Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.22 @ 19:07:37 Player: Perseus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (365) 1825 Value Destroyed (14814) 14814 Prototype IDs (120) 2400 Alien Tech Used (3) 600 Bonus (13676) 13676 TOTAL SCORE: 44215 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1364 Follower Combat Kills 520 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4094 Scanned by Researcher 500 Win 3000 Friendly Fire -1002 Cogmind --------- Core Integrity 983/1600 Matter 97/300 Energy 94/100 System Corruption 14% Temperature Cool (4) Movement Walking (150) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Assembled Flux Generator > --- PROPULSION (5) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (14) ----- Assembled Nanovents Large Storage Unit Large Storage Unit High-capacity Storage Unit Assembled Suspension Frame Assembled Alloy Armor Advanced Hacking Suite GOLEM Unit GOLEM Unit > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (24) --- Myomer Leg Biometal Leg Experimental Heat Sink High-capacity Storage Unit Zionite Biocell (1000) Long-range Terrain Scanner Experimental Targeting Computer Advanced Shield Generator Improved Hacking Suite System Purifier GOLEM Unit GOLEM Unit Enhanced Quantum Rifle HERF Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator Improved Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Assembled Nanovents Assembled Nanovents Large Storage Unit Large Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Makeshift Terrain Scan Processor Improved Particle Accelerator Assembled Alloy Armor Advanced Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon KE Penetrator > --- INVENTORY -------- Improved Quantum Reactor Myomer Leg Biometal Leg Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Long-range Terrain Scanner Experimental Targeting Computer Advanced Shield Generator Improved Hacking Suite System Purifier GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Enhanced Quantum Rifle HERF Cannon Vortex Cannon Micro-nuke Launcher Enhanced Force Lance [Rating: 217] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Advanced Heavy Siege Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . 1 . . . 2 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 589 | 1 10 8 20 11 8 16 38 35 15 23 2 27 31 17 22 13 80 1 3 12 7 1 14 10 16 47 17 12 22 2 24 24 Power 60 | . 1 1 2 2 . 2 4 4 . . . 4 4 1 1 1 21 . . . . . . 2 . . 2 1 2 1 3 1 Engine 19 | . 1 1 2 1 . . 2 2 . . . 4 3 1 1 1 . . . . . . . . . . . . . . . . Core 9 | . . . . 1 . 2 2 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . Reactor 32 | . . . . . . . . . . . . . . . . . 21 . . . . . . 1 . . 2 1 2 1 3 1 Propulsion 60 | . 5 1 6 . . 3 6 6 . 1 . 2 4 1 . . 8 . . . . . . . 1 2 2 . . . 6 6 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 53 | . 5 1 6 . . 3 6 4 . 1 . 1 4 1 . . 6 . . . . . . . 1 2 2 . . . 4 6 Wheel 4 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 335 | 1 1 1 5 6 4 2 14 16 12 12 1 16 16 10 14 8 37 . 1 12 7 1 11 6 15 40 9 9 20 1 14 13 Device 268 | 1 . 1 1 4 3 1 10 8 11 9 . 12 11 8 13 7 27 . 1 12 7 1 11 5 14 39 6 6 15 1 12 11 Storage 31 | . . . 2 . 1 . 3 2 1 1 . 2 . . 1 . 7 . . . . . . . . 1 2 3 4 . 1 . Processor 10 | . . . . 1 . . 1 1 . . . . . 1 . . . . . . . . . 1 1 . 1 . 1 . 1 1 Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 24 | . 1 . 2 1 . 1 . 4 . 2 1 2 5 1 . 1 3 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | . 3 5 7 3 4 9 14 9 3 10 1 5 7 5 7 4 14 1 2 . . . 3 2 . 5 4 2 . . 1 4 Energy Gun 38 | . 2 1 1 2 . 3 6 4 . 3 . 1 5 3 2 1 3 . . . . . . 1 . . . . . . . . Energy Cannon 28 | . . . 1 . . 1 3 2 . 3 . 1 1 2 3 1 5 . . . . . . . . . 2 . . . 1 2 Ballistic Gun 35 | . 1 2 2 1 2 3 5 3 2 2 1 3 . . 2 1 1 . 2 . . . 1 . . . . . . . . 1 Ballistic Cannon 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 1 1 . . . . Launcher 21 | . . 2 3 . . 2 . . 1 1 . . . . . 1 5 1 . . . . 1 . . 2 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . . 1 2 . . 1 . 2 1 . 1 1 12 . . . . 1 . . . 1 6 . 3 . 1 5 Parts Lost 92 | . 2 2 6 2 . 3 15 7 . . . 4 6 . 2 . 6 . . . . 2 2 . . . 1 . 1 11 . 20 Power 16 | . . 1 1 . . . 3 2 . . . 2 1 . . . . . . . . . . . . . . . 1 2 . 3 Propulsion 18 | . . . 1 . . 1 6 2 . . . 1 2 . . . 2 . . . . . . . . . . . . 2 . 1 Utility 21 | . 1 . 2 . . 1 1 1 . . . . . . . . 2 . . . . 1 . . . . . . . 3 . 9 Weapon 37 | . 1 1 2 2 . 1 5 2 . . . 1 3 . 2 . 2 . . . . 1 2 . . . 1 . . 4 . 7 Highest Loss Streak 15 | . 2 2 3 2 . 1 10 5 . . . 2 6 . 2 . 5 . . . . 2 1 . . . 1 . 1 7 . 15 Average Slot Usage (%) 91 | . 100 99 88 99 99 99 94 94 100 99 99 96 97 99 99 99 86 86 86 88 88 87 85 85 89 89 89 89 89 82 80 89 Engine 3 | . 14 13 9 6 . . . 2 7 7 7 8 11 12 12 12 3 . . . . . . . . . . . . . . . Core 1 | . . . . 4 11 11 8 11 7 7 7 2 . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 10 10 10 10 8 8 7 6 Leg 21 | . 28 28 26 33 33 32 23 13 15 14 14 15 20 25 25 25 24 24 22 22 22 20 22 20 20 19 20 20 18 14 11 18 Wheel 1 | . . . . . . . . 5 7 7 7 5 1 . . . . . . . . . . . . . . . . . 1 . Device 11 | . 3 4 10 15 16 3 16 16 13 12 6 11 9 11 11 11 10 6 11 11 11 13 16 15 13 12 13 10 12 11 18 22 Storage 18 | . 14 14 11 11 16 22 20 15 16 15 21 16 18 18 18 18 17 25 22 22 22 22 22 20 16 17 21 24 22 22 17 15 Processor 5 | . . . . . . . 5 10 15 14 14 14 12 12 12 12 2 . . . . . . 4 9 8 . . 4 4 4 2 Protection 2 | . 10 9 8 6 . 7 . 1 . . . . 2 . . . 4 6 5 5 5 2 . . . . 5 5 4 4 . 2 Energy Gun 2 | . 9 1 . 11 11 10 5 4 . 4 7 7 10 17 11 5 . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . 5 . . . 5 4 7 1 . . . . 5 6 14 17 16 16 16 16 15 15 15 15 15 14 12 12 15 11 Ballistic Gun 4 | . 18 25 15 10 7 10 6 5 7 11 10 13 4 . . 6 1 . 3 5 5 5 . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 5 4 4 4 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 11 13 15 33 33 44 49 53 63 66 74 77 80 88 87 88 92 140 140 148 151 151 151 148 163 163 167 182 180 179 176 183 190 Greatest Support 170 | 20 20 20 30 30 30 35 40 30 16 20 20 68 88 88 88 88 118 108 108 108 108 108 108 108 108 110 120 120 120 90 141 170 Greatest Overweight (x) 14 | . . . 