Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 14:37:24 Player: muxecoid Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (345) 1725 Value Destroyed (17243) 17243 Prototype IDs (63) 1260 Alien Tech Used (10) 2000 Bonus (9954) 9954 TOTAL SCORE: 43282 Bonus ------- High Alert Combat Kills 1395 Follower Combat Kills 890 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Win 3000 Friendly Fire -231 Cogmind --------- Core Integrity 1523/1600 Matter 43/425 Energy 256/650 System Corruption 0% Temperature Cool (12) Location To Fleet Rendezvous Parts ------- Power (2) Quantum Reactor Propulsion (6) Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Utility (16) Large Storage Unit Large Storage Unit Compact Battery Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Hacking Suite Improved Hacking Suite Weapon (2) Inventory (18) Micro Fission Core Biometal Heavy Treads Biometal Heavy Treads Faulty High-density Centrium Heavy Treads Q-thruster Integrity Redistributor Integrity Redistributor Subatomic Replicator Gamma Rifle Quantum Rifle Helical Railgun Helical Railgun Heavy Hardcell Cannon Heavy Shock Bomb Launcher Peak State ------------ Power Light Particle Reactor Light Quantum Reactor Propulsion Armored Heavy Treads Biometal Heavy Treads Utility Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Quantum Capacitor Stasis Canceller Improved Heavy Armor Plating Improved Heavy Armor Plating Thermal Shield Hacking Suite Weapon Sigix Broadsword Inventory Light Quantum Reactor Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Improved Overload Amplifier Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Cooled Nova Cannon Heavy Machine Gun KE Penetrator Heavy Hardcell Cannon Heavy Shock Bomb Launcher [Rating: 175] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Antigrav System Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon Cooled Particle Cannon Energy Gun Gamma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 14 | . . . . . 4 1 . . . . . . 2 . . . . . . 2 . . . . . . 1 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 527 | 6 5 5 . 12 27 18 2 19 1 4 4 3 18 5 26 5 . 1 11 41 6 49 1 1 4 6 28 12 61 37 25 72 12 Power 45 | 1 . . . 1 3 1 . 2 1 . . 1 1 . 1 1 . . 1 1 . 5 . . . 1 2 . 4 3 4 10 1 Engine 10 | 1 . . . . 1 1 . 1 . . . 1 1 . . . . . 1 . . 3 . . . . . . . . . . . Core 17 | . . . . 1 2 . . 1 1 . . . . . 1 1 . . . 1 . 2 . . . 1 2 . 2 . 1 1 . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 9 1 Propulsion 93 | 2 . . . 3 7 7 . 5 . 2 2 . 2 1 4 1 . . 1 5 . 13 . 1 1 . 4 1 9 7 2 9 4 Treads 18 | 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 1 1 4 1 4 . Leg 17 | . . . . . 4 4 . . . 2 2 . . . . . . . . . . 1 . . . . . . . 1 1 2 . Wheel 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 49 | . . . . . 1 3 . 5 . . . . 2 1 4 1 . . 1 5 . 12 . 1 1 . 2 . 8 2 . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Utility 195 | 1 2 1 . . 6 4 2 3 . . 1 . 7 3 11 2 . . 3 24 5 23 1 . 3 3 9 4 20 16 8 28 5 Device 72 | . . . . . 1 . 1 2 . . . . 1 2 4 1 . . 1 11 1 9 . . . . 3 . 9 5 5 14 2 Storage 42 | 1 2 1 . . 3 . . . . . 1 . 3 1 5 1 . . 1 4 . 4 . . 1 . 1 . 2 4 1 5 1 Processor 17 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . 1 1 . . . . 1 3 3 . 3 1 Hackware 15 | . . . . . 1 2 . 1 . . . . 3 . 1 . . . . . . . . . . 1 1 1 2 . . 1 1 Protection 49 | . . . . . 1 . 1 . . . . . . . . . . . 1 8 4 9 . . 2 2 4 2 4 4 2 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 194 | 2 3 4 . 8 11 6 . 9 . 2 1 2 8 1 10 1 . 1 6 11 1 8 . . . 2 13 7 28 11 11 25 2 Energy Gun 34 | 1 . . . 4 5 1 . 3 . . . . . 1 . . . . . 1 . 2 . . . 1 1 . 5 1 2 6 . Energy Cannon 38 | . . . . . 1 2 . 2 . . . 2 3 . 1 . . . . 2 . . . . . . 3 . 3 4 4 11 . Ballistic Gun 35 | 1 1 1 . 1 2 . . . . . . . . . 1 . . . 2 1 1 2 . . . . 3 2 8 1 2 6 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 26 | . . 1 . 1 . . . . . 1 . . 2 . 6 1 . . 2 2 . . . . . 1 1 2 3 2 . 1 . Special Weapon 6 | . 1 1 . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . 3 3 . 4 . . 1 . 2 . . . . 1 2 4 . 4 . . . . 2 . . . 2 1 1 Piercing Weapon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 9 3 . . . Special Melee Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 4 . . . 1 . . . . 2 . . . . . 2 . 3 . . 3 . 1 . 9 . 4 8 . Parts Lost 155 | . . . . 6 8 2 . 5 1 2 . 3 5 . 4 2 . . 4 8 . 9 . . . 2 12 . 24 16 12 27 3 Power 25 | . . . . 1 2 1 . 1 . . . 1 1 . 1 1 . . 1 1 . 1 . . . 1 . . 4 1 2 5 . Propulsion 37 | . . . . 2 3 . . 2 . 2 . 1 1 . 2 1 . . 1 3 . 3 . . . . 2 . 4 6 . 3 1 Utility 66 | . . . . . 2 1 . 1 . . . 1 2 . . . . . 1 4 . 5 . . . 1 9 . 12 6 7 13 1 Weapon 27 | . . . . 3 1 . . 1 1 . . . 1 . 1 . . . 1 . . . . . . . 1 . 4 3 3 6 1 Highest Loss Streak 11 | . . . . 6 3 1 . 4 1 1 . 3 3 . 4 2 . . 3 4 . 4 . . . 1 7 . 7 7 7 11 3 Average Slot Usage (%) 87 | . 96 100 100 78 90 94 98 98 86 78 91 93 79 77 91 92 87 81 90 88 76 90 99 100 96 99 84 80 75 72 83 78 57 Engine 2 | . 14 14 14 2 3 6 7 3 . . . 2 6 6 2 . . . 2 2 . . . . . . . . . . . . . Core 2 | . . . . 5 5 . . 3 6 7 7 4 . . 3 6 6 6 3 2 5 2 5 5 5 5 10 9 6 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 6 2 Treads 5 | . 28 28 28 14 2 . . . . . . . . . . . . . . . . . . . . . 4 9 3 9 5 8 . Leg 3 | . . . . . 12 19 . . . 13 21 25 9 . . . . . . . . . . . . . . . . 1 4 1 . Hover 8 | . . . . . . . 23 22 14 3 . . 5 12 19 17 18 18 18 15 11 18 22 22 22 22 10 . 5 1 . . . Device 7 | . . . . . 3 . 5 5 13 7 7 4 . 6 5 5 6 6 5 10 5 9 11 11 5 . 7 13 10 11 16 13 4 Storage 16 | . 24 28 28 28 40 29 7 7 7 7 13 14 11 12 12 12 12 12 12 13 11 14 16 16 16 16 17 18 19 15 20 11 7 Processor 6 | . . . . . . 2 15 8 . . . . . . 5 6 6 6 6 5 5 5 15 16 16 13 5 7 9 6 12 12 12 Hackware 12 | . . . . . 1 13 23 23 29 28 28 28 34 31 31 31 31 31 26 16 11 7 5 5 5 8 7 8 6 4 4 7 4 Protection 5 | . . . . . . 4 . 6 . . . . . . . . . . 4 8 15 18 11 11 13 20 11 4 3 7 3 6 . Energy Gun 1 | . 5 . . 6 5 5 . 