . . . 3 3 2 . . . 2 2 Builder 18 | . . . 4 10 3 . . . . 1 Tunneler 5 | 1 1 . . 3 . . . . . . Hauler 4 | . . . 2 1 1 . . . . . Recycler 11 | 1 . 1 4 4 1 . . . . . Mechanic 2 | . . 1 . 1 . . . . . . Operator 2 | . . . . 1 . . . . . 1 Watcher 5 | . . 1 4 . . . . . . . Swarmer 15 | . 3 . 3 4 3 . . . 2 . Grunt 26 | . . 1 4 14 7 . . . . . Duelist 2 | . . . . 2 . . . . . . Sentry 11 | . . 1 5 4 1 . . . . . Hunter 4 | . . . 4 . . . . . . . Programmer 3 | . . . . 3 . . . . . . Compactor 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 2 3 2 7 5 9 1 . . 4 2 Combat Bots Only 6 | . 3 1 6 4 6 1 . . 2 . Max Kills in Single Turn 5 | 1 1 1 2 5 3 1 . . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 4 3 1 . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Hostile Shots Fired 954 | . 12 60 66 365 107 5 . 65 87 187 Missed 342 | . 3 16 24 124 32 . . 25 30 88 Damage Taken 7952 | . 55 544 442 2395 1276 331 . 605 758 1546 Core 2776 | . 10 112 47 302 189 191 . 407 366 1152 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2309 | . 18 158 132 722 348 91 . 173 217 450 Regen/Repaired (Parts) 68 | . . . 68 . . . . . . . Core Remaining (%) 69 | 100 96 72 91 56 . . . 7 63 . Volleys Fired 138 | 4 12 22 49 10 15 12 . . 8 6 Largest 3 | 2 2 2 3 3 1 3 . . 2 1 Hottest 160 | 60 60 65 133 121 45 153 . . 160 100 Shots Fired 283 | 8 24 36 141 20 15 20 . . 13 6 Gun 179 | 8 24 35 85 10 . 12 . . 5 . Cannon 69 | . . . 49 7 . . . . 8 5 Launcher 35 | . . 1 7 3 15 8 . . . 1 Special . | . . . . . . . . . . . Kinetic 125 | 4 18 25 68 10 . . . . . . Thermal 91 | 4 6 . 49 7 . 12 . . 13 . Explosive 24 | . . 1 7 3 4 8 . . . 1 Electromagnetic 43 | . . 10 17 . 11 . . . . 5 Robot Hit Streak 28 | 7 10 15 16 6 9 23 . . 28 8 Robot Miss Streak 2 | . 2 1 2 1 2 2 . . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 291 | 7 12 28 91 107 14 19 . . 8 5 Core Hits 173 | 3 5 11 51 50 32 6 . . 5 10 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . . . Critical Strikes 18 | . . 1 1 14 2 . . . . . Destroy 2 | . . 1 1 . . . . . . . Smash 2 | . . . . . 2 . . . . . Sever 14 | . . . . 14 . . . . . . Melee Attacks 118 | . . . . 109 9 . . . . . Impact 8 | . . . . . 8 . . . . . Slashing 110 | . . . . 109 1 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 28 | . . . . 25 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . 4 . . . . . . Damage Inflicted 13787 | 80 131 345 1859 6793 2052 1909 . 15 268 335 Guns 1812 | 80 131 345 793 140 . 213 . . 110 . Cannons 1253 | . . . 863 62 . . . . 121 207 Explosions 4232 | . . . 203 595 1641 1696 . . . 97 Melee 6407 | . . . . 5996 411 . . . . . Ramming 83 | . . . . . . . . 15 37 31 Kinetic 1015 | 37 78 208 552 140 . . . . . . Thermal 1957 | 43 53 . 863 62 492 213 . . 231 . Explosive 3352 | . . . 203 595 787 1696 . . . 71 Electromagnetic 952 | . . 137 241 . 362 . . . . 212 Impact 374 | . . . . . 353 . . . . 21 Slashing 6054 | . . . . 5996 58 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 3 . . . 5 5 5 4 6 Average Corruption 4 | . . 3 . . . 5 5 5 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 22 | . . . . 6 1 15 . . . . Effects 12 | . . . . . . 6 . 3 . 3 Message Errors 3 | . . . . . . 2 . 1 . . Matter Fused 5 | . . . . . . 1 . 1 . 3 Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1229 | . . . 19 922 262 12 . . . 14 Projectiles 19 | . . . 19 . . . . . . . Explosions 129 | . . . . . 103 12 . . . 14 Melee 1081 | . . . . 922 159 . . . . . Knockbacks 5 | . . . . . 4 . . 1 . . Impact 5 | . . . . . 4 . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 488 | . . 88 16 32 110 163 . 6 16 57 Shots 19 | . . 2 1 1 5 8 . . . 2 Rammed 24 | . . . . . . . . 4 10 10 Targets Rammed 24 | . . . . . . . . 