Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 14:47:08 Player: Olafz Result: Destroyed by 58-L50(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (3314) 3314 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 7941 Bonus ------- High Alert Combat Kills 52 Met Imprinter 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 88/300 Energy 65/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Makeshift Hacking Suite Makeshift Hacking Suite System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Makeshift Leg Flexi-carbon Leg Improved EM Pulse Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Enhanced Optical Array Makeshift Transmission Jammer Makeshift Core Shielding Thermal Shield Makeshift Hacking Suite Makeshift Hacking Suite System Guard > --- WEAPON ----------- Makeshift Axe Makeshift Axe Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Makeshift Leg Flexi-carbon Leg Improved EM Pulse Cannon Phase Cannon [Rating: 69] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Scatter Rocket Array Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Slots Evolved 8 | . . . 4 2 . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 5 | . . . 3 1 . 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 152 | 2 5 3 15 10 16 41 3 2 55 Power 13 | . . . 2 1 2 4 . . 4 Engine 6 | . . . 1 1 1 . . . 3 Core 7 | . . . 1 . 1 4 . . 1 Reactor . | . . . . . . . . . . Propulsion 48 | 1 2 1 5 1 3 8 . . 27 Treads 15 | . 2 1 5 . 3 4 . . . Leg 30 | . . . . . . 3 . . 27 Wheel 3 | 1 . . . 1 . 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | . 2 . 4 4 3 14 3 1 11 Device 21 | . 1 . 2 1 1 8 . 1 7 Storage 5 | . 1 . . 2 . 1 1 . . Processor 4 | . . . 1 . . 1 2 . . Hackware 2 | . . . . . . . . . 2 Protection 10 | . . . 1 1 2 4 . . 2 Artifact . | . . . . . . . . . . Weapon 49 | 1 1 2 4 4 8 15 . 1 13 Energy Gun 16 | . . . 2 1 4 5 . 1 3 Energy Cannon 11 | . . 1 1 2 1 3 . . 3 Ballistic Gun 9 | 1 . 1 . 1 . 5 . . 1 Ballistic Cannon 4 | . 1 . 1 . 1 . . . 1 Launcher 4 | . . . . . 2 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 2 Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . . Corrupted Parts 3 | . . . . . . 2 . . 1 System Corruption 20 | . . . . . . 18 . . 2 Parts Lost 54 | . 1 1 1 . 19 6 1 . 25 Power 7 | . . . 1 . 1 2 . . 3 Propulsion 16 | . . 1 . . 5 2 . . 8 Utility 16 | . . . . . 7 1 1 . 7 Weapon 15 | . 1 . . . 6 1 . . 7 Highest Loss Streak 10 | . 1 1 1 . 10 2 1 . 3 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 92 100 95 90 79 75 99 99 93 Engine 3 | . 14 14 3 3 5 . . . 1 Core 3 | . . . 4 3 1 5 6 6 3 Treads 12 | . 27 28 26 8 8 8 13 13 7 Leg 5 | . . . . . . 2 6 6 13 Wheel 3 | . . . . 6 5 2 6 6 3 Device 18 | . 7 14 17 21 13 21 25 19 18 Storage 5 | . 14 14 9 7 7 4 2 6 1 Processor 8 | . . . 7 7 7 7 10 13 13 Protection 5 | . . . 6 7 6 2 6 6 6 Energy Gun 6 | . 10 . 4 7 6 9 6 6 4 Energy Cannon 6 | . . 8 4 2 5 1 13 13 10 Ballistic Gun 3 | . 14 14 1 6 4 4 . . . Ballistic Cannon 2 | . 3 5 7 4 1 . . . . Peak Build Rating 69 | 5 7 11 27 47 47 64 63 61 69 Average Rating 43 | 5 6 9 23 43 39 44 61 60 60 On Entrance 29 | 6 5 7 11 27 47 9 61 61 61 Naked Turns . | . . . . . . . . . . Heaviest Build 120 | 12 29 36 42 116 120 99 37 36 42 Greatest Support 80 | 10 40 40 60 60 60 40 10 10 80 Greatest Overweight (x) 26 | 1 1 . . 4 26 6 3 3 4 Average Overweight (x) 2 | 1 . . . 