2 3 . . . . . . . . . . . . 1 5 5 5 . . . . . . 2 . Energy Cannon 2 | . . . . . . 6 15 10 . . . 2 5 . 1 . . . . . . . . . . . 1 . . 3 3 2 . Ballistic Gun 2 | . 16 19 14 2 3 . . . . . . . . . . 5 . . 5 . 4 1 . . . . 2 3 2 . . 2 . Slashing Weapon 2 | . . . . . 5 2 . 1 7 6 . 5 1 6 6 6 6 . 2 5 5 7 5 5 5 5 1 . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 10 38 56 54 58 89 93 31 31 24 24 41 49 49 43 51 47 34 34 47 85 89 87 49 49 49 54 128 134 117 152 151 150 64 Greatest Support 170 | 40 40 40 40 40 40 57 38 38 27 30 70 70 50 51 60 60 60 60 60 60 56 77 63 63 63 63 170 170 170 116 135 135 64 Greatest Overweight (x) 26 | 2 . 1 1 16 5 2 . 1 . 1 1 . 1 . 13 . . . . 17 1 26 . . . . 1 . 1 1 1 14 20 Average Overweight (x) . | . . . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 28 | 6 16 18 18 18 28 28 8 8 8 8 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 20 20 24 26 24 26 18 Average Capacity 16 | 5 13 17 18 18 27 27 8 8 8 8 13 14 12 10 14 14 14 14 14 14 14 14 14 14 14 14 17 20 22 24 22 19 18 Most Carried 26 | 2 6 11 11 11 22 24 8 8 8 8 10 10 11 14 14 13 12 13 14 14 14 14 14 14 14 14 16 18 24 26 24 24 18 Average Carried 13 | 1 3 9 11 8 13 20 7 7 8 7 7 9 8 9 12 12 12 12 12 12 13 13 14 13 14 13 13 14 19 23 20 18 15 Final Capacity 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Final Carried 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Class Distribution -------------------- 39% | Hacker-Mutant 34% | Scavenger-Mutant 15% | Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Matter Collected 7901 | 154 108 214 . 104 378 182 57 159 52 61 10 86 156 180 336 134 12 . 243 554 118 600 54 22 . 254 354 439 687 859 367 967 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18831 | . 127 90 . 228 693 205 644 235 . 94 . 108 362 . 1416 215 . . 260 1711 . 1534 . . . 484 1223 1245 1687 2238 873 3055 104 Parts 875 | . 9 7 . 11 26 15 12 9 . 7 . 12 32 . 59 5 . . 6 71 . 56 . . . 19 67 54 86 101 57 149 5 Haulers Intercepted 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 . Recyclers Shooed 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 4 . 15 . . . . 2 . 2 . . . . . . 9 . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 286 | . 3 5 . 8 11 4 3 3 . 5 . 4 9 . 16 3 . . 13 23 . 17 . . . 18 18 19 24 32 13 34 1 Melee 59 | . . . . . 3 2 . 1 . 1 . 1 1 . 2 . . . . 6 . 12 . . . 1 4 3 14 5 2 . 1 Guns 69 | . 3 1 . 5 8 1 . 1 . . . . . . . . . . 7 . . 4 . . . 3 7 14 4 6 2 3 . Cannons 45 | . . . . . . 1 3 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . 10 7 18 . AOE 74 | . . 4 . 3 . . . . . 4 . 3 6 . 10 2 . . 5 9 . . . . . 14 1 . 3 9 . 1 . Classes Destroyed 21 | . 1 1 . 3 7 1 1 1 . . . . 1 . . . . . . 2 . . . . . . . . 1 . . 2 . Worker 10 | . . . . . 2 . . . . . . . . . 1 . . . . 6 . . . . . . . 1 . . . . . Builder 15 | . . . . . . . . . . . . . 3 . 7 . . . . 1 . . . . . . 1 . . 3 . . . Tunneler 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 . Recycler 8 | . . . . 2 . . . 1 . . . . . . 2 . . . . . . 2 . . . . . 1 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Operator 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Watcher 7 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . Swarmer 67 | . . 3 . 3 . . . . . 4 . 3 3 . 5 . . . 5 6 . . . . . 11 4 8 . 5 3 4 . Grunt 82 | . 3 2 . 1 7 1 . 2 . . . 1 4 . 9 3 . . 1 11 . 7 . . . 1 3 6 6 9 . 5 . Brawler 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Duelist 10 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . 2 . 1 1 1 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 22 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . 1 4 2 . 5 . 5 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 31 | . . . . . 1 1 . 1 . 1 . . 2 . . . . . . 1 . 1 . . . 2 4 2 5 3 5 2 . Programmer 50 | . . . . . . 2 . . . . . . . . 1 . . . . 2 . 5 . . . 1 3 . 8 9 5 14 . Compactor 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 10 | . . . . 4 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 3 . 5 4 1 3 2 . 4 . 3 5 . 13 3 . . 6 13 . 3 . . . 5 6 8 4 9 3 5 1 Combat Bots Only 7 | . 3 3 . 4 2 1 3 1 . 4 . 3 3 . 7 3 . . 6 7 . 3 . . . 5 6 7 4 7 3 5 1 Max Kills in Single Turn 5 | . 1 2 . 3 1 1 1 1 . 3 . 3 3 . 5 1 . . 2 3 . 1 . . . 4 2 1 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 3 . . . . . 3 . 3 2 . 3 1 . . 2 2 . . . . . 4 1 . 1 4 . 1 . Melee 1 | . . . . . 1 1 . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . . . 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Damage Taken 30837 | . 311 129 . 628 966 634 . 684 89 76 . 426 785 . 583 87 . . 538 1081 30 1715 28 . . 604 2417 867 3363 4876 3392 5750 778 Core 2975 | . 54 . . 187 126 73 . 173 17 34 . 68 243 . 90 . . . 113 89 . 119 . . . 83 142 38 297 341 217 394 77 Absorbed by Shields 2259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 504 755 1000 . . . . Reduced by Siege Mode 494 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 24 44 185 122 107 . Core Remaining (%) 64 | 100 . . . 3 77 . . . . . . 47 . . . . . . 47 . . . . . . 70 87 . 74 . . 49 95 Volleys Fired 764 | . 19 14 . 25 57 6 9 24 . 2 . 6 15 . 25 6 . . 31 43 10 36 . . . 22 41 44 55 66 54 150 4 Largest 2 | . 2 2 . 2 2 2 2 2 . 1 . 2 2 . 1 1 . . 1 2 1 1 . . . 1 2 2 2 2 2 2 1 Hottest 244 | . 100 100 . 100 110 85 60 95 . 36 . 60 60 . 46 46 . . 46 159 33 75 . . . 75 169 66 155 172 244 150 80 Shots Fired 1067 | . 35 22 . 29 111 12 18 36 . 2 . 7 16 . 25 6 . . 31 53 10 39 . . . 22 55 85 88 117 63 181 4 Gun 623 | . 32 16 . 25 108 8 . 12 . . . . . . . . . . 21 11 10 39 . . . 11 27 82 75 37 19 90 . Cannon 310 | . . . . . 1 4 18 24 . . . 5 5 . 3 . . . . 17 . . . . . . 21 . 2 75 44 87 4 Launcher 122 | . . 3 . 1 . . . . . 2 . 2 11 . 22 6 . . 10 24 . . . . . 11 7 3 11 5 . 4 . Special 12 | . 3 3 . 3 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 400 | . 32 16 . 4 65 . . . . . . . . . . . . . 21 1 10 11 . . . . 20 82 61 31 8 34 4 Thermal 278 | . 3 3 . 7 19 4 18 24 . . . 5 5 . 