Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 15:38:19 Player: Gabe+Kate4EVR Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2169) 2169 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 5693 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 75/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Heavy Assault Rifle Autogun KE Penetrator Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Matter Filter Light Armor Plating > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Heavy Assault Rifle Autogun Flak Gun Flak Gun Grenade Launcher Mining Laser Plasma Cutter [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . 2 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 116 | 6 14 5 8 7 41 11 3 21 Power 13 | 1 1 1 1 . 2 3 . 4 Engine 7 | 1 . 1 1 . 1 2 . 1 Core 6 | . 1 . . . 1 1 . 3 Reactor . | . . . . . . . . . Propulsion 39 | 2 6 2 1 7 11 2 1 7 Treads 18 | . 4 2 1 2 6 2 1 . Leg 11 | 2 . . . 3 5 . . 1 Wheel 10 | . 2 . . 2 . . . 6 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 1 2 . 3 . 20 5 . 6 Device 21 | . . . 1 . 16 1 . 3 Storage 3 | 1 1 . . . . 1 . . Processor 8 | . 1 . 1 . 1 2 . 3 Hackware . | . . . . . . . . . Protection 5 | . . . 1 . 3 1 . . Artifact . | . . . . . . . . . Weapon 27 | 2 5 2 3 . 8 1 2 4 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . Ballistic Gun 16 | 1 3 1 1 . 6 . 2 2 Ballistic Cannon 2 | . . 1 . . . 1 . . Launcher 2 | . 1 . . . 1 . . . Special Weapon 2 | . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . . . . . 10 4 6 11 Power 3 | . . . . . . 1 . 2 Propulsion 9 | . . . . . 1 2 2 4 Utility 13 | . . . . . 6 1 2 4 Weapon 6 | . . . . . 3 . 2 1 Highest Loss Streak 8 | . . . . . 5 4 5 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 100 99 92 92 33 50 Engine 8 | . 5 13 11 11 7 6 . . Core 1 | . 8 . . . 1 . 2 4 Treads 20 | . 23 28 22 19 14 24 7 . Leg 1 | . 4 . . . 2 . . 1 Device 9 | . . . 11 11 24 9 2 10 Storage 9 | . 14 14 11 11 9 7 2 . Processor 13 | . 12 14 14 11 9 20 13 11 Protection 5 | . . . 7 11 7 6 . . Energy Gun 1 | . 7 . . . . . . . Energy Cannon 2 | . . . 4 11 1 . . . Ballistic Gun 12 | . 15 16 10 11 14 10 3 4 Ballistic Cannon 3 | . . 11 6 . . 3 2 . Naked Turns 123 | . . . . . . . 42 81 Heaviest Build 35 | 13 19 23 27 27 35 32 29 15 Greatest Support 88 | 20 40 40 40 40 40 88 68 46 Greatest Overweight (x) 4 | . 4 . . 2 2 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 6 5 Most Carried 10 | 6 10 10 10 10 10 10 9 5 Average Carried 9 | 2 9 9 8 9 9 9 6 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 10 10 9 5 5 Class Distribution -------------------- 63% | Scavenger-Mutant 33% | Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 2167 | 219 264 121 179 148 447 317 1 471 Remotely . | . . . . . . . . . Salvage Created 2860 | . 456 170 417 189 737 373 . 518 Parts 152 | . 21 15 16 18 32 19 . 31 Haulers Intercepted 4 | . 2 . 2 . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 52 | . 5 5 2 6 17 11 . 6 Melee 9 | . 1 . . . 1 1 . 6 Guns 34 | . 4 5 . 2 13 10 . . Cannons 6 | . . . 2 4 . . . . AOE 3 | . . . . . 3 . . . Classes Destroyed 12 | . 5 2 . 1 2 1 . 1 Worker 6 | . . 1 1 . . . . 4 Builder 6 | . 1 1 1 . 1 . . 2 Tunneler 5 | . . . . 3 . 2 . . Hauler 4 | . 2 . 2 . . . . . Recycler 8 | . 3 . 3 . . 1 . 1 Operator 1 | . . . . . . . . 1 Swarmer 14 | . 3 3 1 4 . 3 . . Grunt 24 | . 2 . . 2 12 5 . 3 Brawler 1 | . . . . . 1 . . . Sentry 7 | . . 2 1 . 3 1 . . Hunter 5 | . . . . . 1 1 . 3 Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 2 3 4 4 4 3 . 6 Combat Bots Only 4 | . 2 3 1 4 3 3 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 409 | . 23 29 25 24 107 113 7 81 Missed 114 | . 7 7 8 4 36 36 1 15 Damage Taken 4414 | . 195 283 235 184 1216 1039 253 1009 Core 1047 | . 34 49 75 30 159 124 132 444 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 20 | . . . 3 8 9 . . . Regen/Repaired (Parts) 103 | . . . . . . 103 . . Core Remaining (%) 77 | 100 . 66 . 73 71 . . . Volleys Fired 199 | . 38 12 31 22 58 31 5 2 Largest 2 | . 2 2 2 2 2 2 2 1 Hottest 100 | . 