Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 05:32:20 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1567) 1567 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4142 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 238/300 Energy 275/275 System Corruption 0% Temperature Cool (-100) Movement Treading (247) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON (4) ------- Gatling Laser Gatling Laser Enhanced Autogun Gauss Rifle > --- INVENTORY (25) --- Deuterium Engine Light Nuclear Core Neutrino Core Armored Treads Wheel Wheel Cryofiber Web Improved Heat Sink Huge Storage Unit Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun High-powered Shotgun Assault Cannon Bore Cannon Grenade Launcher Hammer Scythe Scythe Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Gatling Laser Gatling Laser Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Neutrino Core Armored Treads Wheel Wheel Cryofiber Web Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun High-powered Shotgun Assault Cannon Bore Cannon Grenade Launcher Hammer Scythe Scythe Scythe [Rating: 48] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 43 | 6 5 3 20 9 Power 4 | 2 . 1 1 . Engine 3 | 2 . . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 16 | 1 1 . 10 4 Treads 16 | 1 1 . 10 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 5 2 Device 5 | . . . 4 1 Storage 4 | 1 1 . 1 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 2 1 2 4 3 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 2 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . . 2 5 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 2 . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . . 2 2 . To Critical Strikes . | . . . . . Average Backups 16 | 2 8 14 19 24 Power 1 | . 1 1 2 3 Propulsion 2 | 1 3 4 2 3 Utility 1 | . . 2 1 1 Weapon 10 | . 3 7 13 17 Tool/Special . | . . . . . Unused Backups 30 | . 2 1 1 26 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 4 | . 1 1 . 2 Weapon 20 | . 1 . 1 18 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 86 97 85 90 Engine 6 | . 14 6 . 7 Core 4 | . . 7 8 . Treads 29 | . 22 28 34 30 Device 9 | . . . 14 17 Storage 10 | . 14 14 9 7 Protection 3 | . 6 11 . . Energy Gun 1 | . . . . 7 Ballistic Gun 22 | . 28 28 17 18 Peak Build Rating 48 | 5 8 14 34 48 Average Rating 19 | 4 6 11 22 41 On Entrance 11 | . 5 8 14 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 107 | 13 33 40 102 107 Greatest Support 95 | 20 40 40 87 95 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 20 | 7 13 15 24 25 Most Carried 25 | 5 15 15 25 25 Average Carried 16 | 3 8 14 19 24 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 5 15 15 25 25 Class Distribution -------------------- 48% | Mutant 38% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1467 | 237 304 128 696 102 Remotely . | . . . . . Salvage Created 1817 | . 425 174 1101 117 Parts 116 | . 20 16 72 8 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 43 | . 7 6 28 2 Guns 43 | . 7 6 28 2 Classes Destroyed 10 | . 3 2 3 2 Hauler 5 | . 2 . 3 . Operator 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 12 | . . 2 10 . Grunt 17 | . 7 . 10 . Brawler 1 | . . . 1 . Sentry 5 | . . . 4 1 Hunter 3 | . . . 3 . Programmer 1 | . . . . 1 Subdweller 4 | . . 4 . . Best Kill Streak 4 | . 3 2 4 2 Combat Bots Only 4 | . 2 2 4 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 234 | . 29 22 162 21 Missed 78 | . 7 10 49 12 Hits 156 | . 22 12 113 9 Melee 1 | . . . 1 . Projectile 155 | . 22 12 112 9 AOE 4 | . . 4 . . Critical Strikes 3 | . 2 . 1 . Actively Blocked 1 | . 1 . . . Damage Taken 2199 | . 289 382 1451 77 Core 305 | . 29 73 203 . Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . 28 26 . . Core Remaining (%) 74 | 100 . 59 63 . Volleys Fired 148 | . 42 15 87 4 Largest 4 | . 2 2 2 4 Hottest 213 | . 40 40 50 213 Shots Fired 300 | . 84 31 173 12 Gun 300 | . 84 31 173 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 296 | . 84 31 173 8 Thermal 4 | . . . . 4 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 9 11 7 Robot Miss Streak 4 | . 2 2 4 1 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 2 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 213 | . 63 22 118 10 Core Hits 99 | . 23 8 61 7 Critical Kills 3 | . 1 1 1 . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 6 | . 1 1 4 . Destroy 6 | . 1 1 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3030 | . 755 284 1739 252 Guns 3028 | . 753 284 1739 252 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 2908 | . 