1 1 1 1 14 5 4 4 3 4 5 . . 1 1 1 1 1 3 3 1 1 1 2 1 1 1 2 5 1 Average Overweight (x) 1 | . . . . . . 1 1 3 3 3 3 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 . Largest Inventory Capacity 28 | 6 6 6 10 10 16 16 16 22 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 26 26 26 26 28 24 Average Capacity 19 | 6 6 6 7 10 13 16 16 16 16 16 22 17 22 22 22 22 17 22 22 22 22 22 22 22 22 21 23 25 26 26 24 24 Most Carried 26 | 6 6 6 10 10 16 16 16 16 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 26 26 26 26 26 24 Average Carried 19 | 4 5 4 6 9 12 15 14 15 16 15 21 16 21 21 21 21 15 21 21 22 22 22 21 21 21 21 21 25 24 25 22 23 Final Capacity 26 | 6 6 6 10 10 16 16 16 16 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 26 26 26 26 26 24 Final Carried 26 | 2 6 5 9 10 16 14 16 16 20 22 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 26 25 24 24 17 Class Distribution -------------------- 20% | Generator-Golem 19% | Scavenger-Mutant 19% | Hauler-Golem 11% | Scavenger-Skirmisher 6% | Hauler-Mutant 4% | Hauler-Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Golem | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Zhirov Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Warlord Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Golem | -2/Research Scavenger-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9331 | 238 157 190 501 193 160 360 447 586 169 556 . 354 573 160 260 68 1272 52 30 135 85 40 239 114 447 865 199 331 230 30 240 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23242 | 97 426 140 820 411 . 448 1239 1192 207 577 . 201 627 290 198 . 4642 181 646 275 451 431 733 1036 564 998 1258 692 1879 500 802 1281 Parts 856 | 5 29 9 61 15 . 34 57 67 9 23 . 5 32 15 3 . 55 11 19 12 9 9 32 45 13 42 22 23 85 18 34 63 Haulers Intercepted 14 | . 1 . 3 . . . 2 1 . . . . . . 1 . . . 1 . . . . . . . . . 3 . 1 1 Recyclers Shooed 17 | 2 . . 3 1 . 1 2 . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 244 | . . . . . . . . . 7 11 . 9 . 5 13 . . 10 . 4 10 4 31 . 6 32 81 21 . . . . Prevented 48 | . . . . . . . . . . . . . . 7 7 . . . . . 1 . . . . 1 30 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 320 | . 9 5 23 7 . 15 13 15 4 7 . 4 10 1 1 . 68 6 2 2 4 . 14 5 4 20 29 10 15 5 9 13 Guns 72 | . 9 2 10 5 . 8 11 9 1 3 . 4 6 . 1 . 3 . . . . . . . . . . . . . . . Cannons 144 | . . . 8 . . . 2 5 . 1 . . 3 . . . 16 3 2 2 4 . 14 5 4 16 10 8 15 5 8 13 AOE 76 | . . 3 5 2 . 7 . 1 3 3 . . 1 . . . 23 3 . . . . . . . 4 19 2 . . . . Classes Destroyed 29 | 2 4 2 1 . . 1 . 3 1 1 . 1 1 . . . 2 . 1 1 . . 1 . . . 5 . . 1 . 1 Worker 14 | . . 1 2 . . 2 . 3 . . . . . . . . . . . . . . . 1 . . . . 2 1 1 1 Builder 12 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 5 . . . . 2 . . 2 Tunneler 6 | 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 1 . 3 . . . 2 1 . . . . . . 1 . . . 1 . . . . . . . . . 3 . 1 1 Recycler 26 | 1 . 1 2 2 . 1 4 3 . . . . . . . . . . 2 . . . . 4 . . . . 5 . . 1 Minesweeper 6 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 1 . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Operator 5 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 18 | . 2 . 1 . . . 4 . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . 3 2 Swarmer 86 | . 3 4 14 3 . 11 . 3 3 6 . 2 . . . . . 4 . . . . 5 . . 10 1 5 8 . 4 . Grunt 81 | . 6 . 8 4 . 3 7 5 . 1 . . 1 1 1 . . . 1 . 2 . 4 . 3 4 17 4 1 3 1 4 Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . Duelist 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Sentry 26 | . . . 1 . . . 6 3 . . . 1 3 . . . . 1 1 1 1 . 1 2 1 1 . 1 1 . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 14 | . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 . . . . 4 1 . . . . 4 Programmer 17 | . . . . . . . . 3 1 . . . 2 . . . . . . . . . 1 3 . . . . 5 . . 2 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . . . . . . . . . 1 . . . . 3 2 . . . 2 . . . . . . . Samaritan 20 | . . . . . . . . . 1 4 . . . 3 . . . . . 1 2 . . . 6 2 . 1 . . . . Assembled 29 | . . 1 . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . Golem 33 | . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Best Kill Streak 24 | 1 3 3 9 3 . 4 6 4 3 3 . 3 3 1 1 . 24 4 4 1 1 1 8 4 1 5 13 5 6 7 5 6 Combat Bots Only 24 | . 3 3 7 3 . 4 3 3 3 3 . 3 2 1 1 . 24 4 1 1 1 . 8 2 1 5 13 5 5 5 4 5 Max Kills in Single Turn 23 | 1 1 3 2 2 . 3 1 1 3 2 . 1 2 1 1 . 23 2 2 1 1 1 1 2 1 3 6 2 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . . 3 2 2 . 3 . 1 3 2 . . 1 . . . 23 2 . . . . . . . 3 6 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Zhirov (-5/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 26027 | . 383 198 810 290 . 666 1876 1337 63 439 . 417 1131 302 501 . 1427 482 187 57 169 861 884 71 106 663 1454 647 1505 1985 794 6322 Core 3302 | . 47 55 131 54 . 165 492 241 . . . 33 267 18 76 . 183 27 22 3 34 56 59 . 23 90 162 40 132 212 63 617 Absorbed by Shields 564 | . . . . . . . . . . . . . 57 . . . 190 . . . . . 21 26 . 134 . . . . 136 . Core Remaining (%) 59 | 100 . 59 . . . 12 10 . . . . 60 . . . . . 32 . . . . 82 . . . . 72 . 73 95 61 Volleys Fired 1465 | 7 34 16 62 23 . 50 102 95 28 63 . 17 51 48 22 3 257 30 33 19 25 27 29 50 47 65 47 27 59 14 39 76 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 . 3 3 3 3 1 3 3 3 4 4 4 4 4 4 4 4 4 3 3 4 4 Hottest 221 | 40 85 85 105 110 . 88 115 126 104 93 . 177 171 190 221 90 178 89 75 110 110 110 110 136 136 136 136 136 75 111 163 163 Shots Fired 2990 | 14 67 25 123 39 . 96 190 163 30 103 . 42 108 66 53 3 371 62 74 45 74 55 87 110 77 161 142 93 150 38 107 222 Gun 961 | 14 67 18 88 37 . 88 139 100 1 77 . 38 78 64 44 . 52 . . 3 3 4 19 . . . . . . . . 27 Cannon 1967 | . . . 28 2 . . 51 63 28 24 . 4 30 2 9 3 301 59 74 42 71 51 67 110 77 156 134 91 150 38 107 195 Launcher 62 | . . 7 7 . . 8 . . 1 2 . . . . . . 18 3 . . . . 1 . . 