60 58 100 88 56 76 76 28 Shots Fired 374 | . 63 24 57 44 113 62 9 2 Gun 281 | . 50 17 26 22 110 48 6 2 Cannon 72 | . . 7 26 22 . 14 3 . Launcher 4 | . 1 . . . 3 . . . Special 17 | . 12 . 5 . . . . . Kinetic 291 | . 27 24 35 22 110 62 9 2 Thermal 79 | . 35 . 22 22 . . . . Explosive 4 | . 1 . . . 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 9 8 14 4 11 11 9 6 Robot Miss Streak 9 | . 3 3 4 4 5 9 3 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 287 | . 37 17 34 22 85 50 7 35 Core Hits 177 | . 17 9 11 10 55 55 5 15 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . 3 . . 1 . 1 Meltdown 1 | . . . 1 . . . . . Blast 3 | . . . 2 . . 1 . . Sever 1 | . . . . . . . . 1 Melee Attacks 38 | . . . . . . . . 38 Impact . | . . . . . . . . . Slashing 38 | . . . . . . . . 38 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5687 | . 417 252 601 376 1417 960 236 1428 Guns 3003 | . 398 180 169 111 1193 730 181 41 Cannons 1031 | . . 69 432 265 . 211 54 . Explosions 209 | . . . . . 209 . . . Melee 1355 | . . . . . . . . 1355 Ramming 75 | . 5 3 . . 15 19 1 32 Kinetic 3324 | . 220 249 334 111 1193 941 235 41 Thermal 724 | . 192 . 267 265 . . . . Explosive 209 | . . . . . 209 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1355 | . . . . . . . . 1355 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 6 3 3 6 Average Corruption 3 | . . . . . 5 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . . 29 9 1 8 Message Errors 15 | . . . . . 9 4 1 1 Matter Fused 7 | . . . . . 3 1 . 3 Heat Flow Errors 3 | . . . . . 3 . . . Energy Discharges 7 | . . . . . 3 1 . 3 Parts Rejected 2 | . . . . . 2 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 6 | . . . . . 3 2 . 1 Data Loss (major) 3 | . . . . . 2 1 . . Misfires 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 121 | . . . . . 19 18 . 84 Projectiles 18 | . . . . . . 18 . . Explosions 19 | . . . . . 19 . . . Melee 84 | . . . . . . . . 84 Knockbacks 10 | . . 3 . . . 7 . . Impact 1 | . . . . . . 1 . . Kinetic 8 | . . 2 . . . 6 . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 100 | . 15 . . . 70 . . 15 Shots 4 | . 1 . . . 3 . . . Rammed 20 | . 2 2 . . 4 7 1 4 Targets Rammed 24 | . 3 2 . . 6 8 1 4 Kicked . | . . . . . . . . . Crushed 4 | . 1 . . . 2 1 . . Highest Temperature 213 | . 27 34 120 213 139 30 . . Average Temperature 41 | . 9 19 38 70 40 12 . . Received Heat Transfer 1308 | . 78 81 48 27 558 345 . 171 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 2 . . . . Heat Transferred 1487 | . 525 . 481 481 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 226 | . 165 135 89 138 226 222 51 182 Initial 51 | . . 5 10 34 . 18 51 10 Average 56 | . 44 61 11 63 88 77 19 109 Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 98 | 100 100 100 100 100 94 97 100 100 Level 1 1 | . . . . . 5 2 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . . . 3 5 . 8 Investigation 11 | . 2 . . . 1 3 . 5 Extermination 3 | . . . . . . 2 . 1 Reinforcement 3 | . . . . . 2 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 10 5 14 6 22 12 6 14 Peak Tracking Total 7 | . 3 3 7 4 4 4 6 6 Tactical Retreats 4 | . 1 . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 6 | . 2 . . . 1 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 3 | . . . 1 . . 2 . . Max in Single Turn 1 | . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 10 | . 2 . . . . 4 . 4 Terminals 1 | . 1 . . . . . . . Fabricators 4 | . . . . . . 1 . 3 Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 35 | . 7 . . . . 16 . 12 Successful 17 | . 4 . . . . 10 . 3 Failed 18 | . 3 . . . . 6 . 9 Catastrophic 3 | . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 6 | . 4 . 2 . . . . . Terminals 4 | . 4 . . . . . . . Fabricators 14 | . . . . . . 4 . 10 Repair Stations 7 | . . . . . . 7 . . Recycling Units 6 | . 3 . . . . 3 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 3 . 3 Load Schematic 3 | . . . . . . 1 . 2 Build 3 | . . . . . . 2 . 1 Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 4 | . 