3 . . . . . . . . . . . . . . 69 36 82 . Explosive 42 | . . 3 . 1 . . . . . 2 . 2 9 . 1 . . . 4 . . . . . . 11 . . 4 5 . . . Electromagnetic 346 | . . . . 17 27 8 . 12 . . . . 2 . 21 6 . . 6 51 . 28 . . . 11 35 3 23 12 19 65 . Robot Hit Streak 45 | . 9 7 . 4 12 4 7 7 . . . 7 3 . 5 3 . . 6 9 1 5 . . . 3 16 45 19 25 31 38 . Robot Miss Streak 6 | . 1 1 . 2 4 2 3 4 . . . 1 2 . 2 1 . . 6 3 4 4 . . . 1 4 1 5 2 1 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . 1 . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Capacitor 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 47 58 . Shots Hit Robots 978 | . 25 15 11 18 86 23 11 25 . 2 . 7 12 . 22 3 . . 15 50 3 84 . . . 17 50 82 104 125 51 134 3 Core Hits 601 | . 8 8 . 13 26 6 3 10 . 5 . 10 25 . 48 5 . . 14 48 1 35 . . . 39 30 45 53 77 23 67 2 Critical Hits 84 | . . . . . . . 2 2 . . . . . . . . . . 1 1 1 6 . . . . 6 14 13 16 9 12 1 Critical Kills 30 | . . . . . . . 2 1 . . . . . . . . . . 1 . . 2 . . . . 4 7 3 7 . 3 . Critical Parts Destroyed 45 | . . . . . . . . 1 . . . . . . . . . . . 1 . 4 . . . . 2 7 7 6 8 8 1 Melee Attacks 518 | . 15 3 11 6 21 19 . 12 2 13 . 5 11 . 28 . . . 20 48 1 106 9 . . 5 42 11 66 32 19 5 8 Impact 21 | . 15 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 346 | . . . . . 21 19 . 12 2 13 . 5 10 . 28 . . . 20 48 1 106 9 . . 5 15 . . . 19 5 8 Piercing 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 11 66 32 . . . Sneak Attacks 30 | . . 3 11 . 1 . . . . . . . 1 . . . . . . 1 . 10 . . . . . . . 1 . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 31 | . . . . . 2 . . . . . . . . . . . . . . 4 . 8 . . . . 5 3 9 . . . . Damage Inflicted 42847 | . 277 343 . 409 1802 677 324 833 . 321 . 481 1257 . 2455 401 . . 1099 3325 120 3976 . . . 1889 2104 2309 3647 6395 2153 5846 404 Guns 9759 | . 277 113 . 205 1212 91 . 263 . . . . . . . . . . 336 99 120 605 . . . 206 616 1701 1203 408 354 1950 . Cannons 9389 | . . . . . . 64 324 405 . . . 135 109 . 81 . . . . 402 . . . . . . 504 . 89 2933 1187 3156 . Explosions 12889 | . . 230 . 187 . . . . . 245 . 230 993 . 2062 401 . . 763 1940 . 189 . . . 1572 402 265 833 2108 . 469 . Melee 10810 | . . . . 17 590 522 . 165 . 76 . 116 155 . 312 . . . . 884 . 3182 . . . 111 582 343 1522 946 612 271 404 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6127 | . 277 113 . 15 815 . . . . . . . . . . . . . 336 . 120 222 . . . . 431 1701 990 262 179 666 . Thermal 8140 | . . . . 111 147 64 324 405 . . . 135 109 . 81 82 . . . 10 . 49 . . . . . . 35 2721 890 2977 . Explosive 6637 | . . 230 . 127 . . . . . 245 . 230 787 . 72 . . . 574 224 . 140 . . . 1572 . . 328 2108 . . . Electromagnetic 11133 | . . . . 139 250 91 . 263 . . . . 206 . 1990 319 . . 189 2207 . 383 . . . 206 1091 265 772 358 472 1932 . Impact 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7441 | . . . . . 590 522 . 165 . 76 . 116 155 . 312 . . . . 884 . 3182 . . . 111 41 . . . 612 271 404 Piercing 3352 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 343 1522 946 . . . Highest Corruption 23 | . . . . . . 5 5 1 . . . . . . 1 1 1 1 2 . 6 7 3 1 . 1 3 . 12 9 11 23 . Average Corruption 6 | . . . . . . 3 3 1 . . . . . . 1 1 1 1 1 . 6 5 2 1 . 1 1 . 4 5 9 13 . Corruption Purged 19 | . . . . . . . 5 1 . . . . . . . . . . . . . 6 2 1 . . . . . . . 4 . Effects 378 | . . . . . . 2 18 1 . . . . . . . 1 2 . 6 . . 63 5 . . 1 11 . 19 42 65 142 . Message Errors 72 | . . . . . . 1 5 . . . . . . . . 1 1 . 4 . . 23 . . . . 1 . 1 7 10 18 . Matter Fused 77 | . . . . . . . 2 . . . . . . . . . . . . . . 16 2 . . . . . 11 9 12 25 . Heat Flow Errors 42 | . . . . . . . 2 . . . . . . . . . . . . . . 7 1 . . . 3 . 2 6 9 12 . Energy Discharges 48 | . . . . . . 1 4 . . . . . . . . . 1 . . . . 5 1 . . . 3 . 1 9 8 15 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 35 | . . . . . . . 5 1 . . . . . . . . . . 1 . . 1 1 . . 1 1 . . 2 11 11 . Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 3 6 . Misfires 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 7 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 . Targeting Errors 50 | . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . . 3 . 3 7 7 22 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Overload Shots 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Overflow Damage 2087 | . . . . . 124 31 . 3 . . . 21 . . 79 . . . 48 131 . 490 . . . 45 30 . 66 604 158 257 . Projectiles 532 | . . . . . . . . 3 . . . 21 . . . . . . . . . . . . . . 25 . . 203 41 239 . Explosions 620 | . . . . . . . . . . . . . . . 50 . . . 48 110 . 21 . . . 45 . . 39 289 . 18 . Melee 935 | . . . . . 124 31 . . . . . . . . 29 . . . . 21 . 469 . . . . 5 . 27 112 117 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 618 | . . . . 23 . . . . . . . . 76 . 31 12 . . 24 1 . 131 . . . 59 1 . 66 160 . 34 . Shots 26 | . . . . 2 . . . . . . . . 2 . 4 1 . . 1 1 . 2 . . . 1 1 . 4 3 . 4 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 22 40 . 66 90 11 254 108 . . . 11 3 . 31 8 . . 29 414 . 331 240 . . 6 180 . 197 171 197 194 . Average Temperature 73 | . 10 15 . 24 21 6 115 41 . . . 6 3 . 11 7 . . 14 148 . 106 130 . . 3 46 . 29 82 76 90 . Received Heat Transfer 3094 | . 174 60 . . 468 . . 222 24 . . 177 84 . 72 27 . . 56 186 . 297 . . . 39 179 83 172 504 81 180 9 Effects 8 | . . . . . . . . . . . . . . . . . . . . 7 . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 7 4 9 . Total Turns 547 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 98 60 164 95 104 . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 40 29 47 40 25 . Robots Corrupted 40 | . . . . . . . . . . . . . . . 4 1 . . 1 8 . 1 . . . . 5 2 3 2 2 11 . Combat Hostiles 37 | . . . . . . . . . . . . . . . 3 1 . . 1 7 . 1 . . . . 5 2 3 2 2 10 . Parts Fried 95 | . . . . . . 1 . . . . . . 2 . 20 4 . . 1 21 . 1 . . . . 12 2 8 3 2 18 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 16 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 . 