5 8 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 761 | 14 47 15 85 8 . 41 110 61 1 72 . 21 49 . 11 . 46 . . 3 3 4 19 2 41 45 21 10 . 5 . 27 Thermal 1797 | . 20 3 28 9 . 21 63 63 28 24 . 21 32 48 37 3 147 59 74 42 71 51 67 108 36 111 113 81 150 33 90 164 Explosive 54 | . . 7 7 . . 8 . . 1 2 . . . . . . 18 3 . . . . 1 . . 5 . 2 . . . . Electromagnetic 346 | . . . 3 22 . 26 17 39 . 5 . . 27 18 5 . 160 . . . . . . . . . . . . . 17 7 Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 24 Robot Hit Streak 36 | 2 8 6 7 9 . 9 36 11 6 12 . 7 20 9 9 . 25 12 31 13 14 19 14 12 11 9 8 16 19 18 13 19 Robot Miss Streak 8 | 2 4 2 3 4 . 4 5 5 1 4 . 5 3 2 2 . 4 1 1 2 1 1 3 1 2 4 8 4 4 1 3 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 Secondary Targets 5 | . . . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1701 | 5 42 12 67 28 5 52 130 103 9 67 1 27 67 46 36 . 218 26 49 18 29 29 49 41 54 65 69 53 80 28 62 134 Core Hits 863 | 3 22 10 38 15 . 30 45 51 11 28 . 14 25 12 12 . 189 10 14 9 11 11 23 21 31 35 59 21 38 16 19 40 Critical Hits 36 | . . . 2 . . 2 3 2 . 1 . . . 1 1 . 4 . . . . 1 3 . 6 7 1 . . . . 2 Critical Kills 18 | . . . . . . 1 2 2 . 1 . . . . . . 3 . . . . . . . 5 4 . . . . . . Critical Parts Destroyed 16 | . . . 2 . . 1 1 . . . . . . 1 1 . 1 . . . . 1 3 . 1 3 1 . . . . . Melee Attacks 14 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 6 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66728 | 80 499 320 1259 504 . 1189 2429 2159 457 1470 . 527 1473 980 872 . 10755 1323 2221 853 981 1347 2078 1819 2276 3045 8182 2297 4123 1157 2530 7523 Guns 10397 | 80 499 182 594 398 . 745 1480 1208 53 931 . 527 1076 980 597 . 479 . . 16 . 14 56 . . . . . . . . 482 Cannons 45324 | . . . 389 36 . . 914 864 214 298 . . 264 . 275 . 6498 1035 2221 837 981 1333 1919 1709 2276 2744 3697 1981 4118 1150 2530 7041 Explosions 10995 | . . 138 276 70 . 444 35 87 190 241 . . 133 . . . 3778 288 . . . . 103 110 . 301 4485 316 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 . . Kinetic 8562 | 80 314 132 559 62 . 307 986 747 53 871 . 190 519 . 153 . 392 . . 16 . 14 56 68 1283 761 298 85 . 134 . 482 Thermal 42148 | . 185 50 389 181 . 262 1111 900 214 298 . 337 587 787 594 . 5424 1035 2221 837 981 1333 1919 1641 993 1983 3399 1896 4118 1016 1966 5491 Explosive 3983 | . . 138 276 . . 374 . . 190 241 . . . . . . 1646 288 . . . . 103 110 . 301 . 316 . . . . Electromagnetic 6163 | . . . 35 261 . 246 332 512 . 60 . . 367 193 125 . 3293 . . . . . . . . . . . . . 564 175 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5860 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4485 . . . . 1375 Highest Corruption 13 | . 3 3 . . . . . 3 3 . . . 5 4 . . . . . . . . 1 2 2 . . . 3 . . 13 Average Corruption 2 | . 2 3 . . . . . 2 2 . . . 3 3 . . . . . . . . 1 1 1 . . . 2 . . 1 Corruption Purged 15 | . . . . . . . . . 3 . . . 2 4 . . . . . . . . 1 . 2 . . . 3 . . . Effects 73 | . 6 10 . . . . . 16 4 . . . 15 6 . . . . . . . . 1 5 2 . . . 2 . . 6 Message Errors 21 | . 3 2 . . . . . 3 1 . . . 2 3 . . . . . . . . 1 2 1 . . . . . . 3 Matter Fused 9 | . . 3 . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 13 | . . 2 . . . . . 5 1 . . . 2 1 . . . . . . . . . 2 . . . . . . . . Energy Discharges 8 | . 1 1 . . . . . 3 . . . . 2 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . 1 2 . . . . . 1 2 . . . . 1 . . . . . . . . . 1 1 . . . 2 . . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Targeting Errors 8 | . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3742 | . . . . . . . 38 21 33 31 . . 25 . . . 337 51 302 215 65 119 63 120 360 264 374 317 301 27 108 571 Projectiles 3229 | . . . . . . . 38 21 33 31 . . . . . . 254 . 302 215 65 119 63 112 360 226 95 288 301 27 108 571 Explosions 513 | . . . . . . . . . . . . . 25 . . . 83 51 . . . . . 8 . 38 279 29 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 2 . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 2 . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . 42 40 35 . . 31 56 34 . . . 57 . . . . . . . . . . . . . . . . 3 . . Shots 8 | . . 2 1 1 . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 341 | . 24 279 9 107 . 288 7 271 210 144 . 158 255 328 84 18 173 8 2 84 104 12 . 158 190 132 341 11 . . . . Average Temperature 59 | . 11 98 6 57 . 88 4 121 69 25 . 44 52 114 30 13 40 5 2 36 30 9 . 93 71 37 85 8 . . . . Received Heat Transfer 3822 | . 168 . 216 123 . 144 846 282 . 9 . 60 87 144 126 . 303 66 54 9 18 18 63 . 9 12 186 111 45 453 18 252 Effects 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . . . . . . . . 1 . . 26 . . . . . . . . . . . . . 1 . Combat Hostiles 28 | . . . . . . . . . . . . . . 1 . . 26 . . . . . . . . . . . . . 1 . Parts Fried 20 | . . . . 2 . . . 3 . . . . 7 2 . . . . . . . . . . . . . . . . 5 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 36 | . . . . 1 . 1 1 1 . 2 . 1 3 6 . . 1 . 1 . 1 1 1 . 2 2 1 . 8 1 . 1 Heat Transferred 27710 | . 424 111 814 409 . 544 1728 1247 296 407 . 673 1017 1221 927 . 2092 550 1250 450 600 466 1050 875 550 1100 1618 1025 2200 585 1025 2456 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1701 | 10 211 116 527 369 . 244 184 255 . . . . 284 . . . . . 315 . . . . 689 . . . . 252 1701 1390 916 Initial 1100 | . 6 46 1 205 . . 36 67 . . . . 8 . . . . . . . . . . . . . . . 3 141 1100 643 Average 305 | 6 104 81 296 255 . 70 104 94 . . . . 135 . . . . . 129 . . . . 144 . . . . 90 1636 1145 784 Maximum Alert Level 5 | . 1 . 2 1 . 1 . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 5 4 3 Low Security (%) 63 | 100 79 100 26 23 . 90 100 91 . . . . 73 . . . . . 82 . . . . 76 . . . . 89 . . . Level 1 14 | . 20 . 44 76 . 9 . 8 . . . . 26 . . . . . 17 . . . . 16 . . . . 10 . . . Level 2 2 | . . . 28 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 7 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 92 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 45 | . 2 . 4 . . . 2 6 . . . . 5 . . . . . 2 . . . . 3 . . . . 5 7 2 7 Investigation 11 | . 