Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 22:18:59 Player: Henotu Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1206) 1206 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4134 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (3) ------ Advanced Visual Processing Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Faulty Cooled Particle Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Compact Battery Beam Rifle Gauss Cannon [Rating: 22] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Weapon Shielding Weapon Rocket Launcher Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . . 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 44 | 5 3 4 3 . 15 14 Power 8 | 1 . 1 . . 4 2 Engine 7 | 1 . 1 . . 4 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . . 1 . 4 6 Treads 3 | . . . . . 2 1 Leg . | . . . . . . . Wheel 5 | 2 . . 1 . 2 . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 7 | . 2 1 . . 3 1 Device 2 | . 1 . . . 1 . Storage . | . . . . . . . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 16 | 2 1 2 2 . 4 5 Energy Gun 6 | 2 . 2 . . . 2 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 3 | . . . 1 . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 1 . 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 29 | . 1 1 1 . 10 16 Power 4 | . . . . . 2 2 Propulsion 11 | . . . 1 . 3 7 Utility 5 | . . 1 . . 2 2 Weapon 9 | . 1 . . . 3 5 Highest Loss Streak 6 | . 1 2 1 . 6 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 74 | . 88 98 98 88 81 49 Engine 10 | . 14 14 11 11 11 6 Treads 3 | . . . . . 5 6 Wheel 15 | . 28 28 31 22 11 4 Flight 1 | . . . . . . 2 Device 3 | . 8 . . . 3 3 Processor 13 | . 9 14 11 11 17 12 Protection 4 | . . 12 11 11 4 . Energy Gun 8 | . 18 27 11 11 3 . Energy Cannon 1 | . . . . . 4 1 Ballistic Gun 4 | . . . 11 11 8 2 Launcher 5 | . 10 . 9 11 9 3 Naked Turns . | . . . . . . . Heaviest Build 33 | 7 10 14 19 19 33 33 Greatest Support 42 | 26 26 26 42 26 40 40 Greatest Overweight (x) 6 | 1 . . . . 6 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 5 5 5 4 Average Carried 2 | . 1 3 4 5 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 5 5 2 3 Class Distribution -------------------- 52% | Mutant 38% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 911 | 219 117 35 115 . 133 292 Remotely . | . . . . . . . Salvage Created 995 | . 50 . 309 . 270 366 Parts 71 | . 10 . 18 . 18 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 24 | . . . 5 . 8 11 Melee 1 | . . . . . . 1 Guns 6 | . . . 2 . 3 1 Cannons 10 | . . . . . 2 8 AOE 7 | . . . 3 . 3 1 Classes Destroyed 10 | . 3 . 4 . . 3 Worker 3 | . . . 1 . . 2 Builder 1 | . 1 . . . . . Tunneler 1 | . 1 . . . . . Recycler 3 | . . . 2 . 1 . Watcher 3 | . 1 . 1 . 1 . Swarmer 3 | . . . . . . 3 Grunt 12 | . . . 4 . 2 6 Sentry 7 | . . . 1 . 6 . Specialist 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 2 . 6 . 3 5 Combat Bots Only 4 | . . . 2 . 2 4 Max Kills in Single Turn 3 | . 1 . 3 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 314 | . 4 10 8 . 93 199 Missed 120 | . . 5 2 . 32 81 Damage Taken 3158 | . 127 70 143 . 1058 1760 Core 986 | . 28 . 36 . 209 713 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . 13 . 39 . Core Remaining (%) 85 | 100 . 88 . 91 62 . Volleys Fired 76 | . 6 5 7 . 33 25 Largest 3 | . 2 2 3 . 3 2 Hottest 141 | . 70 80 109 . 141 104 Shots Fired 140 | . 12 8 20 . 71 29 Gun 69 | . 6 8 14 . 32 9 Cannon 32 | . . . . . 14 18 Launcher 39 | . 6 . 6 . 25 2 Special . | . . . . . . . Kinetic 46 | . . . 7 . 18 21 Thermal 50 | . 6 8 7 . 28 1 Explosive 39 | . 6 . 6 . 25 2 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 11 | . 2 10 11 . 6 7 Robot Miss Streak 4 | . 2 . 4 . 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 81 | . 7 8 7 . 40 19 Core Hits 60 | . 4 1 13 . 24 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . . 3 4 Burn 3 | . . . . . 3 . Blast 3 | . . . . . . 3 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3174 | . 236 89 589 . 1402 858 Guns 617 | . 32 89 95 . 275 126 Cannons 661 | . . . . . 225 436 Explosions 1863 | . 204 . 493 . 894 272 Melee . | . . . . . . . Ramming 33 | . . . 1 . 8 24 Kinetic 624 | . . . 22 . 145 457 Thermal 563 | . 32 89 73 . 355 14 Explosive 1863 | . 204 . 493 . 894 272 Electromagnetic 91 | . . . . . . 91 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 110 | . . . . . 79 31 Projectiles . | . . . . . . . Explosions 110 | . . . . . 79 31 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 367 | . 80 . 73 . 133 81 Shots 14 | . 4 . 3 . 5 2 Rammed 12 | . 1 . 1 . 1 9 Targets Rammed 13 | . 1 . 1 . 1 10 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 338 | . 18 72 69 . 338 98 Average Temperature 80 | . 10 32 31 . 119 19 Received Heat Transfer 780 | . 24 27 33 . 396 300 Effects 5 | . . . . . 5 . Interference 5 | . . . . . 5 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1385 | . 75 200 185 . 888 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 485 | . 95 33 262 102 485 232 Initial 149 | . . 33 8 102 39 149 Average 140 | . 29 23 104 102 287 141 Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 79 | 100 100 100 79 100 29 96 Level 1 15 | . . . 