4 10 10 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 238 | . . 44 238 147 19 117 . . 117 45 Average Temperature 65 | . . 18 81 46 10 30 . . 38 16 Received Heat Transfer 2600 | . . 222 162 1272 528 . . 123 . 293 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried 4 | . . 1 . . 1 . . . . 2 Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . Heat Transferred 3045 | 100 125 . 1554 111 350 407 . . 398 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Peak Influence 720 | 10 95 192 592 720 644 213 102 77 121 306 Initial 304 | . 5 34 65 96 304 185 102 62 32 32 Average 226 | 5 46 108 258 341 449 184 102 67 37 92 Maximum Alert Level 3 | . . . 2 3 2 1 . . . 1 Low Security (%) 55 | 100 100 100 34 31 . 69 100 100 100 95 Level 1 23 | . . . 57 26 14 30 . . . 4 Level 2 19 | . . . 7 37 85 . . . . . Level 3 1 | . . . . 4 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . 1 1 14 2 . . 1 1 2 Investigation 5 | . . . 1 3 . . . . . 1 Extermination 5 | . . . . 4 . . . . . 1 Reinforcement 9 | . . 1 . 4 2 . . 1 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Distress Signals 10 | . . 3 . 6 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 9 11 22 58 17 5 . 11 9 36 Peak Tracking Total 19 | . 5 4 4 8 6 4 . 9 7 19 Tactical Retreats 31 | . 1 . 1 17 1 1 . 2 1 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Traps Triggered 6 | . . . 1 1 4 . . . . . Indirectly 3 | . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Machines Disabled 12 | . . 3 4 1 3 . . . . 1 Max in Single Turn 3 | . . 3 2 1 3 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . 2 . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Machines Accessed 20 | . . 3 6 5 1 . 1 . . 4 Terminals 11 | . . 3 4 1 . . 1 . . 2 Fabricators 5 | . . . . 4 . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 56 | . . 12 20 13 1 . 1 . . 9 Successful 37 | . . 8 16 7 1 . 1 . . 4 Failed 18 | . . 3 4 6 . . . . . 5 Catastrophic 3 | . . 1 1 . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . Manual 38 | . . 12 10 10 . . . . . 6 Terminals 28 | . . 12 9 3 . . 1 . . 3 Fabricators 12 | . . . . 10 . . . . . 2 Repair Stations 7 | . . . 7 . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 8 | . . 4 2 1 . . 1 . . . Part Schematic 1 | . . 1 . . . . . . . . Robot Schematic 2 | . . 2 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Level Access Points 2 | . . . 1 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Load Schematic 2 | . . . . 2 . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . Scan Component 3 | . . . 3 . . . . . . . Repair 3 | . . . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 15 | . . 4 4 4 . . . . . 3 Terminals 7 | . . 4 3 . . . . . . . Track 2 | . . 1 1 . . . . . . . Botnet 3 | . . 1 2 . . . . . . . Operators 1 | . . 1 . . . . . . . . Skim 1 | . . 1 . . . . . . . . Fabricators 5 | . . . . 4 . . . . . 1 Liberate 2 | . . . . 2 . . . . . . Overload 2 | . . . . 1 . . . . . 1 Recompile 1 | . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Patch 1 | . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . 2 4 4 . . . . . 2 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . Time 90 | . . . 90 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 41 | . . . . . 41 . . . . . Highest-Rated Ally 41 | . . . . . 41 . . . . . Total Orders 1 | . . . . . 1 . . . . . ROAM 1 | . . . . . 1 . . . . . Ally Attacks 5 | . . . . . 5 . . . . . Total Damage 152 | . . . . . 152 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Turns Passed 4598 | 78 194 234 957 1505 281 252 4 131 515 447 Spaces Moved 3514 | 55 146 179 691 1162 226 207 5 189 115 539 Core 646 | 4 . . . . . . . 