3 3 2 3 3 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 5 5 5 Average Capacity 12 | 8 10 15 15 23 25 14 5 5 5 Most Carried 25 | 7 9 15 15 25 25 19 5 5 5 Average Carried 10 | 7 8 10 14 22 23 9 5 5 4 Final Capacity 25 | 8 15 15 15 25 25 5 5 5 5 Final Carried 25 | 7 8 15 15 25 20 5 5 5 5 Class Distribution -------------------- 22% | Mutant 18% | Tank 17% | Scavenger-Skirmisher 11% | Scavenger-Mutant 10% | Gunner 10% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -6/Zion Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Matter Collected 3110 | 200 152 136 443 161 122 710 146 170 870 Remotely . | . . . . . . . . . . Salvage Created 3767 | . 258 114 518 51 574 884 61 54 1253 Parts 213 | . 12 10 27 2 29 34 4 . 95 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . 8 . . . . 2 . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Combat Hostiles Destroyed 60 | . 5 6 11 1 13 16 1 1 6 Melee 2 | . . . . . . 2 . . . Guns 18 | . 3 1 1 1 4 8 . . . Cannons 23 | . 2 5 10 . 3 . . 1 2 AOE 13 | . . . . . 5 4 . . 4 Classes Destroyed 14 | . 2 1 2 . 1 3 . . 5 Worker 1 | . . . . . . 1 . . . Builder 3 | . 2 . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Swarmer 3 | . . . . . 3 . . . . Grunt 26 | . 5 . 10 . 1 9 . 1 . Sentry 13 | . . . 1 1 9 2 . . . Hunter 2 | . . . . . . 1 1 . . Programmer 4 | . . . . . . 4 . . . Subdweller 6 | . . 6 . . . . . . . Zionite 57 | . . . . . . . . . 57 Tinkerer 3 | . . . . . . . . . 3 Surgeon 1 | . . . . . . . . . 1 Thug 4 | . . . . . . . . . 4 Savage 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 Best Kill Streak 20 | . 5 2 6 1 4 5 1 1 20 Combat Bots Only 5 | . 3 2 5 1 4 5 1 1 5 Max Kills in Single Turn 5 | . 1 1 2 1 4 2 1 1 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . 3 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Hostile Shots Fired 970 | . 35 33 66 18 425 93 12 57 231 Missed 301 | . 12 11 22 6 133 21 3 25 68 Damage Taken 10349 | . 289 642 695 97 3135 1249 175 198 3869 Core 1790 | . 57 158 97 28 599 182 20 27 622 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . . . 39 Regen/Repaired (Parts) 541 | . . . . . . . . . 541 Core Remaining (%) 51 | 100 . 14 82 . 10 . . . . Volleys Fired 331 | . 27 47 30 10 45 36 5 2 129 Largest 3 | . 2 2 2 3 3 3 3 3 3 Hottest 229 | . 60 110 119 158 202 191 229 229 229 Shots Fired 686 | . 54 72 55 24 102 98 10 6 265 Gun 333 | . 42 32 2 14 58 93 1 2 89 Cannon 340 | . 12 40 53 10 38 3 9 4 171 Launcher 13 | . . . . . 6 2 . . 5 Special . | . . . . . . . . . . Kinetic 266 | . 39 65 30 12 35 28 . . 57 Thermal 350 | . . 7 25 10 41 65 6 4 192 Explosive 13 | . . . . . 6 2 . . 5 Electromagnetic 57 | . 15 . . 2 20 3 4 2 11 Robot Hit Streak 21 | . 12 11 6 4 21 15 3 7 11 Robot Miss Streak 10 | . 2 2 6 6 6 6 5 1 10 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 419 | . 30 37 40 9 74 59 3 6 161 Core Hits 249 | . 11 11 46 5 41 42 1 3 89 Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 17 | . 1 1 1 . 2 7 1 . 4 Burn 10 | . . . . . 1 6 . . 3 Meltdown 1 | . . . . . . . 1 . . Destroy 3 | . . 1 1 . 1 . . . . Corrupt 1 | . 1 . . . . . . . . Sever 1 | . . . . . . 1 . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 16 | . . . . . . 4 . . 12 Impact . | . . . . . . . . . . Slashing 7 | . . . . . . 4 . . 3 Piercing 9 | . . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 11610 | . 455 737 1030 197 2319 1778 80 155 4859 Guns 3900 | . 316 384 44 127 883 1091 . 