1 . 3 . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Extermination 12 | . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . 3 Reinforcement 12 | . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 2 . 2 2 Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 18 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 9 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 489 | . 16 10 33 7 . 16 31 29 3 7 . 9 16 5 7 . 85 5 10 3 6 2 18 6 2 19 48 11 17 27 15 26 Peak Tracking Total 35 | . 4 3 5 3 . 4 7 3 3 4 . 4 3 4 5 . 35 4 2 1 3 3 5 3 1 5 12 5 5 19 4 7 Tactical Retreats 34 | . 2 2 3 . . 4 1 1 . . . . 3 1 1 . 2 . . . 1 . 3 . . 2 1 1 . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 7 | . 2 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . 5 . . . . . . 2 . . . . . . . 2 1 . . . . . . Triggered 32 | . . . 1 . . . . . . 3 . . . 1 1 . . . . . 3 . . . 1 1 16 5 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 54 | . . 1 . 3 . . 3 . . . . . 5 . . 3 6 . 9 2 . . . 12 . 4 2 . 2 . 1 1 Max in Single Turn 3 | . . . . 3 . . 1 . . . . . 1 . . 1 2 . 3 1 . . . 2 . 1 1 . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 65 | . 4 . 5 1 1 . 8 4 . . 3 . 14 . . 1 . . 6 . . 4 . 3 . 1 3 . 3 . 1 3 Terminals 31 | . 3 . 3 1 . . 4 4 . . . . 6 . . . . . 5 . . . . 3 . . . . . . . 2 Fabricators 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . Total Hacks 214 | . 16 . 18 2 1 . 38 10 . . 21 . 45 . . 4 . . 16 . . 16 . 4 . 1 9 . 6 . 1 6 Successful 147 | . 10 . 12 2 1 . 27 4 . . 21 . 28 . . 4 . . 8 . . 16 . 2 . 1 9 . . . . 2 Failed 67 | . 6 . 6 . . . 11 6 . . . . 17 . . . . . 8 . . . . 2 . . . . 6 . 1 4 Catastrophic 8 | . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 14 . 11 2 1 . 13 10 . . . . 15 . . 2 . . 6 . . . . 1 . . 1 . 4 . . 2 Terminals 86 | . 15 . 12 2 . . 13 10 . . . . 12 . . . . . 13 . . . . 4 . . . . . . . 5 Fabricators 17 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 15 | . . . . . . . 9 . . . . . 6 . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 1 . . . 2 . . . . . 4 . . . . . . . . . . . . . . . 4 . . . Scanalyzers 26 | . . . 5 . . . 14 . . . . . 7 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . 1 . Terminal Hacks 74 | . 4 . 6 1 1 . 3 . . . 21 . 2 . . 4 . . 4 . . 16 . 1 . 1 9 . . . . 1 Record 11 | . . . . . . . . . . . 6 . . . . . . . . . . 4 . . . 1 . . . . . . Part Schematic 14 | . . . . . . . . . . . 6 . . . . 4 . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 3 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 17 | . 1 . 1 . . . . . . . 3 . . . . . . . 1 . . 4 . . . . 7 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 7 . . . . . 3 . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 4 . . . 10 . . . . . 6 . . . . . . . . . . . . . . . . . . . Insert Component 10 | . . . 2 . . . 5 . . . . . 3 . . . . . . . . . . . . . . . . . . . Analyze 10 | . . . 2 . . . 5 . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 34 | . 6 . 2 1 . . 7 4 . . . . 9 . . . . . 3 . . . . 1 . . . . . . . 1 Terminals 21 | . 5 . . 1 . . 3 4 . . . . 3 . . . . . 3 . . . . 1 . . . . . . . 1 Track 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . . . . . 2 2 . . . . 2 . . . . . 3 . . . . 1 . . . . . . . 1 Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . Monitor 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 4 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 48 | . 3 . 4 1 . . 8 4 . . . . 13 . . . . . 6 . . . . 2 . . . . 3 . 1 3 Full Trace Events 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . 636 . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . 253 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . 10 . . . 7 . . . 6 . 9 . . 4 . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . 120 . . . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . 5 . . . . . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . parse_system 6 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 16 | . 1 3 . . . . 1 1 . . . 1 4 . . 2 . . . . . . . . . 3 . . . . . . Largest Group 3 | . 1 3 . . . . 1 1 . . . 1 3 1 1 3 3 . . . . . . . . 3 3 . . . . . Highest-Rated Group 229 | . 10 40 . . . . 26 26 . . . 94 155 41 41 229 229 . . . . . . . . 138 138 . . . . . Highest-Rated Ally 94 | . 10 16 . . . . 26 26 . . . 94 60 41 41 94 94 . . . . . . . . 46 46 . . . . . Total Orders 50 | . 2 . . . 3 . 2 . . . . . 3 4 8 2 16 . . . . . . . . . 2 6 2 . . . STAY 13 | . 1 . . . 1 . 1 . . . . . 1 2 3 1 2 . . . . . . . . . 1 . . . . . ROAM 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . FOLLOW 13 | . 1 . . . . . . . . . . . 1 2 4 1 2 . . . . . . . . . 1 1 . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 . . . RETURN 15 | . . . . . 2 . . . . . . . . . . . 11 . . . . . . . . . . 1 1 . . . Ally Attacks 213 | . . 25 . . . . . . . . . 5 16 7 11 . 132 . . . . . . . . . 17 . . . . . Total Damage 4365 | . . 260 . . . . . . . . . 226 470 218 421 . 2333 . . . . . . . . . 437 . . . . . Kills 39 | . . 4 . . . . . . . . . 2 3 1 2 . 23 . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 8 | . . . 3 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 26 | . . 2 . 1 . . . . 2 2 . 2 . 2 1 2 . 2 . 1 1 . 2 . 3 3 . . . . . . Drone Launches 47 | . . . . . 2 . . . . . . . . . . . 40 . . . . . . . . . . 3 2 . . . Drone Recoveries 43 | . . . . . 2 . . . . . . . . . . . 36 . . . . . . . . . . 3 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 60502 | 49 515 815 549 871 525 1314 1384 1421 2453 3706 197 3379 1283 1932 1791 1589 7640 3185 1007 3220 2339 732 2010 710 2460 4331 1649 3164 1412 134 1562 1174 Spaces Moved 31512 | 22 277 583 243 584 372 690 620 796 1649 2074 88 1569 696 1271 1314 1188 3709 1692 497 1422 1242 333 1006 278 1081 1724 885 1593 727 56 714 517 Core 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 27005 | 22 277 583 243 584 372 690 618 161 . 166 88 1482 470 1271 1314 1188 3709 1692 497 1422 1242 333 1006 278 1081 1724 885 1593 727 56 714 517 Wheels 4505 | . . . . . . . . 635 1649 1908 . 