151 92 399 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2868 | 51 146 179 691 1162 226 207 5 38 23 140 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 90 87 83 83 95 100 50 50 50 Average Speed 89 | 96 100 91 90 89 86 97 100 63 243 59 Slowest Speed 450 | 100 100 95 96 101 108 100 100 400 450 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 38 25 54 34 9 87 . 86 3 14 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 15 | . . 7 . 8 . . . . . . Terrain Destroyed 298 | . . 40 54 22 81 88 . . 3 10 Melee 8 | . . . . 8 . . . . . . Projectile 3 | . . . . . . . . . 3 . AOE 287 | . . 40 54 14 81 88 . . . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac Total 4487 | 68 170 213 922 1411 274 234 4 198 337 656 Wait 427 | . 2 . 108 37 . 4 . . 195 81 Move 3505 | 54 145 178 690 1161 226 206 4 188 114 539 Hop . | . . . . . . . . . . . Pick Up 63 | 3 6 2 21 19 3 1 . 1 2 5 Fast Attach 63 | 7 2 2 15 19 3 2 . 2 2 9 Attach 38 | . . 2 8 8 6 8 . 1 3 2 Detach 5 | . . . 1 . 1 . . 2 1 . Swap 38 | . 1 5 9 20 3 . . . . . Drop 67 | . 2 2 21 34 1 1 . . 2 4 Fire 138 | 4 12 22 49 10 15 12 . . 8 6 Melee 112 | . . . . 103 9 . . . . . Ram 24 | . . . . . . . . 4 10 10 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . 7 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 3) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 358 | -9/Materials | Discovered new exit (range 15) 498 | -9/Materials | Discovered new exit (range 9) 498 | -9/Materials | Discovered new exit (range 13) 500 | -9/Materials | Central database locked down 503 | -9/Materials | Lost 5 parts (2n1u2w) 507 | -9/Materials | Entered another Materials area 507 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1108 | -8/Materials | Build established: Scavenger-Skirmisher 1117 | -8/Materials | Repaired Wheel 1156 | -8/Materials | Repaired Lgt. Nuclear Core 1183 | -8/Materials | Repaired Wheel 1243 | -8/Materials | Discovered new exit (range 15) 1357 | -8/Materials | Identified exit to Storage 1364 | -8/Materials | Identified exit to Factory 1464 | -8/Materials | Entered Factory 1464 | -7/Factory | Evolved 2 slots: Propulsion x2 1639 | -7/Factory | Discovered new exit (range 13) 1649 | -7/Factory | Build established: Scavenger-Gunner 1655 | -7/Factory | Identified exit to Lower Caves 2053 | -7/Factory | Garrison activated, responded to threat 2131 | -7/Factory | Lost 3 parts (3n) 2135 | -7/Factory | Build established: Scavenger-Mutant 2471 | -7/Factory | Found Prototype Launcher 2598 | -7/Factory | Identified exit to Factory 2969 | -7/Factory | Entered another Factory area 2969 | -6/Factory | Evolved 2 slots: Utility x2 3086 | -6/Factory | Spotted B-75 Beast 3193 | -6/Factory | Identified Rocket Array 3228 | -6/Factory | Lost 8 parts (1p3n2u2w) 3250 | -6/Factory | Manually triggered Chute Trap 3250 | -6/Factory | Sucked down chute 3250 | -6/Factory | Entered Waste 3265 | -6/Waste | EMP discharged 3279 | -6/Waste | Spotted C-40 Crusher 3279 | -6/Waste | Spotted C-40 Crusher 3340 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3365 | -6/Waste | EMP discharged 3373 | -6/Waste | Spotted C-40 Crusher 3379 | -6/Waste | Destroyed C-40 Crusher 3380 | -6/Waste | Crushed by Compactor (1 part destroyed) 3383 | -6/Waste | Spotted C-40 Crusher 3404 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3406 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3407 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3437 | -6/Waste | Lost 6 parts (1p2n2u1w) 3465 | -6/Waste | EMP discharged 3466 | -6/Waste | Spotted C-40 Crusher 3492 | -6/Waste | Discovered new exit (range 11) 3502 | -6/Waste | Entered Factory 3505 | -6/Factory | Identified exit to DSF 3506 | -6/Factory | Entered DSF 3523 | -6/DSF | Additional patrols routed to DSF 3586 | -6/DSF | Core integrity fell below 50% 3598 | -6/DSF | Core integrity fell below 20% 3628 | -6/DSF | Discovered new exit (range 15) 3637 | -6/DSF | Entered Factory 3637 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3748 | -5/Factory | Build established: Hacker-Mutant 4074 | -5/Factory | Discovered new exit (range 9) 4152 | -5/Factory | Entered another Factory area 4152 | -4/Factory | Evolved 2 slots: Propulsion x2 4178 | -4/Factory | Lost 5 parts (1n2u2w) 4533 | -4/Factory | Lost 8 parts (2p3n2u1w) 4547 | -4/Factory | Core integrity fell below 50% 4563 | -4/Factory | Core integrity fell below 20% 4599 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System. 04526_ System corrupted: Matter fused (-10). 04529_ R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. 04552_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 04552_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 04554_ Slammed into P-70 Sage. 04555_ Fabricator zaps Cogmind with an electromagnetic arc. 04555_ Slammed into P-70 Sage. 04559_ P-70 Sage resets S-27 Virus, system corruption cleaned. 04561_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04563_ P-70 Sage resets S-27 Virus, system corruption cleaned. 04563_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???# " " " #??????????# "?????????????????? | | ???# " " " = #??????????+ "?????????????????? | | ???# == #??????????? ??????????? ?????? | | ???######+#######??????????? ??????????? ?????? | | ????????# #?????????????????###???????????? ?????? | | ????????# ##??????????????????????????????? ?????? | | ???????## ##??????????????????????????????? ?????? | | ???????## ##??????????????????????????????# ?????? | | ###????## ##??????????????????????????????# ?????? | | ###????## ##??????????????????????????????# #????? | | ##????## ##??????????########### ????????# #????? | | ##????## ##??????????########### ????????# #????? | | ##?##### ############## # ????????# #???## | | ##?##### ############## """" # ????????# ##### | | ##?## + ""S"" ##???????## # # | | ##?## ############## "" "" ##???????# | | ##?## ############## ##???????# % | | ##?## ##??????????## """ ##???????# | | ##### ##??????????## """ ###??????## | | ##### ##??????????## """ + #??????# | | ##???????##### # #??????# | | #####???????########s##### ###???## | | #####???????##! ! # #???# | | ##??????????## # "" ###### """" | | #########??????????## + T" """"" | | #########??????????## """@""" # ########+##### | | ???????????????????## """ """ # #?# | | ???????????????????## """ """ ## ##?# | | ???????????????????## ## #??# """"""" | | ???????????????????## ## #??# """"""" | | ???????????????????#####+####### #??# """"""" | | ???????????????????##### ####### #??# """"""" | | ???????????????????????????????# #??# | | ???????????????????????????????# #??# | | ???????????????????????????????# #??# """ | | ???????????????????????????????# #??# R" | | ???????????????????????????????# #??# """ | | ??????????????????????????????? ??# | | ??????????????????????????????? ??############ | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ???????R?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 22 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 22 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Wheel | -9/Materials | Hacked Missile Launcher | -8/Materials | Scanalyzed Corruption Screen | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingAlphaBattery Manual? 0 Play Time 00:50:44 Cumulative 626.4 hours Start 2024.08.21 @ 16:04:49 End 2024.08.21 @ 16:49:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 129 Rogue 0 Adventurer 129 Explorer 0 Win Type - Total 8 Types 5/0/1/2/0/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d05463f1-a573-4c3b-ad2d-7e78388dc691