41 1014 Cannons 4984 | . 107 353 986 70 806 12 80 114 2456 Explosions 2391 | . 32 . . . 630 492 . . 1237 Melee 315 | . . . . . . 163 . . 152 Ramming 20 | . . . . . . 20 . . . Kinetic 3240 | . 264 602 655 137 636 218 . . 728 Thermal 5234 | . 32 135 375 60 674 1075 50 95 2738 Explosive 1931 | . . . . . 561 290 . . 1080 Electromagnetic 870 | . 159 . . . 448 12 30 60 161 Impact . | . . . . . . . . . . Slashing 203 | . . . . . . 163 . . 40 Piercing 112 | . . . . . . . . . 112 Highest Corruption 22 | . . . . 2 12 22 22 14 14 Average Corruption 10 | . . . . 1 3 21 16 14 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 131 | . . . . 14 14 36 17 14 36 Message Errors 32 | . . . . 6 6 10 4 3 3 Matter Fused 35 | . . . . 4 2 7 4 6 12 Heat Flow Errors 14 | . . . . 2 1 4 2 . 5 Energy Discharges 18 | . . . . 1 1 4 5 3 4 Parts Rejected 3 | . . . . . 1 . . 1 1 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 1 1 1 1 . Data Loss (major) 9 | . . . . . . 4 1 . 4 Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . . 1 . . . . 1 Misdirections 2 | . . . . . 1 . . . 1 Weapon Failures 10 | . . . . . 1 4 . . 5 Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 118 | . . . . . 30 . . . 88 Projectiles 68 | . . . . . 11 . . . 57 Explosions 26 | . . . . . 19 . . . 7 Melee 24 | . . . . . . . . . 24 Knockbacks 36 | . 3 1 18 . . . . . 14 Impact . | . . . . . . . . . . Kinetic 35 | . 3 1 17 . . . . . 14 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 721 | . 27 . . . 70 23 . . 601 Shots 26 | . 1 . . . 2 1 . . 22 Rammed 5 | . 1 . . . . 4 . . . Targets Rammed 5 | . 1 . . . . 4 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 500 | . 66 305 180 139 500 209 . . 491 Average Temperature 143 | . 30 181 51 42 199 46 . . 179 Received Heat Transfer 2962 | . 165 423 414 30 888 424 . 33 585 Effects 20 | . . 2 . . 12 . . . 6 Shutdowns 7 | . . . . . 4 . . . 3 Energy Bleed 3 | . . 1 . . 1 . . . 1 Interference 3 | . . 1 . . 1 . . . 1 Matter Decay 2 | . . . . . 1 . . . 1 Short Circuit 2 | . . . . . 2 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . 2 1 . 1 Combat Hostiles 3 | . . . . . . 2 1 . . Parts Melted 19 | . . . . . . 6 2 . 11 Heat Transferred 9124 | . 50 185 555 111 1137 2262 100 200 4524 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 1 1 . . 1 Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Peak Influence 490 | . 147 . 267 75 363 490 . . . Initial 58 | . . . . 53 . 58 . . . Average 119 | . 71 . 104 44 186 168 . . . Maximum Alert Level 2 | . . . 1 . 1 2 . . . Low Security (%) 78 | 100 100 . 87 100 44 63 . . . Level 1 19 | . . . 12 . 55 30 . . . Level 2 2 | . . . . . . 6 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 2 4 9 . . . Investigation 2 | . 1 . . . . 1 . . . Extermination 4 | . . . . 1 . 3 . . . Reinforcement 6 | . . . 2 1 . 3 . . . Assault 1 | . . . . . . 1 . . . Garrison 5 | . . . . . 4 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Distress Signals 5 | . 1 . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 6 6 13 5 19 18 1 2 72 Peak Tracking Total 7 | . 3 2 6 1 6 5 1 2 7 Tactical Retreats 3 | . . . . . . 1 . 1 1 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Traps Triggered 8 | . . . . 3 1 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Machines Disabled 3 | . . . . . . 3 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Machines Accessed 17 | . 2 . 