Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 18:27:05 Player: Demo Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (260) 1300 Value Destroyed (9971) 9971 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (5053) 5053 TOTAL SCORE: 24084 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3049 Follower Combat Kills 720 Entered DSFs 500 Met Data Miner 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 36/300 Energy 100/100 System Corruption 27% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Precision Matter Filter Molecular Deconstructor Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Myomer-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Fusion Bomb Launcher Hyp. Kinetic Hardcell Construct/C Hyp. Ballistic Driver Construct/C Hpw. Ballistic Mass Construct/G Hyp. Kinetic Rail Construct/C > --- INVENTORY -------- Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Precision Energy Filter Advanced Particle Charger Stasis Canceller Advanced Transmission Jammer Graphene Brace Advanced Force Field Long-range Tractor Beam Hypervelocity Railgun Improved Proton Missile Launcher Fusion Bomb Launcher Fusion Bomb Launcher Advanced Datajack Molecular Deconstructor Power Sword [Rating: 145] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Slots Evolved 14 | . . 2 2 . . 4 . . . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . . 1 . . . . Utility 6 | . . 2 . . . 1 . . . . . . 1 . 2 Weapon 3 | . . . . . . 1 . . . . 1 . 1 . . Parts Attached 129 | 7 14 9 25 16 2 10 . . . . 3 4 19 7 13 Power 10 | 1 . . 1 3 . 1 . . . . . . 3 . 1 Engine 7 | 1 . . . 3 . 1 . . . . . . 2 . . Core 2 | . . . 1 . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 27 | 2 4 5 7 5 1 . . . . . 1 . . . 2 Treads 12 | 1 2 3 . 3 1 . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 11 | 1 2 2 5 1 . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . Flight 3 | . . . 1 1 . . . . . . 1 . . . . Utility 52 | 2 5 3 7 3 1 8 . . . . . 3 9 4 7 Device 33 | 1 4 . . 1 1 6 . . . . . 2 7 4 7 Storage 4 | 1 . 1 . . . 1 . . . . . . 1 . . Processor 4 | . . 1 1 . . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 11 | . 1 1 6 2 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 5 1 10 5 . 1 . . . . 2 1 7 3 3 Energy Gun 11 | 1 2 . 3 2 . 1 . . . . 2 . . . . Energy Cannon 4 | . 1 . 2 1 . . . . . . . . . . . Ballistic Gun 9 | 1 2 . 2 . . . . . . . . 1 3 . . Ballistic Cannon 3 | . . 1 1 . . . . . . . . . . . 1 Launcher 6 | . . . 1 2 . . . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . 1 . Unidentified Prototypes 19 | . . . 3 7 1 2 . . . . 3 . 2 . 1 Parts Lost 48 | . 2 2 4 2 . 2 1 . 1 2 . . 12 7 13 Power 7 | . . . 1 1 . . 1 . . . . . 2 2 . Propulsion 10 | . . 1 2 1 . . . . . . . . . . 6 Utility 12 | . 2 . 1 . . . . . . . . . 2 1 6 Weapon 19 | . . 1 . . . 2 . . 1 2 . . 8 4 1 Highest Loss Streak 6 | . 1 2 1 2 . 1 1 . 1 2 . . 5 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 20 | 1 7 11 23 22 23 24 25 24 24 24 23 23 22 23 3 Power . | . . . 1 1 1 . . . . . . . . . . Propulsion 1 | . 5 6 6 4 . . 1 1 1 1 . . . . . Utility 10 | . 2 2 8 6 8 16 16 15 14 14 15 18 16 17 1 Weapon 6 | . . 2 6 8 10 6 7 7 8 8 7 4 4 5 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 67 | 1 3 . 10 2 2 14 1 1 . . 1 1 9 18 4 Power 2 | . . . . 1 1 . . . . . . . . . . Propulsion 4 | . 2 . . 1 . . . . . . . . . . 1 Utility 41 | . 1 . 4 . 1 9 . 1 . . . 1 6 15 3 Weapon 20 | 1 . . 6 . . 5 1 . . . 1 . 3 3 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 98 97 92 96 65 54 65 60 58 50 42 57 57 59 25 Engine 5 | . 14 11 1 3 8 5 6 6 6 6 . . 1 . . Core 1 | . . . 7 4 . . 5 . . . 4 5 5 . . Treads 4 | . 16 6 7 13 5 1 . . . . . . . . 1 Leg 1 | . . . . . 2 2 . . . . . . . 2 2 Wheel 6 | . 11 15 28 22 5 1 . . . . . . 1 . . Device 11 | . 11 11 2 7 8 13 13 13 13 13 11 11 16 14 15 Storage 7 | . 14 11 9 9 9 6 6 6 6 6 5 5 5 4 . Processor 6 | . . 