9 . Heat Transferred 7467 | . . . . 248 296 74 444 555 . . . 185 148 . 111 50 . . . 50 . 50 . . . . . . 50 2307 666 2233 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 1 . . . . . . . . . . 2 1 . . . 3 . 1 . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Peak Influence 947 | . 75 157 . 84 223 125 110 726 . . . . 770 203 778 . . . . 448 209 425 . . . . 947 546 566 641 354 289 169 Average Influence 213 | . 11 37 . 28 63 52 28 311 . . . . 220 203 519 . . . . 122 165 243 . . . . 536 447 424 431 157 80 54 Maximum Alert Level 3 | . . . . . 1 . . 3 . . . . 3 1 3 . . . . 2 1 2 . . . . 3 2 2 2 1 1 . Low Security (%) 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 2 . . . 3 6 . 1 . . . . 2 . 7 . . . . 10 . 6 . . . . 3 4 6 7 3 12 . Investigation 7 | . . . . . 1 . . . . . . . . . 3 . . . . . . 2 . . . . . . . 1 . . . Extermination 24 | . . . . . . 2 . . . . . . . . 1 . . . . 2 . 2 . . . . 1 1 2 4 3 6 . Reinforcement 26 | . 2 . . . 1 1 . 1 . . . . 2 . 3 . . . . 2 . 2 . . . . 1 2 4 2 . 3 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison 10 | . . . . . 1 3 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Distress Signals 20 | . 1 . . . 2 1 . . . . . . 1 . 3 . . . . 3 . . . . . . 2 2 2 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 499 | . 6 5 . 19 27 11 5 25 11 2 . 5 14 . 30 5 . . 11 34 4 37 2 . . 18 33 25 41 39 23 57 10 Peak Tracking Total 11 | . 5 3 . 11 5 4 2 4 8 1 . 3 4 . 7 3 . . 4 6 1 5 5 . . 5 9 5 6 7 5 10 6 Tactical Retreats 52 | . . . . 1 4 1 . 4 2 . . . 1 . 5 1 . . . 8 . 4 . . . . 4 3 1 2 6 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Traps Triggered 28 | . . . . . 2 2 . 5 . . . . 1 . 4 . . . . 3 . 8 . . . . 1 . . . 2 . . Indirectly 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Machines Disabled 47 | . . 2 . . . . . 19 . . . . 2 . 1 . . . . 1 . 2 . . . . 1 . 4 1 4 8 2 Max in Single Turn 2 | . . 2 . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Machines Accessed 102 | . 3 1 1 . 7 4 . 5 1 . . . 5 . 9 . . 4 . 5 . 11 1 . 4 . 7 3 4 3 11 13 . Terminals 56 | . 3 1 . . 5 3 . 2 . . . . 4 . 3 . . . . 2 . 4 . . . . 4 1 1 3 9 11 . Fabricators 13 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . 3 . . . . 2 1 2 . . . . Repair Stations 9 | . . . . . 1 . . 2 . . . . . . 2 . . . . . . 2 . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Total Hacks 295 | . 6 3 4 . 21 10 . 17 1 . . . 16 . 36 . . 26 . 17 . 21 1 . 17 . 19 8 12 6 24 30 . Successful 194 | . 1 1 4 . 12 5 . 12 1 . . . 12 . 24 . . 26 . 14 . 9 1 . 17 . 14 4 4 3 11 19 . Failed 101 | . 5 2 . . 9 5 . 5 . . . . 4 . 12 . . . . 3 . 12 . . . . 5 4 8 3 13 11 . Catastrophic 19 | . 2 . . . 3 1 . . . . . . 2 . 3 . . . . . . 2 . . . . 1 . 1 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 6 1 . . 15 7 . 5 . . . . 11 . 9 . . . . 9 . 3 . . . . 11 . 2 5 18 25 . Terminals 148 | . 6 3 . . 17 8 . 6 . . . . 11 . 12 . . . . 7 . 6 . . . . 11 4 2 6 22 27 . Fabricators 42 | . . . . . . . . . . . . . 5 . 7 . . . . 8 . 7 . . . . 7 2 6 . . . . Repair Stations 19 | . . . . . 2 . . 5 . . . . . . 5 . . . . . . 4 . . . . . 2 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . . . 2 2 . 6 . . . . . . 8 . . . . 2 . 4 . . . . . . 4 . 1 2 . Garrison Access 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . 1 . Terminal Hacks 89 | . 1 1 4 . 3 1 . 2 1 . . . 4 . 3 . . 26 . 4 . 1 1 . 17 . 3 2 . 2 3 10 . Record 21 | . . . 4 . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . 1 . . Part Schematic 17 | . . 1 . . 1 1 . . . . . . 2 . 1 . . 5 . . . . . . 4 . 1 . . . . 1 . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . Branch Access Points 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Unreport Threat 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 1 5 . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . . . . 4 . 6 . . . . 3 . 4 . . . . 5 . 1 . . . . Network Status 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Load Schematic 10 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . 3 . . . . 1 . 1 . . . . Build 10 | . . . . . . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . 3 . . . . . . Repair Station Hacks 12 | . . . . . 1 . . 3 . . . . . . 4 . . . . . . 2 . . . . . 2 . . . . . Scan Component 7 | . . . . . 1 . . 2 . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . Repair 5 | . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 2 1 . 6 . . . . . . 7 . . . . 2 . 2 . . . . . . 2 . . . . Insert Component 10 | . . . . . 1 1 . 3 . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . Analyze 12 | . . . . . 1 . . 3 . . . . . . 5 . . . . 1 . 1 . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 116 | . . . . . 15 9 . 4 . . . . 8 . 7 . . . . 11 . . . . . . 13 . 3 4 24 18 . Terminals 38 | . . . . . 6 3 . 1 . . . . 3 . 3 . . . . 3 . . . . . . 3 . 1 1 7 7 . Track 15 | . . . . . 2 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 4 4 . Assimilate 4 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Botnet 13 | . . . . . 1 2 . . . . . . 1 . 2 . . . . 2 . . . . . . 1 . . . 2 2 . Operators 6 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 1 . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Siphon 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 3 1 . . 7 4 . 3 . . . . 5 . 9 . . . . 4 . 10 . . . . 5 2 3 3 10 10 . Full Trace Events 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . 1 . . 2 1 . 3 . . . . 1 . 3 . . 5 . 1 . 1 . . 4 . 1 . 1 . . 1 . Parts Built 12 | . . . . . . . . . . . . . 1 . 6 . . . . 1 . 1 . . . . 3 . . . . . . Matter 2256 | . . . . . . . . . . . . . 285 . 570 . . . . 285 . 285 . . . . 831 . . . . . . Time 830 | . . . . . . . . . . . . . 76 . 142 . . . . 152 . 76 . . . . 384 . . . . . . Total Part Build Rating 64 | . . . . . . . . . . . . . 5 . 30 . . . . 5 . 5 . . . . 19 . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Time 291 | . . . . . . . . 56 . . . . . . 151 . . . . . . 56 . . . . . 