4 3 4 4 . . . Terminals 15 | . 2 . 4 2 4 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 6 . 9 13 7 9 . . . Successful 17 | . 6 . 3 6 2 . . . . Failed 27 | . . . 6 7 5 9 . . . Catastrophic 4 | . . . 1 1 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . 2 . 9 5 6 6 . . . Terminals 34 | . 6 . 9 6 7 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . . 7 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 4 . 1 1 1 . . . . Open Door 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . Insert Component 2 | . . . . 2 . . . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 1 1 . . . . Terminals 6 | . 2 . 2 1 1 . . . . Botnet 6 | . 2 . 2 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 4 3 3 3 . . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . . 2 . . . . 15 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Total Allies 4 | . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . 4 Highest-Rated Group 124 | . . . . . . . . . 124 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Turns Passed 7391 | 4 359 530 748 941 465 1420 441 349 2134 Spaces Moved 4083 | 1 167 244 394 559 175 627 339 273 1304 Core 20 | . . . . . 2 18 . . . Treads 1016 | . 155 244 394 62 17 144 . . . Legs 344 | . . . . . . . . . 344 Wheels 2703 | 1 12 . . 497 156 465 339 273 960 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 95 95 160 160 145 145 95 125 125 120 Average Speed 148 | 95 155 160 160 154 183 187 125 125 126 Slowest Speed 1350 | 95 160 160 160 160 1350 480 125 125 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 1 31 17 36 14 51 17 58 67 86 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 1 . Scrap Searched 9 | . . . . . . . 2 3 4 Spaces Dug 2 | . . . . 2 . . . . . Terrain Destroyed 156 | . 5 1 9 2 96 29 . . 14 Melee . | . . . . . . . . . . Projectile 15 | . . 1 9 2 3 . . . . AOE 141 | . 5 . . . 93 29 . . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Zio Total 4815 | 4 215 311 461 621 240 780 348 276 1559 Wait 82 | . 2 12 1 7 3 43 . . 14 Move 4074 | . 166 243 393 558 174 626 338 272 1304 Hop . | . . . . . . . . . . Pick Up 58 | . 7 5 7 15 2 11 . . 11 Fast Attach 70 | . 2 1 6 5 1 22 3 1 29 Attach 38 | 1 2 1 4 1 9 12 . . 8 Detach 11 | 2 1 1 2 2 . 2 1 . . Swap 44 | 1 1 1 5 4 6 7 . 1 18 Drop 80 | . 6 . 13 11 . 13 1 . 36 Fire 331 | . 27 47 30 10 45 36 5 2 129 Melee 14 | . . . . . . 4 . . 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . 1 . . . . 4 . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 4) 364 | -10/Materials | Entered Subcaves 452 | -10/Subcaves | Core integrity fell below 50% 720 | -10/Subcaves | Core integrity fell below 20% 790 | -10/Subcaves | Discovered new exit (range 14) 894 | -10/Subcaves | Entered Materials 894 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1531 | -8/Materials | Discovered new exit (range 4) 1565 | -8/Materials | Build established: Scavenger-Mutant 1642 | -8/Materials | Entered Factory 1642 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2141 | -7/Factory | Identified exit to Storage 2141 | -7/Factory | Identified exit to Lower Caves 2374 | -7/Factory | Build established: Gunner 2583 | -7/Factory | Entered Storage 2906 | -7/Storage | Discovered new exit (range 6) 2974 | -7/Storage | Lost 8 parts (2n4u2w) 2988 | -7/Storage | Garrison activated, responded to threat 2999 | -7/Storage | Core integrity fell below 50% 3023 | -7/Storage | System corruption reached 10% 3045 | -7/Storage | Core integrity fell below 20% 3048 | -7/Storage | Entered Factory 3048 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3063 | -6/Factory | Lost 10 parts (1p3n2u4w) 3197 | -6/Factory | Build established: Mutant 3628 | -6/Factory | Build established: Scavenger-Skirmisher 3805 | -6/Factory | System corruption reached 10% 3855 | -6/Factory | Found Prototype Launcher 3934 | -6/Factory | Garrison activated, responded to threat 4163 | -6/Factory | Identified Scatter Rocket Array 4463 | -6/Factory | Discovered new exit (range 5) 4466 | -6/Factory | Identified exit to Lower Caves 4468 | -6/Factory | Entered Lower Caves 4714 | -6/Lower Caves | Encountered a Warlord checkpoint 4901 | -6/Lower Caves | Build established: Scavenger-Tank 4903 | -6/Lower Caves | Discovered new exit (range 6) 4909 | -6/Lower Caves | Entered another Lower Caves area 4927 | -6/Lower Caves | Learned Factory terminal intel 4956 | -6/Lower Caves | Discovered new exit (range 7) 4966 | -6/Lower Caves | Spotted B-75 Beast 5019 | -6/Lower Caves | Learned 4 Factory zone layouts 5248 | -6/Lower Caves | Discovered new exit (range 10) 5258 | -6/Lower Caves | Entered Zion 5289 | -6/Zion | Learned Factory stockpile data 5335 | -6/Zion | System corruption cleaned by Quarantine Array 5445 | -6/Zion | Build established: Tank 5484 | -6/Zion | Visited the Megawrench Repair Shop 5484 | -6/Zion | Megawrench repaired 12 parts 5581 | -6/Zion | Given the Hacking Drone Bay 5606 | -6/Zion | Learned location of Quarantine (-3) 5699 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6109 | -6/Zion | Met Imprinter 6318 | -6/Zion | Given A8's code to call for help 6354 | -6/Zion | Gained Derelict followers 6362 | -6/Zion | Discovered new exit (range 12) 6443 | -6/Zion | Attacked by Zionites 6717 | -6/Zion | Lost 3 parts (1u2w) 6721 | -6/Zion | Core integrity fell below 50% 6771 | -6/Zion | Lost 3 parts (2n1w) 6837 | -6/Zion | Lost 3 parts (1p2n) 7311 | -6/Zion | Core integrity fell below 20% 7365 | -6/Zion | Lost 3 parts (1n1u1w) 7392 | -6/Zion | Destroyed by 58-L50(z) with Makeshift Shrapnel Gun Last Messages --------------- IW-CW4(z) bursts out of the Twisted Machinery. IW-CW4(z) pulls a Mak. Spear out of the Twisted Machinery. Mak. Axe follow-up attack on IW-CW4(z). Mak. Spear follow-up attack on IW-CW4(z). System corrupted: Matter fused (-5). HG-JF9(z) bursts out of the Twisted Machinery. 58-L50(z) bursts out of the Twisted Machinery. 58-L50(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. HG-JF9(z) pulls a Mak. Axe out of the Twisted Machinery. Acquired 12 matter. Dropped Flexi-carbon Leg. Dropped Mak. Axe. Critical hit (Impale). Dropped Mak. Spear. Mak. Leg destroyed. Dropped Thermal Shield. Imp. Deuterium Engine destroyed. Dropped Mak. Core Shielding. Dropped Mak. Transmission Jammer. Dropped Mak. Leg. 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Assault Rifle | -7/Factory | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Imp. Transmission Jammer | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed MachineThrusterRegenerator Manual? 0 Play Time 01:22:16 Cumulative 177.3 hours Start 2024.08.08 @ 13:01:30 End 2024.08.08 @ 14:47:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 291 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 232e3fb8-7fcb-4a5d-9d67-fb4accaa3356