10 5 9 9 6 6 6 6 6 5 5 3 5 2 Protection 1 | . 1 8 12 9 . . . . . . . . . . . Energy Gun 5 | . 7 . 1 5 5 3 6 6 5 . 3 10 8 7 . Energy Cannon 4 | . 6 11 6 5 1 8 13 13 13 10 3 5 2 1 . Ballistic Gun 3 | . 14 1 4 3 5 . . . . . . . 3 4 . Ballistic Cannon 2 | . . 9 4 2 2 2 . . . . . . 2 7 . Peak Build Rating 145 | 7 9 13 35 38 53 83 83 81 81 76 91 94 122 145 125 Average Rating 59 | 5 7 11 25 31 46 67 82 79 80 74 78 92 105 125 74 On Entrance 54 | . 7 7 13 33 31 52 83 79 81 76 66 84 92 106 61 Naked Turns 23 | . . . . . . . . . . . . . . . 23 Heaviest Build 181 | 14 17 97 116 116 120 112 112 107 107 103 104 114 122 181 39 Greatest Support 271 | 16 40 40 42 32 101 114 114 114 114 114 114 156 227 271 216 Greatest Overweight (x) 6 | . 1 4 5 4 6 2 . . . . 1 1 . 1 3 Average Overweight (x) . | . . 2 2 3 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 8 18 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 5 8 17 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 21 | 1 7 11 24 24 24 24 24 24 25 25 24 24 23 23 4 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 8 17 25 25 24 25 25 25 25 25 24 25 25 5 4 Scrap Engine Consumption 355 | . . . . . 86 91 4 1 . 1 8 16 82 57 9 Constructs Created 24 | . . . . . 4 3 . . . . 3 1 8 4 1 Constructs Modified 121 | . . . . . 33 31 . . . . 4 5 17 27 4 Class Distribution -------------------- 55% | Construct 28% | Mutant 9% | Commander-Construct 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Construct | -4/Armory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Matter Collected 5853 | 286 463 226 600 505 492 700 50 26 . . 20 28 868 1559 30 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11136 | 196 911 406 709 559 1355 1733 213 . . . 85 155 2948 1735 131 Parts 502 | 15 56 13 38 39 53 64 5 . . . . 16 119 71 13 Haulers Intercepted 13 | . 2 . 2 1 . 5 . . . . 1 . 2 . . Recyclers Shooed 15 | . 4 . . . 1 3 . . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Combat Hostiles Destroyed 169 | . 16 7 12 15 10 24 4 . . . . 8 33 32 8 Guns 38 | . 7 . 2 3 4 2 . . . . . 1 11 8 . Cannons 79 | . 9 7 6 6 5 16 4 . . . . . 11 15 . AOE 37 | . . . 4 6 . . . . . . . 6 6 8 7 Classes Destroyed 23 | 3 5 2 2 . 4 4 1 . . . . 1 . 1 . Worker 23 | 2 2 3 3 3 . 2 . . . . . . 5 . 3 Builder 20 | . 3 . 1 2 5 2 . . . . . . 7 . . Tunneler 5 | 4 1 . . . . . . . . . . . . . . Hauler 13 | . 2 . 2 1 . 5 . . . . 1 . 2 . . Recycler 16 | 1 1 . . . 9 1 . . . . . . 4 . . Mechanic 2 | . . . . . . 1 . . . . . . . . 1 Operator 5 | . . . 1 1 . . . . . . . . 1 2 . Watcher 6 | . 2 1 1 1 . . . . . . . . 1 . . Swarmer 23 | . 3 . . . . 6 . . . . . 4 4 2 4 Cutter 3 | . . . . . . . . . . . . 3 . . . Grunt 72 | . 13 3 6 11 2 9 3 . . . . . 9 16 . Brawler 3 | . . . . . . . 1 . . . . . 1 1 . Duelist 5 | . . 1 . . . . . . . . . . . 4 . Protector 3 | . . . . . 1 . . . . . . . 1 1 . Sentry 27 | . . 3 5 4 3 2 . . . . . . 7 3 . Demolisher 1 | . . . . . 1 . . . . . . . . . . Specialist 3 | . . . . . . 2 . . . . . 1 . . . Hunter 3 | . . . 1 . . 1 . . . . . . . 1 . Programmer 22 | . . . . . . 4 . . . . . . 11 3 4 Heavy 1 | . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Scientist 2 | . . . . . 2 . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . Best Kill Streak 13 | 4 3 4 5 13 5 8 2 . . . 1 4 13 10 4 Combat Bots Only 10 | . 3 3 4 6 4 6 2 . . . . 4 10 10 4 Max Kills in Single Turn 4 | 1 1 1 3 2 1 2 1 . . . 1 2 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . . . 2 2 3 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Hostile Shots Fired 1715 | . 85 29 62 100 48 161 29 . 13 48 . 18 401 361 360 Missed 572 | . 17 7 13 24 10 63 9 . 7 27 . 5 154 103 133 Deflected 23 | . . . . . . . . . . . . . . 23 . Hits 1143 | . 68 22 49 76 38 98 20 . 6 21 . 13 247 258 227 Melee 7 | . . . . . . . . . . . . 1 1 5 . Projectile 1136 | . 68 22 49 76 38 98 20 . 6 21 . 