87 226 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 150 150 120 130 130 220 126 125 125 127 127 122 169 170 170 170 169 169 170 169 160 150 142 142 142 154 120 Average Speed 152 | 120 120 120 126 134 133 150 152 134 132 137 220 179 137 126 127 129 153 169 170 170 170 185 169 170 169 164 155 149 147 152 186 149 Slowest Speed 750 | 120 120 120 150 150 150 150 750 180 140 220 220 220 156 127 127 157 170 170 170 170 290 290 170 170 170 205 160 150 150 190 250 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 2 51 99 33 98 65 96 43 21 98 97 74 96 17 96 95 84 92 98 16 95 94 99 97 10 97 97 92 99 21 14 27 20 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . 1 2 1 . . . . . . . 1 1 . . . 3 . 1 . . . 3 . . . . . . . . . . Known Exits Taken 18 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 . . . . . . . . . 1 1 . 1 1 1 . . . 1 1 . . 1 . . Scrap Searched 47 | . . 1 . 2 . 2 . . 3 5 . 3 . 2 6 4 . 3 . . 2 . 3 . 4 3 . 4 . . . . Spaces Dug 220 | . . 21 . . . . 7 3 6 1 . 3 11 2 . . 14 14 7 4 6 14 . 40 . 15 6 4 13 1 11 17 Terrain Destroyed 1266 | . . 34 49 21 . 48 61 20 21 35 . 5 16 2 . . 83 77 37 12 26 15 28 182 28 162 89 61 53 8 38 55 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 623 | . . . . . . . 20 13 8 7 . 5 16 2 . . 47 24 20 12 26 15 21 58 28 89 24 34 53 8 38 55 AOE 643 | . . 34 49 21 . 48 41 7 13 28 . . . . . . 36 53 17 . . . 7 124 . 73 65 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 41551 | 33 399 671 362 631 395 873 876 981 1889 2827 91 2093 926 1531 1389 1230 5351 1956 599 2185 1413 403 1242 424 1646 3109 1067 2326 949 74 865 745 Wait 7124 | . 56 60 14 . 4 98 72 25 187 604 . 445 123 185 12 17 1134 226 60 732 135 40 187 73 489 1186 63 636 106 1 59 95 Move 31480 | 21 276 582 242 583 371 689 619 795 1648 2073 87 1568 695 1270 1313 1187 3708 1691 496 1421 1241 332 1005 277 1080 1723 884 1592 726 56 713 516 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 343 | . 12 3 15 7 3 10 30 11 6 32 . 22 16 4 10 2 58 . 1 . . . 2 7 2 14 24 21 12 1 13 5 Fast Attach 108 | 1 . . 2 3 2 . 4 16 3 2 . 1 3 2 2 6 28 . 2 . . 2 . 2 1 5 3 3 . . 5 10 Attach 159 | . 2 2 7 2 2 5 19 5 . 3 1 9 9 1 4 . 32 1 1 . . . 1 2 3 10 11 3 6 1 7 10 Detach 43 | . . . . . . . 1 1 . . . 1 . . . . 22 1 . . . . . . 4 5 1 3 2 . 1 1 Swap 326 | . 8 6 11 6 4 11 15 14 12 19 1 17 19 14 16 7 20 . . 12 7 . 13 6 12 33 3 6 17 1 12 4 Drop 438 | 4 11 2 9 7 4 10 14 19 5 26 1 13 10 7 10 8 90 7 1 1 5 2 5 7 6 37 31 35 15 . 16 20 Fire 1465 | 7 34 16 62 23 . 50 102 95 28 63 . 17 51 48 22 3 257 30 33 19 25 27 29 50 47 65 47 27 59 14 39 76 Melee 14 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 5 . . . Rewire 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . Trap 10 | . . . . . . . . . . 5 . . . . . . 2 . . . . . . . 2 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 13) 410 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Entered Mines 583 | -10/Mines | Assembled infested the area 588 | -10/Mines | Assisted by a Guerilla fighting off Assembled 616 | -10/Mines | Build established: Scavenger-Mutant 622 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 796 | -10/Mines | Discovered new exit (range 8) 974 | -10/Mines | Discovered new exit (range 7) 975 | -10/Mines | Learned location of Storage (-9) 975 | -10/Mines | Build established: Mutant 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -9/Materials | Identified exit to Mines 1721 | -9/Materials | Lost 3 parts (1p1n1w) 1731 | -9/Materials | Destroyed 7 combat bots 1765 | -9/Materials | Discovered new exit (range 8) 1824 | -9/Materials | Build established: Scavenger-Mutant 1929 | -9/Materials | Entered Mines 1982 | -9/Mines | Discovered new exit (range 8) 2038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2038 | -9/Mines | Discovered new exit (range 5) 2118 | -9/Mines | Discovered new exit (range 6) 2414 | -9/Mines | Learned Materials security intel 2800 | -9/Mines | Entered Exiles 2831 | -9/Exiles | Met 8R-AWN 2854 | -9/Exiles | Met EX-HEX 2889 | -9/Exiles | Met EX-BIN 2902 | -9/Exiles | Met EX-DEC 3019 | -9/Exiles | Aligned with FarCom system 3020 | -9/Exiles | Given EX-Vault access code 3048 | -9/Exiles | Opened EX-Vault 3055 | -9/Exiles | Found Supersonic Drone Bay 3063 | -9/Exiles | Found Army-in-a-Box 3096 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3255 | -9/Exiles | Discovered new exit (range 15) 3325 | -9/Exiles | Left Exiles lab with Army-in-a-Box 3325 | -9/Exiles | Entered Mines 3879 | -8/Mines | Discovered new exit (range 11) 4022 | -8/Mines | Discovered new exit (range 14) 4330 | -8/Mines | Core integrity fell below 50% 4575 | -8/Mines | Core integrity fell below 20% 4639 | -8/Mines | Entered Materials 4639 | -8/Materials | Evolved 2 slots: Utility x2 4756 | -8/Materials | Core integrity fell below 50% 4783 | -8/Materials | Lost 10 parts (2p3n5w) 4957 | -8/Materials | Repaired Adv. Terrain Scanner 4959 | -8/Materials | Repaired Gauss Rifle 4997 | -8/Materials | Repaired Adv. Terrain Scanner? 5487 | -8/Materials | Core integrity fell below 20% 5494 | -8/Materials | Lost 3 parts (1p2n) 5541 | -8/Materials | Discovered new exit (range 15) 5795 | -8/Materials | Build established: Scavenger-Skirmisher 6023 | -8/Materials | Entered Factory 6023 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6578 | -7/Factory | Discovered new exit (range 20) 6805 | -7/Factory | Identified exit to Factory 6974 | -7/Factory | Lost 5 parts (2p2n1w) 7057 | -7/Factory | Discovered new exit (range 9) 7087 | -7/Factory | Identified exit to Lower Caves 7089 | -7/Factory | Discovered exit to Factory (range 5) 7353 | -7/Factory | Build established: Scavenger-Mutant 7444 | -7/Factory | Entered Lower Caves 8451 | -7/Lower Caves | Encountered a Warlord checkpoint 8503 | -7/Lower Caves | Discovered new exit (range 15) 8519 | -7/Lower Caves | Identified exit to Lower Caves 8793 | -7/Lower Caves | Learned Factory security intel 8863 | -7/Lower Caves | Learned Factory emergency access door positions 9897 | -7/Lower