28 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 1 1 . 3 . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . Part Schematics Acquired 9 | . . . . . 1 . . 3 . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . 3 7 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Non-combat 7 | . . 2 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . 3 9 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . parse_system 12 | . . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Total Allies 50 | . . . . 3 2 . 19 . . . 5 . . . 1 . . . 1 . 18 . . . . . . . 1 . . . . Largest Group 19 | . . . . 3 2 . 19 1 . . 5 5 3 . 1 . . . 1 . 18 4 . . . . . . 1 . . . . Highest-Rated Group 668 | . . . . 38 20 . 477 35 . . 129 129 84 . 10 . . . 94 . 668 125 . . . . . . 49 . . . . Highest-Rated Ally 94 | . . . . 16 10 . 35 35 . . 31 31 31 . 10 . . . 94 . 50 50 . . . . . . 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 378 | . . . . 17 . . 146 12 . . . 30 2 . . . . . 5 . 109 37 . . . . . . 20 . . . . Total Damage 11687 | . . . . 123 . . 4277 1710 . . . 403 32 . . . . . 96 . 3578 849 . . . . . . 619 . . . . Kills 54 | . . . . 2 . . 10 21 . . . 4 . . . . . . 1 . 7 7 . . . . . . 2 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 2 . 2 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Turns Passed 24231 | 66 467 1359 368 382 986 692 1216 631 161 772 923 308 475 138 1188 275 437 74 554 1066 218 2188 260 131 69 771 762 672 1024 1469 1636 2318 175 Spaces Moved 16531 | 40 224 750 193 155 402 324 353 656 290 600 719 219 359 230 934 273 468 83 555 899 243 1318 451 122 130 1493 627 307 500 687 697 1001 229 Core 61 | 13 . . . 4 . . . . . . . . . . 8 . . . . 8 . 12 . . . . . . . . . 15 1 Treads 3975 | 27 224 750 193 74 1 . . . . . . . . . . . . . . . . . . . . . 159 307 223 525 697 795 . Legs 2382 | . . . . . 244 318 . . . 580 719 219 185 . . . . . . . . 6 . . . . . . . . . 111 . Wheels 234 | . . . . 77 157 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9571 | . . . . . . 6 353 656 290 20 . . 174 230 926 273 468 83 555 891 243 1300 451 122 130 1493 468 . 277 162 . . . Flight 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 228 Fastest Speed 28 | 50 160 160 180 130 140 52 52 48 51 51 120 125 56 45 43 45 52 52 52 52 56 35 45 45 45 45 35 135 36 42 157 34 28 Average Speed 96 | 140 160 172 180 178 171 169 52 49 51 117 126 125 93 54 53 45 52 52 52 62 75 79 45 45 45 45 66 135 95 146 180 171 32 Slowest Speed 1350 | 160 160 180 180 850 240 190 52 116 51 150 150 126 160 56 700 52 52 52 52 900 106 1350 45 45 45 45 155 135 155 190 190 750 1050 Overloaded Moves 221 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 81 . 122 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 48 | 3 46 99 59 26 38 8 89 21 54 67 79 47 12 86 29 51 73 70 74 17 89 31 63 30 60 97 16 10 45 15 66 58 7 Regions Visited 33 Branch Regions 18 Pre-discovered Areas 8 | . . . 1 . . . . . 1 . 1 . . . . . 1 1 . . . . . . 3 . . . . . . . . Known Exits Taken 13 | . 1 . . . . . . 1 . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . . 1 . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 . 1 1 . Scrap Searched 35 | . . 3 . . . . . . 2 10 2 2 . . . 1 2 . 5 . . . 3 1 . 4 . . . . . . . Spaces Dug 220 | . 5 3 . 3 5 . . 6 2 9 . . 15 . 24 . . . 17 22 1 21 9 . . 8 19 . 6 6 19 16 4 Terrain Destroyed 639 | . 5 22 . 19 5 . 3 7 2 24 . 23 65 . 29 14 . . 59 35 5 42 9 . . 103 20 . 36 63 22 23 4 Melee 156 | . 2 . . . 2 . . 5 2 9 . . 5 . 15 . . . 17 21 1 21 9 . . 1 19 . 6 6 7 4 4 Projectile 66 | . 3 3 . 3 3 . 3 2 . . . . . . . . . . 1 1 4 2 . . . . 1 . . 6 15 19 . AOE 417 | . . 19 . 16 . . . . . 15 . 23 60 . 14 14 . . 41 13 . 19 . . . 102 . . 30 51 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Total 23053 | 47 270 782 203 213 570 429 1367 903 299 645 729 238 468 242 1555 416 661 113 756 1292 268 2301 493 198 138 1560 843 460 836 969 1021 1462 306 Wait 4309 | . 3 7 . 15 31 32 999 159 5 14 3 3 54 . 517 132 194 29 133 239 . 772 33 73 . 32 94 81 129 116 191 175 44 Move 16498 | 39 223 749 192 154 401 324 352 655 289 599 718 218 359 229 933 272 467 82 554 899 242 1317 450 121 129 1492 626 306 499 686 696 998 228 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 198 | 2 4 4 . 1 28 8 2 6 . 6 3 2 3 4 12 . . . 5 12 3 13 . 1 1 1 10 6 14 21 13 9 4 Fast Attach 178 | 6 1 . . 4 5 3 2 7 1 3 3 . 1 4 3 . . . 2 6 1 26 1 . 4 2 4 1 11 21 10 38 8 Attach 173 | . . . . 4 12 3 . 5 . 1 1 2 11 1 10 2 . 1 5 13 4 12 . . . 1 12 5 24 9 12 19 4 Detach 72 | . . . . . 2 . . 2 . . . 1 6 1 6 1 . 1 1 4 4 4 . . . 1 5 2 12 4 4 9 2 Swap 188 | . 4 5 . 4 10 12 . 7 1 . . 1 6 . 13 3 . . 4 22 1 11 . 1 1 3 12 6 27 7 5 22 . Drop 157 | . 1 . . . 7 22 3 . 1 7 1 . 2 3 8 . . . 1 12 2 18 . 2 3 1 3 1 8 8 12 27 4 Fire 764 | . 19 14 . 25 57 6 9 24 . 2 . 6 15 . 25 6 . . 31 43 10 36 . . . 22 41 44 55 66 54 150 4 Melee 473 | . 15 3 11 6 17 19 . 12 2 13 . 5 11 . 28 . . . 20 42 1 92 9 . . 5 36 8 55 31 19 5 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . 2 . . Rewire 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 3) 534 | -10/Materials | Entered Mines 691 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 845 | -10/Mines | Discovered new exit (range 7) 885 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 885 | -10/Mines | Discovered new exit (range 5) 1119 | -10/Mines | Learned Materials terminal intel 1152 | -10/Mines | Discovered new exit (range 7) 1893 | -10/Mines | Entered Exiles 1942 | -10/Exiles | Met 8R-AWN 1973 | -10/Exiles | Met EX-HEX 2081 | -10/Exiles | Met EX-BIN 2135 | -10/Exiles | Met EX-DEC 2182 | -10/Exiles | Learned location of Zion (-7) 2245 | -10/Exiles | Discovered new exit (range 10) 2261 | -10/Exiles | Entered Mines 2300 | -9/Mines | Assembled infested the area 2341 | -9/Mines | Core integrity fell below 50% 2358 | -9/Mines | Lost 6 parts (1p2n3w) 2389 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2526 | -9/Mines | Core integrity fell below 