12 246 253 227 AOE 2 | . . . . . . . . . . . . 2 . . . Critical Strikes 63 | . 1 2 2 7 2 . 3 . . 1 . 2 15 13 15 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 21161 | . 768 331 794 1085 711 1120 376 . 299 346 . 575 5110 4689 4957 Core 3083 | . 165 57 93 70 69 153 34 . 90 31 . 187 420 393 1321 Absorbed by Shields 481 | . . . . 93 . 169 . . . . . . . 219 . Regen/Repaired (Parts) 6821 | . . . . . 328 532 . . . . 355 292 2355 1694 1265 Core Remaining (%) 64 | 100 34 85 . . 57 . . . . 63 . 81 . 29 . Volleys Fired 695 | 16 107 37 44 65 68 79 18 1 . . 13 8 123 106 10 Largest 5 | 2 2 2 2 2 2 3 3 1 . . 2 4 5 5 1 Hottest 296 | 70 80 90 97 120 105 136 166 19 . . 93 176 296 286 55 Shots Fired 1544 | 32 207 66 79 94 113 164 46 1 . . 26 17 340 351 8 Gun 774 | 32 148 7 22 35 61 26 14 . . . 13 7 237 172 . Cannon 695 | . 59 59 54 50 52 138 32 1 . . 13 3 83 151 . Launcher 62 | . . . 3 9 . . . . . . . 7 20 18 5 Special 13 | . . . . . . . . . . . . . . 10 3 Kinetic 706 | 16 107 37 51 54 66 10 . . . . . 1 146 218 . Thermal 672 | 16 100 29 24 20 . 136 32 1 . . 26 9 174 105 . Explosive 40 | . . . 3 9 . . . . . . . 7 10 6 5 Electromagnetic 113 | . . . 1 11 47 18 14 . . . . . 10 12 . Robot Hit Streak 22 | 10 13 15 11 13 17 22 8 . . . 5 2 14 7 3 Robot Miss Streak 8 | 3 4 3 3 4 2 6 2 . . . 1 5 5 8 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . Secondary Targets 4 | . 1 . . 1 . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . 1 . . Shots Hit Robots 872 | 18 134 34 53 63 78 103 27 . . . 10 4 205 138 5 Core Hits 572 | 9 51 15 32 43 34 96 10 . . . 2 12 135 109 24 Critical Kills 8 | . . . . . . . . . . . . 1 3 4 . Critical Parts Destroyed 10 | . 1 . . . . . . . . . . . 2 7 . Critical Strikes 43 | 3 2 . . . 3 7 1 . . . . 1 7 19 . Burn 16 | 3 1 . . . . 7 1 . . . . . 2 2 . Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 19 | . 1 . . . . . . . . . . . 5 13 . Blast 7 | . . . . . 3 . . . . . . . . 4 . Melee Attacks 12 | . . . 2 . . . . . . . . . 7 3 . Impact 7 | . . . . . . . . . . . . . 7 . . Slashing 2 | . . . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . Damage Inflicted 30368 | 196 1552 548 1132 2711 1993 3259 700 . 44 . 256 564 8246 7446 1721 Guns 9658 | 196 900 55 288 434 1064 374 203 . . . 165 49 3963 1967 . Cannons 10844 | . 649 493 618 924 871 2885 497 . . . 91 . 1396 2420 . Explosions 9273 | . . . 226 1353 29 . . . . . . 515 2541 3031 1578 Melee 324 | . . . . . . . . . . . . . 324 . . Ramming 269 | . 3 . . . 29 . . . 44 . . . 22 28 143 Kinetic 8926 | 45 577 250 601 809 1203 177 . . . . . . 2048 3216 . Thermal 10966 | 151 972 298 275 444 29 2867 396 . . . 256 49 3887 1319 23 Explosive 6812 | . . . 210 1323 . . . . . . . 515 1148 2116 1500 Electromagnetic 3071 | . . . 46 135 732 215 304 . . . . . 817 767 55 Impact 324 | . . . . . . . . . . . . . 324 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 45 | . . 1 . . . 1 1 1 1 1 . . 27 45 27 Average Corruption 14 | . . 1 . . . 1 1 1 1 1 . . 18 28 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 187 | . . 1 . . . . 2 1 2 2 . . 82 78 19 Message Errors 37 | . . . . . . . 1 . . 1 . . 15 15 5 Matter Fused 32 | . . . . . . . . 1 1 . . . 16 11 3 Heat Flow Errors 21 | . . . . . . . 1 . . . . . 15 4 1 Energy Discharges 15 | . . . . . . . . . . . . . 7 7 1 Parts Rejected 5 | . . . . . . . . . . . . . 3 2 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . 1 . . . . . . . 1 . . 7 9 1 Data Loss (major) 6 | . . . . . . . . . 1 . . . 2 2 1 Misfires 1 | . . . . . . . . . . . . . 1 . . Alerts 4 | . . . . . . . . . . . . . . 2 2 Misdirections 16 | . . . . . . . . . . . . . 5 8 3 Weapon Failures 30 | . . . . . . . . . . . . . 11 17 2 Overload Shots 5 | . . . . . . . 5 . . . . . . . . Overflow Damage 722 | . . . . 101 97 165 . . . . 6 6 171 83 93 Projectiles 386 | . . . . 16 97 165 . . . . 6 . 25 77 . Explosions 308 | . . . . 