Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 23:02:03 Player: bugsniper Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (762) 762 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 1804 Bonus ------- Follower Combat Kills 60 Friendly Fire -43 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Walking (140) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Armored Exoskeleton > --- UTILITY (2) ------ Improved Cooling System > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (5) ---- Light Treads Subdweller Monowheel Overtuned Pulse Rifle Shock Bomb Launcher Katana Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Light Treads Subdweller Monowheel Overtuned Pulse Rifle Shock Bomb Launcher Katana [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Layered Light Armor Plating Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | . . 8 6 11 Power 5 | . . 1 1 3 Engine 4 | . . 1 . 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | . . . 3 1 Treads 2 | . . . 2 . Leg 2 | . . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . . 2 . 3 Device 3 | . . 1 . 2 Storage 1 | . . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | . . 5 2 4 Energy Gun 3 | . . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 7 | 6 6 7 7 7 Power 1 | 1 1 1 2 1 Propulsion 2 | 4 4 4 3 2 Utility . | . . . . . Weapon 3 | 1 1 2 2 3 Tool/Special . | . . . . . Unused Backups 16 | . 6 . 7 3 Power 3 | . 1 . 2 . Propulsion 9 | . 2 . 5 2 Utility 1 | . 1 . . . Weapon 3 | . 2 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 85 93 100 88 Engine 10 | . 14 14 5 12 Core 3 | . . . 8 1 Treads 7 | . . . 8 10 Leg 15 | . 28 28 19 8 Device 10 | . . 1 14 11 Storage 14 | . 14 20 14 12 Energy Gun 13 | . 28 24 5 13 Ballistic Gun 10 | . . . 15 11 Launcher 3 | . . . 6 2 Peak Build Rating 27 | 6 6 7 15 27 Average Rating 13 | 6 6 6 11 17 On Entrance 7 | 6 6 6 7 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 22 | 11 11 15 18 22 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 7 Most Carried 8 | 6 7 8 8 8 Average Carried 7 | 6 6 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 8 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1003 | 200 . 178 195 430 Remotely 496 | . . 10 195 291 Salvage Created 1431 | . . 217 279 935 Parts 67 | . . 12 27 28 Haulers Intercepted . | . . . . . Recyclers Shooed 7 | . . 2 . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 24 | . . 5 14 5 Guns 5 | . . . 1 4 AOE 19 | . . 5 13 1 Classes Destroyed 8 | . . 4 3 1 Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 9 | . . 2 . 7 Swarmer 11 | . . 5 6 . Grunt 2 | . . . 2 . Sentry 3 | . . . 1 2 Subdweller 7 | . . . 7 . Scrapper 3 | . . . . 3 Best Kill Streak 4 | . . 3 4 4 Combat Bots Only 4 | . . 3 4 2 Max Kills in Single Turn 3 | . . 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 117 | . . 7 62 48 Missed 38 | . . 2 23 13 Hits 79 | . . 5 39 35 Projectile 79 | . . 5 39 35 Damage Taken 1385 | . . 117 624 644 Core 278 | . . 32 88 158 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 106 | . . 19 31 56 Largest 2 | . . 2 2 2 Hottest 116 | . . 90 54 116 Shots Fired 136 | . . 35 36 65 Gun 95 | . . 24 10 61 Cannon 8 | . . 8 . . Launcher 33 | . . 3 26 4 Special . | . . . . . Kinetic 25 | . . 8 10 7 Thermal 29 | . . 16 . 13 Explosive 29 | . . 3 26 . Electromagnetic 53 | . . 8 . 45 Robot Hit Streak 10 | . . 6 9 10 Robot Miss Streak 4 | . . 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | . . 21 16 47 Core Hits 74 | . . 9 30 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Corrupt 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2963 | . . 601 1410 952 Guns 1045 | . . 202 131 712 Cannons 50 | . . 50 . . Explosions 1856 | . . 346 1279 231 Melee . | . . . . . Ramming 12 | . . 3 . 9 Kinetic 308 | . . 50 131 127 Thermal 523 | . . 147 . 376 Explosive 1603 | . . 324 1279 . Electromagnetic 517 | . . 77 . 440 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . . 28 10 34 Projectiles . | . . . . . Explosions 72 | . . 28 10 34 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 260 | . . 82 171 7 Shots 11 | . . 3 7 1 Rammed . | . . . . . Targets Rammed 8 | . . 2 . 6 Kicked 8 | . . 2 . 6 Crushed . | . . . . . Highest Temperature 120 | . . 120 . 101 Average Temperature 22 | . . 34 . 15 Received Heat Transfer 315 | . . . 153 162 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 974 | . . 494 . 480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 . 4 Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 101 | . 10 101 . 64 Initial 64 | . . . . 64 Average 9 | . 1 29 . 4 Influence Increases 558 | . 10 199 215 134 Destroy 0b10 Robot/C 280 | . . 100 140 40 Destroy 0b10 Robot/NC 60 | . . 20 . 40 Destroy Leader 20 | . . 20 . . Allied During Kill 25 | . . 25 . . Successful Hack 25 | . 10 5 . 10 Disable Machine 15 | . . . . 15 Destroy Structure 43 | . . 29 . 14 Lose Combat Pursuer 90 | . . . 75 15 Influence Decreases 558 | . 10 176 103 269 Entered New Map 84 | . . . 13 71 Time Decay 467 | . 10 176 90 191 Lost Part 7 | . . . . 7 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 1 6 22 6 Peak Tracking Total 4 | . 2 3 4 3 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 12 | . 2 2 . 8 Terminals 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 7 3 . 35 Successful 37 | . 3 2 . 32 Failed 8 | . 4 1 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 13 | . 7 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . . . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 30 | . 3 2 . 25 Record 24 | . . . . 24 Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . . 6 Process 1 | . . . . 1 Report Inventory 3 | . . . . 3 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 3 | . . . . 3 Retrieved Matter 3 | . . . . 3 Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 . Highest-Rated Group 85 | . . 85 85 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 21 | . . . 21 . Total Damage 329 | . . . 329 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4641 | 5 82 655 1316 2583 Spaces Moved 2977 | 5 68 472 923 1509 Core . | . . . . . Treads 730 | . . . 209 521 Legs 2247 | 5 68 472 714 988 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 140 Average Speed 136 | 120 120 120 129 146 Slowest Speed 160 | 120 120 120 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 48 | 2 16 85 47 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 1 . Spaces Dug 41 | . . 9 31 1 Terrain Destroyed 175 | . . 35 126 14 Melee 1 | . . . . 1 Projectile 2 | . . 1 . 1 AOE 172 | . . 34 126 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 3417 | 4 68 522 1013 1810 Wait 246 | . . 17 25 204 Move 2973 | 4 67 471 922 1509 Hop . | . . . . . Pick Up 18 | . 1 2 8 7 Fast Attach 9 | . . 2 2 5 Attach 6 | . . . 2 4 Detach . | . . . . . Swap 22 | . . 6 12 4 Drop 28 | . . 3 11 14 Fire 106 | . . 19 31 56 Melee 1 | . . . . 1 Ram . | . . . . . Kick 8 | . . 2 . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 16) 88 | -10/Materials | Entered Mines 123 | -10/Mines | Met a Derelict bent on vengeance 144 | -10/Mines | Learned location of Mines (-9) 274 | -10/Mines | Discovered new exit (range 7) 285 | -10/Mines | Discovered new exit (range 13) 314 | -10/Mines | Build established: Mutant 340 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 549 | -10/Mines | Learned location of Storage (-7) 592 | -10/Mines | Discovered new exit (range 4) 743 | -10/Mines | Entered Subcaves 743 | -10/Subcaves | Accompanied by 5 allies 748 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1246 | -10/Subcaves | Lost 3 allies 1310 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1315 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1365 | -10/Subcaves | Discovered new exit (range 13) 1521 | -10/Subcaves | Build established: Scavenger-Mutant 1645 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1647 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1836 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1952 | -10/Subcaves | Discovered new exit (range 16) 2059 | -10/Subcaves | Entered Recycling 2340 | -7/Recycling | Build established: Mutant 2805 | -7/Recycling | Scanned before Scraplab entrance 2827 | -7/Recycling | Entered Scraplab 2853 | -7/Recycling | Discovered new exit (range 2) 3319 | -7/Recycling | Core integrity fell below 50% 3521 | -7/Recycling | Discovered new exit (range 10) 4581 | -7/Recycling | Angered Scraplab inhabitants 4643 | -7/Recycling | Crushed by falling debris 4643 | -7/Recycling | Smashed by cave-in Last Messages --------------- 04594_ WP-XNP(j) heat spikes uncontrollably. 04594_ WP-XNP(j) overheating. 04597_ WP-XNP(j) destroyed. 04602_ R-06 Scavenger destroyed. 04608_ Acquired 38 matter. 04614_ Dropped Ion Engine. 04615_ Acquired Ovr. Pulse Rifle. 04618_ Tractor Beam melted. 04618_ R-06 Scavenger destroyed. 04623_ Acquired 20 matter. 04632_ 0W-XFM(j): "Defend the Scraplab!" 04642_ Ovr. Pulse Rifle melted. 04642_ 0W-XFM(j) destroyed. 04643_ Acquired 20 matter. 04643_ The unstable cave ceiling collapses. 04643_ Crushed by falling debris. 04643_ Lyr. Light Armor Plating destroyed. 04643_ System corrupted by crushing effect (+3). 04643_ Sub. Power Source destroyed. 04643_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????############????????? | | ?????????????????????????????#"""""""#< #????????? | | ?????????????????????????????# " X " ## #????????? | | ???????????????????????####### #????????? | | ??????????????????????##!!*= / #????????? | | ??????????????????????#=!@#### "#????????? | | ??????????????????????##%##??# ""#????????? | | ???????????????????????#[#???#"& "& X ""#????????? | | ???????????????????????#!#???#"""""""" #????????? | | ????????????????????#### ################????????? | | ????????????????????# =* #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# != #????????????????????? | | ????????????????????####+####????????????????????? | | ???????????????????????#%#???????????????????????? | | ??????????????##########*#???????????????????????? | | ?????#####????# = +!#???????????????????????? | | ?????# ###### ! ###???????????????????????? | | ?????# + #?????????????????????????? | | ?????# ###### ! #?????????????????????????? | | ?????## ##????#! #?????????????????????????? | | ??????# #?????# != #?????????????????????????? | | ?????## ##????# ! #?????????????????????????? | | ###### ###### #?????????????????????????? | | + /#?????????????????????????? | | ###############?????????????????????????? | | ####???????????????????????????????????????? | | #????###########???????????????????????????? | | #????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 15 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Organ Harvest You May Approach The Wall Challenges ------------ None Game ------ Seed NuclearCombatHarness Manual? 0 Play Time 00:42:29 Cumulative 449.2 hours Start 2025.10.24 @ 22:01:49 End 2025.10.24 @ 23:02:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 258 Adventurer 2 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 67 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 535c4a1d-cb7a-40e1-9461-4ed1cc3bae86