Caves | Entered another Lower Caves area 10085 | -7/Lower Caves | Discovered exit to Factory (range 11) 10088 | -7/Lower Caves | Encountered a Warlord checkpoint 10109 | -7/Lower Caves | Learned Factory terminal intel 11423 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11451 | -7/Lower Caves | Found Alien Artifact 11451 | -7/Lower Caves | Identified Core Expander 11451 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 12730 | -7/Lower Caves | Learned Factory garrison access intel 12800 | -7/Lower Caves | Discovered new exit (range 11) 12813 | -7/Lower Caves | Identified exit to Data Miner 13351 | -7/Lower Caves | Build established: Scavenger-Mutant 13603 | -7/Lower Caves | Entered Data Miner 13603 | -7/Data Miner | Discovered new exit (range 6) 13645 | -7/Data Miner | Met Data Miner 13717 | -7/Data Miner | Learned location of Section 7 (-2) 13717 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13748 | -7/Data Miner | Received God Mode back door access code from Data Miner 13796 | -7/Data Miner | Identified exit to Proximity Caves 13800 | -7/Data Miner | Entered Proximity Caves 13854 | -6/Proximity Caves | Escorted by Enhanced Grunt 14152 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 14501 | -6/Proximity Caves | Learned 4 Factory zone layouts 14846 | -6/Proximity Caves | Learned location of Zion (-6) 15056 | -6/Proximity Caves | Spotted B-75 Beast 15074 | -6/Proximity Caves | Destroyed B-75 Beast 15143 | -6/Proximity Caves | Discovered exit to Factory (range 9) 16351 | -6/Proximity Caves | Build established: Scavenger-Mutant 16834 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17135 | -6/Proximity Caves | Build established: Scavenger-Gunner 17179 | -6/Proximity Caves | Entered Factory 17179 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17183 | -6/Factory | Loaded intel: 20 terminal locations 17184 | -6/Factory | Loaded intel: 4 garrison access locations 17377 | -6/Factory | Incoming investigation squad redirected 17476 | -6/Factory | Build established: Scavenger-Skirmisher 17675 | -6/Factory | Lost 6 parts (1p2n3w) 17920 | -6/Factory | Identified exit to Lower Caves 18100 | -6/Factory | Repaired Broken Adv. Sensor Array? 18124 | -6/Factory | Fabricated P-70 Sage (x2) 18146 | -6/Factory | Sage 5a assimilated hostile H-66 Slayer 18208 | -6/Factory | Fabricated I-47 Archangel (x1) 18462 | -6/Factory | Entered Lower Caves 18462 | -6/Lower Caves | Accompanied by 1 ally 18713 | -6/Lower Caves | Build established: Hauler-Skirmisher 19246 | -6/Lower Caves | Build established: Hauler-Mutant 19634 | -6/Lower Caves | Encountered a Warlord checkpoint 19655 | -6/Lower Caves | Identified exit to Lower Caves 20082 | -6/Lower Caves | Build established: Hauler-Skirmisher 20394 | -6/Lower Caves | Entered another Lower Caves area 20394 | -6/Lower Caves | Accompanied by 1 ally 20395 | -6/Lower Caves | Discovered new exit (range 11) 20513 | -6/Lower Caves | Build established: Derelict-Skirmisher 20793 | -6/Lower Caves | Spotted B-75 Beast 20819 | -6/Lower Caves | Allies destroyed B-75 Beast 20945 | -6/Lower Caves | Encountered a Warlord checkpoint 21264 | -6/Lower Caves | Build established: Hauler-Mutant 21510 | -6/Lower Caves | Discovered new exit (range 17) 21623 | -6/Lower Caves | Learned 8 Factory zone layouts 21639 | -6/Lower Caves | Identified exit to Zion 22185 | -6/Lower Caves | Entered Zion 22185 | -6/Zion | Accompanied by 1 ally 22212 | -6/Zion | Given A8's code to call for help 22264 | -6/Zion | Received a visual enhancement algorithm 22276 | -6/Zion | Discovered new exit (range 13) 22362 | -6/Zion | Learned 8 Factory zone layouts 22398 | -6/Zion | Learned location of Warlord (-4) 22492 | -6/Zion | Build established: Scavenger-Mutant 22512 | -6/Zion | Learned Factory emergency access door positions 22718 | -6/Zion | Given the Hacking Drone Bay 22983 | -6/Zion | Rebuked by Imprinter 23388 | -6/Zion | Discovered new exit (range 4) 23388 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23741 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23746 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23759 | -6/Zion | Identified exit to Deep Caves 23774 | -6/Zion | Entered Deep Caves 23774 | -6/Deep Caves | Accompanied by 3 allies 24113 | -6/Deep Caves | Z-Facility disabled 24146 | -6/Deep Caves | Attacked by Z-Imprinter 24171 | -6/Deep Caves | Allies destroyed Z-Imprinter 24281 | -6/Deep Caves | Discovered new exit (range 22) 24828 | -6/Deep Caves | Build established: Hauler-Mutant 25164 | -6/Deep Caves | Found Prototype Protection 25164 | -6/Deep Caves | Identified Zio. Weapon Casing 25341 | -6/Deep Caves | Found Prototype Device 25342 | -6/Deep Caves | Identified Exp. Thermal Shield 25411 | -6/Deep Caves | Spotted as-87054 25414 | -6/Deep Caves | Core integrity fell below 50% 25453 | -6/Deep Caves | Destroyed as-87054 25463 | -6/Deep Caves | Lost 5 parts (2n2u1w) 25841 | -6/Deep Caves | Build established: Scavenger-Mutant 26006 | -6/Deep Caves | Triggered Deep Caves wall 26006 | -6/Deep Caves | Exposed GOLEM chamber 26016 | -6/Deep Caves | Allies destroyed AS-71401 26025 | -6/Deep Caves | Allies destroyed AS-95018 26035 | -6/Deep Caves | Destroyed 24 combat bots 26100 | -6/Deep Caves | Found GOLEM Unit 26103 | -6/Deep Caves | Found GOLEM Unit 26482 | -6/Deep Caves | Build established: Golem 26714 | -6/Deep Caves | Found GOLEM Unit 26719 | -6/Deep Caves | Found GOLEM Unit 26723 | -6/Deep Caves | Found GOLEM Unit 26728 | -6/Deep Caves | Found GOLEM Unit 26732 | -6/Deep Caves | Found GOLEM Unit 26737 | -6/Deep Caves | Found GOLEM Unit 26742 | -6/Deep Caves | Found GOLEM Unit 26746 | -6/Deep Caves | Found GOLEM Unit 26751 | -6/Deep Caves | Found GOLEM Unit 27668 | -6/Deep Caves | Build established: Tank 28029 | -6/Deep Caves | Build established: Golem 28147 | -6/Deep Caves | Found Prototype Protection 28147 | -6/Deep Caves | Identified Zio. Heavy Carapace 28821 | -6/Deep Caves | Build established: Hauler-Golem 