753 284 1739 132 Thermal 120 | . . . . 120 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 5 5 . . Message Errors 1 | . . 1 . . Matter Fused 3 | . 1 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 179 | . 20 179 . . Average Temperature 29 | . 5 101 . . Received Heat Transfer 507 | . 183 . 306 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 225 | . . . . 225 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 . 89 100 Level 1 4 | . . . 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 314 | . 80 . 314 135 Initial 135 | . . . . 135 Average 47 | . 17 . 73 40 Influence Increases 1164 | . 274 50 766 74 Destroy 0b10 Robot/C 780 | . 140 40 560 40 Destroy 0b10 Robot/NC 40 | . 20 . 15 5 Destroy Leader 214 | . 48 10 136 20 Successful Hack 19 | . 6 . 5 8 Select Force Hacks 90 | . 60 . 30 . Destroy Structure 6 | . . . 5 1 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1156 | . 212 112 468 364 Entered New Map 193 | . . 30 . 163 Time Decay 913 | . 212 82 418 201 Lost Part 50 | . . . 50 . Squads Dispatched 12 | . 3 . 5 4 Investigation 4 | . 2 . 1 1 Extermination 1 | . . . . 1 Reinforcement 6 | . 1 . 3 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 7 | . 1 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 12 8 40 3 Peak Tracking Total 7 | . 2 3 7 1 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 11 | . 5 . 4 2 Terminals 8 | . 3 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 12 . 9 3 Successful 8 | . 4 . 3 1 Failed 16 | . 8 . 6 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 21 | . 12 . 8 1 Terminals 19 | . 8 . 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 4 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Branch Access Points 1 | . . . . 1 Recycling Unit Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 3 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3875 | 86 1100 426 1616 647 Spaces Moved 1610 | 45 539 224 549 253 Core 2 | 2 . . . . Treads 1608 | 43 539 224 549 253 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 232 Average Speed 203 | 155 174 160 237 239 Slowest Speed 247 | 160 240 160 240 247 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 68 11 51 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . 2 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1934 | 59 617 262 703 293 Wait 59 | 4 12 18 20 5 Move 1606 | 44 538 223 548 253 Hop . | . . . . . Pick Up 46 | 5 14 1 17 9 Fast Attach 13 | 4 3 . 4 2 Attach 12 | 1 1 1 7 2 Detach 2 | . . . 2 . Swap 19 | 1 1 2 9 6 Drop 28 | . 5 2 9 12 Fire 148 | . 42 15 87 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Discovered new exit (range 7) 587 | -10/Materials | Derelicts attacked the area 1187 | -10/Materials | Entered Subcaves 1206 | -10/Subcaves | Discovered new exit (range 6) 1406 | -10/Subcaves | Learned location of Zion (-6) 1613 | -10/Subcaves | Entered Materials 1613 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1922 | -8/Materials | Build established: Scavenger-Mutant 3066 | -8/Materials | Garrison activated, responded to threat 3173 | -8/Materials | Discovered new exit (range 15) 3229 | -8/Materials | Entered Factory 3229 | -7/Factory | Evolved 2 slots: Weapon x2 3671 | -7/Factory | Build established: Scavenger-Gunner 3876 | -7/Factory | Identified exit to Lower Caves 3876 | -7/Factory | Self-destructed Last Messages --------------- 03665_ P-60 Hacker destroyed. 03669_ K-01 Serf collects debris. 03676_ Acquired 39 matter. 03679_ K-01 Serf collects debris. 03681_ Acquired Imp. Heat Sink. 03681_ U-05 Engineer builds a Door. 03683_ K-01 Serf collects debris. 03687_ Acquired 15 matter. 03687_ K-01 Serf collects debris. 03850_ K-01 Serf cleans the Terminal. 03867_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03872_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 03876_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (114,195) Lower Caves (191,6) Lower Caves Map updated. 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""" ? #??????????????????? | | ?????"????# ! ? #??????????????????? | | ??????????##########+###? k#??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldInsulationObliterator Manual? 0 Play Time 00:16:57 Cumulative 378.1 hours Start 2026.09.11 @ 05:14:21 End 2026.09.11 @ 05:32:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 288 Adventurer 54 Explorer 0 Win Type - Total 21 Types 14/1/1/1/1/0/1/1/0/1 Lore% 83 Gallery% 70 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3bb77dc-f309-447f-8de8-e18396887a9d