85 . . . . . . . 6 118 6 93 Melee 28 | . . . . . . . . . . . . . 28 . . Knockbacks 35 | . . . 3 2 8 6 . . 1 . . . 4 9 2 Impact 6 | . . . . . . . . . 1 . . . 2 1 2 Kinetic 29 | . . . 3 2 8 6 . . . . . . 2 8 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 635 | . . . 29 9 25 . . . 22 . . 38 222 32 258 Shots 15 | . . . 1 1 1 . . . . . . 1 5 2 4 Rammed 23 | . 1 . . . 3 . . . 1 . . . 2 1 15 Targets Rammed 65 | . 1 . . . 5 . . . 1 . . . 2 3 53 Kicked 42 | . . . . . 2 . . . . . . . . 2 38 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 391 | 140 231 119 188 262 391 168 282 . . 16 54 106 234 317 213 Average Temperature 79 | 58 68 42 71 108 82 49 115 . . 16 19 49 66 110 121 Received Heat Transfer 4035 | . 363 144 297 569 333 285 196 . . 45 . . 878 747 178 Effects 3 | . . . . 1 . . 1 . . . . . . 1 . Energy Bleed 2 | . . . . 1 . . . . . . . . . 1 . Interference 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . 2 . Total Turns 44 | . . . . . . . . . . . . . . 44 . Longest Duration 26 | . . . . . . . . . . . . . . 26 . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . . . . . 4 1 . Combat Hostiles 5 | . . . . . 1 . . . . . . . 3 1 . Parts Fried 16 | . . . . . 3 1 1 . . . . . 8 3 . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . Robots Melted 10 | . . . . . . 7 . . . . . 1 2 . . Combat Hostiles 9 | . . . . . . 6 . . . . . 1 2 . . Parts Melted 69 | 2 2 1 . 2 2 26 1 . . . 1 4 25 3 . Heat Transferred 23503 | 666 2275 629 555 642 50 8546 861 . . . 372 87 6589 2181 50 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 1 1 1 . . . . . . . 2 4 1 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Maximum Alert Level 5 | . 1 . 2 2 . 2 . . . . 1 2 5 5 4 Low Security (%) 46 | 100 83 100 33 40 100 . . . . . 4 12 2 . . Level 1 17 | . 16 . 55 43 . 34 . . . . 95 26 13 . . Level 2 16 | . . . 10 16 . 65 . . . . . 61 18 . . Level 3 11 | . . . . . . . . . . . . . 30 52 69 Level 4 6 | . . . . . . . . . . . . . 27 26 30 Level 5 . | . . . . . . . . . . . . . 7 1 . High Security 1 | . . . . . . . . . . . . . . 19 . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . Peak Influence 2123 | 20 284 155 416 422 187 653 . . . . 309 443 1828 2123 1429 Initial 1100 | . . 111 51 109 157 653 . . . . 309 142 232 893 1100 Average 411 | 4 88 96 232 277 87 465 . . . . 251 366 911 1199 1109 Influence Increases 10166 | 35 617 254 706 570 473 1635 330 . . 15 334 301 2275 1812 809 Destroy 0b10 Robot/C 3540 | . 320 140 240 300 120 540 80 . . . . 160 640 840 160 Destroy 0b10 Robot/NC 485 | 35 55 20 40 45 80 55 . . . . 5 . 105 25 20 Destroy Leader 882 | . 88 42 96 84 . 160 10 . . . 2 20 176 164 40 Allied During Kill 229 | . . . . . . 50 . . . . . . . 179 . Trap Triggered on 0b10 20 | . 20 . . . . . . . . . . . . . . Successful Hack 293 | . 14 22 30 7 34 69 . . . . 5 . 46 . 66 Select Force Hacks 290 | . 60 . . . 180 . . . . . . . . 50 . Disable Machine 735 | . . 30 60 60 45 75 . . . . . 15 255 135 60 Anti-Garrison Action 200 | . . . 200 . . . . . . . . . . . . Destroy Structure 1032 | . . . 40 59 14 11 . . . . 22 76 378 254 178 Advance Influence 900 | . . . . . . 600 . . . . 300 . . . . Partial Spotted 45 | . . . . . . . . . . . . . 30 . 15 Lose Combat Pursuer 1515 | . 60 . . 15 . 75 240 . . 15 . 30 645 165 270 Influence Decreases 8748 | 35 352 396 568 426 750 1339 446 129 179 . 146 61 893 1542 1486 Entered New Map 3303 | . . 154 72 152 248 75 158 59 179 . 6 61 211 932 996 Time Decay 4255 | 35 332 222 456 254 502 674 278 70 . . 140 . 562 380 350 Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . . . Lost Part 450 | . 20 20 40 20 . 20 10 . . . . . 120 70 130 Lost Ally 290 | . . . . . . 120 . . . . . . . 160 10 Purge Threat 300 | . . . . . . 300 . . . . . . . . . Squads Dispatched 78 | . 5 . 7 4 . 14 . . . . 2 1 19 19 7 Investigation 18 | . 5 . 2 1 . . . . . . 2 . 4 3 1 Extermination 17 | . . . . . . 