Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 16:06:11 Player: AngelSpirit Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (723) 723 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1738 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (98) Movement Rolling (145) Ox4 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Subdweller Power Source Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Subdweller Monowheel Subdweller Monowheel Authchip [R/NC] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Power Bank EM Shotgun Riot Gun Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Array > --- WEAPON ----------- Riot Gun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Subdweller Monowheel Subdweller Monowheel Authchip [R/NC] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Power Bank EM Shotgun EM Shotgun EM Shotgun Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 7 15 9 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 2 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 4 . . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 16 | 2 7 7 . Energy Gun 3 | . 1 2 . Energy Cannon 3 | . 1 2 . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 4 | . 2 2 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 4 | . 2 2 . Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility 2 | . 1 1 . Weapon . | . . . . Highest Loss Streak 2 | . 2 1 . To Critical Strikes . | . . . . Average Backups 17 | . 10 22 24 Power 1 | . . 2 3 Propulsion 5 | . 4 6 7 Utility 3 | . 1 4 5 Weapon 6 | . 4 7 9 Tool/Special . | . . . . Unused Backups 22 | . 2 . 20 Power 3 | . . . 3 Propulsion 7 | . 1 . 6 Utility 6 | . 1 . 5 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 95 94 85 Engine 12 | . 10 13 14 Wheel 27 | . 27 28 28 Device 9 | . 11 9 . Storage 14 | . 14 14 14 Energy Gun 9 | . . 14 . Energy Cannon 4 | . 4 4 28 Ballistic Gun 4 | . 12 . . Ballistic Cannon 8 | . 10 7 . Peak Build Rating 16 | 7 15 16 15 Average Rating 13 | 5 9 14 15 On Entrance 9 | . 7 14 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 99 | 15 93 99 99 Greatest Support 26 | 26 26 26 22 Greatest Overweight (x) 5 | . 5 4 4 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 17 25 25 Most Carried 24 | 1 22 24 24 Average Carried 17 | . 10 22 24 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 1 19 24 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 953 | 240 498 215 . Remotely . | . . . . Salvage Created 837 | 35 498 247 57 Parts 51 | 6 29 15 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 24 | . 16 7 1 Guns 8 | . 5 3 . Cannons 13 | . 10 3 . AOE 2 | . 1 1 . Classes Destroyed 10 | 1 6 2 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Turret 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 11 | . 9 2 . Grunt 7 | . 7 . . Sentry 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 5 | 1 5 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 100 | . 65 28 7 Missed 36 | . 22 11 3 Hits 64 | . 43 17 4 Projectile 64 | . 43 17 4 Damage Taken 857 | . 501 323 33 Core 252 | . 103 132 17 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . 3 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 80 | 2 54 22 2 Largest 2 | 2 2 2 2 Hottest 160 | 40 90 160 160 Shots Fired 148 | 4 102 38 4 Gun 66 | 4 44 18 . Cannon 79 | . 57 18 4 Launcher 3 | . 1 2 . Special . | . . . . Kinetic 93 | 4 75 14 . Thermal 34 | . 26 4 4 Explosive 3 | . 1 2 . Electromagnetic 18 | . . 18 . Robot Hit Streak 17 | 3 10 17 3 Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | 3 59 24 3 Core Hits 43 | 2 26 15 . Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Meltdown 1 | . . . 1 Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1666 | 35 1080 471 80 Guns 573 | 35 332 206 . Cannons 957 | . 707 170 80 Explosions 136 | . 41 95 . Melee . | . . . . Ramming . | . . . . Kinetic 881 | 35 706 140 . Thermal 507 | . 333 94 80 Explosive 72 | . 41 31 . Electromagnetic 206 | . . 206 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles 6 | . 6 . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary 1 | . 1 . . Self-Inflicted Damage 55 | . . 55 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 178 39 198 Average Temperature 64 | . 60 26 125 Received Heat Transfer 243 | . 192 51 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . 1 . 2 Heat Transferred 901 | . 703 87 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 96 . 