3 . . . . 1 . . Process 1 | . . . . . . 1 . . Report Inventory 2 | . 2 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 1 . . 4 . 4 Full Trace Events 7 | . . . . . . 3 . 4 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 8 | . . . . . . 5 . 3 Authchips . | . . . . . . . . . Time 177 | . . . . . . 146 . 31 Total Part Build Rating 20 | . . . . . . 14 . 6 Parts Repaired 2 | . . . . . . 2 . . Time 70 | . . . . . . 70 . . Parts Recycled . | . . . . . . . . . Recycled Matter 6 | . . . . . . 6 . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 1 1 . . . Highest-Rated Group 42 | . . 42 42 11 11 . . . Highest-Rated Ally 31 | . . 31 31 11 11 . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . 2 6 . . . . . Total Damage 106 | . . 43 63 . . . . . Kills 2 | . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 6505 | 96 933 658 1368 875 962 1079 145 389 Spaces Moved 2801 | 74 511 309 235 267 403 465 202 335 Core 383 | 11 1 . . . . . 182 189 Treads 1988 | . 407 309 235 205 347 465 20 . Legs 244 | 63 95 . . 9 56 . . 21 Wheels 186 | . 8 . . 53 . . . 125 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 160 95 160 160 50 50 Average Speed 139 | 109 151 160 160 148 172 160 60 66 Slowest Speed 260 | 120 250 160 160 260 260 160 160 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 39 60 23 52 29 9 78 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 6 | . 4 . 2 . . . . . Terrain Destroyed 26 | . 4 . 5 . 15 2 . . Melee . | . . . . . . . . . Projectile 7 | . . . 5 . . 2 . . AOE 19 | . 4 . . . 15 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 4945 | 86 611 451 1160 703 553 734 214 433 Wait 1655 | 1 9 115 881 396 15 211 1 26 Move 2794 | 73 510 308 234 266 402 465 201 335 Hop . | . . . . . . . . . Pick Up 39 | 6 15 2 2 4 6 2 2 . Fast Attach 71 | 6 9 2 2 4 24 7 . 17 Attach 10 | . . . 2 . 3 2 3 . Detach 5 | . 1 . 1 . 3 . . . Swap 35 | . 5 3 4 3 14 2 . 4 Drop 75 | . 21 7 3 8 22 6 1 7 Fire 199 | . 38 12 31 22 58 31 5 2 Melee 38 | . . . . . . . . 38 Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 20 | . 3 2 . . 6 8 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1018 | -10/Materials | Discovered new exit (range 6) 1030 | -10/Materials | Entered Mines 1212 | -10/Mines | Discovered new exit (range 13) 1267 | -10/Mines | Assembled infested the area 1272 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1380 | -10/Mines | Build established: Scavenger-Mutant 1597 | -10/Mines | Learned location of Storage (-9) 1648 | -10/Mines | Discovered new exit (range 3) 1688 | -10/Mines | Entered Materials 1688 | -9/Materials | Accompanied by 2 allies 1688 | -9/Materials | Evolved 2 slots: Utility x2 1693 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2938 | -9/Materials | Discovered new exit (range 12) 2990 | -9/Materials | Discovered new exit (range 15) 3056 | -9/Materials | Entered Mines 3056 | -9/Mines | Accompanied by 1 ally 3312 | -9/Mines | Learned location of 1 exit from Proximity Caves 3533 | -9/Mines | Learned location of 1 exit from Proximity Caves 3883 | -9/Mines | Discovered new exit (range 5) 3931 | -9/Mines | Entered Materials 3931 | -8/Materials | Accompanied by 1 ally 3931 | -8/Materials | Evolved 2 slots: Utility x2 4186 | -8/Materials | Lost 3 parts (1n2u) 4377 | -8/Materials | Lost 5 parts (2u3w) 4819 | -8/Materials | Discovered new exit (range 11) 4893 | -8/Materials | Entered Factory 4893 | -7/Factory | Evolved 2 slots: Propulsion x2 5270 | -7/Factory | Fabricated Adv. Terrain Scan Processor? 