Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 07:12:18 Player: CL-1C0 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (5) 25 Value Destroyed (100) 100 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 6699 Bonus ------- Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 98/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Transmission Jammer Graphene Brace Advanced Thermal Defense Suite Power Maul Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Siege Treads Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Improved Ion Engine Advanced Thermal Defense Suite Advanced Thermal Defense Suite Heavy Mace Power Maul [Rating: 75] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Advanced Heavy Siege Treads Leg Titanium Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Mace Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 2 . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 2 . . . Utility 8 | . . . 1 1 2 2 . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 39 | . . 2 3 3 5 . 3 7 1 3 12 Power 2 | . . . . . . . . . . 1 1 Engine 1 | . . . . . . . . . . . 1 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 13 | . . . 3 2 . . 3 2 . 1 2 Treads 3 | . . . . . . . . 1 . 1 1 Leg 3 | . . . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . 1 Flight 5 | . . . 3 2 . . . . . . . Utility 20 | . . 2 . 1 4 . . 4 1 . 8 Device 7 | . . . . . 1 . . 1 1 . 4 Storage 1 | . . . . 1 . . . . . . . Processor 11 | . . 2 . . 2 . . 3 . . 4 Hackware 1 | . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 4 | . . . . . 1 . . 1 . 1 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . 7 . Parts Lost 16 | . . . 2 2 . . 2 1 3 . 6 Power 1 | . . . . . . . . . . . 1 Propulsion 7 | . . . 2 2 . . . 1 . . 2 Utility 8 | . . . . . . . 2 . 3 . 3 Weapon . | . . . . . . . . . . . . Highest Loss Streak 4 | . . . 2 2 . . 2 1 3 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 4 . 2 3 3 5 5 5 4 5 4 4 Power . | . . . . . . . . . . . . Propulsion . | 3 . . 1 . . . . . . . . Utility 1 | . . . 1 1 1 2 2 2 2 2 2 Weapon 1 | 1 . . . 1 2 2 2 1 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . . . . . . 1 1 . 5 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . . . . . 1 . 5 Weapon 1 | . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 50 | . . 20 45 45 54 53 61 50 41 31 64 Treads 2 | . . . . . . . . 1 . 3 6 Hover 1 | . . . . . . . . 3 . . 3 Flight 4 | . . . 23 21 7 6 6 3 . . . Device 4 | . . . . . 6 6 3 1 4 . 8 Processor 29 | . . 20 22 18 24 26 26 35 34 26 38 Hackware 1 | . . . . . 7 6 5 . . . . Impact Weapon 2 | . . . . . 6 6 6 4 . 1 . Peak Build Rating 75 | . . 7 13 13 25 25 34 44 40 46 75 Average Rating 33 | . . 4 10 11 22 25 28 32 29 37 60 On Entrance 17 | 6 . . 7 9 11 25 25 19 40 19 46 Naked Turns 29 | . 15 14 . . . . . . . . . Heaviest Build 18 | . . . . 5 5 4 4 4 2 15 18 Greatest Support 51 | 3 3 3 14 13 5 5 51 5 3 3 37 Greatest Overweight (x) 4 | . . . . . . . . 1 . 4 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 7 5 5 5 5 5 5 5 Most Carried 6 | 4 . 4 4 6 5 5 5 5 5 5 5 Average Carried 4 | 2 . 2 2 3 4 5 5 4 4 4 4 Final Capacity 8 | 5 5 5 5 8 5 5 5 5 5 5 5 Final Carried 6 | . . 4 4 6 5 5 5 5 5 5 5 Class Distribution -------------------- 45% | Mutant 34% | Scout 14% | Assassin 3% | Ninja Dominant Class ---------------- Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scout | -4/Factory Mutant | -4/Waste Assassin | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Matter Collected 471 | 200 . 20 19 . 61 . . 65 11 . 95 Remotely . | . . . . . . . . . . . . Salvage Created 298 | . . . . . 104 . . 99 . . 95 Parts 6 | . . . . . 2 . . 1 . . 3 Haulers Intercepted 3 | . . . . . 1 . . 1 . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 1 | . . . . . 1 . . . . . . Classes Destroyed 3 | . . . . . 3 . . . . . . Worker 1 | . . . . . 1 . . . . . . Hauler 3 | . . . . . 1 . . 1 . . 1 Grunt 1 | . . . . . 1 . . . . . . Best Kill Streak 2 | . . . . . 2 . . 1 . . 1 Combat Bots Only 1 | . . . . . 1 . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Hostile Shots Fired 318 | . . 11 54 53 30 . 8 15 80 2 65 Missed 137 | . . 8 25 28 20 . 4 4 28 . 20 Hits 181 | . . 3 29 25 10 . 4 11 52 2 45 Melee 2 | . . . . . . . . . . 2 . Projectile 179 | . . 3 29 25 10 . 4 11 52 . 45 Critical Strikes 6 | . . . 2 1 . . . 1 1 . 1 Damage Taken 2934 | . . 