20% 2631 | -9/Mines | Discovered new exit (range 9) 2643 | -9/Mines | Entered Materials 2643 | -8/Materials | Evolved 4 slots: Utility x4 2644 | -8/Materials | Identified exit to Storage 2645 | -8/Materials | Loaded intel: 12 terminal locations 2971 | -8/Materials | Garrison activated, responded to threat 3005 | -8/Materials | Build established: Hauler-Mutant 3019 | -8/Materials | Lost 3 parts (1p2n) 3522 | -8/Materials | Discovered new exit (range 12) 3629 | -8/Materials | Entered Factory 3629 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4085 | -7/Factory | Garrison activated, responded to threat 4321 | -7/Factory | Sucked down chute 4321 | -7/Factory | Entered Waste 4336 | -7/Waste | Warlord forces began an assault 4342 | -7/Waste | Spotted C-40 Crusher 4349 | -7/Waste | Spotted C-40 Crusher 4350 | -7/Waste | Destroyed C-40 Crusher 4357 | -7/Waste | Allies destroyed C-40 Crusher 4362 | -7/Waste | Spotted C-40 Crusher 4364 | -7/Waste | Destroyed C-40 Crusher 4375 | -7/Waste | Spotted C-40 Crusher 4377 | -7/Waste | Destroyed C-40 Crusher 4397 | -7/Waste | Spotted C-40 Crusher 4402 | -7/Waste | Spotted C-40 Crusher 4411 | -7/Waste | Allies destroyed C-40 Crusher 4425 | -7/Waste | Allies destroyed C-40 Crusher 4468 | -7/Waste | Discovered new exit (range 13) 4606 | -7/Waste | Build established: Hacker-Mutant 5537 | -7/Waste | Entered Factory 5537 | -7/Factory | Accompanied by 1 ally 5654 | -7/Factory | Repaired Hvy. Shock Bomb Launcher 5736 | -7/Factory | Identified exit to Lower Caves 5783 | -7/Factory | Discovered new exit (range 14) 6168 | -7/Factory | Entered Lower Caves 6173 | -7/Lower Caves | Lost 4 parts (2n1u1w) 6236 | -7/Lower Caves | Learned Factory interactive machine intel 6252 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6291 | -7/Lower Caves | Found Alien Artifact 6291 | -7/Lower Caves | Identified Core Expander 6291 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6322 | -7/Lower Caves | Discovered new exit (range 14) 6329 | -7/Lower Caves | Entered another Lower Caves area 6342 | -7/Lower Caves | Discovered new exit (range 10) 6848 | -7/Lower Caves | Encountered a Warlord checkpoint 6906 | -7/Lower Caves | Discovered new exit (range 8) 7101 | -7/Lower Caves | Entered Zion 7134 | -7/Zion | Given A8's code to call for help 7403 | -7/Zion | Identified exit to Deep Caves 7465 | -7/Zion | Learned Factory garrison access intel 7476 | -7/Zion | Learned Factory fabricator intel 7629 | -7/Zion | Gained Derelict followers 7842 | -7/Zion | Received a visual enhancement algorithm 8001 | -7/Zion | Discovered new exit (range 16) 8024 | -7/Zion | Entered Proximity Caves 8024 | -6/Proximity Caves | Accompanied by 5 allies 8042 | -6/Proximity Caves | Learned location of 1 exit from Factory 8259 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 8268 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8271 | -6/Proximity Caves | Core integrity fell below 50% 8303 | -6/Proximity Caves | Discovered new exit (range 15) 8332 | -6/Proximity Caves | Entered Factory 8332 | -6/Factory | Accompanied by 3 allies 8332 | -6/Factory | Evolved 2 slots: Utility x2 8333 | -6/Factory | Identified exit to Lower Caves 8334 | -6/Factory | Loaded intel: 46 interactive machine locations 8335 | -6/Factory | Loaded intel: 6 fabricator locations 8336 | -6/Factory | Loaded intel: 4 garrison access locations 8620 | -6/Factory | Lost 3 parts (1n1u1w) 8658 | -6/Factory | Build established: Wizard-Mutant 8723 | -6/Factory | Fabricated Exp. Sensor Array? 8725 | -6/Factory | Local fabrication network quarantined 8807 | -6/Factory | Manually triggered Chute Trap 8807 | -6/Factory | Sucked down chute 8807 | -6/Factory | Entered Waste 8807 | -6/Waste | The area was eerily silent 8906 | -6/Waste | Discovered new exit (range 13) 8930 | -6/Waste | A Compactor rumbled back to life 8930 | -6/Waste | Spotted C-40 Crusher 8932 | -6/Waste | Found Damper Plating 8940 | -6/Waste | Found Damper Plating 8945 | -6/Waste | Entered Factory 8987 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 9024 | -6/Factory | Build established: Hacker-Mutant 9041 | -6/Factory | Fabricated Antigrav System (x2) 9097 | -6/Factory | Fabricated Antigrav System (x2) 9340 | -6/Factory | Local fabrication network quarantined 9373 | -6/Factory | Lost 4 parts (1p2n1w) 9377 | -6/Factory | Destroyed 7 combat bots 9522 | -6/Factory | Discovered new exit (range 5) 9547 | -6/Factory | Identified exit to Factory 9686 | -6/Factory | Discovered exit to Factory (range 7) 9968 | -6/Factory | Repaired Hvy. Shock Bomb Launcher 10065 | -6/Factory | Repaired Com. HERF Cannon 10133 | -6/Factory | Entered Lower Caves 10196 | -6/Lower Caves | Encountered a Warlord checkpoint 10384 | -6/Lower Caves | Discovered new exit (range 14) 10391 | -6/Lower Caves | Identified exit to Lower Caves 10408 | -6/Lower Caves | Entered another Lower Caves area 10409 | -6/Lower Caves | Encountered a Warlord checkpoint 10843 | -6/Lower Caves | Discovered new exit (range 5) 10845 | -6/Lower Caves | Identified exit to Data Miner 10845 | -6/Lower Caves | Entered Data Miner 10846 | -6/Data Miner | Discovered new exit (range 6) 10856 | -6/Data Miner | Met Data Miner 10866 | -6/Data Miner | Learned location of Section 7 (-2) 10866 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10875 | -6/Data Miner | Received God Mode back door access code from Data Miner 10906 | -6/Data Miner | Identified exit to Proximity Caves 10919 | -6/Data Miner | Entered Proximity Caves 10981 | -5/Proximity Caves | Escorted by Enhanced Grunt 10981 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11202 | -5/Proximity Caves | Core integrity fell below 50% 11247 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 11426 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11473 | -5/Proximity Caves | Entered Factory 11473 | -5/Factory | Evolved 2 slots: Utility x2 11804 | -5/Factory | Garrison activated, responded to threat 12101 | -5/Factory | Lost 4 parts (1p2n1u) 12172 | -5/Factory | Destroyed 7 combat bots 12265 | -5/Factory | Garrison activated, responded to threat 12351 | -5/Factory | Build established: Scavenger-Mutant 12380 | -5/Factory | Fabricated Exp. Signal Interpreter? 