6 . . . . . . 6 2 3 Reinforcement 26 | . . . 4 3 . 8 . . . . . 1 5 4 1 Assault 16 | . . . . . . . . . . . . . 4 10 2 Garrison 1 | . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . Construction Impeded 7 | . . . . 1 . 2 . . . . . . 4 . . Haulers Reinforced 3 | . . . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Distress Signals 18 | . 1 1 1 2 . 4 . . . . . . 1 6 2 Communications Jammed 3 | . . . . . . 3 . . . . . . . . . Distress Signals 3 | . . . . . . 3 . . . . . . . . . Times Spotted 382 | . 27 10 17 19 9 44 19 . 4 19 1 8 91 72 42 Peak Tracking Total 20 | . 3 3 4 7 3 5 4 . 4 11 . 4 11 16 20 Tactical Retreats 46 | . 3 . . 1 . 2 8 . . 3 . 2 18 3 6 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Traps Triggered 19 | . 3 2 1 3 . 1 . . . . 1 . 1 7 . Indirectly 7 | . . . . . . . . . . . . . 1 6 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Machines Disabled 52 | . . 2 4 4 3 5 . 1 1 . . 1 18 9 4 Max in Single Turn 4 | . . 1 1 2 1 1 . 1 1 . . 1 4 1 2 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . 4 . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Machines Accessed 64 | . 7 2 8 2 13 6 . . 4 . 3 . 8 3 8 Terminals 35 | . 5 2 4 2 6 5 . . . . 2 . 3 1 5 Fabricators 3 | . . . . . . . . . . . . . 2 1 . Repair Stations 3 | . . . . . . 1 . . . . . . . . 2 Recycling Units 16 | . 2 . 2 . 6 . . . . . 1 . 3 1 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 177 | . 18 6 21 5 33 15 . . 30 . 6 . 20 3 20 Successful 100 | . 10 5 11 1 20 8 . . 30 . 1 . 7 1 6 Failed 77 | . 8 1 10 4 13 7 . . . . 5 . 13 2 14 Catastrophic 22 | . 2 . 3 1 2 2 . . . . 1 . 6 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 78 | . 10 4 14 2 20 5 . 1 . . 2 . 11 2 7 Terminals 94 | . 14 6 8 5 19 13 . . . . 5 . 10 1 13 Fabricators 5 | . . . . . . . . . . . . . 4 1 . Repair Stations 6 | . . . . . . 2 . . . . . . . . 4 Recycling Units 33 | . 4 . 6 . 12 . . . . . 1 . 6 1 3 Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . 5 . . . . . . . . . . . . Terminal Hacks 54 | . 3 2 2 1 6 7 . . 30 . 1 . 1 . 1 Record 12 | . . . 1 . . . . . 11 . . . . . . Part Schematic 13 | . . . . . 1 . . . 12 . . . . . . Robot Schematic 5 | . . . . . 1 . . . 4 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . . 1 . . 1 . . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . 1 . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 1 . 4 . . . . . . . 2 . 1 Retrieve Components 10 | . 2 . 1 . 4 . . . . . . . 2 . 1 Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 5 3 6 . 10 1 . . . . . . 2 1 3 Terminals 18 | . 3 3 2 . 4 1 . . . . . . 2 . 3 Track 2 | . . 1 . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . 1 Botnet 13 | . 3 2 1 . 4 1 . . . . . . 1 . 1 Operators 2 | . . . 1 . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 3 . 6 . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . Mask 2 | . . . 2 . . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 52 | . 5 2 7 2 9 6 . . . . 3 . 8 2 8 Full Trace Events 12 | . . . . 1 6 . . . . . 1 . 3 . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . 1 . . . 12 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 44 | . 19 . 9 . 13 . . . . . . . . . 3 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 1 . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . 1 . . . . . . . . . . 1 . parse_system 2 | . . . 1 . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 11 . . . . . . . . 8 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Total Allies 20 | . . . . . 11 . . . . . . . . 8 1 Largest Group 11 | . . . . . 11 11 . . . . . . . 8 1 Highest-Rated Group 416 | . . . . . 185 185 . . . . . . . 416 26 Highest-Rated Ally 56 | . . . . . 27 27 . . . . . . . 56 26 Initial Warlord ECA Mod 26 | . . . . . . . . . . . . . 9 9 8 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . 35 . . . . . . . 62 . Total Damage 2278 | . . . . . . 