22 266 201 129 . 86 201 1081 65 883 Core 1700 | . . 22 210 105 115 . . 80 932 . 236 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 91 47 80 83 . 100 92 . . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 11 | . . . . . 8 . . 1 . . 2 Core Hits 2 | . . . . . 1 . . . . . 1 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . 1 Melee Attacks 58 | . . . . . 16 11 4 20 . 5 2 Impact 57 | . . . . . 16 11 4 20 . 5 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 5 . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 752 | . . . . . 565 . . 83 2 . 102 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 748 | . . . . . 565 . . 83 . . 100 Ramming 4 | . . . . . . . . . 2 . 2 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 748 | . . . . . 565 . . 83 . . 100 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 13 16 Average Corruption 12 | . . . . . . . . . . 6 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . . . . . . . 3 19 Message Errors 6 | . . . . . . . . . . 1 5 Matter Fused 3 | . . . . . . . . . . 1 2 Heat Flow Errors 3 | . . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 233 | . . . . . 174 . . 59 . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 233 | . . . . . 174 . . 59 . . . Knockbacks 3 | . . . . . 3 . . . . . . Impact 2 | . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 . . Shots . | . . . . . . . . . . . . Rammed 5 | . . . . . . . . . 1 . 4 Targets Rammed 5 | . . . . . . . . . 1 . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 157 | . . . . . . . . . . 66 157 Average Temperature 67 | . . . . . . . . . . 44 74 Received Heat Transfer 165 | . . . 60 . 9 . . . 78 . 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . 1 . . . Impact Corruptions 7 | . . . . . 6 . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 129 | . . . 50 38 129 66 25 15 35 2 45 Initial 63 | . . . . 18 . 63 18 8 . . . Average 13 | . . . 15 15 34 47 16 2 6 . 5 Influence Increases 583 | . . . 75 30 219 13 18 52 60 4 112 Destroy 0b10 Robot/C 20 | . . . . . 20 . . . . . . Destroy 0b10 Robot/NC 20 | . . . . . 10 . . 5 . . 5 Destroy Leader 6 | . . . . . 2 . . 2 . . 2 Successful Hack 4 | . . . . . . 4 . . . . . Disable Machine 30 | . . . . . 15 . . 15 . . . Destroy Structure 53 | . . . . . 7 9 3 30 . 4 . Partial Spotted 75 | . . . . 30 15 . 15 . 15 . . Lose Combat Pursuer 375 | . . . 75 . 150 . . . 45 . 105 Influence Decreases 543 | . . . 30 75 90 116 28 68 60 4 72 Entered New Map 109 | . . . . 27 . 66 8 8 . . . Time Decay 330 | . . . 10 28 90 50 . 56 40 4 52 Lost Part 104 | . . . 20 20 . . 20 4 20 . 20 Squads Dispatched 12 | . . 1 2 . 2 . 1 1 2 . 3 Investigation 3 | . . 1 1 . . . . . . . 1 Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 7 | . . . 1 . 2 . 1 1 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Distress Signals 11 | . . . 2 2 1 . . . 4 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . . 3 16 13 16 . 3 6 22 6 17 Peak Tracking Total 19 | . . 3 12 11 9 . 3 5 19 6 7 Tactical Retreats 14 | . . . 2 . 4 . . . 2 1 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Traps Triggered 5 | . . . 1 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Machines Disabled 2 | . . . . . 1 . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Machines Accessed 5 | . . 1 . . . 1 . 1 1 . 1 Terminals 4 | . . . . . . 1 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 13 | . . 1 . . . 1 . 6 3 . 2 Successful 3 | . . 1 . . . 1 . . 1 . . Failed 10 | . . . . . . . . 6 2 . 2 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . . . . . . 6 . . . Terminals 12 | . . . . . . 1 . 6 3 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . 1 . . . 1 . . 1 . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Active Infowar (turns) 1138 | . . . . . 177 101 77 262 128 62 331 Optics 1023 | . . . . . 62 101 77 262 128 62 331 Sensors 640 | . . . . . 177 101 26 69 117 . 150 Jamming 2 | . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Turns Passed 1370 | 3 15 70 58 76 187 101 77 262 128 62 331 Spaces Moved 2149 | 1 30 123 154 191 339 114 78 388 244 83 404 Core 1033 | 1 30 123 . . . . . 168 244 83 384 Treads 20 | . . . . . . . . . . . 20 Legs 24 | . . . . . . . 24 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1072 | . . . 