12539 | -5/Factory | Sucked down chute 12539 | -5/Factory | Entered Waste 12554 | -5/Waste | EMP discharged 12556 | -5/Waste | Spotted C-40 Crusher 12573 | -5/Waste | Met Warlord forces unprepared to attack 12581 | -5/Waste | Allies destroyed C-40 Crusher 12589 | -5/Waste | Spotted C-40 Crusher 12594 | -5/Waste | Allies destroyed C-40 Crusher 12595 | -5/Waste | Found Adv. Powered Armor 12598 | -5/Waste | Spotted C-40 Crusher 12598 | -5/Waste | Allies destroyed C-40 Crusher 12599 | -5/Waste | Spotted C-40 Crusher 12606 | -5/Waste | Allies destroyed C-40 Crusher 12610 | -5/Waste | Spotted C-40 Crusher 12610 | -5/Waste | Allies destroyed C-40 Crusher 12640 | -5/Waste | Spotted C-40 Crusher 12647 | -5/Waste | Allies destroyed C-40 Crusher 12654 | -5/Waste | EMP discharged 12676 | -5/Waste | Discovered new exit (range 12) 12754 | -5/Waste | EMP discharged 12756 | -5/Waste | Identified exit to Factory 12757 | -5/Waste | Entered Factory 12757 | -5/Factory | Accompanied by 4 allies 12802 | -5/Factory | Build established: Hacker-Mutant 12890 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13041 | -5/Factory | Incoming investigation squad redirected 13179 | -5/Factory | Lost 4 parts (3n1u) 13957 | -5/Factory | Identified exit to Upper Caves 13957 | -5/Factory | Identified exit to Extension 14054 | -5/Factory | Build established: Scavenger-Mutant 14093 | -5/Factory | Discovered new exit (range 15) 14945 | -5/Factory | Entered Upper Caves 15072 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15136 | -5/Upper Caves | Identified exit to Upper Caves 15202 | -5/Upper Caves | Encountered a Warlord checkpoint 15205 | -5/Upper Caves | Entered another Upper Caves area 15232 | -5/Upper Caves | Build established: Mutant 15267 | -5/Upper Caves | Discovered new exit (range 10) 15272 | -5/Upper Caves | Identified exit to Zhirov 15336 | -5/Upper Caves | Entered Zhirov 15336 | -5/Zhirov | Discovered new exit (range 3) 15345 | -5/Zhirov | Met Zhirov 15355 | -5/Zhirov | Learned location of Quarantine (-2) 15355 | -5/Zhirov | Learned location of Testing (-3) 15355 | -5/Zhirov | Learned location of Command (-1) 15358 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15366 | -5/Zhirov | Found Alien Artifact 15366 | -5/Zhirov | Identified Integrated Dissipator 15366 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15386 | -5/Zhirov | Found Alien Artifact 15404 | -5/Zhirov | Identified exit to Proximity Caves 15405 | -5/Zhirov | Entered Proximity Caves 16043 | -4/Proximity Caves | Build established: Hacker-Mutant 16065 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16173 | -4/Proximity Caves | Discovered new exit (range 6) 16175 | -4/Proximity Caves | Identified exit to Factory 16176 | -4/Proximity Caves | Entered Factory 16176 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16203 | -4/Factory | Identified exit to Upper Caves 16203 | -4/Factory | Identified exit to Armory 16237 | -4/Factory | Spotted B-86 Titan 16332 | -4/Factory | Lost 7 parts (2n5u) 16438 | -4/Factory | Fabricated Exp. Biometal Heavy Treads? 16542 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 16571 | -4/Factory | Build established: Scavenger-Mutant 16583 | -4/Factory | Local fabrication network quarantined 16587 | -4/Factory | Fabricated Exp. Biometal Heavy Treads (x1) 16899 | -4/Factory | Discovered new exit (range 10) 16926 | -4/Factory | First assault squad dispatched 16938 | -4/Factory | Entered Research 16938 | -3/Research | Evolved 2 slots: Utility x2 16953 | -3/Research | Lost 3 parts (3u) 17006 | -3/Research | Repaired Hvy. Shock Bomb Launcher 17188 | -3/Research | First assault squad dispatched 17211 | -3/Research | Incoming assault squad redirected 17247 | -3/Research | Build established: Hacker-Mutant 17346 | -3/Research | Destroyed 7 combat bots 17403 | -3/Research | Found Fusion Bomb Launcher 17553 | -3/Research | Discovered new exit (range 14) 17610 | -3/Research | Entered Testing 18046 | -3/Testing | Found Prototype Energy Gun 18046 | -3/Testing | Identified Tachyon Dispersion Ray 18180 | -3/Testing | Found Unknown Device 18180 | -3/Testing | Identified Antimissile System 18239 | -3/Testing | Found Prototype Launcher 18240 | -3/Testing | Identified Adv. Micro-nuke Launcher 18244 | -3/Testing | Found Prototype Device 18244 | -3/Testing | Identified Exp. ECM Suite 18254 | -3/Testing | Lost 7 parts (1p1n4u1w) 18277 | -3/Testing | Build established: Scavenger-Mutant 18345 | -3/Testing | Spotted Striker 18352 | -3/Testing | Found Prototype Hackware 18411 | -3/Testing | Found Prototype Slashing Weapon 18412 | -3/Testing | Identified Vibroblade 18415 | -3/Testing | Found Prototype Device 18415 | -3/Testing | Identified Exp. Thermal Shield 18418 | -3/Testing | Discovered new exit (range 4) 18443 | -3/Testing | Lost 6 parts (2p2n1u1w) 18505 | -3/Testing | System corruption reached 10% 18535 | -3/Testing | Lost 6 parts (1p4u1w) 18550 | -3/Testing | Identified System Mapper 18558 | -3/Testing | Found Prototype Energy Cannon 18559 | -3/Testing | Identified Cld. Nova Cannon 18634 | -3/Testing | Entered Research 18634 | -2/Research | Evolved 2 slots: Utility x2 18635 | -2/Research | Identified exit to Quarantine 19310 | -2/Research | Spotted B-90 Cyclops 19691 | -2/Research | Lost 3 parts (1n2u) 19789 | -2/Research | Lost 7 parts (1n3u3w) 19794 | -2/Research | Destroyed 7 combat bots 19844 | -2/Research | Found Quantum Capacitor 20103 | -2/Research | Entered Quarantine 20265 | -2/Quarantine | Found Alien Artifact 20265 | -2/Quarantine | Identified Subatomic Replicator 20311 | -2/Quarantine | Found Alien Slashing Weapon 20380 | -2/Quarantine | Spotted Alpha 7 20582 | -2/Quarantine | Identified Sigix Broadsword 20656 | -2/Quarantine | System corruption reached 10% 20949 | -2/Quarantine | Found Alien Artifact 21174 | -2/Quarantine | Lost 7 parts (4u3w) 21321 | -2/Quarantine | Found Alien Artifact 21321 | -2/Quarantine | Identified Core Reset Matrix 21321 | -2/Quarantine | Identified Transdimensional Reconstructor 21321 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 21321 | -2/Quarantine | Used Core Reset Matrix 21325 | -2/Quarantine | Detected hypermatrix surge 21325 | -2/Quarantine | Sensed 13 artifacts in vicinity 21436 | -2/Quarantine | Lost 4 parts (2p2u) 21625 | -2/Quarantine | Spotted Fortress 21731 | -2/Quarantine | Discovered new exit (range 7) 21739 | -2/Quarantine | Entered Section 7 21740 | -2/Section 7 | Sensed 19 artifacts in vicinity 21754 | -2/Section 7 | Found Quantum Capacitor 22152 | -2/Section 7 | Spotted B-90 Cyclops 22165 | -2/Section 7 | Found Integrity Redistributor 22316 | -2/Section 7 | Core integrity fell below 50% 22328 | -2/Section 7 | Lost 5 parts (1p1n2u1w) 22414 | -2/Section 7 | Lost 3 parts (1p1n1u) 22477 | -2/Section 7 | Spotted S7 Guard 22490 | -2/Section 7 | Found Core Regenerator 22490 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 22936 | -2/Section 7 | Spotted B-90 Cyclops 23028 | -2/Section 7 | Found Integrated Dissipator 23028 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23038 | -2/Section 7 | Discovered new exit (range 14) 23150 | -2/Section 7 | Found Integrity Redistributor 23416 | -2/Section 7 | Spotted Executioner 23420 | -2/Section 7 | Spotted Executioner 23434 | -2/Section 7 | Destroyed Executioner 23442 | -2/Section 7 | Destroyed Executioner 23461 | -2/Section 7 | Found Prototype Processor 23461 | -2/Section 7 | Identified Exp. Core Analyzer 23466 | -2/Section 7 | Found Prototype Processor 23466 | -2/Section 7 | Identified Exp. Targeting Computer 23471 | -2/Section 7 | Found Prototype Device 23471 | -2/Section 7 | Identified Adv. Kinecellerator 23697 | -2/Section 7 | Scanned by Researcher 23729 | -2/Section 7 | Intercept squad dispatched 23735 | -2/Section 7 | Spotted Tracker 23736 | -2/Section 7 | Spotted Tracker 23762 | -2/Section 7 | Destroyed Tracker 23767 | -2/Section 7 | Spotted Combat Programmer 23770 | -2/Section 7 | Spotted Combat Programmer 23772 | -2/Section 7 | Destroyed Tracker 23783 | -2/Section 7 | Warped through subspace 23812 | -2/Section 7 | Lost 11 parts (2p1n6u2w) 23820 | -2/Section 7 | Found LRC Matter Compressor 23820 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 23823 | -2/Section 7 | Found LRC Storage 23823 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 23993 | -2/Section 7 | Warped through subspace 24057 | -2/Section 7 | Entered Access 24057 | -1/Access | Evolved 2 slots: Propulsion x2 24214 | -1/Access | Spotted B-99 Colossus 24214 | -1/Access | Spotted B-99 Colossus 24228 | -1/Access | Discovered new exit (range 8) 24232 | *** | Heading to fleet! Last Messages --------------- 24217_ Slug penetrates B-99 Colossus. 24218_ Knocked back. 24218_ Sigix Broadsword destroyed. 24221_ Knocked back. 24221_ Slug penetrates Sealed Heavy Doors. 24221_ Penetrated by Slug. 24221_ Q-thruster destroyed. 24221_ Slug penetrates Sealed Heavy Doors. 24221_ Adv. Coolant Injector destroyed. 24221_ Slug penetrates Sealed Heavy Doors. 24223_ B-99 Colossus activates siege mode. 24224_ Slug penetrates Sealed Heavy Doors. 24228_ Main Access Shell breached. 24228_ EXIT=FOUND 24228_ Slug penetrates Sealed Heavy Doors. 24228_ Penetrated by Slug. 24228_ Slug penetrates Sealed Heavy Doors. 24228_ Penetrated by Slug. 24228_ Slug penetrates Sealed Heavy Doors. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####???## | | ?????????????????????????????????????????# ?? | | ?????????????????????????????????????????# ?? | | ?????????????????????????????????????????# "?""" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# | | ????????????????????????????###??######### = | | ???????????????????????????? "??" # | | ???????????????????????????? "??" # | | ???????????????????????"""""" "??" "##+##### | | ???????????????????????" " "??" | | ???????????????????????" "" " "?"" | | ???????????????????????" @" " """ | | ???????????????????????" " | | ???????????????????????"""""" """" ####### | | ??????????????????????????? "??" #?????# | | ?????????????????????????? "??" #?????# | | ?????????????????????????######??#########?????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????/ | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 45 Energy Capacity 840 Matter Stores 300 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 2850 Resistance: KI 25 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 15 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 50 Overload Amplification 75 Overload Regulation 60 Offensive Hacking 41 Defensive Hacking 35 Item Schematics ----------------- Exp. Sensor Array | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Antigrav System | x2 | -6/Factory Antigrav System | x2 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Biometal Heavy Treads | x1 | -4/Factory | Preloaded Lrg. Storage Unit | x1 | -4/Factory Exp. Biometal Heavy Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Subatomic Replicator Sigix Broadsword Core Reset Matrix Core Regenerator High-powered Transdimensional Reconstructor LRC Matter Compressor LRC Storage Transdimensional Reconstructor Achievements -------------- Home At Last? Turtlemind Challenges ------------ None Game ------ Seed TrackerMiningGravjet Manual? 0 Play Time 06:58:27 Cumulative 169.6 hours Start 2019.10.23 @ 23:05:21 End 2019.10.25 @ 14:37:24 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 4/0/1/1/0/0/0 Lore% 60 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df368662-9670-4689-9e82-ca3ac1baac07