369 . . . . . . . 1909 . Kills 16 | . . . . . . 3 . . . . . . . 13 . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Active Infowar (turns) 7799 | 31 1028 469 385 445 197 2400 610 153 54 129 293 13 984 303 305 Optics 700 | . . 458 242 . . . . . . . . . . . . Sensors 5778 | . 416 . . 445 197 2181 610 153 54 129 293 13 984 303 . Terrain 201 | . 201 . . . . . . . . . . . . . . Structural 888 | . 34 469 385 . . . . . . . . . . . . Seismic 443 | 31 377 . . . . . . . . . . . . . 35 Jamming 489 | . . . . . . 219 . . . . . . . . 270 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Turns Passed 15769 | 134 1316 469 1173 556 4443 2627 610 153 54 129 293 244 1673 1112 783 Spaces Moved 10392 | 79 799 249 740 222 1277 1693 936 315 101 274 329 99 1423 924 932 Core 760 | 12 . . . . . . . . . . . . . 19 729 Treads 888 | . 31 11 . . 234 384 . . . . . 1 24 124 79 Legs 1057 | . . . . . 281 455 . . . . . . . 197 124 Wheels 3187 | 67 768 238 740 222 762 235 . . . . . . 155 . . Hover 1581 | . . . . . . . . . . . . . 1050 531 . Flight 2919 | . . . . . . 619 936 315 101 274 329 98 194 53 . Fastest Speed 36 | 50 95 95 112 113 98 47 47 47 47 47 47 67 47 36 50 Average Speed 100 | 92 99 127 122 134 204 127 47 47 47 47 54 71 73 59 66 Slowest Speed 443 | 100 160 160 155 145 443 225 47 47 47 47 79 149 149 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . 14 . 2 3 2 . . 1 . . Potential Cave-ins 5 | . . . . . . . . . . . 3 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 98 28 62 33 99 35 87 60 78 57 7 76 29 38 38 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 10 | . 2 . . . 6 . . . 1 1 . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 8 1 . 2 . . . . . Spaces Dug 132 | . . . 1 . . 1 2 . . . 11 . 100 17 . Terrain Destroyed 653 | . . . 34 57 15 11 4 . . . 15 40 220 168 89 Melee 2 | . . . . . . . . . . . . . . 2 . Projectile 202 | . . . 2 6 11 11 4 . . . 15 1 57 95 . AOE 449 | . . . 32 51 4 . . . . . . 39 163 71 89 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Arm Res Total 14434 | 108 1136 331 934 387 2997 1996 1070 317 103 271 417 261 1795 1244 1067 Wait 2550 | 1 188 20 56 24 1471 153 115 1 5 . 66 143 172 102 33 Move 10335 | 78 798 248 739 221 1276 1666 935 310 94 269 328 98 1420 923 932 Hop 20 | . . . . . . 12 . 2 3 2 . . 1 . . Pick Up 136 | 5 10 10 28 6 10 25 1 1 . . 2 4 16 11 7 Fast Attach 72 | 7 4 2 11 11 1 4 . . . . 1 1 14 9 7 Attach 46 | . 2 2 6 7 1 3 . . . . 2 2 9 3 9 Detach 21 | . . . 1 6 1 2 . . . . . . 6 1 4 Swap 85 | . 12 10 17 14 4 14 . . . . . 2 4 8 . Drop 173 | 1 14 2 30 17 19 27 1 2 . . 5 3 22 19 11 Fire 695 | 16 107 37 44 65 68 79 18 1 . . 13 8 123 106 10 Melee 11 | . . . 2 . . . . . . . . . 6 3 . Ram 7 | . . . . . . . . . 1 . . . 2 1 3 Kick 42 | . . . . . 2 . . . . . . . . 2 38 Crush 17 | . 1 . . . 3 . . . . . . . . . 13 Escape Stasis 27 | . . . . 16 . 11 . . . . . . . . . Rewire 197 | . . . . . 141 . . . . . . . . 56 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Core integrity fell below 50% 1275 | -10/Materials | Discovered new exit (range 14) 1367 | -10/Materials | Discovered new exit (range 8) 1451 | -10/Materials | Entered another Materials area 1451 | -9/Materials | Evolved 2 slots: Utility x2 1632 | -9/Materials | Identified exit to Mines 1870 | -9/Materials | Discovered new exit (range 16) 1920 | -9/Materials | Entered another Materials area 1920 | -8/Materials | Evolved 2 slots: Propulsion x2 2283 | -8/Materials | Discovered new exit (range 16) 2287 | -8/Materials | Build established: Scavenger-Mutant 2593 | -8/Materials | Identified exit to Factory 2831 | -8/Materials | Build established: Mutant 2878 | -8/Materials | Met 7R-MNS 2922 | -8/Materials | Discovered exit to Factory (range 14) 2944 | -8/Materials | Discovered new exit (range 13) 2958 | -8/Materials | Identified exit to Storage 3093 | -8/Materials | Entered