154 191 339 114 54 220 . . . Fastest Speed 32 | 50 50 50 32 34 40 40 40 40 50 50 50 Average Speed 49 | 50 50 50 34 35 40 40 71 44 50 54 68 Slowest Speed 250 | 50 50 50 40 40 40 40 130 100 50 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . 4 1 7 . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 1 10 48 30 32 17 5 72 16 15 88 24 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . Spaces Dug 40 | . . . . . 7 9 3 16 . 5 . Terrain Destroyed 40 | . . . . . 7 9 3 16 . 5 . Melee 40 | . . . . . 7 9 3 16 . 5 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Was Fac Total 2340 | 5 29 129 154 196 353 149 91 439 251 91 453 Wait 45 | . . 1 . . . 25 4 1 . . 14 Move 2116 | . 29 122 145 188 325 113 77 387 244 82 404 Hop 11 | . . . 4 1 6 . . . . . . Pick Up 18 | . . 4 2 4 . . . 1 2 . 5 Fast Attach 29 | . . 2 1 1 3 . 3 6 1 2 10 Attach 14 | . . . 2 2 2 . . 2 . 1 5 Detach 7 | . . . . . 1 . . 2 . 1 3 Swap . | . . . . . . . . . . . . Drop 19 | 5 . . . . . . 3 2 3 . 6 Fire . | . . . . . . . . . . . . Melee 58 | . . . . . 16 11 4 20 . 5 2 Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . 4 Escape Stasis 18 | . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 6) 19 | -10/Materials | Entered Mines 29 | -10/Mines | Met a Derelict shopkeep closing up shop 54 | -10/Mines | Learned 8 Materials zone layouts 66 | -10/Mines | Learned 4 Materials zone layouts 84 | -10/Mines | Discovered new exit (range 9) 88 | -10/Mines | Identified exit to Materials 89 | -10/Mines | Entered Materials 89 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 90 | -9/Materials | Identified exit to Materials 90 | -9/Materials | Identified exit to Mines 147 | -9/Materials | Entered another Materials area 147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 222 | -8/Materials | Discovered new exit (range 3) 223 | -8/Materials | Identified exit to Factory 223 | -8/Materials | Entered Factory 223 | -7/Factory | Evolved 2 slots: Utility x2 336 | -7/Factory | Discovered new exit (range 9) 340 | -7/Factory | Identified exit to Lower Caves 405 | -7/Factory | Discovered new exit (range 14) 409 | -7/Factory | Identified exit to Factory 410 | -7/Factory | Entered another Factory area 410 | -6/Factory | Evolved 2 slots: Utility x2 511 | -6/Factory | Identified exit to DSF 511 | -6/Factory | Entered DSF 565 | -6/DSF | Additional patrols routed to DSF 575 | -6/DSF | Discovered new exit (range 14) 588 | -6/DSF | Identified exit to Factory 588 | -6/DSF | Entered Factory 588 | -5/Factory | Evolved 2 slots: Propulsion x2 846 | -5/Factory | Discovered new exit (range 6) 848 | -5/Factory | Discovered new exit (range 11) 849 | -5/Factory | Identified exit to Factory 850 | -5/Factory | Entered another Factory area 850 | -4/Factory | Evolved 2 slots: Utility x2 957 | -4/Factory | Core integrity fell below 50% 971 | -4/Factory | Spotted B-86 Titan 978 | -4/Factory | Core integrity fell below 20% 978 | -4/Factory | Sucked down chute 978 | -4/Factory | Entered Waste 988 | -4/Waste | Spotted C-40 Crusher 993 | -4/Waste | EMP discharged 993 | -4/Waste | Spotted C-40 Crusher 994 | -4/Waste | Spotted C-40 Crusher 1002 | -4/Waste | Spotted C-40 Crusher 1002 | -4/Waste | Spotted C-40 Crusher 1003 | -4/Waste | Spotted C-40 Crusher 1004 | -4/Waste | Lost 3 parts (3u) 1030 | -4/Waste | Discovered new exit (range 10) 1034 | -4/Waste | Identified exit to Factory 1037 | -4/Waste | System corruption reached 10% 1040 | -4/Waste | Entered Factory 1350 | -4/Factory | Lost 4 parts (2n2u) 1371 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01316_ Adv. Weight Redist. System destroyed. 01317_ Slammed into G-67 Veteran. 01319_ Med. Treads destroyed. 01321_ K-01 Serf cleans the TF Node. 01327_ System corrupted: Substantial component data lost. 01327_ K-01 Serf cleans the Nuclear Reactor. 01329_ K-01 Serf destroyed. 01330_ K-01 Serf collects debris. 01330_ U-05 Engineer works on Manufacturing Mainframe. 01331_ R-10 Processor collects Lgt. Ion Engine. 01331_ P-70 Sage resets S-27 Virus, system corruption cleaned. 01334_ K-01 Serf collects debris. 01335_ R-10 Processor collects Wheel. 01337_ K-01 Serf collects debris. 01338_ R-10 Processor collects Wheel. 01339_ K-01 Serf collects debris. 01350_ System corrupted: Substantial component data lost. 01366_ System corrupted: Heat flow error (+116). 01368_ W-44 Eye sends out distress signal. 01369_ Imp. Targeting Computer destroyed. 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