5573 | -7/Factory | Fabricated Plasma Cutter (x3) 5583 | -7/Factory | Build established: Mutant 5744 | -7/Factory | Repaired Matter Filter 5786 | -7/Factory | Repaired Lgt. Armor Plating 5890 | -7/Factory | Lost 4 parts (1p2n1u) 5955 | -7/Factory | Cargo convoy interrupted 5972 | -7/Factory | Sucked down chute 5972 | -7/Factory | Entered Waste 5990 | -7/Waste | Spotted C-40 Crusher 6012 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6017 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6020 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6023 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6027 | -7/Waste | Spotted C-40 Crusher 6043 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6074 | -7/Waste | Lost 5 parts (2n1u2w) 6075 | -7/Waste | Crushed by Compactor (1 part destroyed) 6078 | -7/Waste | Spotted C-40 Crusher 6085 | -7/Waste | Spotted C-40 Crusher 6106 | -7/Waste | Spotted C-40 Crusher 6107 | -7/Waste | Discovered new exit (range 16) 6108 | -7/Waste | Spotted C-40 Crusher 6117 | -7/Waste | Entered Factory 6438 | -7/Factory | Lost 3 parts (2n1u) 6470 | -7/Factory | Fabricated Plasma Cutter? 6477 | -7/Factory | Core integrity fell below 50% 6480 | -7/Factory | Garrison activated, responded to threat 6496 | -7/Factory | Core integrity fell below 20% 6506 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06477_ K-01 Serf collects debris. 06477_ K-01 Serf cleans the Fusion Modulator. 06478_ Wheel destroyed. 06480_ G-47 Trooper calls for garrison reinforcements. 06480_ ALERT: Activating Garrison Access F004. 06482_ Targeting Computer destroyed. 06482_ G-47 Trooper destroyed. 06483_ K-01 Serf collects debris. 06485_ Acquired 100 matter. 06486_ K-01 Serf cleans the Fusion Modulator. 06486_ Acquired Lgt. Nuclear Core. 06489_ K-01 Serf cleans the Fusion Modulator. 06491_ Structural Scanner destroyed. 06497_ Slammed into G-47 Trooper. 06500_ K-01 Serf cleans the Fusion Modulator. 06501_ Lgt. Nuclear Core destroyed. 06502_ System corrupted: Energy discharge (-40). 06502_ K-01 Serf cleans the Fusion Modulator. 06504_ G-47 Trooper destroyed. 06504_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | * !%! """ # ???????????? | | *|! ! %=!! """"" + ???????????? | | * =* !*!* """"" # ???????????? | | #############+##########%! ##???????????? | | ######## ! #### """ ]# ???????????? | | ???##?## #### """"" # ???????????? | | #?###### == #### """"" # ??????????? | | ?####### * #### # ???????????? | | ??#?#?## #" # ??"????????? | | #?#?#### "" "" #""" # ???????????? | | ?????### "" "" #G = """ # ???"???????? | | ????#?## """ """ ! #""" "F" # ???????????? | | ???##### """ """ #" " # ??"????????? | | ??????##! """ """ !#### """ # ?????????? | | ??????## #### """ # # ????? | | ??????## """T""" #### / == !# ????? | | ??######+############### # = # ????? | | ??# ! ########### #### # ? + ????? | | ??#""" ###?####### #### ######## ????? | | ??#"T " " " ##?#?###### ##?# ??????? | | ??#""" " " " ###???###"" ##?#? #?????? | | ??# " " " ####???##"T ##?? #?????? | | ??# " " " #????###### ##?# #?????? | | ??# " " " ##???#?####g#### #?????? | | ??#] " " " #???????###g#######+### #?????? | | ??# " " " #?? ????##@kk # #####+# | | ??# " " " #? ?????## """ """ # | | ??# " " " # ?????###p """k""" # | | ??# # ?????## """ """ !# | | ??#######+######? ???###k # ? ??? | | ????# #####+##### """ """ # ? ???? | | ????# + """ """ ####+######## | | ????# # """ """ # | | ????# # # | | ????# + "" "" # """"""""" | | ????# ######## "F "" # | | ????# #?#??### """"" + """"""""" | | ????# #??#??###+########### | | ????# #?????### ## ???????# """"""""" | | ????### #### #?????????##????????# | | ?????# #??# #???????????????????# """"""""" | | ?????#T #??# #???????????????????# | | ?????## #??# #???????????????????# """"""""" | | ??????# #??? #???????????????????# ? | | ??????# #??? #???????????????????##########?## | | ??????# ???? #???????????????????????????????? | | ??????# ???? ???????????????????????????????? | | ??????# ????##???????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 16 Matter Filtering 45 Item Schematics ----------------- Plasma Cutter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory | Preloaded Plasma Cutter | x3 | -7/Factory Plasma Cutter | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredCommStorm Manual? 0 Play Time 00:32:21 Cumulative 119.6 hours Start 2024.04.24 @ 15:06:21 End 2024.04.24 @ 15:38:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f81d0ef-f844-47f6-803c-dd0b6e5b5680