Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 23:50:19 Player: Ganondalf Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (517) 517 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 4308 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -119 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Armored Leg > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- Medium Laser > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Looter] > --- WEAPON ----------- Heavy Ion Cannon Assault Rifle Battle Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Battery Signal Interpreter EM Pulse Gun EM Shotgun Medium Laser Overtuned Pulse Rifle DRS Beacon Large Botcube [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 28 | 5 5 . 9 9 Power 4 | . 1 . 2 1 Engine 3 | . . . 2 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 4 2 Treads . | . . . . . Leg 7 | 1 1 . 3 2 Wheel 2 | 1 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 . 2 3 Device 1 | . . . . 1 Storage 3 | . 1 . 1 1 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 1 . 1 3 Energy Gun 4 | 2 . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 3 12 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 4 | . . . 1 3 Weapon 7 | . . . 1 6 Highest Loss Streak 6 | . . . 3 6 To Critical Strikes . | . . . . . Average Backups 10 | 3 5 7 10 11 Power 2 | . 1 1 2 2 Propulsion 2 | 1 2 3 3 3 Utility 1 | . . 1 1 2 Weapon 3 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 3 | . . 1 1 1 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 77 100 98 46 Engine 1 | . . . 1 4 Core 10 | . 3 14 12 . Leg 22 | . 16 28 26 2 Wheel 2 | . 9 . 1 7 Storage 12 | . 9 14 14 6 Processor 12 | . 11 14 12 6 Ballistic Gun 14 | . 14 14 15 7 Launcher 10 | . 6 14 12 . Peak Build Rating 29 | 4 11 11 20 29 Average Rating 12 | 3 6 10 11 19 On Entrance 9 | . 4 10 11 20 Avg Prop Armor Cover (%) 6 | 7 6 . . . Naked Turns . | . . . . . Heaviest Build 62 | 4 15 15 54 62 Greatest Support 38 | 10 20 20 38 26 Greatest Overweight (x) 19 | 1 4 . 5 19 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | 5 8 8 20 20 Average Capacity 16 | 5 6 8 18 20 Most Carried 17 | 5 8 8 17 17 Average Carried 10 | 3 5 7 11 14 Final Capacity 20 | 5 8 8 20 20 Final Carried 16 | 5 7 8 16 7 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 665 | 224 135 13 189 104 Remotely . | . . . . . Salvage Created 709 | . 83 . 370 256 Parts 39 | . 9 . 17 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 13 3 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 9 | . 1 . 4 4 Guns 8 | . 1 . 4 3 Classes Destroyed 7 | . 3 . 2 2 Worker 1 | . . . . 1 Builder 2 | . 2 . . . Watcher 1 | . 1 . . . Grunt 4 | . 1 . . 3 Programmer 1 | . . . . 1 Scrapper 4 | . . . 4 . Elite 1 | . . . 1 . Best Kill Streak 5 | . 4 . 2 5 Combat Bots Only 3 | . 1 . 2 3 Max Kills in Single Turn 2 | . 2 . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 197 | . 2 6 32 157 Missed 62 | . . 3 10 49 Hits 135 | . 2 3 22 108 Projectile 135 | . 2 3 22 108 Critical Strikes 8 | . . . 1 7 Damage Taken 2514 | . 27 67 447 1973 Core 885 | . . . 33 852 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 56 | . . . . 56 Core Remaining (%) 93 | 100 . . 86 . Volleys Fired 42 | . 3 1 14 24 Largest 2 | . 2 2 2 2 Hottest 125 | . 50 50 45 125 Shots Fired 80 | . 6 2 28 44 Gun 74 | . 3 1 28 42 Cannon 2 | . . . . 2 Launcher 4 | . 3 1 . . Special . | . . . . . Kinetic 34 | . 3 1 28 2 Thermal 22 | . . . . 22 Explosive 4 | . 3 1 . . Electromagnetic 20 | . . . . 20 Robot Hit Streak 9 | . 3 1 3 9 Robot Miss Streak 3 | . 1 1 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 54 | . 3 1 15 35 Core Hits 33 | . 7 1 8 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1287 | . 190 26 235 836 Guns 768 | . 25 . 235 508 Cannons 52 | . . . . 52 Explosions 467 | . 165 26 . 276 Melee . | . . . . . Ramming . | . . . . . Kinetic 298 | . 25 . 235 38 Thermal 498 | . . . . 498 Explosive 288 | . 165 26 . 97 Electromagnetic 203 | . . . . 203 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 143 | . . . 58 143 Average Temperature 39 | . . . 19 69 Received Heat Transfer 706 | . 18 . 259 429 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1005 | . . . . 1005 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | . 57 . . 107 Initial . | . . . . . Average 16 | . 13 . . 20 Influence Increases 253 | . 67 . . 186 Destroy 0b10 Robot/C 100 | . 20 . . 80 Destroy 0b10 Robot/NC 20 | . 15 . . 5 Destroy Leader 32 | . 12 . . 20 Successful Hack 26 | . . . . 26 Disable Machine 30 | . . . . 30 Destroy Structure 45 | . 20 . . 25 Influence Decreases 183 | . 30 37 . 116 Entered New Map 18 | . . 18 . . Time Decay 115 | . 30 19 . 66 Lost Part 50 | . . . . 50 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 3 1 11 12 Peak Tracking Total 6 | . 3 1 6 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 4 | . . . 3 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . . . 18 3 Successful 21 | . . . 18 3 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . . . 18 . Record 17 | . . . 17 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 22 | . . . . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 23 | . . . . 23 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 6 | . . . 6 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 368 | . . . 91 277 Decoding 368 | . . . 91 277 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Decoded 0b10 Intel 15 | . . . . 