Storage 3646 | -8/Storage | Used back door to open Recycling access 3646 | -8/Storage | Discovered new exit (range 3) 3648 | -8/Storage | Identified exit to Recycling 3649 | -8/Storage | Entered Recycling 3811 | -8/Recycling | Scanned before Scraplab entrance 3831 | -8/Recycling | Entered Scraplab 3842 | -8/Recycling | Discovered new exit (range 3) 3843 | -8/Recycling | Identified exit to Scraptown 3900 | -8/Recycling | Angered Scraplab inhabitants 4056 | -8/Recycling | Found Prototype Device 4056 | -8/Recycling | Identified Scrap Engine 4904 | -8/Recycling | Build established: Construct 6076 | -8/Recycling | Discovered new exit (range 16) 6114 | -8/Recycling | Identified exit to Factory 8035 | -8/Recycling | Build established: Commander-Construct 8092 | -8/Recycling | Entered Factory 8092 | -6/Factory | Accompanied by 11 allies 8092 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8442 | -6/Factory | Search patrols dispatched 8508 | -6/Factory | Discovered new exit (range 14) 8564 | -6/Factory | Identified exit to Factory 9011 | -6/Factory | Lost 5 allies 9249 | -6/Factory | Build established: Construct 10581 | -6/Factory | Identified exit to Lower Caves 10581 | -6/Factory | Identified exit to Extension 10719 | -6/Factory | Entered Lower Caves 10722 | -6/Lower Caves | Learned 8 Factory zone layouts 10745 | -6/Lower Caves | Encountered a Warlord checkpoint 10870 | -6/Lower Caves | Spotted B-75 Beast 11217 | -6/Lower Caves | Found DCF Scrap (17 items) 11314 | -6/Lower Caves | Discovered new exit (range 9) 11318 | -6/Lower Caves | Identified exit to Lower Caves 11329 | -6/Lower Caves | Entered another Lower Caves area 11374 | -6/Lower Caves | Discovered exit to Factory (range 15) 11425 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11431 | -6/Lower Caves | Found Prototype Special Weapon 11465 | -6/Lower Caves | Discovered new exit (range 11) 11470 | -6/Lower Caves | Identified exit to Data Miner 11471 | -6/Lower Caves | Learned 12 Factory zone layouts 11482 | -6/Lower Caves | Entered Data Miner 11482 | -6/Data Miner | Discovered new exit (range 6) 11491 | -6/Data Miner | Met Data Miner 11501 | -6/Data Miner | Learned location of Section 7 (-3) 11501 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11508 | -6/Data Miner | Received God Mode back door access code from Data Miner 11514 | -6/Data Miner | Data Conduit disabled 11535 | -6/Data Miner | Identified exit to Proximity Caves 11536 | -6/Data Miner | Entered Proximity Caves 11563 | -5/Proximity Caves | Attacked by a faux Warlord 11618 | -5/Proximity Caves | Spotter reported a threat 11621 | -5/Proximity Caves | Spotter reported a threat 11662 | -5/Proximity Caves | Discovered exit to Factory (range 6) 11665 | -5/Proximity Caves | Entered Factory 11665 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11666 | -5/Factory | Identified exit to Upper Caves 11958 | -5/Factory | Identified exit to DSF 11958 | -5/Factory | Entered DSF 11991 | -5/DSF | Additional patrols routed to DSF 12027 | -5/DSF | Discovered new exit (range 11) 12065 | -5/DSF | Identified exit to Factory 12090 | -5/DSF | Sterilization system engaged 12110 | -5/DSF | Ambient heat levels rising (+10) 12125 | -5/DSF | Ambient heat levels rising (+10) 12140 | -5/DSF | Ambient heat levels rising (+10) 12155 | -5/DSF | Ambient heat levels rising (+10) 12170 | -5/DSF | Ambient heat levels rising (+10) 12185 | -5/DSF | Ambient heat levels rising (+10) 12200 | -5/DSF | Ambient heat levels rising (+10) 12202 | -5/DSF | Entered Factory 12202 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12204 | -4/Factory | Identified Molecular Deconstructor 12420 | -4/Factory | Discovered new exit (range 12) 12433 | -4/Factory | Identified exit to Upper Caves 12589 | -4/Factory | System corruption reached 10% 12660 | -4/Factory | Lost 4 parts (1p1u2w) 12661 | -4/Factory | Destroyed 7 combat bots 12702 | -4/Factory | First assault squad dispatched 12733 | -4/Factory | Discovered new exit (range 16) 12736 | -4/Factory | Discovered exit to Upper Caves (range 6) 12864 | -4/Factory | Destroyed 10 combat bots 12968 | -4/Factory | Lost 5 parts (1p1u3w) 12997 | -4/Factory | Allied Derelicts emerged from ambush trap array 13493 | -4/Factory | Fabricated Prc. Energy Filter (x1) 13874 | -4/Factory | Identified exit to Armory 13875 | -4/Factory | Entered Armory 13876 | -4/Armory | Met VL-GR5, who suggested a friendly competition 14125 | -4/Armory | First assault squad dispatched 14414 | -4/Armory | Lost 3 allies 14470 | -4/Armory | Lost 3 allies 14684 | -4/Armory | Spotted B-86 Titan 14716 | -4/Armory | Destroyed B-86 Titan 14721 | -4/Armory | System corruption reached 30% 14767 | -4/Armory | High security lockdown imminent 14789 | -4/Armory | Destroyed 10 combat bots 14823 | -4/Armory | Found Fusion Bomb Launcher 14826 | -4/Armory | Found Fusion Bomb Launcher 14829 | -4/Armory | Found Fusion Bomb Launcher 14847 | -4/Armory | High security lockdown engaged 14888 | -4/Armory | Core integrity fell below 50% 14925 | -4/Armory | Destroyed 9 combat bots 14941 | -4/Armory | Lost 5 parts (1p1u3w) 14984 | -4/Armory | Discovered new exit (range 5) 14985 | -4/Armory | Identified exit to Research 14987 | -4/Armory | Entered Research 14987 | -3/Research | Evolved 2 slots: Utility x2 15255 | -3/Research | Build established: Mutant 15508 | -3/Research | Spotted B-86 Titan 15524 | -3/Research | Found Prototype Launcher 15524 | -3/Research | Identified Tactical Quantum Warhead 15563 | -3/Research | System corruption reached 10% 15603 | -3/Research | Lost 6 parts (1n5u) 15682 | -3/Research | Core integrity fell below 50% 15719 | -3/Research | Lost 5 parts (3n1u1w) 15728 | -3/Research | Core integrity fell below 20% 15737 | -3/Research | First assault squad dispatched 15770 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 2I, multiple assault carriers dispatched. 15738_ Slug penetrates Wall. 15741_ Penetrated by Slug. 15741_ Slammed into H-77 Assassin. 15742_ Penetrated by Slug. 15742_ Slug penetrates H-77 Assassin. 15743_ Slammed into H-77 Assassin. 15744_ Penetrated by Slug. 15744_ Slammed into H-77 Assassin. 15745_ Penetrated by Slug. 15745_ Slug penetrates H-77 Assassin. 15746_ Slammed into H-77 Assassin. 15747_ Penetrated by Slug. 15748_ System corrupted: Energy discharge (-29). 15749_ Slammed into H-77 Assassin. 15750_ Slammed into R-10 Processor. 15752_ Slug penetrates Wall. 15753_ Slammed into R-10 Processor. 15760_ Slammed into K-01 Serf. 15763_ System corrupted: Component data lost. 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""" u ""#??????????????????? | | ????????????????# Y @ ""#??????????????????? | | ????????????????## k T#??????????????????? | | ?????????????????# """ ""#??????????????????? | | ?????????????????# """ R""#??????????????????? | | ?????????????????# """ k k ""#??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????######k#######??????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????k ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????k ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 63 Energy Capacity 759 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 750 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 60 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 50 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Arm. Wheel | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Prc. Energy Filter | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed TeleporterCryofiberCloak Manual? 0 Play Time 02:33:47 Cumulative 259.7 hours Start 2025.06.11 @ 20:33:05 End 2025.06.12 @ 18:27:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f35a971-d063-45f9-9fcb-9edffd7b2004