20 . 48 3 Level 2 5 | . . . . . 21 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . 3 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 6 2 7 . 16 26 Peak Tracking Total 12 | . 4 2 3 . 4 12 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 7 | . . . 7 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 7 | . 1 . 1 . 5 . Max in Single Turn 2 | . 1 . 1 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 6 | . 2 . 2 . 2 . Terminals 5 | . 1 . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 5 . 6 . 3 . Successful 10 | . 3 . 5 . 2 . Failed 4 | . 2 . 1 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 2 . 6 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 5 . 2 . Record 3 | . . . 1 . 2 . Disarm Traps 2 | . . . 2 . . . Surveillance Status 1 | . 1 . . . . . Patrol Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 1 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2231 | 60 217 324 202 54 544 830 Spaces Moved 1997 | 63 211 330 181 60 374 778 Core 119 | 28 . . . . 1 90 Treads 401 | . . . . . 106 295 Legs . | . . . . . . . Wheels 1084 | 35 211 330 181 60 267 . Hover . | . . . . . . . Flight 393 | . . . . . . 393 Fastest Speed 30 | 50 90 90 90 90 80 30 Average Speed 96 | 80 90 90 92 90 113 94 Slowest Speed 350 | 100 90 90 93 90 350 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 31 64 13 10 24 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 297 | . 43 . 54 . 186 14 Melee . | . . . . . . . Projectile 6 | . . . . . 4 2 AOE 291 | . 43 . 54 . 182 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2181 | 72 226 350 201 59 435 838 Wait 7 | . . 5 . . 2 . Move 1989 | 62 210 329 180 59 373 776 Hop 1 | . . . . . . 1 Pick Up 34 | 5 5 4 6 . 5 9 Fast Attach 15 | . . . . . 10 5 Attach 29 | 5 3 4 3 . 5 9 Detach 7 | . 1 2 1 . 1 2 Swap . | . . . . . . . Drop 10 | . . 1 3 . 5 1 Fire 76 | . 6 5 7 . 33 25 Melee . | . . . . . . . Ram 8 | . 1 . 1 . . 6 Kick . | . . . . . . . Crush 5 | . . . . . 1 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 9) 278 | -10/Materials | Entered Mines 284 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 342 | -10/Mines | Build established: Mutant 454 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 585 | -10/Mines | Learned location of 1 exit from Materials 590 | -10/Mines | Discovered new exit (range 8) 591 | -10/Mines | Learned location of Storage (-8) 593 | -10/Mines | Learned Materials stockpile data 602 | -10/Mines | Entered Materials 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 603 | -9/Materials | Identified exit to Mines 785 | -9/Materials | Discovered exit to Mines (range 13) 804 | -9/Materials | Entered Mines 825 | -9/Mines | Discovered new exit (range 10) 858 | -9/Mines | Entered Materials 858 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 902 | -8/Materials | Build established: Gunner 915 | -8/Materials | Garrison activated, responded to threat 965 | -8/Materials | Lost 3 parts (1p2n) 1188 | -8/Materials | Lost 6 parts (1p1n1u3w) 1306 | -8/Materials | Discovered new exit (range 10) 1402 | -8/Materials | Entered Factory 1402 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1879 | -7/Factory | Lost 4 parts (1n2u1w) 1910 | -7/Factory | Build established: Mutant 1957 | -7/Factory | Cargo convoy interrupted 2101 | -7/Factory | Lost 4 parts (3n1w) 2106 | -7/Factory | Core integrity fell below 50% 2143 | -7/Factory | Core integrity fell below 20% 2168 | -7/Factory | System corruption reached 10% 2232 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 67 matter. K-01 Serf collects debris. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). U-05 Engineer lays Concrete. R-06 Scavenger collects Remote Datajack. K-01 Serf collects debris. System corrupted: Matter fused (-8). Acquired Prototype Energy Cannon. Identified Cld. Particle Cannon. Xenon Bombardment Thruster broken. Faulty integration triggers power surge. System corrupted: Substantial component data lost. P-60 Hacker hacks 9U-MGS(g), rebooting. K-01 Serf cleans the Nuclear Reactor. 9U-MGS(g) reactivates. P-60 Hacker suffers critical hit (Burn). 9U-MGS(g) system terminally corrupted. Map ----- +----------------------------------------------------+ | ????????????????????? ## """ # """ """ | | ?????????????????????? ?# """"" + """ """ | | ?????????????????????? ?+ """"" # """ """ | | ??????????????????????# #?# # | | ??????????????????????# #?# """ # """ " | | ??????????????????????# #?# """"" # """ ! 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""""""" !# # | | ??????????##########+#######??# """"""" # # | | ####????# #??# """""" / # | | #????# """"""""" #??# # # | | " #????# ! #??# # # | | " #????# """"""""" #??#########"#"## # | | " #????# #???????## # | | #????# """"""""" #???????#" # | | #????# #???????## # | | ####????# #########" [[ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Remodeling Challenges ------------ None Game ------ Seed SupercompositeFlightMantle Manual? 0 Play Time 00:29:02 Cumulative 3.0 hours Start 2024.06.20 @ 21:50:09 End 2024.06.20 @ 22:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48e8a8bf-3b84-40ad-89d9-62921ae60193