15 Items 15 | . . . . 15 Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3135 | 68 136 232 2327 372 Spaces Moved 1555 | 46 92 190 1058 169 Core 14 | 8 1 . . 5 Treads . | . . . . . Legs 1310 | 37 91 190 983 9 Wheels 231 | 1 . . 75 155 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 110 Average Speed 186 | 109 122 120 213 144 Slowest Speed 1000 | 120 250 120 470 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 25 18 70 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . . 4 . Spaces Dug . | . . . . . Terrain Destroyed 50 | . 22 5 . 23 Melee . | . . . . . Projectile . | . . . . . AOE 50 | . 22 5 . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1716 | 61 108 193 1099 255 Wait 54 | 6 . . . 48 Move 1551 | 45 91 189 1057 169 Hop . | . . . . . Pick Up 21 | 5 3 2 11 . Fast Attach 12 | 4 5 . . 3 Attach 16 | . 1 . 5 10 Detach 2 | . 1 . . 1 Swap 8 | 1 1 . 6 . Drop 9 | . 3 1 5 . Fire 42 | . 3 1 14 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 165 | -10/Materials | Discovered new exit (range 10) 205 | -10/Materials | Entered Subcaves 206 | -10/Subcaves | Continued accompanying wandering Federalists (4) 234 | -10/Subcaves | Learned 2 Materials zone layouts 257 | -10/Subcaves | Discovered new exit (range 11) 312 | -10/Subcaves | Build established: Mutant 400 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 425 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 437 | -10/Subcaves | Entered Scraptown 490 | -9/Scraptown | Visited Fellowship of the Rings 535 | -9/Scraptown | Visited Awakened 568 | -9/Scraptown | Visited Observation Area 640 | -9/Scraptown | Visited Red Mages 1478 | -9/Scraptown | Visited UFD Registry 1478 | -9/Scraptown | Registered with UFD as "Pyroblaster" 1727 | -9/Scraptown | Visited Chapter 10 1863 | -9/Scraptown | Visited Derelict Rescue Squad 1904 | -9/Scraptown | Found DRS Beacon 1957 | -9/Scraptown | Visited Science Guys 2039 | -9/Scraptown | Warned about trapping Scraptown 2140 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2171 | -9/Scraptown | Found DCF Scrap (28 items) 2301 | -9/Scraptown | Met Optimus 2301 | -9/Scraptown | Accepted into 0bPrime 2428 | -9/Scraptown | Visited Infowarlord's Domain 2487 | -9/Scraptown | Civil war broke out across Scraptown 2534 | -9/Scraptown | Lost 3 parts (1p1u1w) 2616 | -9/Scraptown | Visited Botcube Research 2640 | -9/Scraptown | Found Lrg. Botcube 2644 | -9/Scraptown | Identified exit to Factory 2690 | -9/Scraptown | Visited A0-MCA Data Center 2745 | -9/Scraptown | Lost 4 allies 2764 | -9/Scraptown | Entered Factory 2764 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2844 | -6/Factory | Repaired Imp. Deuterium Engine 3009 | -6/Factory | Core integrity fell below 50% 3028 | -6/Factory | Lost 6 parts (1p2n3w) 3039 | -6/Factory | Core integrity fell below 20% 3090 | -6/Factory | Lost 4 parts (2u2w) 3136 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 2 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 77 matter. U-05 Engineer lays Concrete. Acquired 6 matter. U-05 Engineer lays Concrete. System corrupted: Component data lost. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Chain reaction triggered in Mic. Nuclear Core. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. Slug penetrates Terminal. Imp. Heat Sink destroyed. Penetrated by Slug. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????!???????? | | #??????????#######?????????????????????????????? | | #??????????# #?????????????????????????????? | | ############ #?????????]???????????????????? | | + " #?????????????????????????????? | | ### ######* #?##########+#####????????????? | | #????# #?# ^ ??=????????? | | ####### #????### ###?# ???????????? | | ??????#+#??????# #???# ^ ""????????????? | | ???????????##### ##### ^ """???#???????? | | ???????????+ ^ """? #???????? | | ???????????#####+####### # ## "" !#???????? | | ?????????????# ###+# # ""^ """ #####???? | | ?????????????# """ # # ^"T """ ???? | | ?????????????# """ # # "" """ ??? | | ?????????????# """ # "" ???? | | ?????????????# # # ???? | | ?????????????#########u h # ???????? | | ?????????????????? # #??????????????? | | ?????????????????????# # #??????????????? | | ????????????????????!# #m #??????????????? | | ?????????????????[???# " # #??????????????? | | ?????????????????????# T ; #??????????????? | | ??????????????????"" + "" %p #??????!???????? | | ???????????????????" # "" %; #??????????????? | | ?????????????????????# @ # #??????????????? | | ?????????????????????######## #??????????????? | | ??????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ????????????????????????? #??????????????? | | ???????????????????????? #??????????????? | | ??????????????????????? #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????? #??????????????? | | ???????????????????????? #??????????????? | | ?????????????????????????? +??????????????? | | ??????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????!??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Deuterium Engine | 30% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Civilization 2243 Librarian Link The Feds Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed BraceZipHoverbase Manual? 0 Play Time 00:44:01 Cumulative 6.6 hours Start 2026.10.24 @ 19:15:29 End 2026.10.24 @ 23:50:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 083ce97f-4d71-4417-b683-0d9e4b796dc5