100 Level 1 3 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 213 | 5 213 . 21 Initial . | . . . . Average 91 | 1 100 . 3 Influence Increases 664 | 10 528 105 21 Destroy 0b10 Robot/C 400 | . 320 60 20 Destroy 0b10 Robot/NC 30 | 10 20 . . Destroy Leader 64 | . 64 . . Successful Hack 42 | . 42 . . Disable Machine 30 | . 30 . . Destroy Structure 8 | . 7 . 1 Lose Combat Pursuer 90 | . 45 45 . Influence Decreases 653 | 10 442 191 10 Entered New Map 42 | . . 42 . Time Decay 581 | 10 422 139 10 Lost Part 30 | . 20 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 31 17 2 Peak Tracking Total 7 | . 5 7 2 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 7 2 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 19 5 . Successful 14 | . 9 5 . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 4 | . . 4 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2298 | 2 961 1335 . Sensors 1360 | . 25 1335 . Seismic 938 | 2 936 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3278 | 68 1110 2058 42 Spaces Moved 1791 | 42 650 1076 23 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 1787 | 38 650 1076 23 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 130 145 Average Speed 129 | 86 107 144 145 Slowest Speed 175 | 100 175 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 90 50 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 6 | . . 6 . Spaces Dug 9 | . . 9 . Terrain Destroyed 31 | . 7 23 1 Melee . | . . . . Projectile 4 | . . 3 1 AOE 27 | . 7 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2592 | 66 958 1541 27 Wait 624 | 15 191 416 2 Move 1788 | 41 649 1075 23 Hop . | . . . . Pick Up 36 | 1 28 7 . Fast Attach 15 | 7 5 3 . Attach 5 | . 3 2 . Detach 3 | . 1 2 . Swap 21 | . 12 9 . Drop 20 | . 15 5 . Fire 80 | 2 54 22 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 4) 569 | -10/Materials | Derelicts attacked the area 595 | -10/Materials | Discovered new exit (range 5) 634 | -10/Materials | Discovered new exit (range 3) 645 | -10/Materials | Learned Storage stockpile data 686 | -10/Materials | Discovered new exit (range 9) 715 | -10/Materials | Learned 2 Storage zone layouts 821 | -10/Materials | Learned location of Recycling (-9) 859 | -10/Materials | Learned 4 Subcaves zone layouts 924 | -10/Materials | Learned location of Storage (-9) 973 | -10/Materials | Learned location of 1 exit from Storage 1026 | -10/Materials | Discovered new exit (range 6) 1179 | -10/Materials | Entered Subcaves 1180 | -10/Subcaves | Identified exit to Materials 1180 | -10/Subcaves | Identified exit to Recycling 1301 | -10/Subcaves | Core integrity fell below 50% 1360 | -10/Subcaves | Visited 4L-MR0's lab 1373 | -10/Subcaves | Found Power Bank 2278 | -10/Subcaves | Visited Clippyterm 2656 | -10/Subcaves | Core integrity fell below 20% 2872 | -10/Subcaves | Learned Materials emergency access door positions 2907 | -10/Subcaves | Disturbed a concealed Subdweller 3237 | -10/Subcaves | Entered Recycling 3252 | -9/Recycling | Scanned before Scraplab entrance 3279 | -9/Recycling | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02936_ Acquired Sub. Power Source. 02967_ Subatomizers dissect the Barrage Gun. LOCATION=RECYCLING GOAL=ESCAPE 03252_ LOCAL NARROWCAST: You may approach the wall. 03255_ The wall retracts into the floor. HS-LU0(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 03269_ Y-45 Defender springs to life. 03271_ Y-45 Defender suffers critical hit (Meltdown). 03271_ Heat Sink melted. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????#####??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #???######?????????? | | ?????????????????# #???# #?????????? | | ????????###" ##### #???# #?????????? | | ???????/ %! ##### #### #????? | | ???????# @ # #???? | | ???????# ### ##### #???? | | ????? #?# #?????????? | | ????? #?# #?????????? | | ?????? #?######?????????? | | ??????### ### #????????????????? | | ????????#???# #????????????????? | | ????????????# #####+##+#????????????????? | | ????????????# ??????????????????????????? | | ????????????#???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 42 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileSapperMachine Manual? 0 Play Time 00:20:18 Cumulative 468.2 hours Start 2026.01.22 @ 15:45:58 End 2026.01.22 @ 16:06:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/3/1/0/0/0/1/0/2 Lore% 89 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 988e0d6f-b5c9-4fd2-9eb9-7a06e30e78a3