29668 | -6/Deep Caves | Found GOLEM Unit 29672 | -6/Deep Caves | Found GOLEM Unit 30657 | -6/Deep Caves | Found GOLEM Unit 30744 | -6/Deep Caves | Found GOLEM Unit 30766 | -6/Deep Caves | Found GOLEM Unit 30857 | -6/Deep Caves | Found GOLEM Unit 31120 | -6/Deep Caves | Found GOLEM Unit 31211 | -6/Deep Caves | Found GOLEM Unit 31414 | -6/Deep Caves | Entered Proximity Caves 32050 | -5/Proximity Caves | Spotted B-75 Beast 32544 | -5/Proximity Caves | Discovered new exit (range 16) 32702 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33749 | -5/Proximity Caves | Destroyed B-75 Beast 34599 | -5/Proximity Caves | Entered Factory 34599 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 34600 | -5/Factory | Identified exit to Extension 34600 | -5/Factory | Identified exit to Factory 34726 | -5/Factory | Identified exit to Upper Caves 34879 | -5/Factory | Garrison activated, responded to threat 35456 | -5/Factory | Build established: Hauler-Skirmisher 35606 | -5/Factory | Entered Upper Caves 35612 | -5/Upper Caves | Encountered a Warlord checkpoint 35855 | -5/Upper Caves | Build established: Hauler-Mutant 36216 | -5/Upper Caves | Build established: Hauler-Tank 36464 | -5/Upper Caves | Learned Factory terminal intel 36525 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 36929 | -5/Upper Caves | Discovered new exit (range 10) 38541 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 38826 | -5/Upper Caves | Entered another Upper Caves area 38862 | -5/Upper Caves | Build established: Hauler-Golem 38872 | -5/Upper Caves | Encountered a Warlord checkpoint 39058 | -5/Upper Caves | Discovered exit to Factory (range 10) 39062 | -5/Upper Caves | Learned 12 Factory zone layouts 39192 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40255 | -5/Upper Caves | Discovered new exit (range 8) 41165 | -5/Upper Caves | Entered Zhirov 41165 | -5/Zhirov | Discovered new exit (range 3) 41218 | -5/Zhirov | Met Zhirov 41284 | -5/Zhirov | Learned location of Command (-1) 41284 | -5/Zhirov | Learned location of Testing (-3) 41284 | -5/Zhirov | Learned location of Quarantine (-2) 41299 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41325 | -5/Zhirov | Found Alien Artifact 41325 | -5/Zhirov | Identified Integrated Dissipator 41325 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41437 | -5/Zhirov | Attacked by Zhirov 41452 | -5/Zhirov | Destroyed Zhirov 41462 | -5/Zhirov | Zhirov detonated his lab 41462 | -5/Zhirov | Cloak Generator disabled 41897 | -5/Zhirov | Entered Proximity Caves 41956 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42006 | -4/Proximity Caves | Destroyed 8 combat bots 42214 | -4/Proximity Caves | Learned location of 1 exit from Research 43234 | -4/Proximity Caves | Learned Research emergency access door positions 43797 | -4/Proximity Caves | Discovered exit to Factory (range 8) 43907 | -4/Proximity Caves | Entered Factory 43907 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 43908 | -4/Factory | Identified exit to Research 43909 | -4/Factory | Loaded intel: 20 terminal locations 44404 | -4/Factory | Identified exit to Upper Caves 44617 | -4/Factory | Entered Upper Caves 45245 | -4/Upper Caves | Build established: Generator-Golem 45534 | -4/Upper Caves | Discovered new exit (range 18) 45564 | -4/Upper Caves | Identified exit to Upper Caves 45660 | -4/Upper Caves | Learned 4 Research zone layouts 45813 | -4/Upper Caves | Build established: Generator-Mutant 46061 | -4/Upper Caves | Learned Research stockpile data 46159 | -4/Upper Caves | Build established: Generator-Golem 46283 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46601 | -4/Upper Caves | Learned Research stockpile data 47077 | -4/Upper Caves | Entered another Upper Caves area 47164 | -4/Upper Caves | Discovered exit to Research (range 24) 47321 | -4/Upper Caves | Found Alien Artifact 47322 | -4/Upper Caves | Identified Dimensional Node Initializer 47322 | -4/Upper Caves | Initialized slip node 48112 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 48298 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 49636 | -4/Upper Caves | Discovered new exit (range 16) 49897 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 49925 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 50782 | -4/Upper Caves | Learned Research stockpile data 51408 | -4/Upper Caves | Entered Warlord 51408 | -4/Warlord | Accompanied by 3 allies 52123 | -4/Warlord | Met Warlord 52128 | -4/Warlord | Warlord's base attacked by MAIN.C 52139 | -4/Warlord | Opened Warlord's prototype stash 52144 | -4/Warlord | Found System Purifier 52152 | -4/Warlord | Found Prototype Reactor 52157 | -4/Warlord | Found Prototype Device 52157 | -4/Warlord | Identified Exp. Phase Shifter 52165 | -4/Warlord | Found Prototype Processor 52165 | -4/Warlord | Identified Exp. Core Analyzer 52335 | -4/Warlord | Found Prototype Energy Cannon 52337 | -4/Warlord | Found Prototype Energy Cannon 52340 | -4/Warlord | Found Prototype Launcher 52426 | -4/Warlord | Build established: Generator-Mutant 52478 | -4/Warlord | Warlord forces counterattacked 52500 | -4/Warlord | Destroyed Executioner 52542 | -4/Warlord | Spotted Striker 52548 | -4/Warlord | Spotted Striker 52552 | -4/Warlord | Spotted Striker 52570 | -4/Warlord | Destroyed Striker 52596 | -4/Warlord | Spotted Striker 52641 | -4/Warlord | Spotted Striker 52656 | -4/Warlord | Spotted Striker 52658 | -4/Warlord | Spotted Executioner 52673 | -4/Warlord | Destroyed Executioner 52689 | -4/Warlord | Identified Vortex Catalyst Activator 52732 | -4/Warlord | Destroyed 13 combat bots 52767 | -4/Warlord | Build established: Generator-Golem 52769 | -4/Warlord | Identified Vortex Cannon (x2) 52787 | -4/Warlord | Destroyed 8 combat bots 52923 | -4/Warlord | Identified Vortex Chain Reactor 52947 | -4/Warlord | Opened side exit 53047 | -4/Warlord | Discovered new exit (range 7) 53057 | -4/Warlord | Entered Proximity Caves 56221 | -3/Proximity Caves | Entered Research 56221 | -3/Research | Evolved 2 slots: Utility x2 56222 | -3/Research | Identified exit to Armory 56223 | -3/Research | Identified exit to Testing 56270 | -3/Research | Found Prototype Device 56271 | -3/Research | Identified Imp. Particle Accelerator 57633 | -3/Research | Entered Testing 57634 | -3/Testing | Maximum security lockdown engaged 57652 | -3/Testing | Protovariant out of control (PL-CC3BPQYNQO) 57672 | -3/Testing | Scanned by Researcher 57672 | -3/Testing | Spotted Investigator 57678 | -3/Testing | Destroyed Investigator 57738 | -3/Testing | Lost 4 parts (1n1u2w) 57752 | -3/Testing | Discovered new exit (range 9) 57767 | -3/Testing | Entered Research 57767 | -2/Research | Warlord forces began assault on 0b10 57767 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 57790 | -2/Research | Found Unknown Device 57791 | -2/Research | Identified Quantum Capacitor 57797 | -2/Research | Lost 7 parts (2p1n2u2w) 57877 | -2/Research | Research machine network offline 58139 | -2/Research | Spotted Striker 58148 | -2/Research | Destroyed Striker 58218 | -2/Research | Borebot progress halted 58292 | -2/Research | Borebot progress halted 58300 | -2/Research | Discovered new exit (range 16) 58319 | -2/Research | Borebot progress halted 58336 | -2/Research | Identified exit to Access 58545 | -2/Research | Found Exp. Targeting Computer 58557 | -2/Research | Discovered exit to Access (range 20) 58697 | -2/Research | Discovered exit to Access (range 15) 58953 | -2/Research | Spotted Striker 59026 | -2/Research | Spotted Executioner 59027 | -2/Research | Spotted Executioner 59032 | -2/Research | Destroyed Executioner 59039 | -2/Research | Destroyed Executioner 59329 | -2/Research | Entered Access 59329 | -1/Access | Evolved 2 slots: Utility x2 59357 | -1/Access | Build established: Scavenger-Golem 59695 | -1/Access | Lost 4 parts (1n1u2w) 59698 | -1/Access | Found Prototype Device 59700 | -1/Access | Identified Exp. Actuator Array 59711 | -1/Access | Found Enh. Force Lance 59762 | -1/Access | Found Prototype Processor 59762 | -1/Access | Identified Exp. Target Analyzer 60116 | -1/Access | First assault squad dispatched 60139 | -1/Access | Incoming assault squad redirected 60143 | -1/Access | Identified exit to Surface 60243 | -1/Access | Build established: Generator-Golem 60376 | -1/Access | Spotted B-99 Colossus 60393 | -1/Access | Spotted B-99 Colossus 60477 | -1/Access | System corruption reached 10% 60503 | *** | Escaped! Last Messages --------------- 60476_ System corrupted by crushing effect (+3). 60477_ Q144-y follow-up attacks with Gravity Flail. 60477_ Slug penetrates Sealed Heavy Doors. 60481_ B-99 Colossus exits siege mode. 60481_ Slug penetrates Sealed Heavy Doors. 60484_ Slug penetrates Q967-q. 60485_ System corrupted: Enh. Force Lance targeting data glitched. 60489_ Q144-y follow-up attacks with Gravity Flail. 60494_ Slug penetrates Sealed Heavy Doors. 60496_ Mak. Terrain Scan Processor destroyed. 60496_ System corrupted by crushing effect (+1). 60496_ Q144-y follow-up attacks with Gravity Flail. 60497_ Main Access Shell breached. 60498_ Asb. Alloy Armor integration complete. 60498_ GOLEM Unit beginning Asb. Flux Generator integration. 60498_ BUOUOU>ZL%RI56NJ9NLH>&TJ8S 60498_ Q144-y follow-up attacks with Gravity Flail. 60503_ Asb. Biocell Array destroyed. 60503_ System corrupted by crushing effect (+1). 60503_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ? ?? ? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????"???????????? | | ????????????????????????????????????##??##?##?#??# | | ???????????????????????????????###??#???#??* ??? | | ???????????????????????????????#????##??#?? 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" BB ""=%* ! | | ????????????????????"###################"""=! ! | | ????????????????????????#?#?##????#?##?## %! | | ?????????????????????#????##?????#?#?### " | | ????????????????????????????????###??#####" | | ????????????????????????? ????###??#?????## | | ???????????????????? ???? ?#######??#??### | | ??????????????????????????? ####?##??#??#?# | | ?????????????????????????? #?###?#?#??######"##"# | | ??????????????????????? ??? ?#??##??##???######### | | ??????????????????????#?#?#?#?##?####?#??## | | ?????????????????????##"################### | | ????????????????????? # """ | | ????????????????????g * # """ | | ????????????????????g g %![ # | | ???????????????????g* ==% + | | ???????????????????[%= !% # | | ??????????????????? = = # | | ??????????????????? *%= ######## | | ?????????????????????#?########+### | | ?????????????????????????#? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 88 Energy Capacity 1790 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 10 Armor Coverage 500 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Energy Filtering 50 Particle Charging 40 Offensive Hacking 14 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Hammer | -9/Materials | Extracted Wheel | -9/Materials | Extracted Imp. Signal Interpreter | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Hvy. Ion Cannon | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Prc. Shock Rifle | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Mak. Armor Plating | -6/Factory | Scanalyzed Power Sword | -6/Factory | Extracted Mni. Assault Cannon | -6/Factory | Extracted Magnetic Acceleration Cannon | -6/Factory | Extracted Imp. System Backup Module | -6/Factory | Extracted Phase Shifter | -6/Factory | Extracted Imp. Particle Charger | -6/Factory | Extracted Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ P-70 Sage | x2 | -6/Factory I-47 Archangel | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BurstAnalysisModule Manual? 0 Play Time 07:28:46 Cumulative 288.1 hours Start 2021.01.19 @ 18:58:42 End 2021.01.22 @ 19:07:37 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 63 Adventurer 23 Explorer 0 Win Type 0 Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4cac91f-c28b-4a23-a1c3-ec5d3314072d